Introducing the Teamliquid public API
Teamliquid offers limited access to TL data over a public application programming interface (API). You can use this API to have your own applications access and use TL data.
Currently the TL API supports:
- Userstreams: read/write status
- Players: read
- Games: read
- Teams: read
- Maps: read
- Leagues: read
These objects can be retrieved JSON-encoded (See the demo). The API is under constant development and more data accesses will be added over time. You totally can influence this by telling us what data you need for your amazing project!
How to use the API:
The API is no longer accepting any new applications for access.