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	<title>Jermstuddog's Blog: JermStudDog</title>
	<link>http://www.teamliquid.net/blog/JermStudDog</link>
	<description></description>
	<language>en-us</language>
	<lastBuildDate>Wed, 24 Apr 2013 01:39:41 +0900</lastBuildDate>
	<item>
		<title>Identity in HotS</title>
		<link>http://www.teamliquid.net/blogs/viewblog.php?topic_id=409282</link>
		<author>Jermstuddog</author>
		<description>Been a long time since I wrote up a blog entry here, but I have been thinking about the identity of the races in the game since I saw the whole &quot;One Goal&quot; balance approach and I feel they missed a big part of racial identity, this specifically targets the Protoss concept of being the biggest and baddest mofo on the block.

First the offending units:  Marines, Roach, Marauder, Hellba...</description>
		<pubDate>Wed, 24 Apr 2013 01:37:36 +0900</pubDate>
		<guid>http://www.teamliquid.net/blogs/viewblog.php?topic_id=409282</guid>
	</item>
	<item>
		<title>Why is PvZ such a shitty MU?</title>
		<link>http://www.teamliquid.net/blogs/viewblog.php?topic_id=325572</link>
		<author>Jermstuddog</author>
		<description>So lately I've been looking at the trends in the PvZ MU and I have to say... of all people to be annoyed at with the way the metagame looks, I am mostly disappointed with Blizzard.

So lets talk basics of PvZ:

The openings are generally FFE vs pool&gt;expand, either side going for the expansion before the safety tech is asking for trouble and risks losing immediately.  From there, we move ...</description>
		<pubDate>Mon, 02 Apr 2012 13:39:21 +0900</pubDate>
		<guid>http://www.teamliquid.net/blogs/viewblog.php?topic_id=325572</guid>
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		<title>Just Patch the Live Servers</title>
		<link>http://www.teamliquid.net/blogs/viewblog.php?topic_id=312061</link>
		<author>Jermstuddog</author>
		<description>So after reading qxc's blog on how the ghost change is the wrong change, I was inspired to write my own matching blog about the Mutalisk change and why I feel it is equally bad.

I wrote my blog entry, it is long and informative, but it will never be posted.  When I sat back and thought about it, I found a more important talking point to bring to TL.

Why do we have a Patch Test Server in S...</description>
		<pubDate>Wed, 15 Feb 2012 10:56:58 +0900</pubDate>
		<guid>http://www.teamliquid.net/blogs/viewblog.php?topic_id=312061</guid>
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		<title>What's wrong with Neural</title>
		<link>http://www.teamliquid.net/blogs/viewblog.php?topic_id=305935</link>
		<author>Jermstuddog</author>
		<description>So, a few months back, Blizzard made their major nerf to the Infestor.  Reducing fungal damage to a flat 30/40 and reducing neural range from 9 to 7.

Pretty much everybody agrees that something had to be done about mass infestors throwing out fungal growth all over everything, and nobody is really arguing that the fungal change was a bad thing.  The Neural nerf, on the other hand, is startin...</description>
		<pubDate>Tue, 24 Jan 2012 22:57:36 +0900</pubDate>
		<guid>http://www.teamliquid.net/blogs/viewblog.php?topic_id=305935</guid>
	</item>
	<item>
		<title>Is Cheese Ruining eSports in the West?</title>
		<link>http://www.teamliquid.net/blogs/viewblog.php?topic_id=299103</link>
		<author>Jermstuddog</author>
		<description>So, historically I have used my blog to bitch about the Marine and Terran in general.

Historically, Blizzard has been nerfing Terran since release.

While they frustratingly refuse to touch the Marine, I think they have done a good job of bringing Terran down to mere mortal levels.

Now, I want to move on to another topic.

You probably clicked on this ready to agree with me how horrib...</description>
		<pubDate>Fri, 30 Dec 2011 15:18:05 +0900</pubDate>
		<guid>http://www.teamliquid.net/blogs/viewblog.php?topic_id=299103</guid>
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		<title>The effects of reducing Marine hp by 5</title>
		<link>http://www.teamliquid.net/blogs/viewblog.php?topic_id=274891</link>
		<author>Jermstuddog</author>
		<description>This is mostly just so that I can look at these numbers in writing.  You neither need to agree with my opinion or bother reading below unless you're interested in doing a some thinking about an unlikely change.

I've added some comments to try and make it slightly more readable.

Of all the options to adjust the strength of Terran without crippling the race as a whole, I can't help but wond...</description>
		<pubDate>Thu, 13 Oct 2011 13:41:52 +0900</pubDate>
		<guid>http://www.teamliquid.net/blogs/viewblog.php?topic_id=274891</guid>
	</item>
	<item>
		<title>The state of Terran in general</title>
		<link>http://www.teamliquid.net/blogs/viewblog.php?topic_id=262197</link>
		<author>Jermstuddog</author>
		<description>So I've always hated the state of ZvT, but I kind of figured it was personal bias due to playing Zerg but I have recently had some interesting discussions with a friend who's new to the game.

Let me start by giving some background information on my friend:

He is a long time competitive gamer, starting back in CS 1.6.  This isn't to say he's pro, or has ever been, but he plays games at a r...</description>
		<pubDate>Sun, 04 Sep 2011 02:02:42 +0900</pubDate>
		<guid>http://www.teamliquid.net/blogs/viewblog.php?topic_id=262197</guid>
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		<title>Experimenting with Streaming</title>
		<link>http://www.teamliquid.net/blogs/viewblog.php?topic_id=246771</link>
		<author>Jermstuddog</author>
		<description>Gonna play around with Justintv streaming tonight.

http://www.justin.tv/revjerm#/

I have no clue what I'm doing, but I'm a 1600 Master league Zerg.

Be entertained.

Be bored.

Watch, or don't watch, I guarantee nothing, but more people watching would help me figure things out =P</description>
		<pubDate>Sat, 23 Jul 2011 13:01:34 +0900</pubDate>
		<guid>http://www.teamliquid.net/blogs/viewblog.php?topic_id=246771</guid>
	</item>
	<item>
		<title>Blizzards Crappy Maps</title>
		<link>http://www.teamliquid.net/blogs/viewblog.php?topic_id=223694</link>
		<author>Jermstuddog</author>
		<description>Time for more bitching from Jerm!

I played a good bit of ladder this weekend.  Had some breakthroughs in my ZvT game.  Life is good.

Then, toward the end of the night last night, I hit the wall...

ZvT, but here's the twist:  Close position on Metalopolis. Close position on Shattered Temple.  Top vs Bottom on Typhon Peaks.  Of course I get bunker rushed on the first two and the Terran g...</description>
		<pubDate>Mon, 16 May 2011 22:52:25 +0900</pubDate>
		<guid>http://www.teamliquid.net/blogs/viewblog.php?topic_id=223694</guid>
	</item>
	<item>
		<title>What the Hell Happened to Zerg?</title>
		<link>http://www.teamliquid.net/blogs/viewblog.php?topic_id=200447</link>
		<author>Jermstuddog</author>
		<description>So... We've gone through the beta and several months of release.  Multiple top-end tournaments and tons of ladder games.

I think it's safe to say that Zerg players aren't missing anything at this point.  It has all been tried over the past several months, and there have been SOME developments, but nothing truly impressive.

Zerg is broken, it's not a lack of good players utilizing their un...</description>
		<pubDate>Sat, 12 Mar 2011 03:50:19 +0900</pubDate>
		<guid>http://www.teamliquid.net/blogs/viewblog.php?topic_id=200447</guid>
	</item>
	<item>
		<title>ZvT: The guessing game</title>
		<link>http://www.teamliquid.net/blogs/viewblog.php?topic_id=189190</link>
		<author>Jermstuddog</author>
		<description>Hey TLers,
I figure I post enough here, I might as well start a blog so I can rant in peace without mucking up discussions in general/strategy.  So here goes:

ZvT is a crap-shoot in SC2 right now and I don't understand why Blizzard is OK leaving things in this state.

This has specifically to do with a build that is retaking its throne from the 2-rax due to lack of scouting information Ze...</description>
		<pubDate>Tue, 01 Feb 2011 00:26:31 +0900</pubDate>
		<guid>http://www.teamliquid.net/blogs/viewblog.php?topic_id=189190</guid>
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