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DhakhaR, Nov 17 2008
hihi.
Every Tuesday me and about 7 others meet at a mutual friends house for a poker game.
anyway, long story short I really don't know how to play a mid pocket pair in any position. The table has a fair mix of aggressive and passive players.
please don't link me to liquid poker (even though I just did in my own post :o ) or say something like "play the player not the hand"
ty 
    
DhakhaR, Nov 05 2008
for a while now i havent been able to OBS games or 2v2. whenever i am in a game with 3 or more people, it laggs hideously until i disconnect and is then fine. how do i fix this?
Ive tried port forwarding, this enabled me to host games, which i couldn't before, but hasnt solved the issue
It isnt my connection being too slow.
I dunno what else it can be.
HELP ME O HOLY TL.NET
    
DhakhaR, Oct 27 2008
following from this
And then there was more CAKE!
![[image loading]](http://img207.imageshack.us/img207/8161/pa270014zx6.jpg)
![[image loading]](http://img258.imageshack.us/img258/8734/pa270015xe3.jpg)
![[image loading]](http://img386.imageshack.us/img386/166/pa270017at2.jpg)
    
DhakhaR, Oct 25 2008
Following from this
![[image loading]](http://img247.imageshack.us/img247/64/pa240238bk7.jpg)
![[image loading]](http://img261.imageshack.us/img261/4154/pa240242bz5.jpg)
It was YUM.
    
DhakhaR, Oct 21 2008
![[image loading]](http://www.freeimagehosting.net/uploads/9b02b1fd9e.jpg)
v1.1: Added info on Valkyrie numbers, what to in the Mid and Late game
The following is a look at Valkaryie use in TvZ.
OK first off, DISCLAIMER:
+ Show Spoiler +
I'm putting this as a guide but I'm only D+ so thats why I have Blogged it rather than put it in the stratergy forum. If it gets at least some approval maybe I will move it, who knows. Additionally I have only so far tested out my build(s) vs a D/D- friend. When I do have the chance to use it on iCCup I will either update this or make a new blog. I would also like to make clear that this is not an 'ultimate build', nor is it likely to shake the foundations of BW as we know it (well,you never know  ). It is simply my findings based on experimentation, reading and theorycrafting
Also, before commenting I suggest you do some background reading: Terran Revolutionist by Day[9] [I] Valkyrie Use, TvZ by Nintu and some background watching:
BoxeR vs Baxter GOMTV G1 - Inspiration
BoxeR vs Baxter GOMTV G2 - Inspiration
Further videos can be found in the above threads.
Without further adieu...
9 Depot (then scout) 11 Rax 15 Depot 20 Command Center (off 2 marines, then pump more) 21 Gas 24 Depot 26 Factory
Around this time (30ish) your CC will finish, so transfer a good number of SCVs and build a bunker, you should have around 5 marines. I prefer to put 3 in the bunker and 2 plus an SCV on the ramp/choke to prevent run-bys. When the factory finishes you should put down the next 3 building simultaneously:
34 StarPort 34 Armoury 34 Ebay (followed by immediate turrets) 38 Gas 38 Starport 40 +1 Air Weapons 42 Control Tower 1 (followed by Immediate Valkyrie) Etc...
Do not cut SCVs, unless you need the supply for a Valkyrie (tsk tsk build those depots!). I have only included a minimal amount of marines and only one bunker, although you should have plenty of excess minerals to keep up constant marine production and add bunkers after the factory goes down.
This build relies heavily on scouting.
It is safe vs 3 hatch muta Mutas will be arriving at your base at about 7.30 into the game. Your first Valkyrie is out by 6:50 with 2 more on the way.
It is also 'safe' vs 3 hatch lurker By the time lurkers make it to your front door (about 8 minutes in) you will have plenty of turrets up and bunkers at the front. This ofcourse relies on you scouting the build, which should not be too difficult with air dominance. Once scouted pump tanks and get siege, even if it means cutting valks for a short while. (i didnt put an addon in my build but its only 50 gas which wou should have spare after the port and armoury go down.)
It is unsafe vs 2 hatch muta Mutas will be arriving at your base at about 6.30 into the game. Turrets will be up in time (by around 6 mins) but Valkyries will not arrive for another 20 seconds or so )
It is unsafe vs 2 hatch lurker I do not have a solid timing for 2 hatch lurkers, but I am presuming it is around 7 minutes. Please let me know if you know of a timing. From this assumtion you will have turrets up in time for detection, but it will be much harder to scout. Pump tanks and get siege (as with 'vs 3 hatch lurker')
For both the 2 hatch openings the best scouting I can suggest is to keep your SCV alive in thier base to see whether they go 3rd hatch or gas and quick lair, then put down more bunkers at the front and more turrets if they go for the lair.
This build also relies on denying the scout.
This is comparitivly easy compared to scouting. Basic things really: Block your ramp with marines to prevent lings running by your bunker ( July style). Place your tech near the middle of your base so that overlords will have a long way to travel if they want to suicide scout. Keep a marine about to fend off lords floating about. His scouting drone should be long dead by the time you place your gas down.
Mid Game
Once your valks are up, I dont recommend venturing out with them untiul you have 3 or 4, unless you have neutralised the muta harass or are confident he isnt going air. Even at this point watch out for scourge which will be a threat until you have a 'critical mass' at about 6-8 +1 Valkyries.
Some people have asked below about how many you should get. 3-4 will decimate Mutas. The build i have above is designed to get 3 Valkyries out by the time the Mutas arrive from a 3 hatch buiId, effectivly negating the harass.
The 2nd half of this stratergy is to go Overlord hunting. I think 8 is the most you will ever need. At this point they are at a 'critical mass' level so scourge will have a hard time touching them, unlesss micro'ed extremely well. Overlord groups will pop in literally 1 second, so the amount of counterfire from Hydras and Spores is so minimal that you wont be needing to replace them. I suggest switching to Science Vessels and a Dropship or two. Your valkyries can be used as an escort for the dropships and vessels to prevent them getting scourged off.
After you have started pumping Valkyries, you can transition into MnM or Metal. The merits of these are covered in Day[9] and Nintus threads quite well, so read those for a more indepth look. I believe it is quite map dependant, as certain maps favour Metal (Katrina) and some dont (Luna). If they persist with a spire build, MnM will counter the scourges well, as you can flee your Valkyries back to them. However mass Tanks counter Hydra/Lurker which would seem like the most likely route Zerg will take after seeing the Valkyries (good luck morphing those lurkers with red supply ).
Late Game
The late game weakness to this stratergy will be Defilers with plague, especially if you went Metal. As long as you are killing his overlords, he will have a hard time getting a defiler out, and you should have scouted the tech as you are all over his base.
If the Zerg has played well, he will have most of the map, although very little forces to defend it. Mass up your army and roll out, take a base and finish him.
Closing remarks
I dont feel like covering the specific correct counters to this build as they are being discussed in Nintu's thread (above). I may add these later as i get to play more games and gain experience with it. Feel free to mention them below.
If anyone wants to help refine this build go ahead, post your findings here please.
If anyone wants to practice vs this build, or test some timings, PM me, I am usually available on Tuesdays, Wednesdays and weekends.
The timings i used for zerg are as follows: + Show Spoiler + 2 hatch mutas 6.30 mins ToT. Mondragon vs TSL_Beaver game 2 (TSL replay pack)
3 hatch muta 7.30 mins Saviour vs Flash (TL Replays) ToT. Mondragon vs TSL_Beaver game 1 (TSL replay pack)
3 hatch lurker 8 mins Savior vs Flash (TL Replays)
Discussion commence....
    
DhakhaR, Oct 13 2008
i just watched the Flash vs GGPlay series and as a Flash fan i am sad.
out of the MSL and OSL. W. T. F.
For those that havent seen it, too late ive spoiled it, but;
GGplay played very well in game 1 on medusa, countering flash's mech build with 8 hatchery ultralisks.
Flash took game 2 on chup..Autumn Wind with solid MnM play.
Game 3, Plasma. Flash at 7 puts his 8rax behind GGplays base at 11, no chance of GGplay scouting this, marines take out ggplays 3rd hatch while flash FEs. then flash goes wraith and 2fact mines, GGplay goes lurker and smashes through the eggs, clears the mines and GG. WTF flash, why didnt you go MnM? WHY?
am so annoyed >.<
    
DhakhaR, Oct 08 2008
So tonight was my first ski club social meeting (i am the ski captain). things went well bla bla bla.
however i was sitting in the uni bar with my girlfriend at about 10pm when things were winding down and the last few ski club people were leaving when a group of what my girlfriend calls 'kool asians' walked in...
After they had sat down all except 2 of them walked over to the bar to get drinks, so i approached one of the remaining 2 like "hi, are you from a society?" anyway i was talking to the only guy from south korea in the group (the rest were from nepal/malaysia). he was called wan-jung (sp?) and he knows all about Sc although not really into it, but is going to pass my number onto alot of people he knows who are way into SC.
Also one of the people in the group looks just like boxer, he has the same glasses and everything, although i told him this and he said it was just the glasses, although he knew what i meant haha.
    
DhakhaR, Oct 07 2008
A restaurant in Japan has some unusual waiting staff on its books - two macaque monkeys.
Yatchan and Fukuchan serve customers hot towels and drinks, and are given soya beans as tips.
Video http://news.bbc.co.uk/1/hi/in_depth/7654267.stm
Source
    
DhakhaR, Oct 07 2008
Following my previous blog
I sent a text to the Korean Society President that went something along the lines of:
"Hi my name is Ben, i am a 2nd year student. Just wondering if there are any starcraft fans/players in the society?"
The response i recieved was:
"Ha? Well ye... obviously there r... R u korean?"
Lol.
following a few more exchanged texts itb turns out that he isnt a massive fan but knows quite alot of koreans at my Uni who watch and play alot so he will put me in contact with them. i gotta say im pretty excited. it goes without saying that i will introduce them to TL if they are unaware of it.
thanks to all who answered in my previous blog 
    
DhakhaR, Oct 07 2008
In order to find fellow starcraft enthusiasts in my university (The 'Find a starcraft buddy in your area' thread has failed outside of USA and Canada ) I am going to contact my Uni's Korean Society. What i ask of TL's resident Koreans is:
Does the average 19-23 year old korean known about/follow SC?
it might seem like a silly question, but i dont want to contact them talking about SC and they have no idea what i am on about, but niether do i want to explain everything to them only for them to already know everything there is to know about SC and think im some noob :s
My back-up plan is to contact the gaming society but i have low hopes. Ill let you know how i get on in a later blog.
    
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