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  QuietIdiot, Nov 27 2008

[image loading]

[image loading]
Poll: What does it favor the most?
(Vote): Protoss
(Vote): Terran
(Vote): Zerg
(Vote): T > Z > P > T
(Vote): None
(Vote): P > Z > T > P



Melee DL

Observer DL

Obviously RoV inspired with a twist of tau cross and some of my sadistic attempts to make most of the bases vulnerable to attack. Kudos to Jmave for sparking some creativity.

Map Features:
-Nat gas is 3000.
-Mineral blockades are a mere 16 minerals, same as RoV iirc.
-Wide "Fly-zones" for the main to make harassment with mutas+loading units more effective.
-Islands are tankable for the bottom mineral portion although will leave the cc/hatch/nexus unscathed.
-Minerals are placed to allow scarabs to "sink" into the workers and none of the Much bullshit, as well as prevent strong manner pylons. They are subject to change, but they seemed to hit the sweet spots vs comp workers.
-All the bases except the 3rd gas next to the main is susceptible to storm/lurker/vult raids the level below the mineral field, making it more stressful for both sides and to prevent a formulaic macro game.

+ Show Spoiler [racial theory] +


Concerns:
-Kind of fugly.
-Some parts may be far too tight, considering opening up nat but not sure how.
-Island may be too hard to take for any side, good or bad, not sure.

Everything is subject to change, but I'm out for some player input before putting it on, as well as some exposure for some games on it.
I'd love to see some games, and if you hate it, tell me why, Thanks.






*****

Comments (10)


  QuietIdiot, Aug 11 2008

I have come to the conclusion that this blog was pointless and it does not need further insinuations. Thank you all for your kind remarks as it has made me a better person and unique individual overall. I will strive continuously to meet your standards as a half decent blogger and poster.

This is for the future when someone will be blackmailing me on shitty posts, go fuck yourself future boy.



**

Comments (31)


  QuietIdiot, Jun 14 2007

to be re-edited



****

Comments (6)




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