What game am I making?
There's not much of a plan yet but so far I know it's going to a two player versus game, both players are going to play as a wizard and the goal is to kill your opponent. Possibly in several rounds as in a fighting game. I'm also thinking of adding golems to the game which is what has to be destroyed in order for a player to win. So both players would have a golem/statue each and the objective is to destroy the opponent's. If that's the case, "killing" another player would probably only mean free time, 5 seconds or so, to nuke the opponent's golem thingy. As for the actual magic I want to have several of the "normal" elements such as fire, water and so on. These disciplines would then level up using experience and give the player stronger spells.
That's about how far I've thought so far, I have little to no idea how hard it's going to be.
What's my experience so far?
I've been attending a game design and graphics college program for two years so far. I'll probably be able to create all visual content for the game needed, I hope so at least, school didn't teach us any animation yet. Also last summer break (about 3-4 months ago) I picked up this fat 1k page c++ book and read it, after that I moved on to do tutorials in Unity 3D and I'm currently doing tutorials while making this game. As for actual development experience I've done projects in school. Mainly I worked as a level designer and technical artist for an exploration game in a huge world containing a few puzzles.
Where am I currently?
As of now, most of the graphics are placeholders, I only created a particle effect for a standard fireball spell. The players can host a game or join one, and the game will be synced on the network pretty much. The gameplay implemented so far is only movement and shoot fireballs, no health/mana or anything like that. Making the fireballs shoot straight almost made me rip my hair off it took almost 15 hours I'm not joking. However they have this hilarious little bug now. Every 50th or so fireball takes off in a random direction after a while, flying in spirals and similar patterns. Next up is probably adding a health system.
That's it, thanks for reading. I'll try to update once a week or so but I'm not sure I'll be able to. Especially when I get more to do in school later on. Last thing I'll do before graduating is a project but if I get far enough before then, maybe I can to this. If you got any questions about anything feel free to ask, and I'll do my best to answer. Although my knowledge of how to make games is pretty limited so far.
Amazing graphics
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