Anyhow, I didn't make that many real changes to it, but I did clean up a lot of the key concepts, so anyone interested can download 'em here :D (this time all the data should properly be there).
(WASD move, Spacebar to change gravity onto a different wall (must be very close), leftclick to fire weapon)
I guess what I focused on a lot was fixing mistakes in spawning points and enemies. Also I added in the first weapon to this game, a sort of gun! still have a lot to work on as far as this gun weapon goes, but at the moment it costs 2 points and will pass through and kill everything in it's path.
The scaling of difficulty is still non existent, and I"m pondering the best way to implement it.
Really dont have anything fun to talk about today D: So i guess that's all I've got. thanks for checkin it out!