Caption reads, "(From left) Razer's product evangelist Christopher Mitchell, product developer Terence Tang, community manager Steve Cheverie, chief executive Tan Min Liang, and lead designer Nik Lee are part of the design team based here."
Basically, he will be helping with the development of Razer products specially meant for SC2.
I'll be having dinner with him later, might ask more questions.
On August 12 2009 18:48 Manifesto7 wrote: From the article:
"One possibility is that if the player's base comes under attack by another player, a light would shine from the mouse or keyboard as an alert."
orly?
who would notice a light on the mouse when looking at the screen (unless it's sth really obnoxious?)
huh? the same way you notice your phone lighting up when you get a text message. your peripheral vision is very capable of picking up small changes in light
Like the article says, its a possibility, but it definitely would work. Whether it's a useful enough feature to be placed on a product constructed for competitive play is another matter hahahah. There are tooooons of possibilities, even I don't know what the final set of features will be.
Rest assured that I'm pretty heavily involved on this as a StarCraft player though. There's definitely certain things I would never compromise.
On August 12 2009 18:48 Manifesto7 wrote: From the article:
"One possibility is that if the player's base comes under attack by another player, a light would shine from the mouse or keyboard as an alert."
orly?
who would notice a light on the mouse when looking at the screen (unless it's sth really obnoxious?)
huh? the same way you notice your phone lighting up when you get a text message. your peripheral vision is very capable of picking up small changes in light
Like the article says, its a possibility, but it definitely would work. Whether it's a useful enough feature to be placed on a product constructed for competitive play is another matter hahahah. There are tooooons of possibilities, even I don't know what the final set of features will be.
Rest assured that I'm pretty heavily involved on this as a StarCraft player though. There's definitely certain things I would never compromise.
I put my cell above my keyboard when I'm at my desk, that makes a huge, huge difference compared to where my mouse is. For a light to be seen shining from the mouse it would have to be pretty obnoxious in bright daylight
On August 12 2009 18:48 Manifesto7 wrote: From the article:
"One possibility is that if the player's base comes under attack by another player, a light would shine from the mouse or keyboard as an alert."
orly?
who would notice a light on the mouse when looking at the screen (unless it's sth really obnoxious?)
huh? the same way you notice your phone lighting up when you get a text message. your peripheral vision is very capable of picking up small changes in light
Like the article says, its a possibility, but it definitely would work. Whether it's a useful enough feature to be placed on a product constructed for competitive play is another matter hahahah. There are tooooons of possibilities, even I don't know what the final set of features will be.
Rest assured that I'm pretty heavily involved on this as a StarCraft player though. There's definitely certain things I would never compromise.
I put my cell above my keyboard when I'm at my desk, that makes a huge, huge difference compared to where my mouse is. For a light to be seen shining from the mouse it would have to be pretty obnoxious in bright daylight
the quote says "mouse or keyboard" it's not like we aren't testing these ideas we come up with!
On August 12 2009 18:48 Manifesto7 wrote: From the article:
"One possibility is that if the player's base comes under attack by another player, a light would shine from the mouse or keyboard as an alert."
orly?
who would notice a light on the mouse when looking at the screen (unless it's sth really obnoxious?)
huh? the same way you notice your phone lighting up when you get a text message. your peripheral vision is very capable of picking up small changes in light
Like the article says, its a possibility, but it definitely would work. Whether it's a useful enough feature to be placed on a product constructed for competitive play is another matter hahahah. There are tooooons of possibilities, even I don't know what the final set of features will be.
Rest assured that I'm pretty heavily involved on this as a StarCraft player though. There's definitely certain things I would never compromise.
I put my cell above my keyboard when I'm at my desk, that makes a huge, huge difference compared to where my mouse is. For a light to be seen shining from the mouse it would have to be pretty obnoxious in bright daylight
i got a razer deathadder (for which you can opt to turn off or on the illuminating lights at the mouse) and the difference is quite noticeable
Like I said about the cooperation in the other thread, this is great stuff. If it delivers on its potential I'm pretty sure I 'll get myself Razer gear.
Anyway, this is great news. As a big follower of the StarCraft progaming scene, FakeSteve knows a lot about the wants and needs of competitive players. As such, we might actually get "gamer" gear that is actually of some use for once.
Rest assured that I'm pretty heavily involved on this as a StarCraft player though. There's definitely certain things I would never compromise.
A starcraft player? PFFFFFFFFFFFFFFFFFT ! I thought all admins were too terrible to actually play the game so they decided to admin (like me), Artosis being the only exception.
I think it would be cool if you could have a unit hot key on the mouse itself. If I could just press a button and have immediate control over my defiler it would be really sweet. Good luck with this FakeSteve!
Steve is awesome. You guys are missing out on about 20% of the world's awesome-ness by not meeting him....the other 80% being your assorted progamers and TL staff <3
On August 13 2009 00:53 justiceknight wrote: bee hoon doesnt make me feel full,not even once.Aiya cut down weight la steve,and wheres ur company located,i want to go there and visit u someday.
ive lost 25 pounds since i moved out here and i STILL have a beer gut. love this country.
chai chee lane, and the ceo loves it when i show off the office to starcraft players
On August 13 2009 00:53 justiceknight wrote: bee hoon doesnt make me feel full,not even once.Aiya cut down weight la steve,and wheres ur company located,i want to go there and visit u someday.
ive lost 25 pounds since i moved out here and i STILL have a beer gut. love this country.
chai chee lane, and the ceo loves it when i show off the office to starcraft players
more like fatsteve! luzxl
a burger in singapore doesnt sound very appealing. am i wrong?
It would be sick if you could make a specific mouse button binded to a unit's special function or something. Although it's doubtful unless blizzard gives it the ok I guess.
Every unit has it's main use.
EG a mouse4 button that stims marines, sieges tanks, psi storms for temps, or blinks for goons, when selected.