Today, after finishing my AP Calc AB test, I was waiting in our school's cafeteria for the day to end so I could leave (Our school doesn't make you go to classes afterward, and I couldn't get a ride home). I was chilling, when one of my friends asks me to play some SC2 so he can watch. I didn't particularly feel like playing at the time, so I half-jokingly said that I would if he bought me a soda. He then did that, and I played for a while (trying to go at about 200 APM while answering strategy questions at the same time is really hard and I wouldn't recommend it) with about 3-4 people watching my screen.
An interesting question I came up with after that experience is what defines a progamer as opposed to an amateur. If it's purely getting rewarded for playing video games, do I then count? If not, where do you draw the line?
A line could be drawn in terms of making money, but if I run a tournament with a $40 prize pool among bronze players would they then be progamers under this definition? Moreover, if a popular player were to receive free stuff from sponsors but not actually get paid money, would they then not be a pro?
This is really an argument about semantics that doesn't matter but I thought it was an interesting question to see if there really was a possible way to define what makes someone a pro in gaming versus an amateur, especially in the foreigner scene, where there's no such thing as a progamer license as there is in Korea.
"In the beginner's mind there are many possibilities, in the expert's there are few. " -Shunro Suzuki | fortuna fortes adiuvat
A progamer plays games for a living and it's their main source of income.
People may argue that the guys playing foreign SC making ~$1000 a year in their moms basement would fall into the category, but even though it's hard to describe most people can tell the difference in their head.
zOula... United States. May 06 2010 05:40. Posts 898