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[DotA] Back to Basics - Page 8

Forum Index > Blogs 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 All
 
 MotherOfRunes   Germany. November 06 2011 01:30. Posts 1246
Profile # 
thanks bumblebee for these blogs. i dont need em BUT you lower the number of noobs joining in dota for the first time. i guess many TL user who have never played dota and are considering switching, wont be that lost now...
keep up the nice work and spread the word! dota ftw (after sc2 ofc) :D
Puppey and Kuroky back in action! ks.int sk +lina meta coming soon....
Old Post

 
 Hameroc   Germany. November 06 2011 01:30. Posts 5
Profile # 
Great guide for beginners. Thank you!
Old Post

 
 Esvandiary   United Kingdom. November 06 2011 01:31. Posts 1
Profile # 
Really helpful guide for new players, just what people need to get into DOTA2!
(And hopefully I might get a key too soon!)
Old Post

 
 fishbowl   United States. November 06 2011 01:32. Posts 807
Profile # 
Once again, a great guide. I'm not sure if you covered it in your support blog, but perhaps you should consider adding basic ward spots like covering the rune/jungle entrance and such to your guide.

Edit: Oh yeah, your second video is copyright blocked in the US :<
Last edit: 2011-11-06 01:42:55
Old Post

 
 Kickstart   United States. November 06 2011 01:33. Posts 626
Profile Blog # 
@ the questions about jungling and trilaning.
Trilaning is effective because when done right, the carry WILL get farmed (at least in the early laning phase ), but as described in the OP, the people supporting that carry suffer immensely. I personally believe that a jungle hero is almost always better (with the jungler being with 1 or 2 heroes in the lane) because you get nearly the same benefit without any of the sever consequences. Having a jungler that can gank is a HUGE threat to the enemy that they HAVE to address (by investing in wards and just always being aware of where the jungler is etc.) And I think the threat of the jungler can be just as effective and beneficial to a farming carry as two support heroes who sacrifice their gold/xp for the sake of his farm.
Old Post

 
 pwncakes   November 06 2011 01:33. Posts 12
Profile # 
I wish I had access to one of these kinds of guides when I first started playing ): I guess getting raged at is half the fun of learning dota though. I remember when I first started playing every game the lanes were set up 1-2-2 with top being the solo. Could not understand why that was not the optimal setup for the longest time.
I also didn't know what the hell creep pulling was either until like 3 years after I started playing, when one of my teammates asked me to do it I just loitered around my tower, unsure of what to do but because I didn't want to be called a noob I didn't say anything. Lost so much exp that game D: Great guide!
Old Post

 
 mazungu   United States. November 06 2011 01:33. Posts 3
Profile # 
I'm feeling lucky! Great guide!

Broodmother food would be spiders. She eats her young.

She is hungry for Blood
She crawls on belly seeking anything
But only the taste of her young can quench her thirst
Last edit: 2011-11-10 08:53:06
Old Post

 
 Hansol   Iceland. November 06 2011 01:33. Posts 26
Profile # 
Very well done guide, i like it :D
Old Post

 
 SushilS   November 06 2011 01:34. Posts 1778
Profile # 
Wowow! Nice creepstack demo very clean...
iceiceice: I’m going to make this short; I am the one true tinker player.
Old Post

 
 DrNo   Denmark. November 06 2011 01:34. Posts 64
Profile # 
Great guide. I want to play this game so badly.
Old Post

 
 BoL7z   November 06 2011 01:34. Posts 1
Profile # 
Now hopefully all new players read this, or experianced players nicley suggest this or coach the newer players rather than raging at them
Old Post

 
 Aelip   Denmark. November 06 2011 01:35. Posts 299
Profile # 
Creep stacking is definitely one of the coolest mechanics in the game, imo. Nothing beats earning 1k gold in around a minute.
Last edit: 2011-11-06 01:35:33
Old Post

 
 Jimmy Raynor   November 06 2011 01:35. Posts 843
Profile Blog # 
Good guide, also the whole pulling to kill neutral creeps always seemed very tricky to me.
Last edit: 2011-11-06 01:39:54
Old Post

 
 Profila   Sweden. November 06 2011 01:36. Posts 5
Profile # 
Great summary. Although some of the elements works the same way as in HoN or DotA, I caught a few details I did not know about. Especially pulling, that is something I could improve on. The videos was a great help.

Old Post

 
 Shadz   November 06 2011 01:37. Posts 1
Profile # 
Nice guide! Thanks alot!
Old Post

 
 m0rty   Poland. November 06 2011 01:40. Posts 4
Profile # 
Great guide. Would help a lot in my LoL -> DOTA2 transition. If i had a beta key that is.
Old Post

 
 SKC   Brazil. November 06 2011 01:40. Posts 3194
Profile # 
It's worth noting that Roshan, like every other creep, get's stronger as time passes, and not just because of devotion aura.

As written in PlayDota.com:


Every 5 minutes (starting at first lane creep spawn) Roshan gets stronger, gaining: +500 hp, +10 damage and +0.5 armor (given by an aura). He will reach his maximum strength at the 45 minutes mark, which is:

HP: 12000
Ground attack - Damage: 155-155 (Chaos)(128 melee)
Air attack - Damage: 280-288 (Chaos)(700)
Armor: 8


Maybe a little more talk on creeps, damage types, native spell resistance, stats, etc. could be worth it. It's something that is never really explained in the game, and anyone that played Warcraft 3 is familiar with it, but an outsider may be confused when his spell that should be causing 300 damage doesn't kill a character with 290 HP, whatever "pure damage" means or even stranger things like mixed damage.
Old Post

 
 probablywrong   Philippines. November 06 2011 01:41. Posts 198
Profile Blog # 
i've forgotten how to creep pull, this is pretty neat.

also, the image intro in the video looks so sweet.
Old Post

 
 Arachne   South Africa. November 06 2011 01:41. Posts 391
Profile Blog # 
I must say, i was somewhat indifferent about Dota 2 (even tho all my mates where lusting after it) until i saw that NaVi video from The International...

OMG THOSE GUYS ARE PRO!!!!.

I now understand the hype and all the hours ppl spend practicing :D
If I were a rich man, I wouldn't be here
Old Post

  gullberg   Sweden. November 06 2011 01:42. Posts 1265Profile Blog # 

On November 06 2011 01:33 Kickstart wrote:
@ the questions about jungling and trilaning.
Trilaning is effective because when done right, the carry WILL get farmed (at least in the early laning phase ), but as described in the OP, the people supporting that carry suffer immensely. I personally believe that a jungle hero is almost always better (with the jungler being with 1 or 2 heroes in the lane) because you get nearly the same benefit without any of the sever consequences. Having a jungler that can gank is a HUGE threat to the enemy that they HAVE to address (by investing in wards and just always being aware of where the jungler is etc.) And I think the threat of the jungler can be just as effective and beneficial to a farming carry as two support heroes who sacrifice their gold/xp for the sake of his farm.

I think that a dedicated jungler is alot riskier than a trilane. Jungling is not that popular anymore and with good reason considering the bush on sentinel where you can block 2 spawns with a ward. That brings me to a question about DoTA2, is that bush still there?
Last edit: 2011-11-06 01:42:46
Old Post

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