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Random Monobattles Pro tournament, because why not - Page 6

Forum Index > Blogs 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 All
 
 theBlues   El Salvador. February 13 2012 18:02. Posts 621
Profile Blog # 
SOMEONE TELL THE KOREANS QUICK!! This must have at least 1 korean team participating, Ill definetly watch anyways..
Change a vote, and change the world
Old Post

 
 Nomili   Norway. February 13 2012 18:04. Posts 20
Profile # 
Sounds like an awesome event!
It's better to keep your mouth shut and be thought a fool, rather than open it and remove all doubt. – Abraham Lincoln
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 SpiritClown   Italy. February 13 2012 18:04. Posts 29
Profile # 
TB, if he can take 2gd as a co-commentator. I thin he would be hilarious in this setup.

(or let's just hope he comes in the chat to troll u )
Old Post

 
 Timestreamer   Israel. February 13 2012 18:11. Posts 157
Profile # 
I will totally watch this over a normal event, especially if we get good teams on board(TLO in random monobattle? Hell yea)
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 Tasaio   Japan. February 13 2012 18:28. Posts 47
Profile # 
Sounds awesome! I hope it will be during a time I have a chance to watch (Japan)! Would love for there to be more than 4 teams, but I guess that would be hard.

This should be able to deliver some nice (hilarious) games!
Old Post

 
 StarBrift   Sweden. February 13 2012 18:47. Posts 1668
Profile # 
I don't understand how anyone can find this entertaining.
Jaedong asks you 'how do you practice and what mentality do you keep during your games?' Flash: Well, I just practice really hard. And during games I think "LOL U CANT BEAT ME" keke
Old Post

 
 laoji   United Kingdom. February 13 2012 18:52. Posts 339
Profile # 
should contact oGs, they are normally doing the quirky custom games on their stream =)
Affection is responsible for nine-tenths of whatever solid and durable happiness there is in our lives.- C. S. Lewis
Old Post

 
 woreyour   Philippines. February 13 2012 18:57. Posts 71
Profile Blog # 
Thanks TB!
I am so sexy.. I sometimes romance myself..
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 Daelgar   Poland. February 13 2012 19:04. Posts 25
Profile # 
Hope u can find your 4 teams for that, looks like a great idea. Its good to have something for pure entertainment purpose.
Oh, special tactics? You see, Its fine.
Old Post

 
 Kreb   February 13 2012 19:09. Posts 2075
Profile # 
I've had hopes we'd get funny events like this with some serious prizes involved to hopefully attract high level players at some point. Hope it turns out well.

I'm not sure if I like the random units though. With low level players it might work, but with 4 high caliber players on each side, chances seem pretty high the team who gets the most favourable units assigned will automatically win. With just one unit to work with i think it will be pretty impossible to overcome disadvantages in unit setup (how to you win vs ling+marine+x+x if you didnt get a low tier unit randomed in your team?).

My own suggestion would be to allow the players to choose their units themselves, but put restrictions on them to avoid ling/ling/marine/zealot combos. Such as for example: Only 1/4 players may choose a light unit, and 1/4 must choose a capital unit. With only two simple rules like that, the dynamics chance drastically and I for one would like to see how pro players theorycraft what setup is best with those restrictions. Restrictions can also of course be toyed around with endlessly. You can force spellcaster units, force flying units, force units from all three races, ban low tier units, add "no attack before X minutes" rules, you name it. I think putting up rules like that and then allowing the players to try and create the perfect unit combo would create a more dynamic and enjoyable tournament than just randoming out units to each player.
Last edit: 2012-02-13 19:29:26
Old Post

 
 Dyme   Germany. February 13 2012 19:19. Posts 425
Profile # 
This is how random usually works out:

Team1: Ultra, BC, Broodlord, HT
Team2: Marine Marine Marine Marine

Can't wait.
Old Post

 
 courtpanda   February 13 2012 19:23. Posts 766
Profile Blog # 
their skype convos have to be streamed. no questions.
Old Post

 
 KryptoStorm   England. February 13 2012 19:41. Posts 373
Profile # 
This sounds awesome ;D
사랑해요
Old Post

  SonOfBoxer   Korea (South). February 13 2012 19:57. Posts 62Profile # 
Best idea I've seen in a long time! Looking forward to it! ♥
No Pain, No Gain.
Old Post

 
 Dirich   Italy. February 13 2012 20:08. Posts 93
Profile # 

On February 13 2012 19:19 Dyme wrote:
This is how random usually works out:

Team1: Ultra, BC, Broodlord, HT
Team2: Marine Marine Marine Marine

Can't wait.



He does have a point though.
Also, one team could be lucky, with pros getting mainly their race, while the other one not.
In other words, too much randomness could ruin the fun.
Of course the situation can be reversed on the next battle, but the game will be not that fun if there is too much unbalance, since we are talking about pros.

It could be a good idea to remove at least 1 of the 2 random factor (either in the units or in the race).
Removing race random gives us games where the players can give us higher performance.
Removing unit random means a lot of T1 play in my opinion, as the teams play to win, not to have fun like in true monobattles. (Thus, I wouldn't suggest this option).


By the way, Great Idea!
Old Post

 
 SpiritClown   Italy. February 13 2012 20:12. Posts 29
Profile # 

On February 13 2012 19:09 Kreb wrote:
I've had hopes we'd get funny events like this with some serious prizes involved to hopefully attract high level players at some point. Hope it turns out well.

I'm not sure if I like the random units though. With low level players it might work, but with 4 high caliber players on each side, chances seem pretty high the team who gets the most favourable units assigned will automatically win. With just one unit to work with i think it will be pretty impossible to overcome disadvantages in unit setup (how to you win vs ling+marine+x+x if you didnt get a low tier unit randomed in your team?).

My own suggestion would be to allow the players to choose their units themselves, but put restrictions on them to avoid ling/ling/marine/zealot combos. Such as for example: Only 1/4 players may choose a light unit, and 1/4 must choose a capital unit. With only two simple rules like that, the dynamics chance drastically and I for one would like to see how pro players theorycraft what setup is best with those restrictions. Restrictions can also of course be toyed around with endlessly. You can force spellcaster units, force flying units, force units from all three races, ban low tier units, add "no attack before X minutes" rules, you name it. I think putting up rules like that and then allowing the players to try and create the perfect unit combo would create a more dynamic and enjoyable tournament than just randoming out units to each player.



The random thing is just done to add casualty to the mix and by doing so more funzies. Honestly putting up all sorts of different rules would not be as good for me as just jump in, watch someone like Idra playing terran and bitching about getting reapers and not marines :D

(Sry Idra, no hate, just using u as an example even if i doubt u would watch this thread )


Old Post

  Pholon   Netherlands. February 13 2012 20:12. Posts 5751Profile Blog # 
"no medivacs, mothership, warp prism or corrupter"

Can someone explain what this rule is for?

Also, they need to announce the units they got right?
@TLPholon // "I need a third hand to facepalm right now"
Old Post

  Tomken   Norway. February 13 2012 20:18. Posts 1129Profile # 
Winner of 4v4 TL open should get invite imo
MBCGame HERO FIGHTING!!!~
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 Cascade   Australia. February 13 2012 20:23. Posts 2186
Profile Blog # 
ahaha, this'll be fun! hoping for some good games.
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 Wroshe   Netherlands. February 13 2012 20:24. Posts 1019
Profile # 

On February 13 2012 20:12 Pholon wrote:
"no medivacs, mothership, warp prism or corrupter"

Can someone explain what this rule is for?

Also, they need to announce the units they got right?

Problem with getting Medivacs as your unit would be that you literally can't attack. Only problem this has is that only Zerg's can drop or take island bases.

The maps used will be modded so that you are given a completly random thing and that will be shown by the mod itself.
Old Post

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