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ep11: eSports Production Value: MLG Winter Arena

Forum Index > Blogs
 
 moge   United States. February 28 2012 10:20. Posts 124
Profile Blog # 




NOTE: The audio is terribly our of sync. I have no idea why. So sorry. I know it makes it more difficult to watch but I ask your forgiveness. If any audio person wants to advise me on how to avoid/fix this I'd be willing to learn.

This week to look at MLG's Winter Arena. Be sure to check out the awesome video Shibby did on the compLexity channel which offers a great peek behind the scenes.

In this episode I focus on three essential things: use of space, camera choices and constant iteration. One thing I absolutely loved is that throughout the weekend the production staff continued to make small changes to their setup. They constantly tweaked and iterated on their sets and lights; a mark of an awesome team.

we look at their mainstage, second stage, and all 3 caster areas. we discuss the simplicity of their setup and how they maximized their space. What I find awesome about this event is that it, like HomeStory Cup, shows you don't need a lot of space to put on a cool production.

Again, sorry for the sync issues. I'm not sure if that was my fault or YouTubes. Regardless, it is deeply annoying.



****
gentle lover of esports - Product Manager for http://iHearteSports.com
Old Post

 
 StarStruck   February 28 2012 10:25. Posts 19297
Profile # 
Hey Jason where's the 20 dollar fee to watch this? ;o

You got this one out in a jiffy.

One thing that really bothered me in the cast was them constantly switching from camera A to camera B when they did the round table after the match and you could tell it was two separate areas instead of using a wide shot. It made me feel dizzy when they constantly bounced back and forth. I understand the space issues, but I don't see why they couldn't add 2 more chairs in that one shot.
Last edit: 2012-02-28 10:44:55
Old Post

 
 nekoconeco   Australia. February 28 2012 11:12. Posts 359
Profile Blog # 
Nice work once again
My Photoshop stream (requests welcome) --> http://www.teamliquid.net/forum/viewmessage.php?topic_id=304143
Old Post

  itsjustatank   United States. February 28 2012 11:16. Posts 3319Profile Blog # 
Great set of videos. You got this out really quickly.

I suspect the audio sync issue is an Xsplit encoding problem. You can manually correct audio sync issues in any major video editing program by splitting the audio from the video and then moving it on the timeline appropriately; there might even be an automated way to do this.
<Rekrul> luck is just statistics taken personally
Old Post

 
 Wampaibist   United States. February 28 2012 11:25. Posts 422
Profile # 
wow the studio looks so awesome
Old Post

 
 Primadog   United States. February 28 2012 11:40. Posts 4395
Profile Blog # 
Is it the audio sampling frequency?
Thank God and gunrun.
Old Post

  itsjustatank   United States. February 28 2012 11:41. Posts 3319Profile Blog # 

On February 28 2012 11:40 Primadog wrote:
Is it the audio sampling frequency?


No, that would just affect the quality of the sound you hear, not its sync with the video track.
Last edit: 2012-02-28 11:42:01
<Rekrul> luck is just statistics taken personally
Old Post

 
 Max2Air   Germany. February 28 2012 12:29. Posts 90
Profile # 
awesome video as always
wanna point out that in shibbys behind the scenes video we get to see John Nelson (SotG refrence )
If you are reading this you are awesome.
Old Post

 
 Adebisi   Canada. February 29 2012 03:01. Posts 1544
Profile Blog # 
Interesting as always!
I watch Starcraft.
Old Post

 
 mlgGeorge   February 29 2012 07:59. Posts 1
Profile # 
Jason, good job dissecting our production as always. you mostly hit everything on the head, but were off on a few things.

First off let me start with, we had a professional lighting designer come in and put the "Arena" area lighting design together. He mostly used LED lights for everything in the Arena space, which were great because they let off no heat and didn't take much power. We especially needed this in our situation because we were operating out of our office building in NYC with low ceilings, not a sound stage where we would have had all of the room in the world.

The lighting on the players faces were a serious problem. When we programmed the lighting the days before the event, we had planned to have very minimal lighting on the players faces during the match and we would pop it up pre and post match. Once the players arrived i had a few of them sit it and tell me if they would be able to play with it on in its most minimal setting but they all said the same thing, "too bright." I had to think on my feet since we were only a coupole hours from going live, so i decided that during the match we will just back light them with color LED's to give as to give it a stylized effect at the same time not blinding them. If you look closely at the VOD's you will see that we had some technical difficulties with the lighting at the beginning of Friday night, because everything we programmed into the lighting board the day before had to go out the window, and were working on the fly. We kept making changes all weekend, and i thank you for noticing that it gradually got better.

The iris of the second camera we had on the close up was wide open as well with the on in the first, i did notice it was a little darker still, i guess its time for a maintenance on that camera.

Now to the NOS corner on the studio. That NOS corner was not on my radar during the planning of this production. It was something that was thrown at me in last minute. I tried to light it the best i could with the remaining lights i had left. As you pointed out, it also gradually looked better as the event went on. Any free time i had, it tried to run in there and correct it, and make it somewhat TV presentable.

The view from our office is absolutely beautiful and we had to make sure it was in the shot, but as anyone who's ever shot against a window on a sunny day knows that it will be extremely over exposed. The simple solution is to cover the windows in ND, but the problem with that is at night time the ND makes the windows too dark and then we wouldn't be able to see the skyline lit up at night, which is arguably just as beautiful as the day. I decided to fit the windows with plexiglass, then cover that with the ND, so in the morning we would put the plexi and gaff them into the windows, and once it started getting dark we would just remove them and the night skyline would be visible. I didn't realize what a pain in the ass putting them up would be. During the last day the gaff tape around the windows got a little sloppy as you pointed out, i just didn't have time make sure it was perfect, but that's something i will do at the next arena.

If anyone has any other questions about the production or even some suggestions, you can reach me on twitter @mlggeorge. Thanks Jason for the kind words, and the much needed critique's. I hope to only get bigger and better with our productions...
Don't half ass two things. Always whole ass one thing...
Old Post

 
 StarStruck   February 29 2012 09:25. Posts 19297
Profile # 
That makes things a bit more clear.

I figured the NOS corner might have been a last minute decision.

Hopefully you guys won't bounce around so much between cameras during the post-game talk and can figure out a way to make smoother transitions.

Cheers
Old Post

 
 MLGStephen   February 29 2012 10:11. Posts 6
Profile # 
Hi moge!

Thanks for the video. You were very perceptive. I'm assuming you work in live production in some capacity. I work mostly with designing/implementing the video and audio as well as the encoding/streaming.

As for your audio sync issue, it sounds like you're using Virtual Audio Cable (VAC). If you are, just change your buffer to 50ms. I'm not personally a fan of VAC, but it gets the job done.
Either way, you can send me a PM with info about your streaming setup and I'd be happy to help you out.
Old Post

 
 moge   United States. February 29 2012 10:27. Posts 124
Profile Blog # 

On February 29 2012 10:11 MLGStephen wrote:
Hi moge!

Thanks for the video. You were very perceptive. I'm assuming you work in live production in some capacity. I work mostly with designing/implementing the video and audio as well as the encoding/streaming.

As for your audio sync issue, it sounds like you're using Virtual Audio Cable (VAC). If you are, just change your buffer to 50ms. I'm not personally a fan of VAC, but it gets the job done.
Either way, you can send me a PM with info about your streaming setup and I'd be happy to help you out.


Awesome, thanks! This is the first time it has happened with my new setup so no idea. I'll PM you my setup.

As for my work. I've worked as a production manager/producer for several years. I worked on the lighting crew of Oprah Winfrey which explains my hyper focus on lighting
gentle lover of esports - Product Manager for http://iHearteSports.com
Old Post

 
 RoninShogun   United States. March 04 2012 08:48. Posts 309
Profile # 
I hope this get spotlighted, I haven't seen any of these since the HSC/NASL ones simply because I thought you were being auto frontpaged, and you clearly put a lot of thought into these videos and have quality things to say
Artosis: Yeah I was gonna probe rush but someone did that yesterday
Old Post

 
 Adventurekid   Sweden. March 06 2012 15:08. Posts 505
Profile Blog # 
Great videos, thanks.
You should build a turtle fence!
Old Post

 
 Scorah   United States. March 07 2012 19:42. Posts 45
Profile Blog # 
Great vids. I have held several technician jobs that worked with audio and lighting, so I like your attention to detail and I am impressed with the NYC floor that is now filled with tech and equipment :-)

Nicely done.
Intelligence without ambition is a bird without wings. ~Salvador Dali _ _ _ \/-\/ _ _ _ Concentration is my motto - first honesty, then industry, then concentration. ~Andrew Carnegie
Old Post

 
 morbvs   Germany. April 01 2012 08:49. Posts 358
Profile # 
Is there a particular reason why the MLG has their office in a location like this?! Coz I think what they need 1st of all is a fast internet connection... And I am pretty sure you could get that in a business park outside of town and probably save tons of rent. At least now I have a clue where all the venture capital goes ;-) But maybe I am wrong and offices high up in a scyscraper in NYC are less expensive than I think...
Common sense is the collection of prejudices acquired by age eighteen.
Old Post

 
 Swampsteel   United States. May 01 2012 14:20. Posts 85
Profile # 
wow these videos are great! I'm making time to watch all of them
Oh my glob!
Old Post

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