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Next 60 games

Forum index > Blogs
  Sonu   Canada. August 06 2009 12:46. Posts 577Profile Blog 
Well, in my last blog post, I said I would around 60 more games by the end of the summer... it's only been a few days XD.

Anyway, I am writing this blog post to track my improvement.

I learned so much more from playing than reading guides (how ever I still read them from time to time). It's too much for me to type out here. Even though im 21 to 81, I still learned alot. I should also mention I have been losing to my friends alot, so add nother 20 and my record in general should be 21-101 ish :O Most of my improvements are just in game sense, and situating to a final hotkey setup.

1-4 units
5,6 - gateways
7 - gateway at first (5d6d7d) then any tech building I want to track, then the robo facility.
8 - my stargate in PvZ, then nexus
90 - nexi
F keys - over bases.

I was confused on what to do with the units. Do I have a set plan like " 1- goons, 2 - zealots" or randomly assign units? I answered by watching a Bisu FPVOD (vs n.Die_Jaedong, so he must be multi tasking seriously in that game). During the corsair reaver he was performing, I noticed that he only hotkeys what he needs to recall within a moments time. Any defending units at home were not hotkeyed at all, instead it seemed he was using the F keys and microing them at that way. This also helped me realized the true meaning of hotkeys: to recall what you will be using very often, and wil need to switch back and forth from.

Another thing I have been doing is creating a grid of pylons. Basicallly every pylon in the early-mid game should be 2 gateways horizontally and 1.25 gateways vertically away from another pylon. Wat this does is create this huge power grid, and my gateway placement looks so smexy XD. Another thing is that I can have stargates aligned with gateways because they take up the same number of squares. Then I can surround my tech around my base and access them with 7.

Playing fast is very hard to do without spamming. I tried it, and I maxed out in around 20 minutes. I won that game, but I was doing everything very, very slowly, because I wanted to do what I wanted. In the end I had 10 000 minerals left over.

Some things that I have been thinking about that people can give me tips on:

1) Psi locking - im thinking of adding a pylon or two after every round of production. sometimes I have to defend and what not so.. any tips on remember on making pylons?

2) Creating a multi tasking pattern: I think I should go in order of my hotkeys: move my army, make units, check my tech/weapons, create probes. Will a pattern like this help me at all? I tend to do things on the fly.

3) Repeat a sound in my head saying "faster" in order to become faster. Or maybe turn on a light weight media player and set something saying "faster" in an endless loop while I am playing.

4) Taking expansions :/.. Should I do something like "take a new expo every 2-3 minutes, just to force myself?

Well that is all I can think of. GG GL HF to anyone I play.
Last edit: 2009-08-06 12:51:13


*
"I really like this wall-in, because its not a fucking wall" - DAy[9]
Old Post

  Fontong   United States. August 06 2009 12:48. Posts 4805Profile Blog 
Wanna play? It's been a while and you are on my Kickball team anyway.
SECRET FONT :3 WTB KT Finger Boom shirt, offer 100 USD
ACE fighting forever! -- IRIS~FORGG~FIGHTING. "My goal this season is 1 win."
Old Post

  Sonu   Canada. August 06 2009 12:51. Posts 577Profile Blog 
sure, meet in op irc
"I really like this wall-in, because its not a fucking wall" - DAy[9]
Old Post

  BanZu   United States. August 06 2009 13:13. Posts 2679Profile Blog 
1. Create when you need it. Check supply.
2. Do whatever you need to do.
3. What? Just play actively rather than passively.
4. ??? You expo according to the game. I don't understand why you would expo every 2-3 minutes by forcing yourself to.
Sun Tzu once said, "Defiler becomes useless at the presences of a vessel."
Old Post

  VorcePA   United States. August 06 2009 14:09. Posts 572Profile Blog 
I don't know hardly anything about protoss, but I would guess that the standard F2-F4 keys should be used for Nexus. And if anything translates well from Terran -> protoss, I would think the 9-0 keys would be good for observers on them.

But I'd be happy to know why that isn't a good idea, if anyone has some insight.
"Nony used corsairs against me in PvT and did some expo break on blue storm it was pretty gay =/" -- petzergling
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