Rose.of.Dream interview questions? - Page 3
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Famouzze
971 Posts
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ieatkids5
United States4628 Posts
They are all the same distance from one another (Nostalgia etc.), while I find LT to be unique because the positions are different distanced from one another. | ||
Bill307
Canada9103 Posts
On November 28 2004 19:35 gravity wrote: You can hear amusement over the internet? And this is relevant how? | ||
Anti
United States1113 Posts
Would you ever like to edit one of your previous maps? Do you see yourself making new maps for other games such as warcraft? | ||
bigMommA
1985 Posts
are you contempt that 99% of regular gamers only play on LT? if there is such a map that would favor toss in both PvZ, and PvT, would you make it? are there ideas in your mind of how to make such a map at the moment? are you dissappointed about the OGN map contest for Ever OSL as it dished out all of your balanced maps such as Nostalgia, Neo Guillotine, and Namja Iyagi? It might have possibly ruined the best OSL ever thus far which included only big-named progamers in the top 8. your top 3 favorite maps ever created? your top 3 most balanced maps ever created? | ||
cav
Pitcairn514 Posts
On November 28 2004 08:35 Hautamaki wrote: what race does he play.. =p ? terran, duh | ||
ProudCappi
United States366 Posts
Do you prefer making symmetrical maps over non-symmetrical maps? If so, do you prefer them because Starcraft players would blame you for any imbalances in starting position? What is your favorite map that you have made? What is your favorite map that you haven't made? When you make a map, do you have a general idea of what you want, or do you just "see what comes out of your hand"? How much time goes into balancing a map? Have you ever tried to change the way Starcraft is played by influencing strategies in your maps? Which race is hardest balancing for? | ||
OhThatDang
United States4685 Posts
why not daises? | ||
bigMommA
1985 Posts
On November 28 2004 09:52 [BOyGiRl]ShaRp wrote: Rose.of.Dream said during an interview that he knows that there was some problems with the Ever Starleague maps..he got out of the army at July and was very busy so he kind of slacked off and he blames himself for that. probably a guy. | ||
Hautamaki
Canada1311 Posts
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ParasitJonte
Sweden1768 Posts
I would of course never ever ask rose.of.dream or have someone else do it since I am pretty sur he is just a regular, decent guy like most of us.... dont think he deserves to be bashed for getting his maps accepted to events =P | ||
ParasitJonte
Sweden1768 Posts
lool =) | ||
gravity
Australia1721 Posts
It's relevant in that your attempt at a zing made no sense. | ||
baelrog
Austria705 Posts
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Famouzze
971 Posts
On November 28 2004 16:19 uhjoo wrote: sigh... this is exactly the type of question i asked in my original post that you NOT post here. thx for reading in all seriousness...this question needs to be asked. i'm speaking as an american protoss player who practiced very, very hard for my dream of winning wcg, and every year got completely screwed by the horribly imbalanced maps. i mean come on, be reasonable, dont you agree that the maps like gorky park favor terran to an extremely high degree? why shouldn't you ask him if he feels bad about that? it is his fault... if he lieks terran that's fine with me but don't you think he has a responsibility to give each race players' a fair chance at something as important to the non-Korean players as WCG? This was our ONLY chance to make something of ourselves in BW and his maps ruined it... | ||
Mora
Canada5235 Posts
Have any of you ever made a map before? Balance is no simple issue. Nor is map making. Trying to produce original, aesthetically pleasing, balanced maps are VERY to make. From a map makers perspective, Korhal is a fucking beautiful map. Martian Cross is also quite genius. And Dahlia was amazing as well. Even gorky is a nice map. (again, this is from an aesthetic/creative position, irrelevant to game balance). | ||
Famouzze
971 Posts
if the guy's only response is "boo hoo, making maps is hard" then why is this guy making maps for the most important tournament in the world? again, i think this is a very good question to ask so we can see if teroru is right, or if the guy has some other explanation. i just want to see what he thinks of himself as a map maker after making such horrible maps. playing his maps as protoss is like playing soccer on a mountainside with one team going uphill. uhjoo, why is this not a legitimate question? do you just like terran that much? isn't race balance a "kinda" important factor in making tournament maps? | ||
uhjoo
Korea (South)1740 Posts
On November 29 2004 13:06 Famouzze wrote: in all seriousness...this question needs to be asked. i'm speaking as an american protoss player who practiced very, very hard for my dream of winning wcg, and every year got completely screwed by the horribly imbalanced maps. i mean come on, be reasonable, dont you agree that the maps like gorky park favor terran to an extremely high degree? why shouldn't you ask him if he feels bad about that? it is his fault... if he lieks terran that's fine with me but don't you think he has a responsibility to give each race players' a fair chance at something as important to the non-Korean players as WCG? This was our ONLY chance to make something of ourselves in BW and his maps ruined it... like i said before, i have no problem with the spirit of this question, (and frankly, i sympathize with your position) but i do have a serious problem with the wording of it. i mean, what exactly could he possibly say as an answer to a question like this, other than "yes, i'm so sorry to 96% of world protoss and zerg users" and "i'm such a shitty designer" or "fuck you, asshole"? in other words, the question as phrased above is not a question, but a rant, or an accusation. that's not the way you treat interviewees. ANY interviewee. even dan rather didn't treat saddam with questions like this. it would be a real shame if i gave off the impression, on behalf of tl.net, that i've "trapped" him into an interview where i just go off on his maps and make him essentially "pay for his crimes." again, i'm not asking that you not be pointed with the questions-- however, it's hard to take seriously what you' want to know when it looks more like a rant than a serious query. so, in the end, what i'm saying is... choice of phrasing is thx. and although i'll be retranslating everything to make it interview-ready, it helps me ALOT if you refrain from trying to making a point instead of asking a serious question. | ||
Mora
Canada5235 Posts
On November 29 2004 13:53 Famouzze wrote: umm....if you're making a map for a tournament balance is 95% of the issue and fun to play/fun to watch is 5%. aesthetic or creative position doesn't even enter into it. if the guy's only response is "boo hoo, making maps is hard" then why is this guy making maps for the most important tournament in the world? again, i think this is a very good question to ask so we can see if teroru is right, or if the guy has some other explanation. i just want to see what he thinks of himself as a map maker after making such horrible maps. playing his maps as protoss is like playing soccer on a mountainside with one team going uphill. uhjoo, why is this not a legitimate question? do you just like terran that much? isn't race balance a "kinda" important factor in making tournament maps? You are wrong. Aesthetics, Balance, and Originality are all equally important. Without aesthetics, your map will not be taken seriously, nor will people enjoy playing on it. This creates boring games or no games at all. Without originality, you will not 'revolutionize' brood war. Part of the goal of any map is to *change* the game. You set the Rules and Standards of the Game. Balance is obviously also very important, but not enough to undermine the other 2. If you made a 4 player map with bases in each corner, and had a single patch of water in the middle of the map, do you honestly believe people will play it because of perfect balance? edit - Also wanted to add that Starcraft is a spectator Sport in Korea. Imbalanced maps, if rich in aesthetics and originality will produce more interesting games, which in turn generates a bigger audience. Bifrost might not be the most balanced map in the world, but i've seen some fucking awesome games on it. Which IS the point. | ||
Famouzze
971 Posts
On November 29 2004 13:55 uhjoo wrote: like i said before, i have no problem with the spirit of this question, (and frankly, i sympathize with your position) but i do have a serious problem with the wording of it. i mean, what exactly could he possibly say as an answer to a question like this, other than "yes, i'm so sorry to 96% of world protoss and zerg users" and "i'm such a shitty designer" or "fuck you, asshole"? in other words, the question as phrased above is not a question, but a rant, or an accusation. that's not the way you treat interviewees. ANY interviewee. even dan rather didn't treat saddam with questions like this. it would be a real shame if i gave off the impression, on behalf of tl.net, that i've "trapped" him into an interview where i just go off on his maps and make him essentially "pay for his crimes." again, i'm not asking that you not be pointed with the questions-- however, it's hard to take seriously what you' want to know when it looks more like a rant than a serious query. so, in the end, what i'm saying is... choice of phrasing is thx. and although i'll be retranslating everything to make it interview-ready, it helps me ALOT if you refrain from trying to making a point instead of asking a serious question. i see what you mean. i was thinking, since you would translate it into Korean anyway, that you would be able to phrase it in such a way as to get the spirit of the question across without being inflammatory or accusatory. Let me try and offer a suggestion for the question properly phrased: "Do you agree with the statement that your maps, especially the ones for WCG, have been found through play to favor terran over other races? If not, why not, despite the results and statistics? If yes, how do you feel about that, and how do you believe it came about? Did you intend to make the maps completely balanced across the races and were surprised to see what happened, or were you focusing more on something else, perhaps trying to make the maps as fun to play/watch as possible, or trying to make creative/aesthetically pleasing maps, or some other factor?" that's just one suggestion, any way that you could get across the idea of "your maps seem to favor terran. thoughts?" without being rude, if this is at all possible, would be just wonderful. i'm very curious about his reaction and feelings on the matter. | ||
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