It would be nice if the bots were built for decision making and not for how much you can micro. I admit that the mutalisk micro is good, but he got beat by a pure dragoon timing push. It would be nice if the bots had more than 1 strategy that they used against EVERYTHING (i.e. overmind bot). Once the overmind bot gets into muta mode, it no longer builds anything but mutalisk, which I think defeats the point of the bot. It should be able to make decisions, such as go pure hydra if the opponent is going mass dragoon with no storm/reaver. Thus, the real problem isn't how much APM an AI has, but whats its doing with its apm.
APM isn't everything for Bots - Page 2
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Chimpalimp
United States1135 Posts
It would be nice if the bots were built for decision making and not for how much you can micro. I admit that the mutalisk micro is good, but he got beat by a pure dragoon timing push. It would be nice if the bots had more than 1 strategy that they used against EVERYTHING (i.e. overmind bot). Once the overmind bot gets into muta mode, it no longer builds anything but mutalisk, which I think defeats the point of the bot. It should be able to make decisions, such as go pure hydra if the opponent is going mass dragoon with no storm/reaver. Thus, the real problem isn't how much APM an AI has, but whats its doing with its apm. | ||
hacklebeast
United States5090 Posts
Thanks for keeping info about the bots coming. I think that this is the first time ive seen the overmind lose to another bot. | ||
xxpack09
United States2160 Posts
On May 10 2011 03:38 bITt.mAN wrote: Ah yes another thing I thought about: I heard someone say that in SC2 (ah yes it was the "tricks with pathing" video) if you click more times your unit won't move as quickly to it's destination. My heart, died. I had always felt so pro spam-clicking on the same spot, and it was painful to hear that wasn't only useless, it was actually detrimental. Is this true with SC:BW unit AI? And another thing, heyoo Mr. djsherman OP, you sound capable, could you please make an AI that teaches marines to micro versus lurkers (that plus microing the heals of medics to get their health up JUST to the right level to no die in one hit). I'd really love to see a perfect, and I mean perfect marine split versus like 5 lurkers. My life would be complete Yes, but the effect depends on the exact unit. Most units though will take inefficient paths unless you spam click them along the way (I think this is only true for ground units though, not sure) | ||
Mortality
United States4790 Posts
I must say that APM over 9000 is ridiculous... | ||
wei2coolman
United States60033 Posts
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Simplistik
1588 Posts
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Ideas
United States7957 Posts
http://www.gamasutra.com/blogs/BenWeber/20110505/7565/APM_is_not_everything_in_StarCraft.php | ||
xarthaz
1704 Posts
On May 10 2011 03:06 Morfildur wrote: Nah, it just shows that with perfect play Protoss are OP in BW :p Just kidding A lot actually comes down to decision making and how the APM are used. For example in the first minute or so i see the overlord changing direction 10 times in 2 seconds, which is clearly useless. It seems that the Overmind Bot just has horrible decision making and strategy, while EISBot is quite good. No amount of micro can let you win with bad decision making. Zerg has the highest theoretical skill cap though, dont they. Because of the fast and high numbers of units, there is so much potential to gain from micro if it is done perfectly. July also has said this. | ||
djsherman
United States140 Posts
On May 10 2011 05:49 Ideas wrote: OP, were you the guy that wrote this gamasutra article the other day? http://www.gamasutra.com/blogs/BenWeber/20110505/7565/APM_is_not_everything_in_StarCraft.php Yes, but I didn't get much of a response and figured TL would be a better forum. | ||
Release
United States4397 Posts
yet a few spores could probably have dealth with dealt same with turret | ||
foxmeep
Australia2315 Posts
On May 10 2011 09:17 Release wrote: The APM is OVER 35000!!! yet a few spores could probably have dealth with dealt same with turret It's OVER NINE THOUSAND!! (peak APM) + Show Spoiler + | ||
Eywa-
Canada4876 Posts
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d_so
Korea (South)3262 Posts
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OSM.OneManArmy
United States509 Posts
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garlicface
Canada4196 Posts
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Hidden_MotiveS
Canada2562 Posts
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stOrpse
United States175 Posts
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aimaimaim
Philippines2167 Posts
withour zergling support .. bad decision making. | ||
Coraz
United States252 Posts
Cheers! | ||
Soulish
Canada1403 Posts
On May 10 2011 10:57 aimaimaim wrote: Muta sucks vs Goons + Show Spoiler + withour zergling support .. bad decision making. overmind only makes mutas so its not really bad decision making. | ||
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