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Broodwar gaming mouse programmable keys you use
I am thinking of getting a gaming mouse with programmable keys
I play a game where I hotkey rax 4567 and I was thinking a good gaming mouse shortcut would be 4mmmmm5mmmmm6mmmmm7mmmmm and so on to producing marines much faster.
Another shortcut I thought of was if I have a clump of air hotkeyed 2345 I could hold position all of them much faster my having a shortcut be 2h3h4h5h
1. Is that possible?
2. What other shortcuts could you use with a gaming mouse?
3. What shortcuts are used in practice? I understand sc players also do things like modify their keyboards to remove keys to prevent errors.
4. I was wondering if there was anything that could help me yamato individual wraiths faster as well if I have a group of BC's without having to key individual BC's and I was wondering if a programmable button mouse could help with that?
I was thinking of getting this gaming mouse http://www.amazon.com/gp/product/B00E4MQODC/ref=ox_sc_sfl_title_1?ie=UTF8&psc=1&smid=ATVPDKIKX0DER
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I am not going to use this competitively ever. I am going to use this in custom games on US East. I'll use it in games where I know people are multihacking among other things. I've never found the need to multihack because I've found 10 keys to be sufficient for the type of custom games I play.
How about a hypothetical question- what could be done?
I thought of some things maybe like hotkeying a building and programming the keys to move the screen to that building or unit automatically and then back to your main army to be able to check areas of the map faster. Or maybe using the mouse keys for additional keys that are easier to reach than the 0 key.
I can reach 2 3 4 5 with my left hand but the others are alot harder.
What is the key to go to a certian building and move your screen there?
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You can rebind your keys with several programs, but really I'd just recommend playing the game the way everyone does, with the standard hotkeys.
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if others can play with the standard controls and win tourneys and whatnot, its not necessary for you to use programmable buttons.
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1) I can't vouch for it but I can't see why it wouldn't be possible based on what I understand of gaming mice.
2) You might consider putting area hotkeys on mouse, or putting 0,9,8 on mouse b/c they're harder to reach. Putting 1a2a3a is also an option, since you seem like you never go above 3 army hotkeys. If you want to go to a certain building and move your screen there just hotkey the building and double tap.
3) No starcraft progamers use any keybindings outside of the allowed ones, it's actually prohibited. 1a2a3a being bound to one hotkey is the functional equivalent of multiselect anyways.
4) Nope. The only way to do it mechanically is to clone, and there's no way to replicate that using a keyboard macro because it requires too much human intervention.
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My mouse: Left click -> Left click actions in game Right click -> Right click actions in game Mouse wheel -> Mouse wheel actions in game (but I never use that, I scroll with mouse on the border)
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scroll wheel left tilt = 4sd/4e/4s (insta create worker) scroll wheel right tilt = 1a click 2a click 3a click
just some ideas. it's fun to play around with macros sometimes. just don't cheat on the ladder or play unfair against non consentual opponents.
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I love you for still caring <3 i guess one doesnt get used to seperated macrokeys and also all antihacks detect EM?
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On September 15 2014 00:53 LML wrote: My mouse: Left click -> Left click actions in game Right click -> Right click actions in game Mouse wheel -> Mouse wheel actions in game (but I never use that, I scroll with mouse on the border)
lol
Let's discuss keyboard macros while we're at it
My set up is:
A key: A key S key: S key D key: D key
and so on for the entire keyboard
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On September 14 2014 23:51 yubo56 wrote: 3) No starcraft progamers use any keybindings outside of the allowed ones, it's actually prohibited. 1a2a3a being bound to one hotkey is the functional equivalent of multiselect anyways. .
As far as I know this is not true and KESPA allows to rebind keys/use programmable mice.
Progamers can change (remap) the keyboard keys and some of them did, but most of them did not, since they simply got used to the original, crappy layout.
As for such mice - as far as I know they are also allowed, since there is simply no way to enforce it online - and for offline, kespa does not care
To be honest I never seen the full KESPA rules translated. All I saw was this: http://wiki.teamliquid.net/starcraft/Competitive_Rules
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On September 15 2014 06:46 8882 wrote:Show nested quote +On September 14 2014 23:51 yubo56 wrote: 3) No starcraft progamers use any keybindings outside of the allowed ones, it's actually prohibited. 1a2a3a being bound to one hotkey is the functional equivalent of multiselect anyways. . As far as I know this is not true and KESPA allows to rebind keys/use programmable mice. Progamers can change (remap) the keyboard keys and some of them did, but most of them did not, since they simply got used to the original, crappy layout. As for such mice - as far as I know they are also allowed, since there is simply no way to enforce it online - and for offline, kespa does not care To be honest I never seen the full KESPA rules translated. All I saw was this: http://wiki.teamliquid.net/starcraft/Competitive_Rules
I'm pretty sure they were not allowed to rebind/program anything.
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On September 15 2014 06:46 8882 wrote:Show nested quote +On September 14 2014 23:51 yubo56 wrote: 3) No starcraft progamers use any keybindings outside of the allowed ones, it's actually prohibited. 1a2a3a being bound to one hotkey is the functional equivalent of multiselect anyways. . As far as I know this is not true and KESPA allows to rebind keys/use programmable mice. Progamers can change (remap) the keyboard keys and some of them did, but most of them did not, since they simply got used to the original, crappy layout. As for such mice - as far as I know they are also allowed, since there is simply no way to enforce it online - and for offline, kespa does not care To be honest I never seen the full KESPA rules translated. All I saw was this: http://wiki.teamliquid.net/starcraft/Competitive_Rules Pretty sure custom layouts were not allowed.
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Its cheating. Dont cheat.
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Anything that "macro's" a bunch of commands is unfair. Anything that rebinds a key to be more ergonomic is fine imo. Everyones hands and wrists are different. Just because rebinding never took off or something at a pro level doesn't mean there is anything wrong with it.
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A long time ago I considered this topic (programable keys) and asked somewhere about its viability and leagality in broodwar.
From one side its true that it simply would not be fair, so yes, in competitive play it wont be allowed.
On a second side of it, it would actually be very bad to use it in terms of gameplay:
1) Your hands would get slower, meaning you would not perform as well in other actions that by definition cant be on programable keys.
2) While the programable keys are beeing executed, you are not allowed to perform any actions for two reasons:
a) It would break the chain giving it unpredictable results b) It would disrupt the action that you were trying to make
Because of those two factors, programable keys are simply less efficient than standard play.
EDIT: Also consider this: The smaller the gap you would put between the keys being pressed in the macro, the more probable the game would reject the command based on "too fast". It actually does happen from time ti time for players who constantly play over 400 APM, and thats why in the past it was common to see players double or even triple spam each thing they did, especially in production rounds (usually this was also when almost no pro player would go over 500 Minerals).
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On September 15 2014 13:12 thezanursic wrote:Show nested quote +On September 15 2014 06:46 8882 wrote:On September 14 2014 23:51 yubo56 wrote: 3) No starcraft progamers use any keybindings outside of the allowed ones, it's actually prohibited. 1a2a3a being bound to one hotkey is the functional equivalent of multiselect anyways. . As far as I know this is not true and KESPA allows to rebind keys/use programmable mice. Progamers can change (remap) the keyboard keys and some of them did, but most of them did not, since they simply got used to the original, crappy layout. As for such mice - as far as I know they are also allowed, since there is simply no way to enforce it online - and for offline, kespa does not care To be honest I never seen the full KESPA rules translated. All I saw was this: http://wiki.teamliquid.net/starcraft/Competitive_Rules Pretty sure custom layouts were not allowed.
Pretty sure they were allowed, but few used them, since they got used to playing with standard hotkeys Just tons of people wrote that they were not allowed, but then some korean wrote that some progamers did this.
Unfortunately google translate sucks, and there is probably noone who could search for the korean KESPA rules and check it there.
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I initially thought custom layout was illegal as well but when I read the rule to make sure
(http://ww.e-sports.or.kr/board_kespa2014.php?b_no=6&_module=data&_page=view&b_no=6&b_pid=9999825000 it's in Korean, revised rule from 2008/09 PL after Leta pause incidence) it said
"Only the operating system,Starcraft and mouse driver can be installed on Tournament PC"
and nothing about special keyboard/mouse requirement. Now, I don't know whether mouse driver meant simple plug&play or complex ones including custom key settings
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On September 14 2014 16:47 cncbmb wrote:Broodwar gaming mouse programmable keys you use I am thinking of getting a gaming mouse with programmable keys I play a game where I hotkey rax 4567 and I was thinking a good gaming mouse shortcut would be 4mmmmm5mmmmm6mmmmm7mmmmm and so on to producing marines much faster. Another shortcut I thought of was if I have a clump of air hotkeyed 2345 I could hold position all of them much faster my having a shortcut be 2h3h4h5h 1. Is that possible? 2. What other shortcuts could you use with a gaming mouse? 3. What shortcuts are used in practice? I understand sc players also do things like modify their keyboards to remove keys to prevent errors. 4. I was wondering if there was anything that could help me yamato individual wraiths faster as well if I have a group of BC's without having to key individual BC's and I was wondering if a programmable button mouse could help with that? I was thinking of getting this gaming mouse http://www.amazon.com/gp/product/B00E4MQODC/ref=ox_sc_sfl_title_1?ie=UTF8&psc=1&smid=ATVPDKIKX0DER
What you are asking about, is to me cheating. You say you never would DL hacks and use them. But you think this is ok ? I consider this nearly the same as a multicommand hack tool. You want to use tecnolygy to help you make production in all your gateways with just a few clicks.
If you agree that multicommand`s are cheat, how can you feel ok with using any of theese thing you just mention ? Both things allow you to do multicommands, wich are considered cheat. I know there excist programs that allows you to change hotkeys, its a long time since i read about it, but at that time it was not allowed, i dont know how this is today. Just practice,mass game and after some time you feel comfortable with they layout as it is..
Im suprised you even ask such a thing on a site like this.. Save your money instead and go buy SC2. Then you can have a siesta while all your gateways are pumping out units with a few simple clicks, oh and btw, i heard that you dont even need to send your workers to gather minerals, they figure this out themself. In BW this is considered hack and its called automining.
Dont be so stupid that you actually do this.. Its not worth it, it wont make you a better player, it will make you even worse then you were before starting with multicommands. Its enough of examples of people that tried hacks just of curious and ended up sticking with their hacks because they got so addicted to have them avaible. Dont be that fool please.
Spend your money on a quality mouse/keyboard and practice hard instead, thats my best advice for you
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