OK I have found the video so I guess this thread serves no purpose.
This is the game, specifically from 16.30 to 21.00. I recommend it! + Show Spoiler +
It's quite funny how the memory plays tricks, the game I wrote about below only vaguely resembles the game played...
*************************
I can't get this one game out of my mind and I'd really like to see it again. So I am finally making this thread.
The game was a TvP. I remember this game because the Protoss player takes a natural expansion at 2 o'clock. When the terran pushes out, they only send small forces to deal with this expansion (couple of vultures and tanks). Normally this would be enough to take down the expansion because it only had a few defences (maybe some cannons and a gateway). However the protoss player has a reaver there (no shuttle). This reaver was expertly micro'd and in combination with the existing defence kills many small waves of terran units. This excellent micro is impressive because it is a late game TvP scenario and this is just a side skirmish over an expansion.
Game was between Korean Progamers and would have to be 2008-2010. 4 player map with grassy tiles. It could have been Eye of the Storm or a map with the same spawn locations.
If anyone remembers this game and can point me to it, I would be very grateful.
On October 19 2014 06:08 JieXian wrote: nice games! horang2 stood a way better chance if only he didn't lose his goons and waited 10 secs for his reaver to finish right? ;/
No toss stood a chance against Flash at that time.
On October 19 2014 06:08 JieXian wrote: nice games! horang2 stood a way better chance if only he didn't lose his goons and waited 10 secs for his reaver to finish right? ;/
No toss stood a chance against Flash at that time.
This post is kind of disturbing coming from you bisudagger.....
On October 19 2014 06:08 JieXian wrote: nice games! horang2 stood a way better chance if only he didn't lose his goons and waited 10 secs for his reaver to finish right? ;/
No toss stood a chance against Flash at that time.
This post is kind of disturbing coming from you bisudagger.....
Flash had recently played Horang2 before that game, and lost. It was a 'straight up' game as well, so Flash cheesing here with 'deep six' was a massive compliment to Horang2. Also Flash lost vs Dear and vs M18M in that same period. What was really cool though was that Flash was lucky enough to get a rematch vs all 3 of these guys and beat each of them. @JieXian Yes I would say Horang2 would have been better off waiting for his reaver and delaying commiting to the attack for as long as possible. One problem is that 3 pylons will be lost so if you are not going to attack and lose units early then you will be supply blocked. If you choose to use the delay and buy time style, make sure you start a couple of pylons before the 3 die at the nat wall. You can also choose how to position the first group of goons, either keep them out in the centre of the map or pull back to your nat. On this map and with this timing, I would be tempted to keep that first squad of 9 goons and observer out in the middle, ready to flank the Terran attack when its about to start damaging the nexus.
I saw Horang2 almost break out the first time then it was like, wait, I remember this lol. Pretty sick game by both players imo. Losing that first reaver cost him imo. He could've held off future attacks so that he can regroup but instead he got contained even harder and 2 reavers wasn't enough to break it.
BigFan, losing the first reaver didnt cost him. The first reaver was incredibly cost effective, far better than is reasonable. What cost him was the choice to engage with his goons early on in the middle of the map. Horang2 chose to engage from low ground into Flash on the high ground taking lots of damage, and then he attacked again outside his nat and lost many goons for far too little. But lets be clear, Flash was doing an 'all in', so its always going to be very hard to defend. Horang2 would have been better off waiting for his reaver and delaying commiting to the attack for as long as possible, and keeping his first group of goons and 1 observer out in the field to flank down into the terran contain using the highground ridge defensively.
On October 19 2014 06:08 JieXian wrote: nice games! horang2 stood a way better chance if only he didn't lose his goons and waited 10 secs for his reaver to finish right? ;/
No toss stood a chance against Flash at that time.
This post is kind of disturbing coming from you bisudagger.....