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On June 07 2017 23:28 BonitiilloO wrote:Show nested quote +On June 07 2017 23:18 Terrorbladder wrote: #JustFlashThings
greedy build no scout scan carriers end game with a 200/200 push what bugs me more is, they know flash likes his CC first builds in this map and they just dont do 12nexus everygame vs him... they just always try to do some gimmick start that fail really hard. if i am a protoss, i will study flash regular scan spots, and weakness on his builds nothing else and then come with something that might kill him... why protoss just dont proxy or hide in another base the carrier thingy gizzzzz tbh he actually does 1 fac expand TvP more on stream if you do 12 nex he will kill you with a FD push proxy is also unoptimal, Flash's sim city and marine control are actually sublime, I once watched him beat a toss who built 2 gates inside his base (lol)
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Dominican Republic589 Posts
On June 07 2017 23:32 Terrorbladder wrote:Show nested quote +On June 07 2017 23:28 BonitiilloO wrote:On June 07 2017 23:18 Terrorbladder wrote: #JustFlashThings
greedy build no scout scan carriers end game with a 200/200 push what bugs me more is, they know flash likes his CC first builds in this map and they just dont do 12nexus everygame vs him... they just always try to do some gimmick start that fail really hard. if i am a protoss, i will study flash regular scan spots, and weakness on his builds nothing else and then come with something that might kill him... why protoss just dont proxy or hide in another base the carrier thingy gizzzzz tbh he actually does 1 fac expand TvP more on stream if you do 12 nex he will kill you with a FD push proxy is also unoptimal, Flash's sim city and marine control are actually sublime, I once watched him beat a toss who built 2 gates inside his base (lol)
man he does 1 fact expand but when a toss does a 12nexus they get more units that a regular 1gate nex and much more in this map, flash likes his greedy builds and they know it... they just dont know what to do it seem vs flash.
is like they are mentally blocked or so, the only player that makes flash think and play harder to me are Larva, BeSt, and Last
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Watch best or shuttle vs flash they have crafty ways of abusing his greedy play at times however what you see is not a player being "mentally blocked" Flash is just that godly He will double expand and Still bairly hold youre all-ins / bulldog on his fast expanding builds and rakes them out in mid/late game ^^
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Shuttle is amazing in offline games, gets JD quite stressed out.
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Mind vs Flash @ Neo Jade 2
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beat Mind with pure vultures
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Flash macro is too insane
"oh you winning all the micro fights? np 5 expansions"
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JD denying all of Flash's drops and destroying all his vessels
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Those mines were brutal on all those ultras
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Amazing game, Flash held. Spider mine & 3/3 tanks too gewd for little cows.
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Now I understand why Terran has to get Mech. Ultralisks are insane. JD ggs!
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Man Flash really had to dig deep for that one. Barely had any map control before getting corner expansions
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On June 07 2017 23:28 BonitiilloO wrote:Show nested quote +On June 07 2017 23:18 Terrorbladder wrote: #JustFlashThings
greedy build no scout scan carriers end game with a 200/200 push what bugs me more is, they know flash likes his CC first builds in this map and they just dont do 12nexus everygame vs him... they just always try to do some gimmick start that fail really hard. if i am a protoss, i will study flash regular scan spots, and weakness on his builds nothing else and then come with something that might kill him... why protoss just dont proxy or hide in another base the carrier thingy gizzzzz
I've seen a game where Protoss tried to hide his carrier tech in another main, Flash scanned the Protoss main, sensed something wrong and ran his vultures straight to the corner of that main and found the carriers. So that doesn't really work either :D
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On CB especially, need the spider mines to delay and establish map control. That first endless swarm from JD almost fucked up Flash.
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Also, I thought JD wouldn't run out of stuff, he was on 8 bases
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On June 08 2017 00:40 Terrorbladder wrote: Now I understand why Terran has to get Mech. Ultralisks are insane. JD ggs!
Yeah I feel without mech Terran has a huge disadvantage in late game vs ultras. +3 marines kill ultras so slowly and modern Zergs have gotten very good at beating bio + vessels.
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Even if JD had those bases, Flash can just keep holding off his attacks. Those ultras were basically at the mercy of 3/3 tanks.
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Late mechanic wasn't even popular until towards the end of the organized Brood War scene in Korea. Late game SKTerran was insanely taxing.
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