Team Eleven is happy to announce our next visual novel, Don’t Forget Our eSports Dream, a prequel to SC2VN set in the Brood War era of South Korea’s professional StarCraft scene.
Developed over two years by our team, SC2VN released in September 2015 to acclaim by eSports veterans and newcomers alike. The story of Mach, a foreign StarCraft 2 player that put it all on the line, was one that many fans told us they resonated with. The response was one that we had hoped for, but the demand to learn more about the world of eSports and the struggle that its competitors contend with went beyond our expectations.
A sequel to SC2VN was never part of the plan. But you, our fans, have made it clear that we have stories left to tell. We agree.
Experience the peak of Brood War through the eyes of a young and idealistic up-and-comer, Sung-hwan “Bolt” Lee. Beholden to the idea that only the best players deserve to live and train in South Korea, Bolt contends equally with setbacks and triumphs in the chase for his eSports dreams.
At his side is Chae-young “Jett” Song, a former darling of the Korean Pro-Gaming Association and an estranged childhood friend. A year after her departure from the professional Brood War competition, Jett continues to make her living on StarCraft on low-paying local tournaments and betmatches. Together, she and Bolt strive to become champions and to resolve their differences along the way.
Journey to rival PC bangs, international tournaments, the offices of Korea’s top eSports officials, and into the booth at the highest level of professional StarCraft. We’ll reveal more info about our setting and characters throughout the week!
The game will feature
Larger gameplay and narrative scope from its predecessor (we are shooting for 3X)
An authentic story that is true to esports fans, but also relatable to a general audience
Player choices for both dialog and StarCraft strategy
A glossary of StarCraft and esports terms for new players
Galleries for character and background art
Steam Trading Cards and Achievements
Like SC2VN, you won’t need to be a StarCraft esports expert to enjoy the game. Our previous game appealed to both hardcore StarCraft esports fans and also people who would otherwise have never been interested in StarCraft esports. Our Steam reviews are full of people who went into SC2VN skeptical and came out as new fans of esports.
Our Kickstarter is launching on April 10, 2016 with an ambitious funding goal. With our base funding goal of $35,000, we can vastly increase the quality and polish of Don’t Forget Our eSports Dream in terms of length, art quantity, and player choice. If you, our backers, are interested in supporting us past that base goal, we’re ready to push our project to the next level.
We developed SC2VN with a budget of roughly $7,000 after Kickstarter fees, most of which went to art. We stretched the budget to its limits and delivered something that exceeded our own expectations, and we’re looking for the opportunity to do it again.
We’re shooting for about a year after our Kickstarter finishes, around May 2017. The Kickstarter is set to launch at April 10, 2016 and will conclude in May.
Is this a dating sim?
No.
How much will this cost?
We plan for Don’t Forget Our Esports Dream to be $14.99 on Steam. Backers will receive the game at a discounted price.
Is there a demo?
You can play SC2VN on Steam to get an idea of the base we are building on top of. We will reveal new gameplay details about Don’t Forget Our Esports Dream during the Kickstarter phase.
Do I need to know about StarCraft and esports to enjoy this game?
No, like SC2VN, Don't Forget Our eSports Dream will be crafted in a way that even people who know little to nothing about esports can still enjoy the game.
How can I help support this project?
Aside from backing our Kickstarter, the most helpful thing you can do is to spread the word and tell your friends about the game.
On April 03 2016 23:32 chrisolo wrote: I am too lazy to read the whole thing, can someone sum up what this is about in 1-2 sentences?
Please support BW visual novel, which is the prequel to their SC2 Visual Novel, it will be better than the SC2 visual novel(which was already well recieved by the community), kickstarter coming soon.
On April 03 2016 23:32 chrisolo wrote: I am too lazy to read the whole thing, can someone sum up what this is about in 1-2 sentences?
Please support BW visual novel, which is the prequel to their SC2 Visual Novel, it will be better than the SC2 visual novel(which was already well recieved by the community), kickstarter coming soon.
Isn't kickstarter = advertising = not allowed on TL?
Not that I have anything against Shindigs or this project.
On April 13 2016 10:00 pengwin wrote: backed it! great job too everyone involved in sc2vn -- such an impressive and entertaining vn! will be looking forward to this.
Shindigs I added a more obvious direct link to the kickstarter in the OP because even though the link is embedded in the header image, because the image is sized down to fit forum width, clicking it shows the fullsize image rather than sending you to the kickstarter.
On May 10 2016 07:10 Kerence wrote: What I'm curious about is if the digital version will be available outside of Steam or Steam only?
We aren't 100% sure about where we're going to distribute the game as of yet. Steam will likely be one of the places, but it might not be the only one. I wish I could give you a better answer but I don't want to make any promises we can't keep.
On May 10 2016 07:10 Kerence wrote: What I'm curious about is if the digital version will be available outside of Steam or Steam only?
We aren't 100% sure about where we're going to distribute the game as of yet. Steam will likely be one of the places, but it might not be the only one. I wish I could give you a better answer but I don't want to make any promises we can't keep.
Well, thanks for the answer regardless. I don't use Steam, so that's why I was curious. Looks like you've hit your goal now regardless, so congratulations! Maybe I'll pick up the game when you release it depending on distribution methods seeing as I enjoyed the first one.
To anyone looking to try it out now that it's F2P: do it, if you're on TL to begin with you're bound to enjoy this 4-6 hour VN about good ol' Brood War progamers trying to make it in the industry. Played it through couple of times during launch and you can clearly tell it was made by people invested into this game.
I wished they made a 3rd installment. I've loved these VN's. Like maybe one about the brood war players that transitioned fully to sc2 or one about the BW remaster