i wonder how many ppl faust is gonna scare off
ShieldBattery - BW Revitalized for Modern Mortals - Page 119
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TT1
Canada9926 Posts
i wonder how many ppl faust is gonna scare off | ||
RouaF
France4120 Posts
I'm sure you have good reasons though, did you face any major challenge tied to web development or was it just oh fuck it javascript is stupid let's change before it's too late ? | ||
PageArchimedes
9 Posts
On February 18 2017 21:35 RouaF wrote: Weird to see a move to a move to a standalone client so suddenly, the ability to do everything in the browser made it feel really modern. I'm sure you have good reasons though, did you face any major challenge tied to web development or was it just oh fuck it javascript is stupid let's change before it's too late ? Speaking as a tester, especially recently, there were a lot of problems with the service recently where an unexpected browser update would make shield battery incompatible with its own service program. Getting a standalone while keeping the browser chat program allows for a lot more flexibility, especially as the features get more advanced (more OS compatibility, window changes, auto mm, and hotkey layout adjustment) It's mostly cutting out the middle man, and the new thing feels discord esque even more now. Worrying about which browser it worked on when was a complete hassle over the last few weeks for me. | ||
rotta
5560 Posts
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Qikz
United Kingdom12010 Posts
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Dazed.
Canada3301 Posts
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tec27
United States3672 Posts
On February 18 2017 22:20 PageArchimedes wrote: Speaking as a tester, especially recently, there were a lot of problems with the service recently where an unexpected browser update would make shield battery incompatible with its own service program. Getting a standalone while keeping the browser chat program allows for a lot more flexibility, especially as the features get more advanced (more OS compatibility, window changes, auto mm, and hotkey layout adjustment) It's mostly cutting out the middle man, and the new thing feels discord esque even more now. Worrying about which browser it worked on when was a complete hassle over the last few weeks for me. To be fair, the recent browser update thing would have been easily fixable without doing this, we just didn't want to take time away from the standalone client work we were already doing. But the background service was the source of the *only* common setup issues we saw any more, and explaining how to fix said issues was very involved/complicated for the users it affected (roughly 1-2%), which is pretty much the opposite of the thing we're trying to do here It was also just sort of hacky, had weird security implications that made developing things harder, and isn't something we can guarantee to work for the foreseeable future. So in short, we felt that while launching a game from your browser seemed cool, it was mostly a gimmick that wasn't worth sacrificing other important things for. | ||
tec27
United States3672 Posts
On February 19 2017 02:56 Dazed_Spy wrote: My window size is set to 1680x1050 which is the size of my monitor, and I have maintain aspect ratio on. But in game the sides of my monitor arent used by bw, and the aspect ratio is skewed from Broodwars normal aspect ratio. Why/how do I fix that? You sound like you want maintain aspect ratio *off*. Maintain aspect ratio means "keep the aspect ratio at Brood War's native 4:3, possibly by adding black bars on the sides". Your monitor likely does *not* maintain aspect ratio when you play in full screen, so it stretches the game , and that's what you're used to. | ||
-visnu-
Australia149 Posts
On February 18 2017 21:35 RouaF wrote: Weird to see a move to a move to a standalone client so suddenly, the ability to do everything in the browser made it feel really modern. I'm sure you have good reasons though, did you face any major challenge tied to web development or was it just oh fuck it javascript is stupid let's change before it's too late ? a please sir, kindly disagree. Also, QuakeLive became a browser only game before even when you signed up for TL.net. Client is very nice and cant wait for all features to be in working order so more ppl can jump on yay! | ||
tec27
United States3672 Posts
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Fatr1x
Chile87 Posts
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shall_burn
252 Posts
What could be the reason for these? | ||
FiWiFaKi
Canada9858 Posts
On February 20 2017 05:20 shall_burn wrote: Sometimes the game doest start from the frist try, so I have to push start button once more. And today we encountered some lag, although both me and my opponent had everything closed, and extra high lat didn't help too. What could be the reason for these? Occasionally what happens is that if you guys live really far away, the server locations aren't very good, and there's a massive amount of travel the signal takes, this kind of thing is hard to prevent without having more servers around the world. I've struggled with people with some people from Australia in the past. Do you or the person you were playing with get lag with other people? Just so you can try to isolate the problem. | ||
tec27
United States3672 Posts
On February 20 2017 06:18 FiWiFaKi wrote: Occasionally what happens is that if you guys live really far away, the server locations aren't very good, and there's a massive amount of travel the signal takes, this kind of thing is hard to prevent without having more servers around the world. I've struggled with people with some people from Australia in the past. Do you or the person you were playing with get lag with other people? Just so you can try to isolate the problem. Australia is a likely problematic location atm, South America is too. We don't currently have servers in either, so if the people they're playing are also far from the available servers, there's a larger likelihood of lag. We'll get servers in both eventually, but there aren't enough players for it to be worth it at the moment. We'll also add some latency info ingame soon so that you don't have to keep guessing who you're having trouble with On February 20 2017 05:20 shall_burn wrote: Sometimes the game doest start from the frist try, so I have to push start button once more. And today we encountered some lag, although both me and my opponent had everything closed, and extra high lat didn't help too. What could be the reason for these? Tough to say without seeing logs. Hit win+r, type: %AppData%/ShieldBattery/logs and hit enter. Go to https://gist.github.com and drag the log files from there in, and hit 'Create secret gist'. Then send me the link to them (you can PM me here or whisper me on ShieldBattery if you'd like) | ||
Qikz
United Kingdom12010 Posts
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tec27
United States3672 Posts
On February 20 2017 09:06 Qikz wrote: Is there any way of having Shield Battery save your window position or is it something you can implement at some point? My window keeps opening mid of my monitor and blocking my notepad haha. I was planning on implementing this in the next day or so, actually So it should be in the next release | ||
SauterSC
United States6 Posts
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Rei_Rice
Germany77 Posts
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FFW_Rude
France10201 Posts
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B-royal
Belgium1330 Posts
On February 20 2017 06:36 tec27 wrote: Australia is a likely problematic location atm, South America is too. We don't currently have servers in either, so if the people they're playing are also far from the available servers, there's a larger likelihood of lag. We'll get servers in both eventually, but there aren't enough players for it to be worth it at the moment. We'll also add some latency info ingame soon so that you don't have to keep guessing who you're having trouble with Tough to say without seeing logs. Hit win+r, type: %AppData%/ShieldBattery/logs and hit enter. Go to https://gist.github.com and drag the log files from there in, and hit 'Create secret gist'. Then send me the link to them (you can PM me here or whisper me on ShieldBattery if you'd like) Can someone help me understand why adding servers fixes this issue? I thought brood war was a peer-2-peer game so the only thing that matters would be the distance between both players. Or does the flow of information always have to pass through a server still? My apologies, I'm not really familiar with networking (?). | ||
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