StarCraft: Remastered to be released Summer 2017
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TelecoM
United States10583 Posts
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iPlaY.NettleS
Australia4246 Posts
On May 15 2017 10:51 Neneu wrote: So who thinks it will actually be released this summer? I must say that personally I have my doubts :/ I think it will come out on schedule. With a 300MB day 2 patch or something. They pushed 1.18 out "on schedule" too and thats been a bit of a mess really. | ||
KameZerg
Sweden1735 Posts
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LML
Germany1691 Posts
On May 16 2017 02:11 ICanFlyLow wrote: a month or two away from release and we dont even have a gameplay showcase vid yet one or two months you say? Summer 2017 in Northern Hemisphere will begin on Wednesday, 21 June and ends on Friday, 22 September | ||
Velitation
Canada224 Posts
https://us.battle.net/forums/en/starcraft/topic/20754826034 Specific Changes & Improvements Switching between Progressive-IME and standard input will no longer delete standard characters Join's available game list refresh rate slowed from 1 second to 7 Tuned responsiveness when control group commands follow build commands Tuned input handling with Vsync or FPS cap on Fullscreen will now use the monitor's highest refresh rate Bug Fixes Attack or rally commands sent rapidly to the minimap will no longer switch the camera position Lobby IDs no longer change on refresh - addressing one of the causes of stats only updating properly for the game host Pausing Alt+F4 for 1 second - to address stats not updating when the host uses that method to gg Replays with pauses should no longer cause crashes Invalid maps should no longer cause crashes Space bar functions again have parity with 1.16 - will not affect gameplay, but advances screens in menus | ||
Kiante
Australia7069 Posts
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Velitation
Canada224 Posts
On May 17 2017 10:14 Kiante wrote: Still no way to join a specific game name + password Only thing I noticed was this note in Upcoming Fixes: https://us.battle.net/forums/en/starcraft/topic/20754425665 Creating Game... Eventually We're iterating on the mechanism for posting game lobbies, and fixing the ghost lobbies will also increase post time. | ||
iPlaY.NettleS
Australia4246 Posts
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LML
Germany1691 Posts
On May 17 2017 17:13 iPlaY.NettleS wrote: Good fixes for sure but I can't see myself playing much more 1.18 until they fix this lag issue.I didn't touch the game for seven years, came back with 1.18 and the lag is on par with what we put up with back in 98/99.I think this is a big part of why Bnet population and game lobbies are starting to fall again. what do you mean? The latency in game? Because it feels just fine to me. | ||
JungleTerrain
Chile799 Posts
On May 19 2017 05:36 LML wrote: what do you mean? The latency in game? Because it feels just fine to me. Yeah I only feel lag if there are a lot of people in game, other than that, 1v1 latency is great | ||
iPlaY.NettleS
Australia4246 Posts
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HaN-
France1916 Posts
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KameZerg
Sweden1735 Posts
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Demurity
United States424 Posts
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RedW4rr10r
Germany741 Posts
On May 22 2017 21:04 ICanFlyLow wrote: [...] Its basically already summer in a week or so [...] lol? Summer starts on june 21st which is 30 days. I don't think they're talking about june 1st as meteorological start of summer. Even if they do, they still have three more weeks as buffering xD | ||
phattUncleDave
Sweden2 Posts
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phattUncleDave
Sweden2 Posts
On May 15 2017 10:51 Neneu wrote: I know that is has been in the works over 12 months so its not impossible and I fear that you are right...So who thinks it will actually be released this summer? I must say that personally I have my doubts :/ | ||
iopq
United States711 Posts
If they release it on the last day of August, it would still be a "summer release" | ||
iFU.pauline
France1386 Posts
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Qikz
United Kingdom12009 Posts
On May 29 2017 21:20 iFU.pauline wrote: It's Australian summer, sorry guys. Noooo! I can't wait that long haha. | ||
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