BW Patch 1.18.6 is Live - Page 26
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mishimaBeef
Canada2259 Posts
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BigFan
TLADT24917 Posts
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Eridanus
United States75 Posts
The discussion wasn't interesting. Even despite my very hard efforts, it was cringe-worthy. It takes at least two people to have a good debate. Don't slight me by calling the discussion where I was involved in 'interesting' and then warning me for something completely inconsequential. | ||
mishimaBeef
Canada2259 Posts
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duke91
Germany1458 Posts
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jimminy_kriket
Canada5465 Posts
On April 20 2017 22:17 K.H.J wrote: From today, SSL uses 1.18version. And ASL also will use 1.18version in Sunday RO24 910 gives us this info. He is also ex progamer and now works in afreecatv | ||
jalstar
United States8198 Posts
On April 21 2017 03:59 jimminy_kriket wrote: I don't think this has been posted here, from the afreeca feed thread: Interesting, I guess most of the problems are only in online play and don't apply to LAN? | ||
RedW4rr10r
Germany741 Posts
On April 21 2017 04:06 jalstar wrote: Interesting, I guess most of the problems are only in online play and don't apply to LAN? That was my same thought after I saw today's SSL being played on 1.18 | ||
GoShox
United States1834 Posts
On April 21 2017 04:06 jalstar wrote: Interesting, I guess most of the problems are only in online play and don't apply to LAN? I would have to think so. It'll be nice for the observer to be able to smoothly follow units now by right clicking it instead of having to use the arrow keys. However I wish we could hide the first person view rectangles on the mini map, those will get a little annoying I think ;/ | ||
AdelSC123
France362 Posts
Ideally this kind of things would be up to tournament organizers to set the rules like how we have Paralympics. However, since kespa was forced out, tournament organizers have been weak. They decided to switch to the unproven (proven to have quite a few issues if we want to be accurate) 1.18 version even in the middle of the ASL. The sporting regulation in place is pretty much from the kespa era, I don't think SSL or ASL even have the means to even think about it. On top of that, blizzard will now be able to set the rules of the semi-competitive players with the ladder, which will force ASL/SSL to follow the rules set by a company who's primary aim is to sell games and not make sure that the sport is profitable on the long term. I personally don't really care if one plays against me even with macros setup to take care of his macro (as a matter of fact I did knowingly play against aimbot users in quake), however those people just shouldn't be allowed to compete in the same category as people who commit to playing the game how it is. Just like you dont bend the rules of the Olympics in order to allow handicapped people to compete at the cost of the sport, you create a separate set of rules for the people concerned if it's really needed. We have the Olympics and we also have the Paralympics, handicapped people are free to compete in the main category if they can follow the rules, but if you start allowing wheelchairs in the running marathon you are going to run into some issues. In short I'm fine with custom hotkeys and any other clutch one might need to allow handicapped persons to play in better conditions as long as it means that competitions are created for handicapped persons that allows them to use those clutches in a competitive environment and not simply kill the existing regulation. As for pub games, I'm all for allowing everyone to play with everyone with as many clutches as one might feel like they need. User was warned for this post | ||
CobaltBlu
United States919 Posts
New bug fixes incoming: Greetings Executors, Cerebrates, and Commanders, We'll be releasing a hotfix today to address some of the live issues. We'll also be starting some new threads to specifically address requests and feedback like keybinds. Notes: Specific Changes & Improvements Observer chat no longer displays for players in-game Bug Fixes Fixed invalid password bug for private games Fixed receiving credit for beating AI Fixed Brood War games showing up as lobbies for players in StarCraft Fixed firewall helper crash on startup Fixed IME issues on Mac Fixed crash when attempting to rejoin previous channel under certain circumstances Fixed most Friends chat commands in game (/f m still being fixed) Known Issues Creation of control groups failing when middle mouse button is held down: have a fix in test, will release soon Mouse speed incorrect using fullscreen on high resolution monitors: have a fix in test, will release soon Still working through chat commands that are not implemented in the new chat system Improved logging to help gather information on graphics card related issues /stats and /f m inoperable; have a fix in test | ||
jimminy_kriket
Canada5465 Posts
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st4ck0v3rfl0w
79 Posts
I hope the list of known issues will get more detailed with the following release notes. It is good to know what they are working on.... | ||
Esp1noza
Russian Federation470 Posts
Howdy Friends, The known issues are intended to indicate big ticket items that are next in line. We're reading these forums voraciously, and we're about to spin up some additional posts to focus on known issues, their prioritization, and where we're headed with other popular feature requests. Also to clarify: we intend to heal any issues created with the tech changes from 1.16 to 1.18 - chat and any gameplay related problems - we've been verifying and creating bugs for tracking and fixing as you bring them up. As always, thanks for being such a great community to work with. Cheers, Pete Sounds pretty good. | ||
BigFan
TLADT24917 Posts
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Shield
Bulgaria4824 Posts
On April 21 2017 05:58 Esp1noza wrote: Blue post by Pete Stilwell on starcraft forums: Sounds pretty good. Pete Stilwell seems to care about the community. As a current SC2 player (I used to play BW before), I'm glad he's not like David Kim and Dustin Browder. I've also watched his interview here: + Show Spoiler + | ||
SchAmToo
United States1141 Posts
On April 21 2017 06:00 BigFan wrote: Glad to hear that they are listening to the feedback. All we can do now that 1.18 is out is be patient and hope that most of the bugs affect online play only so that ASL and SSL are not affected. Blizzard's been really good about this with most of their universes/franchise lately. I just hope they don't always cave to pressures from outside if it doesn't fit their goal. | ||
eviltomahawk
United States11132 Posts
On April 21 2017 06:09 Shield wrote: Pete Stilwell seems to care about the community. As a current SC2 player (I used to play BW before), I'm glad he's not like David Kim and Dustin Browder. I've also watched his interview here: + Show Spoiler + Pete Stillwell is such a dear. The patch had its problems and the remaster has its concerns, but he seems very aware of them and seems to be open and transparent about it all in the meantime. It hasn't been a perfect patch, but it's hard to stay mad at him if he follows through with those fixes. | ||
Kaos_StarCraft
Australia92 Posts
The point of remastered is to update gfx while keeping the original game intact. If you aren't going to play without rebinds guess what, nobody cares about you or your entitled first world opinion. You're free to play any of the other video games EVER MADE. User was warned for this post | ||
duke91
Germany1458 Posts
On April 21 2017 06:09 Shield wrote: Pete Stilwell seems to care about the community. As a current SC2 player (I used to play BW before), I'm glad he's not like David Kim and Dustin Browder. I've also watched his interview here: + Show Spoiler + Yeah they are doing the best job one can possible hope for. I don't get the hatred sometimes here. They are doing what they are supposed to be doing: listen to what the progamers want, and fixing it. It's very refreshing to see that this game is going exactly in the direction veterans want. | ||
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