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On July 11 2017 13:51 K.H.J wrote:Show nested quote +On July 11 2017 12:56 1030xxx wrote:On July 11 2017 11:10 K.H.J wrote: Maps Uzi sara Salamander Crossing field FS Gladiator Montecristo Neo Aztec Can you please provide those three new maps for us to download? Combine them into one zip file would be great. Many thanks http://m.blog.naver.com/kangkuyol/221043099991You can download maps in this blog. It is 910's official blog
Great! Thanks a lot!
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France1916 Posts
Can we get a GTB thread in the Tourneys forum and update the titles on the upcoming events side panel please thx
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This is awesome. Blizzard just shit on the tourney scene, but these people decided to play anyways for their fans. I am so glad to see this. It makes me trust that no matter what happens, SCBW will keep fighting!
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On July 11 2017 14:33 JungleTerrain wrote:Show nested quote +On July 11 2017 13:51 K.H.J wrote:On July 11 2017 12:56 1030xxx wrote:On July 11 2017 11:10 K.H.J wrote: Maps Uzi sara Salamander Crossing field FS Gladiator Montecristo Neo Aztec Can you please provide those three new maps for us to download? Combine them into one zip file would be great. Many thanks http://m.blog.naver.com/kangkuyol/221043099991You can download maps in this blog. It is 910's official blog Don't download my map from there. Instead use the version found here: Uzi Sara 1.21 Download pageReason for this: SCMDraft now has a brand new feature that allows us to see pathfinding. This is the first time a map editor has been able to do this and it has shown that Uzi Sara 1.2 has a ramp vortex, which produces a stack bug. Here are the pictures as evidence (credit to Freakling for finding these): Ramp vortex:Stack bug:I have e-mailed 910 (ASL manager) about this, so I hope they use 1.21 unless they want to risk having a stack bug appear in the middle of a game.
Interesting I think this is better than dragoon stack. For the reason that you can burrow the lurkers and then unburrow one at a time. Is that so?
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51117 Posts
pretty sure the ramp vortex can happen with any unit, not just lurkers/goons
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Well anyway Congratulations JungleTerrain!!
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51117 Posts
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By the way sponbbang is the site of the year in my book.
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Too bad it's all online, but I'm glad that a Korean Broodwar tournament is back. The all kill format is also gonna be highly entertaining.
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On July 13 2017 15:13 reps)squishy wrote:Show nested quote +On July 11 2017 14:33 JungleTerrain wrote:On July 11 2017 13:51 K.H.J wrote:On July 11 2017 12:56 1030xxx wrote:On July 11 2017 11:10 K.H.J wrote: Maps Uzi sara Salamander Crossing field FS Gladiator Montecristo Neo Aztec Can you please provide those three new maps for us to download? Combine them into one zip file would be great. Many thanks http://m.blog.naver.com/kangkuyol/221043099991You can download maps in this blog. It is 910's official blog Don't download my map from there. Instead use the version found here: Uzi Sara 1.21 Download pageReason for this: SCMDraft now has a brand new feature that allows us to see pathfinding. This is the first time a map editor has been able to do this and it has shown that Uzi Sara 1.2 has a ramp vortex, which produces a stack bug. Here are the pictures as evidence (credit to Freakling for finding these): Ramp vortex:Stack bug:I have e-mailed 910 (ASL manager) about this, so I hope they use 1.21 unless they want to risk having a stack bug appear in the middle of a game. Interesting I think this is better than dragoon stack. For the reason that you can burrow the lurkers and then unburrow one at a time. Is that so? If you think that will get them unstuck: Nope. Reason is that they are still sitting on a region node while overlapping unwalkable terrain.
On July 13 2017 15:19 GTR wrote: pretty sure the ramp vortex can happen with any unit, not just lurkers/goons correct. But it is easiest to reproduce with Lurkers as you can create both terrain and unit overlap with them in a controlled manner: Burrow stack some Hydras, then make them all morph into Lurkers, which will not only have them all spawn stacked on top of each other but also force-create significant overlap with unwalkable minitiles through the collision box extension (Lurkers have a much bigger one than Hydras). There is nothing in particular about Dragoons that would cause them to get stacked. If you want to reproduce the bug with Protoss you need to use either resource-walking Probes or Archon Warp. I guess what makes people associate this with goons is a combination of the bug gaining most prominence through that Bisu game on FS and people having prejudice against Dragoons' pathfinding to begin with (no, the pathfinding of Dragoons is not in any way worse, or even different, from the pathfinding of any other unit in the game. They follow the same algorithm as anything else. What distinguished Dragoons is merely the slowest pre-attack animation in the game, which makes them prone to get stuck mid-it).
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Croatia9353 Posts
What's the official stream for this?
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France1916 Posts
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Germany3128 Posts
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Japan11285 Posts
If we're going to re-purpose this thread for the Ginyuda Team Battle, KHJ can you edit the original post/top/first post?
Or maybe a mod can add the necessary details in the OP?
Btw thanks for the information guys!
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On July 16 2017 19:06 JacktheTerr wrote: English cast???
Nope.
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On July 16 2017 23:49 Chris_Havoc wrote:Nope.
Put me in, coach. If someone gives me replays or VoDs I'll cast them.
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United States4882 Posts
On July 20 2017 07:33 SchAmToo wrote:Show nested quote +On July 16 2017 23:49 Chris_Havoc wrote:On July 16 2017 19:06 JacktheTerr wrote: English cast??? Nope. Put me in, coach. If someone gives me replays or VoDs I'll cast them.
I'm casting the event live over the Korean stream if you ever want to join me ^^.
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On July 20 2017 13:10 EsportsJohn wrote:Show nested quote +On July 20 2017 07:33 SchAmToo wrote:On July 16 2017 23:49 Chris_Havoc wrote:On July 16 2017 19:06 JacktheTerr wrote: English cast??? Nope. Put me in, coach. If someone gives me replays or VoDs I'll cast them. I'm casting the event live over the Korean stream if you ever want to join me ^^.
Yes yes yes when!
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Everyone, go to GTB thread.
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