Hello everyone! StarCraft: Inconsummate is my latest SCBW campaign project. The campaign can be downloaded now by visiting the release party at the link below! http://www.staredit.net/topic/17359/
And you can watch the trailer here!
Inconsummate requires version 1.16.1 of StarCraft, which can be downloaded on the same page as the main project (link above). Screenshots and a brief overview of the project can also be found within the release party, but to summarize:
Inconsummate is a fully-voice-acted campaign set on Aiur, and boasts two powerful new heroes with unique mechanics; custom terrain to facilitate visual storytelling; custom AI scripts that take the challenge to a new level; an impactful story that will appeal to lore buffs and laymen alike; and much more!
edit: It's done! Final update is here. Hope you guys enjoy!
On June 11 2017 20:06 Pippah wrote: Will this be made playable with 1.18 ?
Unfortunately, 1.18 only allows for simple modding, and the mod component for Inconsummate relies on button and exe editing not currently possible in the new versions. I'll look into how feasible it will be to update it once SC:R comes out, but until then, it'll be stuck in the past. 1.16.1 is free to download however (and I've included a link in the release party in case anyone needs it), so it shouldn't be too much a hassle!
On June 12 2017 02:50 Pr0nogo wrote: Thanks guys! Let me know what you think!
I love that maelstrom on buildings ! And that evil defiler!! Man , nice abilities !! Shots like a spore or something~ I really enjoy your work ! Well Done !!
On June 12 2017 03:04 prosatan wrote: I love that maelstrom on buildings ! And that evil defiler!! Man , nice abilities !! Shots like a spore or something~ I really enjoy your work ! Well Done !!
Thanks man! Glad you like the changes! I hope they feel make the heroes more unique, haha.
On June 12 2017 03:08 abuse wrote: abuse liked this.
Appreciate it man!
On June 12 2017 03:52 GGzerG wrote: Looks very interesting, thanks for sharing. I don't play campaign's but I think it is awesome that you do this sort of thing for the community bro
No problem man! I'll be making campaigns for a while, so even if it takes you a while to get into them you'll have plenty of content to choose from! Cheers!
On June 12 2017 12:58 Galtath wrote: Just to let you know, the .rar file doesn't seem to include the Wmode.dll that is supposed to be there.
D'oh! Fixed. Thanks for catching that!
On June 12 2017 12:58 Galtath wrote: So far I think it's interesting! The voice acting is a little hit or miss for me, but over all I'd rather have it than not!
Thanks! I'm interested in your opinion on the full package once you (and I) complete it.
On June 12 2017 17:15 Glioburd wrote: Oh man I will download and play it! I've played a ton of campaign made by players, so a campaign with bigs mods changes should be awesome .
On June 12 2017 18:46 noname_ wrote: I found no sign of this on cc, what`s the reason of it sir Pronogo?
Due to some unfortunate drama many years ago I am permanently banned from CC, and most posts advertising my projects are removed regardless of who posted them. Church said she updated her campaign listing with it, so maybe it's over there somewhere? Either way, feel free to give it a whirl and let me know what you think!
edit: I've released a new patch for the project, available from the release party thread on SEN or from the link in the video's description. Nothing major, just some small fixes and optimizations.
On June 14 2017 01:42 Ryzel wrote: Hey! I'd love to give this a shot but I'm stupid with old versions. I couldn't find the link to 1.16.1 to download, could you post a link?
On June 14 2017 01:42 Ryzel wrote: I'm also new to the custom campaign world of Starcraft in general. Any recommendations would be welcome =)
The installation instructions should walk you through the setup. If the mod doesn't work even after you download 1.16.1, try renaming your 1.18 StarCraft exe to something different, like "StarCraftA.exe", and the mod should work fine.
You might find the campaign a little challenging, so just make sure to save often! Once you have 1.16.1 up and running, you can play a lot of other campaigns as well. Here's a (very large) list of campaigns people have made over the years: http://www.campaigncreations.org/forum/viewtopic.php?f=4&t=6645
On June 14 2017 04:25 onlystar wrote: just amazing what the broodwar community can create !
Thanks! I'm pretty proud of it, haha.
Another update has been pushed. It changes some stuff about map 3, so if you've already downloaded the whole package, you can just grab the third map from the components section in the release thread.