Future of Broodwar professionally - Page 2
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maddogmcgee
Australia105 Posts
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Purind
Canada3562 Posts
On August 24 2017 08:32 sM.Zik wrote: If you think the game is hard with keyboard and mouse, clearly you've never played the Nintendo 64 version with a controller. Actually, I HAVE played split screen 1v1 on Challenger on the N64! "I'm totally not looking at your screen, but let me just build these 4 pool countermeasures just in case. Not that I know you're 4 pooling or anything!" On August 24 2017 16:03 maddogmcgee wrote: I think we need a remake of the Nintendo 64 version for the Switch to capture the gaming market. People think macro terran is impressive now, wait till the pro's are doing it on the Switch controller. Agreed. What's more fun? Watching 470 APM players go at it, or watching two players flailing their arms around like fools? Imagine playing this at a friend's place and "accidentally" punching them in the face, like we used to do with Wii tennis | ||
GoShox
United States1834 Posts
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GoDannY
Germany442 Posts
On August 24 2017 12:20 Gorgonoth wrote: Also blizzard did hint at in an press conference that they were looking for some sort of regional league like their dexveloping for overwatch BWCL would be a blast | ||
Xalorian
Canada433 Posts
I can't see the BW scene dying anytime soon in Korea tho and ASL4 could bring new viewers there, since I'm sure SC:R will be way more ''digestible'' for completly new viewers than old BW. Widescreen + HD + OBS Zoom out helps a lot for that. Long term the game needs new pros and that's a big limitation. The RTS genre has a hard time picking up new players. I think WC3:R has a bigger chance of helping than SC:R. WC3:R could actually indirectly help the SC:R scene by introducing them to the genre, like SC2 introduced me to BW. imho BW is obviously the best RTS out there but it's the hardest to get into cold turkey. It's hard to see SC2 has a good gateway game for SC:R. SC2 is actually less forgiving than SC:R since everything goes so fast. Don't pay attention for 2 sec and your entire army is gone and you just lost or half your workers are dead. Reaction wise, you have to be on point and have to multi task a ton and that's probably the hardest thing to do for a RTS noob. The only thing that is easier (but, by a lot) is the mechanic and the macro. Thing is, it's actually so easier that SC:R feels clunky for someone that got introduced to the genre by SC2. I feel like WC3:R could be the perfect gateway RTS game. It's WAY easier to macro, even easier than SC2, but still kinda clunky. Still limited to 12 units per control group and you have to multi task quite a lot during fights but, in many ways, the micro is similar to LoL or Dota. Pathing is better than BW but not as straight forward as SC2. If you have a harder time multitasking/paying attention to everything that is going on, you won't get crushed instantly, like you would be on SC2, since fights last way longer. I may be totally wrong, but if Blizzard launch WC3:R soon enough, launch a type of "WCS" league of SC:R and WC3:R, even if it's on a smaller scale, and broadcast them back to back, feel like that would bring a ton of new viewers for SC:R, possibly some players too. Even tho fighting games are super hard to get into and are 1v1, like RTS, viewership during EVO is still enormous. Why? I think it's because we lack variety in the RTS scene. SC2 was the only one being watched on twitch for a long time and, there is no big "RTS event", only "SC2" pretty much. Kind of an "EVO" of RTS, with SC:R/WC:R/SC2 as a core, possibly adding some other non blizzard niche RTS to the list that are at least somewhat competitives (some WW2 ones come to mind. Or even AoE) could totally boost the scene I think and would probably dominate twitch for at least a week-end each year. | ||
rauk
United States2228 Posts
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Yiome
China1687 Posts
As for War3. Currently Netease&NeoTV is having a tournament going in China and I was surprised last week when I tuned in to see so much viewers (A bit more than the GPL starcraft 2 viewership running at the same time). I don't know how much players are still around as I don't play the game but I can see it keeps going like this if Netease/Blizzard is willing to continue pump in money. (Netease is doing this to help promote its online gaming service mostly afaik, so I can see it keeps going for a while) | ||
Xalorian
Canada433 Posts
On August 25 2017 17:33 rauk wrote: my problem with war3 is that its just so fucking opaque if you dont understand what's going on, the micro isn't exciting to watch and there aren't big hype moments, and it seems like every major fight just ends in someone tp'ing away I don't agree. Pretty sure if you take a random gamer that never played BW, SC2 or WC3, make him watch a game of each and then ask him which one was the easiest to follow without prior knowledge, WC3 would be the one 90% of the time. The micro is really important in WC3 and it's pretty exciting. Then again, BW is even better micro wise for sure. That's not my point tho : WC3 is more of a gateway RTS than BW is to me and that's why I think WC3:R will help the scene. | ||
Alpha-NP-
United States1242 Posts
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DepressionSC
26 Posts
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niteReloaded
Croatia5281 Posts
Your kids may not tho. But by that time, a proper successor to BW should come out. | ||
TelecoM
United States10583 Posts
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