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I dont think MMR can be correlated to ICCup ranks without a large amount of games played by the player who presents their MMR.
If we consider the previous situation, the amount of players that played ICC and the % of those players in different ranks, Id say that MMR under 1800 might quite simply not be reliable under 100 games played.
After that, add the two extremes we usually did not see in ICC (Korean Pro/Semi pro and players who are starting to play bw at the release of remastered) and any true mathematical comparison is going to have a lot of asterisks.
Id say, that if you consider noobs and pros in the mix, odds are most iccup players between D+ and B- might find themselves in between 1850-2200. Anything above 2200 you are talking about such a small pool of players that odds are they will trade MMR with high skill players until someone from the lower ranks gets into that range only to be kicked back down.
Anything under 1850 and you might be hitting players who are not too good but are trading blows with other not so good players.
BTW, I am hitting koreans non stop. 40% of my current games were vs koreans. Normally id say thats annoying cus you lose more but its damn good practice.
This is ofc in my opinion.
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I was low to mid D+ on the old ICCup. Now playing a bunch and reviewing games I'm hanging at about 1650 points. It seems like the variance doesn't go away even after you play more games. Sometimes I go below 1500, one time I went up to 1800.
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What do we all mean when we talk about icc ranks anyway? You can win 33% of your games and reach d+ if you play a ton, does that make you d or d+? So is your 'rank' the max you can reach assuming you spam games, or where you hang out at roughly 50%?
I considered myself vaguely a c- player (going by the 50% idea) but im basically 1900 mmr on ladder, though on ladder I have something like a 90% win rate [ive dropped only one game, but it counted as three losses!]. So in both cases im not sure what i would consider my true rank, was I c on iccup? Am I 2000 on the ladder? Gonna take a lot more games for both myself and the community before theres mmr stabilization, id think.
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On September 22 2017 05:25 Chronopolis wrote: I was low to mid D+ on the old ICCup. Now playing a bunch and reviewing games I'm hanging at about 1650 points. It seems like the variance doesn't go away even after you play more games. Sometimes I go below 1500, one time I went up to 1800.
Pretty much my experience. It's kinda crazy some times. One day I went from 1600 to 1750 and the next night I dropped to 1480. Still feels like some games are counted twice tbh.
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A friend of mine played a game yesterday on ladder, it was his first loss. It counted as two and he lost a ton of points, so there definitely is still glitching going on.
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On September 22 2017 06:14 CadenZa wrote:I was C with https://iccup.com/en/starcraft/gamingprofile/cadenzie.htmlNow I have several usernames between 2000~2200mmr and most opponents are koreans. Also my thing always says zerglings loose in the factory so i never know whats going on with points, and ladder no longer loads for me.
Isn't that usually related to disconnects?
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I don't know it says zergling loose in the factory whether there is a disconnect or not; and also if i click the rankings button it's just a full screen version of zerglings loose in the factory.
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On September 22 2017 05:54 Dazed. wrote: What do we all mean when we talk about icc ranks anyway? You can win 33% of your games and reach d+ if you play a ton, does that make you d or d+? So is your 'rank' the max you can reach assuming you spam games, or where you hang out at roughly 50%?
I considered myself vaguely a c- player (going by the 50% idea) but im basically 1900 mmr on ladder, though on ladder I have something like a 90% win rate [ive dropped only one game, but it counted as three losses!]. So in both cases im not sure what i would consider my true rank, was I c on iccup? Am I 2000 on the ladder? Gonna take a lot more games for both myself and the community before theres mmr stabilization, id think.
ive wondered that since i switched to hon player. I was newb( 1500) player but most of my accounts were low 1600. I never identified as 1600 player though so i wonder how it works wijth letters.
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On September 22 2017 06:14 CadenZa wrote:I was C with https://iccup.com/en/starcraft/gamingprofile/cadenzie.htmlNow I have several usernames between 2000~2200mmr and most opponents are koreans. Also my thing always says zerglings loose in the factory so i never know whats going on with points, and ladder no longer loads for me. How is the lag from Scotland to KR?
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heres the thing, iccup ratings were meaningless after the admins changed the system. before the change, i think the highest rated players were around B... after the change there were about 10 or so A+ and 40 players A or A-. but the problem was some losers would pick and choose their opponents and only play vs D in order to achieve an A- rank, while others played the ladder legitimately and were probably more skilled than the abusers but received a much lower rank. in conclusion dont compare this blizzard ladder to iccup ratings because iccup rating was a very poor way to determine actual skill near the end of their modified ranking system imo at least.
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Well I've hit the ceiling at around B/B+/A- these recent years at ICCup and I'm hovering around 2250 - 2350 rating. So I dunno, rating feels really volatile at the moment though. Double losses/Double wins means you can pretty much skyrocket to like 2350 and then take a dive to bare 2000 MMR. So it is pretty much too early to tell.
One fair thing to say though is that if you cant break into 2000+ MMR I'd say that would be equal to being a D to D+ player on ICCup.
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On August 26 2017 07:54 arb wrote: i think someone was saying 1700-1750 was d+? but im not 100% certain on that obviously 2200+ is like A rank so maybe 1700 is somewhere in the C region?
2200 maybe around B- ish C+ish
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United Kingdom12010 Posts
On September 22 2017 09:39 castleeMg wrote: heres the thing, iccup ratings were meaningless after the admins changed the system. before the change, i think the highest rated players were around B... after the change there were about 10 or so A+ and 40 players A or A-. but the problem was some losers would pick and choose their opponents and only play vs D in order to achieve an A- rank, while others played the ladder legitimately and were probably more skilled than the abusers but received a much lower rank. in conclusion dont compare this blizzard ladder to iccup ratings because iccup rating was a very poor way to determine actual skill near the end of their modified ranking system imo at least.
The thing is man is iCCUP ratings were meaningless BEFORE the change as well for the exact same reason.
Using any form of ranking system as a determination of skill is silly. Day9 made a video about this and it was pretty good.
People take their rating far too seriously.
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On September 22 2017 15:12 merz wrote: One fair thing to say though is that if you cant break into 2000+ MMR I'd say that would be equal to being a D to D+ player on ICCup.
I think you're overvaluing D/D+. I am around D+/C- and, while I do not play much, games after 1750 quite often feel like my skills are insufficient Not always of course, but I highly doubt that 2000+ is where you stop being "D to D+."
It feels crazy how you start meeting korean ex-pro's at 2380 or so(judging by Draco's stream), yet 2000+ is between D and D+.
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Depends what hours you're playing on and who you're facing.
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On September 22 2017 05:54 Dazed. wrote: What do we all mean when we talk about icc ranks anyway? You can win 33% of your games and reach d+ if you play a ton, does that make you d or d+? So is your 'rank' the max you can reach assuming you spam games, or where you hang out at roughly 50%?
Yeah I think if you really want to compare you want to go by the 50% rule. Basically whatever rank where you were able to fight evenly against your opponents. So if you were grinding MoTW games to get your top rank, subtract a healthy amount from that.
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Norway28263 Posts
MMR right now seems pretty meaningless. Soooo many games end up not counting. That's the main reason why matching up vs koreans makes it harder to climb, because a majority of them disconnect when they lose.
And iccup allowed you to progress through winning only 33% of games until you got to high ranks.. If someone was 60-75 C-, it's fair to argue that he was more like a D / D+ player skill wise. Roughly though, I'd say that ~2100 MMR seems to correspond with ~B rank, 2200-2300 is more like a-. Maybe 1500 being about D and adding one + for each 100 actually seems kinda correct.
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On September 22 2017 16:14 abuse wrote:Show nested quote +On September 22 2017 15:12 merz wrote: One fair thing to say though is that if you cant break into 2000+ MMR I'd say that would be equal to being a D to D+ player on ICCup. I think you're overvaluing D/D+. I am around D+/C- and, while I do not play much, games after 1750 quite often feel like my skills are insufficient Not always of course, but I highly doubt that 2000+ is where you stop being "D to D+." It feels crazy how you start meeting korean ex-pro's at 2380 or so(judging by Draco's stream), yet 2000+ is between D and D+. I agree on Europe server I would say "C-" from old iccup feels a little like 1700 maybe, at around 1800-1900 it's like C, 2000-2100 maybe like C+/B- or something like that. But its hard to tell, its probably wrong^^ the MMR is buggy too so. and people play differently than from that iccup time
On September 22 2017 19:20 Liquid`Drone wrote:And iccup allowed you to progress through winning only 33% of games until you got to high ranks.. If someone was 60-75 C-, it's fair to argue that he was more like a D / D+ player skill wise. imo thing with iccup stats, if you had negative, maybe you still deserve that rank because you probably had to play against a lot of better players (higher than rank C-) to get there. So I would say, if you got a rank... you got that rank lolz
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I live in Taiwan, so I play only Koreans. I used to be D+, now around 1400~1500mmr T_T
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