Blizzcon Preview: Panel, hosted by unnamed 'synonym of StarCraft' (Day9?), original devs and remastered devs. Special exclusive build playable only on BlizzCon with 'something enabled that shouldn't ever be enabled'. Bisu v Jaedong $25k showmatch
RMM data shows 'overwhelming majority of games was played on TR16' after enabling of Dynamic Turn Rate. Post-Blizzcon plans include network diagnostic utility built in StarCraft.
Yes the overwhelming majority were played on TR16 because the overwhelming majority of players are Korean. This doesn't mean shit. How about Korea to NA/EU/SA ?? I've noticed quite a bit of lag in my games vs Koreans.
no acknowledgement whatsoever so far of broken chat and ladder not registering games properly with ghost wins and losses, messed up stats and MMR + all the other bnet interface minicrashes and slowness or not working
On November 01 2017 03:45 ProMeTheus112 wrote: no acknowledgement whatsoever so far of broken chat and ladder not registering games properly with ghost wins and losses, messed up stats and MMR + all the other bnet interface minicrashes and slowness or not working
right? no acknowledgement so far?
Not being able to see your friend's profile is another small but great one.
On November 01 2017 03:45 ProMeTheus112 wrote: no acknowledgement whatsoever so far of broken chat and ladder not registering games properly with ghost wins and losses, messed up stats and MMR + all the other bnet interface minicrashes and slowness or not working
right? no acknowledgement so far?
The ghost wins/losses were addressed, fixed for myself and everyone I've talked to since about a week ago. (Prior to that it was doubling every single win and loss for me) Which also fixed the MMR issues AFAIK.
Bnet interface (particularly displaying MMR change after a game) still an issue.
Also have they made any comment about the ports being open? Some people are claiming that it helps them in match making, and I too have issues due to the "Error" when getting matched up.
On November 01 2017 04:52 Jealous wrote: Also have they made any comment about the ports being open? Some people are claiming that it helps them in match making, and I too have issues due to the "Error" when getting matched up.
I haven't seen Blizzard address this, but I was having that issue for the first couple of weeks SC:R was out. ~3/4 of the time I queued I would get an error and have to queue again. I opened Port 6112 on my router and it instantly resolved it. I only get an error 1 in 100 times (ish).
About ports in 1.20.7 thread: >>Oh I didn't realize we were still supposed to be forwarding ports. I thought something changed around 1.18 and we didn't need to. >You're right: it did, and you don't. We added proxy servers in 1.18 to assist people who are behind firewalls. In many cases the proxy servers contribute a negligible amount to latency. In some cases, the proxy server can reduce latency slightly. However, there are also some less common cases where the proxy server can increase latency. >Generally speaking, people hosting in Korea, Europe, and North America most likely will not experience significant latency difference by using proxy servers.
On November 01 2017 07:05 chuDr3t4 wrote: About ports in 1.20.7 thread: >>Oh I didn't realize we were still supposed to be forwarding ports. I thought something changed around 1.18 and we didn't need to. >You're right: it did, and you don't. We added proxy servers in 1.18 to assist people who are behind firewalls. In many cases the proxy servers contribute a negligible amount to latency. In some cases, the proxy server can reduce latency slightly. However, there are also some less common cases where the proxy server can increase latency. >Generally speaking, people hosting in Korea, Europe, and North America most likely will not experience significant latency difference by using proxy servers.
Hmmm that's an interesting statement.
Sounds to me like he's saying: "You shouldn't NEED to forward your ports"
Then the between the lines communication would be: "But, it could potentially be helpful as you avoid using a proxy"
On November 01 2017 03:45 ProMeTheus112 wrote: no acknowledgement whatsoever so far of broken chat and ladder not registering games properly with ghost wins and losses, messed up stats and MMR + all the other bnet interface minicrashes and slowness or not working
right? no acknowledgement so far?
The ghost wins/losses were addressed, fixed for myself and everyone I've talked to since about a week ago. (Prior to that it was doubling every single win and loss for me) Which also fixed the MMR issues AFAIK.
Bnet interface (particularly displaying MMR change after a game) still an issue.
Broken chat still an issue for sure.
aah well i want fixed chat and interface ofc asap ofc and a reset stats command for my account with messed up stats^^ while keeping my "protoss points" thank you will play again later when everything works
oh and, I want acknowledgement of this stuff if you're not going to fix it right away and an ETA, this is what I paid for thx
On November 01 2017 03:45 ProMeTheus112 wrote: no acknowledgement whatsoever so far of broken chat and ladder not registering games properly with ghost wins and losses, messed up stats and MMR + all the other bnet interface minicrashes and slowness or not working
right? no acknowledgement so far?
The ghost wins/losses were addressed, fixed for myself and everyone I've talked to since about a week ago. (Prior to that it was doubling every single win and loss for me) Which also fixed the MMR issues AFAIK.
Bnet interface (particularly displaying MMR change after a game) still an issue.
Broken chat still an issue for sure.
aah well i want fixed chat and interface ofc asap ofc and a reset stats command for my account with messed up stats^^ while keeping my "protoss points" thank you will play again later when everything works
I don't think reset stats is a good choice, it will lead to rapid inflation of MMR and decreases the barrier of entry for people to noob stomp while simultaneously punishing anyone who is sub-1500 because their playing population will immediately decrease.
On November 01 2017 03:45 ProMeTheus112 wrote: no acknowledgement whatsoever so far of broken chat and ladder not registering games properly with ghost wins and losses, messed up stats and MMR + all the other bnet interface minicrashes and slowness or not working
right? no acknowledgement so far?
The ghost wins/losses were addressed, fixed for myself and everyone I've talked to since about a week ago. (Prior to that it was doubling every single win and loss for me) Which also fixed the MMR issues AFAIK.
Bnet interface (particularly displaying MMR change after a game) still an issue.
Broken chat still an issue for sure.
aah well i want fixed chat and interface ofc asap ofc and a reset stats command for my account with messed up stats^^ while keeping my "protoss points" thank you will play again later when everything works
I don't think reset stats is a good choice, it will lead to rapid inflation of MMR and decreases the barrier of entry for people to noob stomp while simultaneously punishing anyone who is sub-1500 because their playing population will immediately decrease.
Massive "NO" to reset stats in a MM-based ladder.
Ok but then don't reset my MMR and let me reset my stats cause I dont like keeping an account with faked win loss counts^^ just do smtg fast and make it legit work everywhere as it should chat urgent worst case scenario i'll just make new accounts and screw the portrait points i dont rly care (i do want non faked win loss count though^^) the result is the same for your MM issue anyway
Jimminy if you play 12 and then 16 you'll know the difference. Just do it vs a friend (assuming neither of you lag on it) and you'd notice the difference on ladder when you don't get it. I think I had 1 or 2 16 TR games, but 99% are 8-10 since most are Koreans.
me? nah I just want a fully working product i never cared that much about rank actually chat is critical to me as well as responsive and working interface i'm not satisfied with it, especially since I expected it to work from day 1 pretty much (or before day 1 actually, that was the point of the phase before remastered) like, you optimized your lighting stuff for 2GB, great, that affects a portion of players for a superficial aspect of the game (while superficially the SD graphics are still displayed very badly). But you keep the very simple and probably easy to fix stuff like chat or profiles broken for so long and keep ignoring the issues. Not satisfied at all, I don't accept a broken unfinished product. Yay, let's watch blizzcon for another round of advertisement while my favorite game stays in half craped condition for another what, half year?
On November 01 2017 11:12 ProMeTheus112 wrote: me? nah I just want a fully working product i never cared that much about rank actually chat is critical to me as well as responsive and working interface i'm not satisfied with it, especially since I expected it to work from day 1 pretty much (or before day 1 actually, that was the point of the phase before remastered) like, you optimized your lighting stuff for 2GB, great, that affects a portion of players for a superficial aspect of the game (while superficially the SD graphics are still displayed very badly). But you keep the very simple and probably easy to fix stuff like chat or profiles broken for so long and keep ignoring the issues. Not satisfied at all, I don't accept a broken unfinished product. Yay, let's watch blizzcon for another round of advertisement while my favorite game stays in half craped condition for another what, half year?
Dont answer that troll called Heyjoray, he is just a no life guy, who trolls hard in BW forums.
On November 01 2017 03:45 ProMeTheus112 wrote: no acknowledgement whatsoever so far of broken chat and ladder not registering games properly with ghost wins and losses, messed up stats and MMR + all the other bnet interface minicrashes and slowness or not working
right? no acknowledgement so far?
The ghost wins/losses were addressed, fixed for myself and everyone I've talked to since about a week ago. (Prior to that it was doubling every single win and loss for me) Which also fixed the MMR issues AFAIK.
Bnet interface (particularly displaying MMR change after a game) still an issue.
Broken chat still an issue for sure.
I still get ghost wins/losses (2 days ago). Also my stats are all messed up, there are 3 windows (loging screen, ladder and history) and none of them show the same thing. Yes I know about the custom games and such but evenm if you factor all that in it still doesnt add up.
Friend list completely broken too, I see a friend then we play a game then i see him offline...while we re chatting on the goddamn channel (whenever that works)
and as you said chat and interface not working well at all. Frankly we ve waited 16years and I could have waited 5 more rather than having this piece of untested garbage
On November 01 2017 03:45 ProMeTheus112 wrote: no acknowledgement whatsoever so far of broken chat and ladder not registering games properly with ghost wins and losses, messed up stats and MMR + all the other bnet interface minicrashes and slowness or not working
right? no acknowledgement so far?
The ghost wins/losses were addressed, fixed for myself and everyone I've talked to since about a week ago. (Prior to that it was doubling every single win and loss for me) Which also fixed the MMR issues AFAIK.
Bnet interface (particularly displaying MMR change after a game) still an issue.
Broken chat still an issue for sure.
I still get ghost wins/losses (2 days ago). Also my stats are all messed up, there are 3 windows (loging screen, ladder and history) and none of them show the same thing. Yes I know about the custom games and such but evenm if you factor all that in it still doesnt add up.
Friend list completely broken too, I see a friend then we play a game then i see him offline...while we re chatting on the goddamn channel (whenever that works)
and as you said chat and interface not working well at all. Frankly we ve waited 16years and I could have waited 5 more rather than having this piece of untested garbage
Blizzard couldn't, because of projects like ShieldBattery, OpenBW, and the last SC2 expansion going out.
On November 01 2017 03:37 L_Master wrote: Yea, it's never given me TR 16 I don't think. Not once. Get 12 somewhat often but never 16.
How can you tell?
Not sure if my theory is 100% fail proof, but if you host a replay of your ladder games, it should show the Turn Rate in the game info (once the game is created)
its good that they put dynamic turn rate in though, I'll test it when i play again but I just want the chat & interface stuff fixed now seriously... at least working consistent if still slow, now... no mess T_T and then, fast, why not? profiles and stuff display immediately, can do that no?? easier than optimize for 2GB no????? lol I mean why would it be a network issue, servers respond slow now for some reason?? or the game can't display text without loading 5 seconds??????? yes it can so!!
On November 01 2017 11:12 ProMeTheus112 wrote: me? nah I just want a fully working product i never cared that much about rank actually chat is critical to me as well as responsive and working interface i'm not satisfied with it, especially since I expected it to work from day 1 pretty much (or before day 1 actually, that was the point of the phase before remastered) like, you optimized your lighting stuff for 2GB, great, that affects a portion of players for a superficial aspect of the game (while superficially the SD graphics are still displayed very badly). But you keep the very simple and probably easy to fix stuff like chat or profiles broken for so long and keep ignoring the issues. Not satisfied at all, I don't accept a broken unfinished product. Yay, let's watch blizzcon for another round of advertisement while my favorite game stays in half craped condition for another what, half year?
Dont answer that troll called Heyjoray, he is just a no life guy, who trolls hard in BW forums.
they really need to fix Leagues for both 1v1, 2v2, 3v3 ,4v4
Silver, Gold , Platinum so casual people can see that they are going in the right direction Just hitting 2000MMR isn't as satisfying as going up to platinum league etc.
AND fix the friendlist, have to relog about 3-4 times / day because the dude i play with dissapear from my friendlist also recieving whispers from <???> that make's starcraft crash if u respond
On November 01 2017 15:27 elKa-ThE-FeArEd wrote: they really need to fix Leagues for both 1v1, 2v2, 3v3 ,4v4
Silver, Gold , Platinum so casual people can see that they are going in the right direction Just hitting 2000MMR isn't as satisfying as going up to platinum league etc.
AND fix the friendlist, have to relog about 3-4 times / day because the dude i play with dissapear from my friendlist also recieving whispers from <???> that make's starcraft crash if u respond
Dont you know? If it isnt letters its garbage for bw players.
On November 01 2017 15:27 elKa-ThE-FeArEd wrote: they really need to fix Leagues for both 1v1, 2v2, 3v3 ,4v4
Silver, Gold , Platinum so casual people can see that they are going in the right direction Just hitting 2000MMR isn't as satisfying as going up to platinum league etc.
AND fix the friendlist, have to relog about 3-4 times / day because the dude i play with dissapear from my friendlist also recieving whispers from <???> that make's starcraft crash if u respond
Dont you know? If it isnt letters its garbage for bw players.
I couldn't care less about leagues, but i know newer players do
On November 01 2017 03:45 ProMeTheus112 wrote: no acknowledgement whatsoever so far of broken chat and ladder not registering games properly with ghost wins and losses, messed up stats and MMR + all the other bnet interface minicrashes and slowness or not working
right? no acknowledgement so far?
The ghost wins/losses were addressed, fixed for myself and everyone I've talked to since about a week ago. (Prior to that it was doubling every single win and loss for me) Which also fixed the MMR issues AFAIK.
Bnet interface (particularly displaying MMR change after a game) still an issue.
Broken chat still an issue for sure.
I still get ghost wins/losses (2 days ago). Also my stats are all messed up, there are 3 windows (loging screen, ladder and history) and none of them show the same thing. Yes I know about the custom games and such but evenm if you factor all that in it still doesnt add up.
Friend list completely broken too, I see a friend then we play a game then i see him offline...while we re chatting on the goddamn channel (whenever that works)
and as you said chat and interface not working well at all. Frankly we ve waited 16years and I could have waited 5 more rather than having this piece of untested garbage
Blizzard couldn't, because of projects like ShieldBattery, OpenBW, and the last SC2 expansion going out.
That s a good point. I m just being salty. That being for pure practice it works pretty well (it doesnt take too long to find a game)
On November 01 2017 11:12 ProMeTheus112 wrote: me? nah I just want a fully working product i never cared that much about rank actually chat is critical to me as well as responsive and working interface i'm not satisfied with it, especially since I expected it to work from day 1 pretty much (or before day 1 actually, that was the point of the phase before remastered) like, you optimized your lighting stuff for 2GB, great, that affects a portion of players for a superficial aspect of the game (while superficially the SD graphics are still displayed very badly). But you keep the very simple and probably easy to fix stuff like chat or profiles broken for so long and keep ignoring the issues. Not satisfied at all, I don't accept a broken unfinished product. Yay, let's watch blizzcon for another round of advertisement while my favorite game stays in half craped condition for another what, half year?
They've acknowledged the problem you're talking about and are working on them. I don't know if you spend any time on the battle.net forums, but the devs were constantly hounded about the RTL subject. It seemed like it was by far the most frequently brought up topic. It seems that they are listening to the fan base on this project, so they prioritized that.
yeah me too sad you know what if they fix it i'll be happy and thankful i guess but so far thats made me sad and also a bit angry, if I buy something frankly I just expect it to work and be finished from day 1 maybe some rare small bugs thats ok not consistent broken left and right like this
On November 02 2017 02:26 ProMeTheus112 wrote: yeah me too sad you know what if they fix it i'll be happy and thankful i guess but so far thats made me sad and also a bit angry, if I buy something frankly I just expect it to work from day 1 maybe some rare small bugs thats ok not consistent broken left and right like this
Broken? Do you know what broken is? There are X streams going on, all of them play the game. How is it broken(Unplayable)? I remember playing and watching the game on day 1
yeah i know there are different types and ranks of broken i have these expectations so I'm not satisfied and I got a right not to be satisfied as a customer I would say^^ I'm convinced these issues have had significant impact on this "launch" but whatever, they just gotta fix it all and make it all just work well as well or better than before, should be the case "at launch" when I buy the game yo thats what I want as a paying customer gamer $$$$
btw if you guys just accept it maybe they never fix it or give the feature we want, thats what happened in the past with D3 and chat stuff it was just a whole fake dialogue with a CM and in the end they gave a little shitty chat window you could barely do anything with so like apologies for being rough "to the face" of somebody who seems like a nice guy telling us whats up, I still want the stuff working all at launch fast & nice & polished lol
yep the game itself runs fine for me too (except options screen lol), its the interfaces of remastered/bnet that suck cause they don't work + are way slow like worse than low quality, cause it doesnt even work
The interface is shitty and slow, but I do still have gameplay issues-- one in four of my games or so I get disconnects. I have great internet, I dont lag against anyone, I dont have any internet problems, its entirely a new thing only related to sc:R. But it makes ladder basically a waste of my time.
On November 02 2017 06:58 Dazed. wrote: The interface is shitty and slow, but I do still have gameplay issues-- one in four of my games or so I get disconnects. I have great internet, I dont lag against anyone, I dont have any internet problems, its entirely a new thing only related to sc:R. But it makes ladder basically a waste of my time.
On November 02 2017 06:58 Dazed. wrote: But it makes ladder basically a waste of my time.
On November 02 2017 04:14 RealityIsKing wrote: the fact that Blizzard is forcing a lot of servers shutting down
Is this a fact or are you just making stuff up? If so, can i have a source please? Because if there is no proof it can hardly be called "fact".
Also the 1.16 build also had alot of interface problems. Ot was also slow and clunky (gamelist not loading for example). Nobody gave a fuck about it. But now its "unplayable" if you dont see your stats correctly immediately after your game.
Yes its a rushed product, and yes it still got flaws which are being adressed. What bothers me is that certain people keep bitching about the money blizzard made from this, even though this project is probably a net loss for them or at most barely noticeable income. Srsly all these guys working on it, would have benefitted blizz financially more if they just fixed bugs in WoW or Overwatch. Games with an actual playerbase. They dont gain much if anything by pleasing the minuscule bw community.
The people working on sc:r certainly dont deserve to be harrassed by the ungrateful fucks that certain people here in this forum are. If there is a problem with the game you can tell them about it without being bitches every single time there are news about potential updates.
I mean the game works, but it always worked, however almost everything they added has an issue of some sort.
Options screen like mentioned, match making and reporting scoring, they tried to improve lag but made it worse, friends profiles... As of now, for me the only added features that work nicely are the custom hotkeys and the observer mode (and that has a way to go to be where OpenAI showed was possible).
i just want the thing to work seriously how much longer we gonna wait, its always like this with blizzard now yes blizzard sucks and has a shit reputation so if you work at blizzard you're gonna be put into this mess we're all in this mess cause we play blizzard games and the company sucks, what can i say, i just want it fixed now so i write it as i feel
should i go like hi nice thank you!!! still waiting did you hear yes in 2 years maybe?
the old game had a few flaws with occasionally blank interface, but now it just got way worse instead of better COME ON from 98 to 2017 this is what I bought remastered for? so im not happy, not gonna pretend i am
On November 02 2017 13:15 ProMeTheus112 wrote: i just want the thing to work seriously how much longer we gonna wait, its always like this with blizzard now yes blizzard sucks and has a shit reputation so if you work at blizzard you're gonna be put into this mess we're all in this mess cause we play blizzard games and the company sucks, what can i say, i just want it fixed now so i write it as i feel
should i go like hi nice thank you!!! still waiting did you hear yes in 2 years maybe?
the old game had a few flaws with occasionally blank interface, but now it just got way worse instead of better COME ON from 98 to 2017 this is what I bought remastered for? so im not happy, not gonna pretend i am
What the fuck is wrong with? You are acting as if the game is completetly unplayable. Which its not. Not even on day 1
On November 02 2017 04:14 RealityIsKing wrote: the fact that Blizzard is forcing a lot of servers shutting down
Is this a fact or are you just making stuff up? If so, can i have a source please? Because if there is no proof it can hardly be called "fact".
Also the 1.16 build also had alot of interface problems. Ot was also slow and clunky (gamelist not loading for example). Nobody gave a fuck about it. But now its "unplayable" if you dont see your stats correctly immediately after your game.
Yes its a rushed product, and yes it still got flaws which are being adressed. What bothers me is that certain people keep bitching about the money blizzard made from this, even though this project is probably a net loss for them or at most barely noticeable income. Srsly all these guys working on it, would have benefitted blizz financially more if they just fixed bugs in WoW or Overwatch. Games with an actual playerbase. They dont gain much if anything by pleasing the minuscule bw community.
The people working on sc:r certainly dont deserve to be harrassed by the ungrateful fucks that certain people here in this forum are. If there is a problem with the game you can tell them about it without being bitches every single time there are news about potential updates.
ungrateful fucks? i payed fot this bitch, ima complain as much as i can if don't get the product that i was promised.
for some reason i belive that u're a blizzard employee giving us BW players shit because your product is garbage and we say it. u're like "omg you scumbags got a rework on your pathetic 20 year old game so be greateful to us"
fuck that, gimme my money or a fully working game.
On November 02 2017 04:14 RealityIsKing wrote: the fact that Blizzard is forcing a lot of servers shutting down
Is this a fact or are you just making stuff up? If so, can i have a source please? Because if there is no proof it can hardly be called "fact".
Also the 1.16 build also had alot of interface problems. Ot was also slow and clunky (gamelist not loading for example). Nobody gave a fuck about it. But now its "unplayable" if you dont see your stats correctly immediately after your game.
Yes its a rushed product, and yes it still got flaws which are being adressed. What bothers me is that certain people keep bitching about the money blizzard made from this, even though this project is probably a net loss for them or at most barely noticeable income. Srsly all these guys working on it, would have benefitted blizz financially more if they just fixed bugs in WoW or Overwatch. Games with an actual playerbase. They dont gain much if anything by pleasing the minuscule bw community.
The people working on sc:r certainly dont deserve to be harrassed by the ungrateful fucks that certain people here in this forum are. If there is a problem with the game you can tell them about it without being bitches every single time there are news about potential updates.
ungrateful fucks? i payed fot this bitch, ima complain as much as i can if don't get the product that i was promised.
for some reason i belive that u're a blizzard employee giving us BW players shit because your product is garbage and we say it. u're like "omg you scumbags got a rework on your pathetic 20 year old game so be greateful to us"
fuck that, gimme my money or a fully working game.
On November 02 2017 04:14 RealityIsKing wrote: the fact that Blizzard is forcing a lot of servers shutting down
Is this a fact or are you just making stuff up? If so, can i have a source please? Because if there is no proof it can hardly be called "fact".
Also the 1.16 build also had alot of interface problems. Ot was also slow and clunky (gamelist not loading for example). Nobody gave a fuck about it. But now its "unplayable" if you dont see your stats correctly immediately after your game.
Yes its a rushed product, and yes it still got flaws which are being adressed. What bothers me is that certain people keep bitching about the money blizzard made from this, even though this project is probably a net loss for them or at most barely noticeable income. Srsly all these guys working on it, would have benefitted blizz financially more if they just fixed bugs in WoW or Overwatch. Games with an actual playerbase. They dont gain much if anything by pleasing the minuscule bw community.
The people working on sc:r certainly dont deserve to be harrassed by the ungrateful fucks that certain people here in this forum are. If there is a problem with the game you can tell them about it without being bitches every single time there are news about potential updates.
From where do you get that, that they didn`t made and make money with this? Are you an insider manager or financial analyst from the company? I see people coming up with ideas from thin air, if you actually can`t back up any of those lines, it`d better just not spread your opinion as facts, without any evidence, whatsoever.
i know i live under the rock, but i can never understand why the lag issue persists in an online game in 2017. I do know about the p2p nature of SC multiplayer, but that does not justifies in a single bit the presence of a lag. The design is outdated (duh) but wasn't it the remastered goal to fix outdated stuff? I do like HD graphics and the fact that i can easily launch the client on modern OS without colors getting all fucked up, but the games lagging and players dropping and all of that is just a sign of wrong priorities. Can't believe this is not fixed. Can someone knowledgable explain why its so impossible to fix? And since we are on it, how does TR correlates with game latency (low/high/extra high) in game? Why do we have 2 separate settings and how should one know which to set when?
On November 02 2017 04:14 RealityIsKing wrote: the fact that Blizzard is forcing a lot of servers shutting down
Is this a fact or are you just making stuff up? If so, can i have a source please? Because if there is no proof it can hardly be called "fact".
Also the 1.16 build also had alot of interface problems. Ot was also slow and clunky (gamelist not loading for example). Nobody gave a fuck about it. But now its "unplayable" if you dont see your stats correctly immediately after your game.
Yes its a rushed product, and yes it still got flaws which are being adressed. What bothers me is that certain people keep bitching about the money blizzard made from this, even though this project is probably a net loss for them or at most barely noticeable income. Srsly all these guys working on it, would have benefitted blizz financially more if they just fixed bugs in WoW or Overwatch. Games with an actual playerbase. They dont gain much if anything by pleasing the minuscule bw community.
The people working on sc:r certainly dont deserve to be harrassed by the ungrateful fucks that certain people here in this forum are. If there is a problem with the game you can tell them about it without being bitches every single time there are news about potential updates.
ungrateful fucks? i payed fot this bitch, ima complain as much as i can if don't get the product that i was promised.
for some reason i belive that u're a blizzard employee giving us BW players shit because your product is garbage and we say it. u're like "omg you scumbags got a rework on your pathetic 20 year old game so be greateful to us"
fuck that, gimme my money or a fully working game.
Well I haven't been playing much lately, maybe 20 games past fortnight but the lag seems improved to where it was a month ago and thats even more surprising considering they changed default tr to 12 from 8.And it is nothing to do with my ports they were open always.
The playerbase though is an issue since blizz still is reluctant to merge east/west and it seems to me a lot of the koreans who used to play west now play on korea which is a laggy server for me.
On November 02 2017 04:14 RealityIsKing wrote: the fact that Blizzard is forcing a lot of servers shutting down
Is this a fact or are you just making stuff up? If so, can i have a source please? Because if there is no proof it can hardly be called "fact".
Also the 1.16 build also had alot of interface problems. Ot was also slow and clunky (gamelist not loading for example). Nobody gave a fuck about it. But now its "unplayable" if you dont see your stats correctly immediately after your game.
Yes its a rushed product, and yes it still got flaws which are being adressed. What bothers me is that certain people keep bitching about the money blizzard made from this, even though this project is probably a net loss for them or at most barely noticeable income. Srsly all these guys working on it, would have benefitted blizz financially more if they just fixed bugs in WoW or Overwatch. Games with an actual playerbase. They dont gain much if anything by pleasing the minuscule bw community.
The people working on sc:r certainly dont deserve to be harrassed by the ungrateful fucks that certain people here in this forum are. If there is a problem with the game you can tell them about it without being bitches every single time there are news about potential updates.
How is charging 15$ for a graphic and netcode update for a 17 year old game losing them money lol.
On November 02 2017 04:14 RealityIsKing wrote: the fact that Blizzard is forcing a lot of servers shutting down
Is this a fact or are you just making stuff up? If so, can i have a source please? Because if there is no proof it can hardly be called "fact".
Also the 1.16 build also had alot of interface problems. Ot was also slow and clunky (gamelist not loading for example). Nobody gave a fuck about it. But now its "unplayable" if you dont see your stats correctly immediately after your game.
Yes its a rushed product, and yes it still got flaws which are being adressed. What bothers me is that certain people keep bitching about the money blizzard made from this, even though this project is probably a net loss for them or at most barely noticeable income. Srsly all these guys working on it, would have benefitted blizz financially more if they just fixed bugs in WoW or Overwatch. Games with an actual playerbase. They dont gain much if anything by pleasing the minuscule bw community.
The people working on sc:r certainly dont deserve to be harrassed by the ungrateful fucks that certain people here in this forum are. If there is a problem with the game you can tell them about it without being bitches every single time there are news about potential updates.
From where do you get that, that they didn`t made and make money with this? Are you an insider manager or financial analyst from the company? I see people coming up with ideas from thin air, if you actually can`t back up any of those lines, it`d better just not spread your opinion as facts, without any evidence, whatsoever.
No i am not. However developement time spent on products that bring little income instead of products that bring more is money lost. If you disagree thats your right, however the picture that some here are painting about the evil "mr.blizzard" just rubbing his hands together,stroking blofelds cat doing "a quick money grab" is more ridiculous. No shareholder will notice a difference because of the scr release and if you think they do, you are delusional.
On November 02 2017 15:34 XenOsky- wrote: for some reason i belive that u're a blizzard employee giving us BW players shit because your product is garbage and we say it.
Case and point of the general delusion of the bw community and in this thread. Newsflash for you, blizzard as a company doesnt give a damn what the barely 1000 foreigners still active in BW are writing in this forum. That you think YOU and your opinions are important enough for Blizzard to hire a guy to "sway" the people here, amuses me.
On November 02 2017 13:15 ProMeTheus112 wrote: i just want the thing to work seriously how much longer we gonna wait, its always like this with blizzard now yes blizzard sucks and has a shit reputation so if you work at blizzard you're gonna be put into this mess we're all in this mess cause we play blizzard games and the company sucks, what can i say, i just want it fixed now so i write it as i feel
should i go like hi nice thank you!!! still waiting did you hear yes in 2 years maybe?
the old game had a few flaws with occasionally blank interface, but now it just got way worse instead of better COME ON from 98 to 2017 this is what I bought remastered for? so im not happy, not gonna pretend i am
The old game had more flaws, at least for me. Official servers were unplayable. Every other server had 3rd party software and i still wasnt able to host games or join games with more than 2 people even with ports opened. I even asked tec27 for help in sb and he couldnt find out what the problem was. Even if i manage to load the lists, half of the games had red bars on iccup and all the games on fish. Bnet ui was WAY more broken due to modern OS. I mean beyond just black lists. I sometimes had to logg out of the server again just so that my interface stops acting up. Everyone knew infamous color bugs. How can you honestly say that with all these problems the game was better, if now everyone, even those never in touch with the bw community to know about the special servers and launchers, can install the game and play immediately, without going through all this trouble.
All these problems are gone for me. I can now host even in our nhffa group, play on different servers without lagg (except australia). If lagg exists like when i make games with Nettles, we can manually modify the turnrate for a better expierience. I can even chat with people logged in in other games.
Tbh the only thing bothering me atm is that there is no teamladder yet. However I know that it will eventually come. So I dont head every single time there are news here or on the bnet forum over to cry: "wtf! What about the teamladder that was promised you cocksucking money grabbing asshole, release it now or give me my money back!" because i know it doesnt accomplish anything. It was a rushed release and the features will eventually come. If they dont you still wont get your money back, by writing angry comments in an internet forum.
Or do you honestly believe harrassing the dev who posts these updates is going to accomplish something?
I wonder if the programmers are building the network diagnostic tool because they were tired of the complains about lag and just went "It's your network damnit! We're building this entire tool to show you it's not us"
On November 02 2017 13:15 ProMeTheus112 wrote: i just want the thing to work seriously how much longer we gonna wait, its always like this with blizzard now yes blizzard sucks and has a shit reputation so if you work at blizzard you're gonna be put into this mess we're all in this mess cause we play blizzard games and the company sucks, what can i say, i just want it fixed now so i write it as i feel
should i go like hi nice thank you!!! still waiting did you hear yes in 2 years maybe?
the old game had a few flaws with occasionally blank interface, but now it just got way worse instead of better COME ON from 98 to 2017 this is what I bought remastered for? so im not happy, not gonna pretend i am
What the fuck is wrong with? You are acting as if the game is completetly unplayable. Which its not. Not even on day 1
On November 02 2017 16:44 Heyjoray wrote:The game is fully working
Well I see people warning me about you being a troll and just not reply to you were right, cause I gave many examples before and you are bringing no argument at all except repeating "the game is playable". That's not the point. You must justify and bring arguments now, not me. The game is not fully working obviously. You're acting as if my remarks have no basis in reality. Which they do. Even since day 1. What the fuck is wrong with you? Ok pretty unlikely I'll reply to you again but if you wise up maybe I will.
On November 02 2017 04:14 RealityIsKing wrote: the fact that Blizzard is forcing a lot of servers shutting down
Is this a fact or are you just making stuff up? If so, can i have a source please? Because if there is no proof it can hardly be called "fact".
Also the 1.16 build also had alot of interface problems. Ot was also slow and clunky (gamelist not loading for example). Nobody gave a fuck about it. But now its "unplayable" if you dont see your stats correctly immediately after your game.
Yes its a rushed product, and yes it still got flaws which are being adressed. What bothers me is that certain people keep bitching about the money blizzard made from this, even though this project is probably a net loss for them or at most barely noticeable income. Srsly all these guys working on it, would have benefitted blizz financially more if they just fixed bugs in WoW or Overwatch. Games with an actual playerbase. They dont gain much if anything by pleasing the minuscule bw community.
The people working on sc:r certainly dont deserve to be harrassed by the ungrateful fucks that certain people here in this forum are. If there is a problem with the game you can tell them about it without being bitches every single time there are news about potential updates.
From where do you get that, that they didn`t made and make money with this? Are you an insider manager or financial analyst from the company? I see people coming up with ideas from thin air, if you actually can`t back up any of those lines, it`d better just not spread your opinion as facts, without any evidence, whatsoever.
No i am not. However developement time spent on products that bring little income instead of products that bring more is money lost. If you disagree thats your right, however the picture that some here are painting about the evil "mr.blizzard" just rubbing his hands together,stroking blofelds cat doing "a quick money grab" is more ridiculous. No shareholder will notice a difference because of the scr release and if you think they do, you are delusional.
On November 02 2017 15:34 XenOsky- wrote: for some reason i belive that u're a blizzard employee giving us BW players shit because your product is garbage and we say it.
Case and point of the general delusion of the bw community and in this thread. Newsflash for you, blizzard as a company doesnt give a damn what the barely 1000 foreigners still active in BW are writing in this forum. That you think YOU and your opinions are important enough for Blizzard to hire a guy to "sway" the people here, amuses me.
On November 02 2017 13:15 ProMeTheus112 wrote: i just want the thing to work seriously how much longer we gonna wait, its always like this with blizzard now yes blizzard sucks and has a shit reputation so if you work at blizzard you're gonna be put into this mess we're all in this mess cause we play blizzard games and the company sucks, what can i say, i just want it fixed now so i write it as i feel
should i go like hi nice thank you!!! still waiting did you hear yes in 2 years maybe?
the old game had a few flaws with occasionally blank interface, but now it just got way worse instead of better COME ON from 98 to 2017 this is what I bought remastered for? so im not happy, not gonna pretend i am
The old game had more flaws, at least for me. Official servers were unplayable. Every other server had 3rd party software and i still wasnt able to host games or join games with more than 2 people even with ports opened. I even asked tec27 for help in sb and he couldnt find out what the problem was. Even if i manage to load the lists, half of the games had red bars on iccup and all the games on fish. Bnet ui was WAY more broken due to modern OS. I mean beyond just black lists. I sometimes had to logg out of the server again just so that my interface stops acting up. Everyone knew infamous color bugs. How can you honestly say that with all these problems the game was better, if now everyone, even those never in touch with the bw community to know about the special servers and launchers, can install the game and play immediately, without going through all this trouble.
All these problems are gone for me. I can now host even in our nhffa group, play on different servers without lagg (except australia). If lagg exists like when i make games with Nettles, we can manually modify the turnrate for a better expierience. I can even chat with people logged in in other games.
Tbh the only thing bothering me atm is that there is no teamladder yet. However I know that it will eventually come. So I dont head every single time there are news here or on the bnet forum over to cry: "wtf! What about the teamladder that was promised you cocksucking money grabbing asshole, release it now or give me my money back!" because i know it doesnt accomplish anything. It was a rushed release and the features will eventually come. If they dont you still wont get your money back, by writing angry comments in an internet forum.
Or do you honestly believe harrassing the dev who posts these updates is going to accomplish something?
you're complaining about complaining, what do you think its gonna accomplish? and you called me ungrateful fuck before. Well I think you're a dumb sheep trying to play empath by criticizing those who criticize, I'm used to this bullshit tactic. I don't care that you don't have the same expectations as I do, I have a right to have certain expectations and to VOICE MY COMPLAINTS to the company who sells me crap that I'm not satisfied with. There are plenty of flaws in remastered that were not in original starcraft and that I don't accept dealing with and paying for. Harrassing? I'm writing on the forum here, I may keep writing every single time a single "community communication" thing probably commanded by the higher ups for this guy to do is used to make it seem like they are going to do anything good and anything that we want about the shit that they sell to us as usual. If you are so scared that you want to call this harrassment, you know I think you should man up I guess that would be good for you.
I bought the game when they said both chat systems would coexist and work together, the chat still isn't functional and is a great stepback from original Bnet, please fix it asap as well as every single interface that currently doesn't work and which I'm not listing again in every single post that I write.
The effect of these issues is damage to the social environment (people talk and organize games together less), waste of time and a feeling of burden which is also likely to cause people to play less or draw them away from the game including myself. It is not acceptable as this isn't a free game and of course I will not buy any other blizzard product again until the quality is acceptable.
Grant Davies I have nothing against you personally and don't hold you reponsible or anything, I don't want to get into who is reponsible for what I just want the game to work properly and fast because I believe the state it is in is damaging to it, the chat and quality of interfaces is critical !! It pains me to see it in this state and is too slow and inefficient and annoying for me so I stopped playing it !! I think your boss Mike Morhaime is a fucking bastard, but who cares about that right?? :D
No i am not. However developement time spent on products that bring little income instead of products that bring more is money lost. If you disagree thats your right, however the picture that some here are painting about the evil "mr.blizzard" just rubbing his hands together,stroking blofelds cat doing "a quick money grab" is more ridiculous. No shareholder will notice a difference because of the scr release and if you think they do, you are delusional.
I guess they just know this stuff better: in what and when to invest, they`re no fools. I doubt a giant company would make anything that hurts their economy on the long run, and I`m not talking about the money made or lost, that doesn`t really matter in their case. The bigger picture is probably not solely on sales. I didn`t claim they make themselves rich, or anything, you`re off the line. But this pull of theirs to come out with a remastered, if they`d care just a bit, they`d probably patch the chat restrictions and a lot of the remaining bugs (while keeping in mind that the most of the bugs were their own fault) in the first couple of weeks, but they don`t really care, this really implies cheap and disgusting attitude -in the eyes of many- for cheap money with a dozen fairly compentent (if we can call them so) developers, programmers, etc.
On November 02 2017 13:15 ProMeTheus112 wrote: i just want the thing to work seriously how much longer we gonna wait, its always like this with blizzard now yes blizzard sucks and has a shit reputation so if you work at blizzard you're gonna be put into this mess we're all in this mess cause we play blizzard games and the company sucks, what can i say, i just want it fixed now so i write it as i feel
should i go like hi nice thank you!!! still waiting did you hear yes in 2 years maybe?
the old game had a few flaws with occasionally blank interface, but now it just got way worse instead of better COME ON from 98 to 2017 this is what I bought remastered for? so im not happy, not gonna pretend i am
What the fuck is wrong with? You are acting as if the game is completetly unplayable. Which its not. Not even on day 1
On November 02 2017 16:44 Heyjoray wrote:The game is fully working
Well I see people warning me about you being a troll and just not reply to you were right, cause I gave many examples before and you are bringing no argument at all except repeating "the game is playable". That's not the point. You must justify and bring arguments now, not me. The game is not fully working obviously. You're acting as if my remarks have no basis in reality. Which they do. Even since day 1. What the fuck is wrong with you? Ok pretty unlikely I'll reply to you again but if you wise up maybe I will.
Why are there so many streams right now playing a completely broken game? Effort ist currently in a chat room. Chatting. How the fuck is that possible?
i know you can still send messages in a channel heyjoray, have you encountered no bugs in the chat cause many commands don't work for me and I'm sometimes unable to reply or talk to someone who is not on my channel cause the commands don't work people are still playing because the game is great as it always was do you understand now, how it is possible that a game can be flawed and people complain about it and are unsatisfied with it while they are still playing it because there is something good about it? that it makes sense in the context of a remaster of a game which was always the best RTS? while it can contain flaws at the same time and have broken things be part of it? that some people consider they paid for not be broken?
I'm happy that there's still a team working on the issues.
Dunno if I'm just lucky that my games haven't lagged much recently, maybe a small hitch in the beginning of a game now and then. I'm more concerned about getting fresh map pool to ladder than any other issue. How long is one season supposed to last?
-The game is definitely functional and playable as is and I'm very happy to have it. It has given me the motivation to really start playing BW seriously again. -There are absolutely improvements that can be made to many things. -A substantial amount of bug fixes are needed, but none of the bugs that exist are game breaking by any means. -People spend too much time fixating on small bugs that... bug them...
Try to enjoy the game for what it is everyone. Provide your feedback to Blizzard but also try to think about things in perspective.
I see so many people upset about the chat bug, the interface bugs, the SD graphics. I get that these are things everyone wants to function optimally. But, if they are ruining your experience and causing you to not play the game, you're blowing them out of proportion.
flist and even channel chat dont work for me, so i basically quit
i havent been playing for a month, loaded it up 10 mins ago and ive been searching for a ranked game for 500s so far, assuming ladder is not working atm
On November 03 2017 21:26 AManHasNoName wrote: My $.02:
-The game is definitely functional and playable as is and I'm very happy to have it. It has given me the motivation to really start playing BW seriously again. -There are absolutely improvements that can be made to many things. -A substantial amount of bug fixes are needed, but none of the bugs that exist are game breaking by any means. -People spend too much time fixating on small bugs that... bug them...
Try to enjoy the game for what it is everyone. Provide your feedback to Blizzard but also try to think about things in perspective.
I see so many people upset about the chat bug, the interface bugs, the SD graphics. I get that these are things everyone wants to function optimally. But, if they are ruining your experience and causing you to not play the game, you're blowing them out of proportion.
I bought Remastered, and I played ladder/RMM, and after every game, I wouldn't get a score screen, and my point wouldn't update, would be random, etc. I decided to watch a tournament, one of the first things the caster said was that he can't see what I say in chat because of the bug, can you tell him this instead.
Now when there are a dozen of games coming out every year that have 10s on millions of dollars spent on development, and are way more polished, why would I stay and put up with this stuff?
I was excited to really start playing a lot of BW, but because of those experiences, I haven't loaded up remastered in a few weeks, and I just make sure to catch every ASL. I think if these bugs weren't present at launch (or 1-2 weeks afterwards in my case), it's very likely that I'd be playing multiple times per week.
On November 03 2017 21:26 AManHasNoName wrote: My $.02:
-The game is definitely functional and playable as is and I'm very happy to have it. It has given me the motivation to really start playing BW seriously again. -There are absolutely improvements that can be made to many things. -A substantial amount of bug fixes are needed, but none of the bugs that exist are game breaking by any means. -People spend too much time fixating on small bugs that... bug them...
Try to enjoy the game for what it is everyone. Provide your feedback to Blizzard but also try to think about things in perspective.
I see so many people upset about the chat bug, the interface bugs, the SD graphics. I get that these are things everyone wants to function optimally. But, if they are ruining your experience and causing you to not play the game, you're blowing them out of proportion.
I bought Remastered, and I played ladder/RMM, and after every game, I wouldn't get a score screen, and my point wouldn't update, would be random, etc. I decided to watch a tournament, one of the first things the caster said was that he can't see what I say in chat because of the bug, can you tell him this instead.
Now when there are a dozen of games coming out every year that have 10s on millions of dollars spent on development, and are way more polished, why would I stay and put up with this stuff?
I was excited to really start playing a lot of BW, but because of those experiences, I haven't loaded up remastered in a few weeks, and I just make sure to catch every ASL. I think if these bugs weren't present at launch (or 1-2 weeks afterwards in my case), it's very likely that I'd be playing multiple times per week.
I’m trying to see where you’re coming from on this, but to me this just sounds like a huge overreaction.
Maybe it’s cause I’m from a different generation of gamers. But, what I care about is the actual gameplay being challenging and enjoyable.
The things you’re talking about are small annoyances to be certain. Your reaction to them seems well beyond what is reasonable to me, though.
I’m certainly in the minority with my opinions. And you’re right there are tons of new games coming out every day. Personally the challenge of playing a game like BW where I can feel true pride in the progress I make and each win/loss gives me lots of things to think about is worth putting up with a buggy UI.
That said, there’s a reason games coming out are simplified and made to look pretty. Because your opinions are shared by a large majority of the community these days.
TL;DR: If you’re someone who never played BW and was just trying it out, your reaction makes some sense. But, if you’re someone returning because you love what the game of BW has to offer then I just can’t understand how things like these would drive you away.
On November 03 2017 21:26 AManHasNoName wrote: My $.02:
-The game is definitely functional and playable as is and I'm very happy to have it. It has given me the motivation to really start playing BW seriously again. -There are absolutely improvements that can be made to many things. -A substantial amount of bug fixes are needed, but none of the bugs that exist are game breaking by any means. -People spend too much time fixating on small bugs that... bug them...
Try to enjoy the game for what it is everyone. Provide your feedback to Blizzard but also try to think about things in perspective.
I see so many people upset about the chat bug, the interface bugs, the SD graphics. I get that these are things everyone wants to function optimally. But, if they are ruining your experience and causing you to not play the game, you're blowing them out of proportion.
I bought Remastered, and I played ladder/RMM, and after every game, I wouldn't get a score screen, and my point wouldn't update, would be random, etc. I decided to watch a tournament, one of the first things the caster said was that he can't see what I say in chat because of the bug, can you tell him this instead.
Now when there are a dozen of games coming out every year that have 10s on millions of dollars spent on development, and are way more polished, why would I stay and put up with this stuff?
I was excited to really start playing a lot of BW, but because of those experiences, I haven't loaded up remastered in a few weeks, and I just make sure to catch every ASL. I think if these bugs weren't present at launch (or 1-2 weeks afterwards in my case), it's very likely that I'd be playing multiple times per week.
I’m trying to see where you’re coming from on this, but to me this just sounds like a huge overreaction.
Maybe it’s cause I’m from a different generation of gamers. But, what I care about is the actual gameplay being challenging and enjoyable.
The things you’re talking about are small annoyances to be certain. Your reaction to them seems well beyond what is reasonable to me, though.
I’m certainly in the minority with my opinions. And you’re right there are tons of new games coming out every day. Personally the challenge of playing a game like BW where I can feel true pride in the progress I make and each win/loss gives me lots of things to think about is worth putting up with a buggy UI.
That said, there’s a reason games coming out are simplified and made to look pretty. Because your opinions are shared by a large majority of the community these days.
TL;DR: If you’re someone who never played BW and was just trying it out, your reaction makes some sense. But, if you’re someone returning because you love what the game of BW has to offer then I just can’t understand how things like these would drive you away.
I've been posting on Teamliquid since early 2009, and watched it an insane amount. I played mostly UMS back in the day, but I played some iccup for 1-2 years trying to get good, then I played ShieldBattery for 6 months trying to get good. I'll keep watching BW, but this stuff had a big impact on me not continuing to play, or at least, playing a lot more casually.
I suppose to an extent it's not even about how big the changes are, but also about how indicative of future performance, how these little fuck ups by Blizzard occur. Many of us are not fans of the route SC2 took, and after what was a pretty messy game to start with Diablo 3 and Heroes, Blizzard did nothing to convey the message that the SC:RM development will be any different. So if Blizzard saw this as an easy way to make a few bucks, but doesn't have a long term vision for the game, I don't want to get invested either.
On November 03 2017 21:26 AManHasNoName wrote: My $.02:
-The game is definitely functional and playable as is and I'm very happy to have it. It has given me the motivation to really start playing BW seriously again. -There are absolutely improvements that can be made to many things. -A substantial amount of bug fixes are needed, but none of the bugs that exist are game breaking by any means. -People spend too much time fixating on small bugs that... bug them...
Try to enjoy the game for what it is everyone. Provide your feedback to Blizzard but also try to think about things in perspective.
I see so many people upset about the chat bug, the interface bugs, the SD graphics. I get that these are things everyone wants to function optimally. But, if they are ruining your experience and causing you to not play the game, you're blowing them out of proportion.
I bought Remastered, and I played ladder/RMM, and after every game, I wouldn't get a score screen, and my point wouldn't update, would be random, etc. I decided to watch a tournament, one of the first things the caster said was that he can't see what I say in chat because of the bug, can you tell him this instead.
Now when there are a dozen of games coming out every year that have 10s on millions of dollars spent on development, and are way more polished, why would I stay and put up with this stuff?
I was excited to really start playing a lot of BW, but because of those experiences, I haven't loaded up remastered in a few weeks, and I just make sure to catch every ASL. I think if these bugs weren't present at launch (or 1-2 weeks afterwards in my case), it's very likely that I'd be playing multiple times per week.
I’m trying to see where you’re coming from on this, but to me this just sounds like a huge overreaction.
Maybe it’s cause I’m from a different generation of gamers. But, what I care about is the actual gameplay being challenging and enjoyable.
The things you’re talking about are small annoyances to be certain. Your reaction to them seems well beyond what is reasonable to me, though.
I’m certainly in the minority with my opinions. And you’re right there are tons of new games coming out every day. Personally the challenge of playing a game like BW where I can feel true pride in the progress I make and each win/loss gives me lots of things to think about is worth putting up with a buggy UI.
That said, there’s a reason games coming out are simplified and made to look pretty. Because your opinions are shared by a large majority of the community these days.
TL;DR: If you’re someone who never played BW and was just trying it out, your reaction makes some sense. But, if you’re someone returning because you love what the game of BW has to offer then I just can’t understand how things like these would drive you away.
I've been posting on Teamliquid since early 2009, and watched it an insane amount. I played mostly UMS back in the day, but I played some iccup for 1-2 years trying to get good, then I played ShieldBattery for 6 months trying to get good. I'll keep watching BW, but this stuff had a big impact on me not continuing to play, or at least, playing a lot more casually.
I suppose to an extent it's not even about how big the changes are, but also about how indicative of future performance, how these little fuck ups by Blizzard occur. Many of us are not fans of the route SC2 took, and after what was a pretty messy game to start with Diablo 3 and Heroes, Blizzard did nothing to convey the message that the SC:RM development will be any different. So if Blizzard saw this as an easy way to make a few bucks, but doesn't have a long term vision for the game, I don't want to get invested either.
With this post I absolutely understand where you are coming from. I too have been let down by Blizzard's more recent games. My dislike for them is largely gameplay based though, so as long as the BW gameplay doesn't get touched I'll be happy.
That said, what sort of long term vision are you hoping for Blizzard to have for SC:R?
IMO what they've demonstrated so far is that the people working on the game have a love for BW and are willing to listen to the community when making changes. The interface is buggy, yes. They are taking software designed almost 20 years ago and trying to appropriate it to work with the vast array of current machines WITHOUT changing the way the game plays. When it comes to programming that's actually a much more difficult project than starting from scratch and building your own game.
My goal is not to say that what we have now is perfect and doesn't need to be altered. I simply believe that leniency is in order. They are working on the game and trying to do things the right way. They are showing dedication to the community, the devs post on the forums very frequently and are giving us these videos as well.
Cut them some slack, enjoy playing the game, note and report the bugs you see, but don't let little things ruin your experience.
On November 03 2017 21:26 AManHasNoName wrote: My $.02:
-The game is definitely functional and playable as is and I'm very happy to have it. It has given me the motivation to really start playing BW seriously again. -There are absolutely improvements that can be made to many things. -A substantial amount of bug fixes are needed, but none of the bugs that exist are game breaking by any means. -People spend too much time fixating on small bugs that... bug them...
Try to enjoy the game for what it is everyone. Provide your feedback to Blizzard but also try to think about things in perspective.
I see so many people upset about the chat bug, the interface bugs, the SD graphics. I get that these are things everyone wants to function optimally. But, if they are ruining your experience and causing you to not play the game, you're blowing them out of proportion.
I bought Remastered, and I played ladder/RMM, and after every game, I wouldn't get a score screen, and my point wouldn't update, would be random, etc. I decided to watch a tournament, one of the first things the caster said was that he can't see what I say in chat because of the bug, can you tell him this instead.
Now when there are a dozen of games coming out every year that have 10s on millions of dollars spent on development, and are way more polished, why would I stay and put up with this stuff?
I was excited to really start playing a lot of BW, but because of those experiences, I haven't loaded up remastered in a few weeks, and I just make sure to catch every ASL. I think if these bugs weren't present at launch (or 1-2 weeks afterwards in my case), it's very likely that I'd be playing multiple times per week.
I’m trying to see where you’re coming from on this, but to me this just sounds like a huge overreaction.
Maybe it’s cause I’m from a different generation of gamers. But, what I care about is the actual gameplay being challenging and enjoyable.
The things you’re talking about are small annoyances to be certain. Your reaction to them seems well beyond what is reasonable to me, though.
I’m certainly in the minority with my opinions. And you’re right there are tons of new games coming out every day. Personally the challenge of playing a game like BW where I can feel true pride in the progress I make and each win/loss gives me lots of things to think about is worth putting up with a buggy UI.
That said, there’s a reason games coming out are simplified and made to look pretty. Because your opinions are shared by a large majority of the community these days.
TL;DR: If you’re someone who never played BW and was just trying it out, your reaction makes some sense. But, if you’re someone returning because you love what the game of BW has to offer then I just can’t understand how things like these would drive you away.
It's less those things driving people away from the game, and more a "Is blizzard going to leave us permafucked" worry, combined with frustration at having lost the other places to play.
Serious players are frustrated I think more than anything by lag issues and it being a pain to coordinate and practice games. On 1.16 it was simple, effective, and easy to find games with practice partners or ladder. With the new system and automatchmaking/turn rate top foreigners routinely have to play on TR 8, and often laggy one at that, with korean players. Most don't mind playing KR players of equal skill, but being forced to play in the constant lag (which is definitely worse than it ever was in 1.16) is a MAJOR issue for better BW players. That's an integral part of the game and can make some things, such as muta use, almost worthless. I can understand players being very frustrated or not wanting to play BW under those conditions.
For newer players, or those less skilled; lag is generally less of an issue. The ladder matchmaking issues, especially not counting points is more of an annoyance than a critical issue. As is the added difficulty in adding friends or chatting. The big kicker here is that depending on specs, someone people have absolutely HORRIBLE experiences with RM, to the point the game is borderline unplayable. That's a large part of the vocal minority you hear complaining. For those guys, it's more than an irritant, the game borders on FUBAR.
I like most of the concepts that have been done in 1.16. I'm a fan overall of the new graphics. I like that we've centralized things, and have an acceptable auto-matchmaker that allows me to quickly get into games with players of my rough skill level. What's frustrating people is that those who were used to 1.16, especially those with forwarded ports, had everything we have now in 1.16....but better. You could find matches easily and efficiently once you were used to it, chat and other functionality was better, there were less lag/forced speed issues, etc.
If people were confident in Blizz, I don't think these threads would exist. The worry is that over the past few games (sc2, Hearthstone, D3, etc.) Blizzard hasn't shown any indication of listening much to the community or working hard to fix what the community/player base see as major issues. In some cases it's been blatantly ignored. Right now, for a large part of the dedicated BW base, what we currently have is worse than what we had in 1.16; and release of BW:R + possibly some of Blizzards own work has squashed what remains of 1.16 to an incredibly small number of players. In that context I don't think it's hard to see why there is at a minimum general angst, and in many cases legitimate anger.
On November 03 2017 21:26 AManHasNoName wrote: My $.02:
-The game is definitely functional and playable as is and I'm very happy to have it. It has given me the motivation to really start playing BW seriously again. -There are absolutely improvements that can be made to many things. -A substantial amount of bug fixes are needed, but none of the bugs that exist are game breaking by any means. -People spend too much time fixating on small bugs that... bug them...
Try to enjoy the game for what it is everyone. Provide your feedback to Blizzard but also try to think about things in perspective.
I see so many people upset about the chat bug, the interface bugs, the SD graphics. I get that these are things everyone wants to function optimally. But, if they are ruining your experience and causing you to not play the game, you're blowing them out of proportion.
I bought Remastered, and I played ladder/RMM, and after every game, I wouldn't get a score screen, and my point wouldn't update, would be random, etc. I decided to watch a tournament, one of the first things the caster said was that he can't see what I say in chat because of the bug, can you tell him this instead.
Now when there are a dozen of games coming out every year that have 10s on millions of dollars spent on development, and are way more polished, why would I stay and put up with this stuff?
I was excited to really start playing a lot of BW, but because of those experiences, I haven't loaded up remastered in a few weeks, and I just make sure to catch every ASL. I think if these bugs weren't present at launch (or 1-2 weeks afterwards in my case), it's very likely that I'd be playing multiple times per week.
I’m trying to see where you’re coming from on this, but to me this just sounds like a huge overreaction.
Maybe it’s cause I’m from a different generation of gamers. But, what I care about is the actual gameplay being challenging and enjoyable.
The things you’re talking about are small annoyances to be certain. Your reaction to them seems well beyond what is reasonable to me, though.
I’m certainly in the minority with my opinions. And you’re right there are tons of new games coming out every day. Personally the challenge of playing a game like BW where I can feel true pride in the progress I make and each win/loss gives me lots of things to think about is worth putting up with a buggy UI.
That said, there’s a reason games coming out are simplified and made to look pretty. Because your opinions are shared by a large majority of the community these days.
TL;DR: If you’re someone who never played BW and was just trying it out, your reaction makes some sense. But, if you’re someone returning because you love what the game of BW has to offer then I just can’t understand how things like these would drive you away.
I've been posting on Teamliquid since early 2009, and watched it an insane amount. I played mostly UMS back in the day, but I played some iccup for 1-2 years trying to get good, then I played ShieldBattery for 6 months trying to get good. I'll keep watching BW, but this stuff had a big impact on me not continuing to play, or at least, playing a lot more casually.
I suppose to an extent it's not even about how big the changes are, but also about how indicative of future performance, how these little fuck ups by Blizzard occur. Many of us are not fans of the route SC2 took, and after what was a pretty messy game to start with Diablo 3 and Heroes, Blizzard did nothing to convey the message that the SC:RM development will be any different. So if Blizzard saw this as an easy way to make a few bucks, but doesn't have a long term vision for the game, I don't want to get invested either.
With this post I absolutely understand where you are coming from. I too have been let down by Blizzard's more recent games. My dislike for them is largely gameplay based though, so as long as the BW gameplay doesn't get touched I'll be happy.
That said, what sort of long term vision are you hoping for Blizzard to have for SC:R?
IMO what they've demonstrated so far is that the people working on the game have a love for BW and are willing to listen to the community when making changes. The interface is buggy, yes. They are taking software designed almost 20 years ago and trying to appropriate it to work with the vast array of current machines WITHOUT changing the way the game plays. When it comes to programming that's actually a much more difficult project than starting from scratch and building your own game.
My goal is not to say that what we have now is perfect and doesn't need to be altered. I simply believe that leniency is in order. They are working on the game and trying to do things the right way. They are showing dedication to the community, the devs post on the forums very frequently and are giving us these videos as well.
Cut them some slack, enjoy playing the game, note and report the bugs you see, but don't let little things ruin your experience.
In my opinion, I largely agree with you. I'm under the impression this dev team does actually give a shit about what the playerbase thinks.
Unfortunately, there are a good 8 years of negative blizzard experience involving blizzard fuck ups or active hostility towards BW. Mix that with the fact that some of the biggest cries; lag issues, ladder not working, and chat/friend functionality are still unresolved and it's not hard at all to see why many people are very pessimistic.
I personally am not, but I can absolutely understand where those that are pessimistic are coming from. In all honesty, I can't really make an argument that they shouldn't be past "I dunno guys, just seems like this Dev team gets it and actually cares".
In sum, even if I don't share it, I think the pessimism and angst are absolutely justifiable reactions for people to have.
On November 03 2017 21:26 AManHasNoName wrote: My $.02:
-The game is definitely functional and playable as is and I'm very happy to have it. It has given me the motivation to really start playing BW seriously again. -There are absolutely improvements that can be made to many things. -A substantial amount of bug fixes are needed, but none of the bugs that exist are game breaking by any means. -People spend too much time fixating on small bugs that... bug them...
Try to enjoy the game for what it is everyone. Provide your feedback to Blizzard but also try to think about things in perspective.
I see so many people upset about the chat bug, the interface bugs, the SD graphics. I get that these are things everyone wants to function optimally. But, if they are ruining your experience and causing you to not play the game, you're blowing them out of proportion.
I bought Remastered, and I played ladder/RMM, and after every game, I wouldn't get a score screen, and my point wouldn't update, would be random, etc. I decided to watch a tournament, one of the first things the caster said was that he can't see what I say in chat because of the bug, can you tell him this instead.
Now when there are a dozen of games coming out every year that have 10s on millions of dollars spent on development, and are way more polished, why would I stay and put up with this stuff?
I was excited to really start playing a lot of BW, but because of those experiences, I haven't loaded up remastered in a few weeks, and I just make sure to catch every ASL. I think if these bugs weren't present at launch (or 1-2 weeks afterwards in my case), it's very likely that I'd be playing multiple times per week.
I’m trying to see where you’re coming from on this, but to me this just sounds like a huge overreaction.
Maybe it’s cause I’m from a different generation of gamers. But, what I care about is the actual gameplay being challenging and enjoyable.
The things you’re talking about are small annoyances to be certain. Your reaction to them seems well beyond what is reasonable to me, though.
I’m certainly in the minority with my opinions. And you’re right there are tons of new games coming out every day. Personally the challenge of playing a game like BW where I can feel true pride in the progress I make and each win/loss gives me lots of things to think about is worth putting up with a buggy UI.
That said, there’s a reason games coming out are simplified and made to look pretty. Because your opinions are shared by a large majority of the community these days.
TL;DR: If you’re someone who never played BW and was just trying it out, your reaction makes some sense. But, if you’re someone returning because you love what the game of BW has to offer then I just can’t understand how things like these would drive you away.
I've been posting on Teamliquid since early 2009, and watched it an insane amount. I played mostly UMS back in the day, but I played some iccup for 1-2 years trying to get good, then I played ShieldBattery for 6 months trying to get good. I'll keep watching BW, but this stuff had a big impact on me not continuing to play, or at least, playing a lot more casually.
I suppose to an extent it's not even about how big the changes are, but also about how indicative of future performance, how these little fuck ups by Blizzard occur. Many of us are not fans of the route SC2 took, and after what was a pretty messy game to start with Diablo 3 and Heroes, Blizzard did nothing to convey the message that the SC:RM development will be any different. So if Blizzard saw this as an easy way to make a few bucks, but doesn't have a long term vision for the game, I don't want to get invested either.
With this post I absolutely understand where you are coming from. I too have been let down by Blizzard's more recent games. My dislike for them is largely gameplay based though, so as long as the BW gameplay doesn't get touched I'll be happy.
That said, what sort of long term vision are you hoping for Blizzard to have for SC:R?
IMO what they've demonstrated so far is that the people working on the game have a love for BW and are willing to listen to the community when making changes. The interface is buggy, yes. They are taking software designed almost 20 years ago and trying to appropriate it to work with the vast array of current machines WITHOUT changing the way the game plays. When it comes to programming that's actually a much more difficult project than starting from scratch and building your own game.
My goal is not to say that what we have now is perfect and doesn't need to be altered. I simply believe that leniency is in order. They are working on the game and trying to do things the right way. They are showing dedication to the community, the devs post on the forums very frequently and are giving us these videos as well.
Cut them some slack, enjoy playing the game, note and report the bugs you see, but don't let little things ruin your experience.
In my opinion, I largely agree with you. I'm under the impression this dev team does actually give a shit about what the playerbase thinks.
Unfortunately, there are a good 8 years of negative blizzard experience involving blizzard fuck ups or active hostility towards BW. Mix that with the fact that some of the biggest cries; lag issues, ladder not working, and chat/friend functionality are still unresolved and it's not hard at all to see why many people are very pessimistic.
I personally am not, but I can absolutely understand where those that are pessimistic are coming from. In all honesty, I can't really make an argument that they shouldn't be past "I dunno guys, just seems like this Dev team gets it and actually cares".
In sum, even if I don't share it, I think the pessimism and angst are absolutely justifiable reactions for people to have.
I agree with the majority of what you've said in the last two posts. I also agree that if we're using Blizzard's recent history as a guide, there's ample reason to be skeptical. I do think it's important to try to judge this dev team by their actions and I hope people will be open minded.
One thing I wanted to provide input on: 1) Yes lag is a big issue. But, it's something they have been putting what I see to be great effort to resolve. Lag is the #1 issue in any online game, and I haven't played a game in the last 10 years where the forums were not filled with posts complaining about lag.
I play against primarily Koreans myself, and live in Colorado. Somehow I manage to have very little lag against them, so considering my location I think that shows that there's at least hope for it to get better.
However, I do watch streams all the time and see the lag Europeans in particular experience when facing Koreans. I absolutely think it's a valid concern.
That's all I've got, I just wanted to provide some sort of argument in defense of Blizzard since in my line of work I see these type of complaints all the time with no acknowledgment of the work we are putting in to fix them and no perspective on the difficulty of resolving some of these issues.
I appreciate everyone who took time to read these posts and provided feedback of your own. TL has a lot of very intelligent members and I love the discussion that happens here!
On November 03 2017 21:26 AManHasNoName wrote: My $.02:
-The game is definitely functional and playable as is and I'm very happy to have it. It has given me the motivation to really start playing BW seriously again. -There are absolutely improvements that can be made to many things. -A substantial amount of bug fixes are needed, but none of the bugs that exist are game breaking by any means. -People spend too much time fixating on small bugs that... bug them...
Try to enjoy the game for what it is everyone. Provide your feedback to Blizzard but also try to think about things in perspective.
I see so many people upset about the chat bug, the interface bugs, the SD graphics. I get that these are things everyone wants to function optimally. But, if they are ruining your experience and causing you to not play the game, you're blowing them out of proportion.
I bought Remastered, and I played ladder/RMM, and after every game, I wouldn't get a score screen, and my point wouldn't update, would be random, etc. I decided to watch a tournament, one of the first things the caster said was that he can't see what I say in chat because of the bug, can you tell him this instead.
Now when there are a dozen of games coming out every year that have 10s on millions of dollars spent on development, and are way more polished, why would I stay and put up with this stuff?
I was excited to really start playing a lot of BW, but because of those experiences, I haven't loaded up remastered in a few weeks, and I just make sure to catch every ASL. I think if these bugs weren't present at launch (or 1-2 weeks afterwards in my case), it's very likely that I'd be playing multiple times per week.
I’m trying to see where you’re coming from on this, but to me this just sounds like a huge overreaction.
Maybe it’s cause I’m from a different generation of gamers. But, what I care about is the actual gameplay being challenging and enjoyable.
The things you’re talking about are small annoyances to be certain. Your reaction to them seems well beyond what is reasonable to me, though.
I’m certainly in the minority with my opinions. And you’re right there are tons of new games coming out every day. Personally the challenge of playing a game like BW where I can feel true pride in the progress I make and each win/loss gives me lots of things to think about is worth putting up with a buggy UI.
That said, there’s a reason games coming out are simplified and made to look pretty. Because your opinions are shared by a large majority of the community these days.
TL;DR: If you’re someone who never played BW and was just trying it out, your reaction makes some sense. But, if you’re someone returning because you love what the game of BW has to offer then I just can’t understand how things like these would drive you away.
I've been posting on Teamliquid since early 2009, and watched it an insane amount. I played mostly UMS back in the day, but I played some iccup for 1-2 years trying to get good, then I played ShieldBattery for 6 months trying to get good. I'll keep watching BW, but this stuff had a big impact on me not continuing to play, or at least, playing a lot more casually.
I suppose to an extent it's not even about how big the changes are, but also about how indicative of future performance, how these little fuck ups by Blizzard occur. Many of us are not fans of the route SC2 took, and after what was a pretty messy game to start with Diablo 3 and Heroes, Blizzard did nothing to convey the message that the SC:RM development will be any different. So if Blizzard saw this as an easy way to make a few bucks, but doesn't have a long term vision for the game, I don't want to get invested either.
Do you ignore WoW, Overwatch and the continuous support for SC2 on purpose because it wouldnt prove your point? Or the fact that they brought a game back that fits in the current market like an icecube in hell? Smart move
Are they ever going to put some actual leagues/ranks in? Hate to sound like a pleb but I like the letter grades or the metals for kind of seeing where I'm at. The number is so vague.
On November 03 2017 21:26 AManHasNoName wrote: My $.02:
-The game is definitely functional and playable as is and I'm very happy to have it. It has given me the motivation to really start playing BW seriously again. -There are absolutely improvements that can be made to many things. -A substantial amount of bug fixes are needed, but none of the bugs that exist are game breaking by any means. -People spend too much time fixating on small bugs that... bug them...
Try to enjoy the game for what it is everyone. Provide your feedback to Blizzard but also try to think about things in perspective.
I see so many people upset about the chat bug, the interface bugs, the SD graphics. I get that these are things everyone wants to function optimally. But, if they are ruining your experience and causing you to not play the game, you're blowing them out of proportion.
I bought Remastered, and I played ladder/RMM, and after every game, I wouldn't get a score screen, and my point wouldn't update, would be random, etc. I decided to watch a tournament, one of the first things the caster said was that he can't see what I say in chat because of the bug, can you tell him this instead.
Now when there are a dozen of games coming out every year that have 10s on millions of dollars spent on development, and are way more polished, why would I stay and put up with this stuff?
I was excited to really start playing a lot of BW, but because of those experiences, I haven't loaded up remastered in a few weeks, and I just make sure to catch every ASL. I think if these bugs weren't present at launch (or 1-2 weeks afterwards in my case), it's very likely that I'd be playing multiple times per week.
I’m trying to see where you’re coming from on this, but to me this just sounds like a huge overreaction.
Maybe it’s cause I’m from a different generation of gamers. But, what I care about is the actual gameplay being challenging and enjoyable.
The things you’re talking about are small annoyances to be certain. Your reaction to them seems well beyond what is reasonable to me, though.
I’m certainly in the minority with my opinions. And you’re right there are tons of new games coming out every day. Personally the challenge of playing a game like BW where I can feel true pride in the progress I make and each win/loss gives me lots of things to think about is worth putting up with a buggy UI.
That said, there’s a reason games coming out are simplified and made to look pretty. Because your opinions are shared by a large majority of the community these days.
TL;DR: If you’re someone who never played BW and was just trying it out, your reaction makes some sense. But, if you’re someone returning because you love what the game of BW has to offer then I just can’t understand how things like these would drive you away.
I've been posting on Teamliquid since early 2009, and watched it an insane amount. I played mostly UMS back in the day, but I played some iccup for 1-2 years trying to get good, then I played ShieldBattery for 6 months trying to get good. I'll keep watching BW, but this stuff had a big impact on me not continuing to play, or at least, playing a lot more casually.
I suppose to an extent it's not even about how big the changes are, but also about how indicative of future performance, how these little fuck ups by Blizzard occur. Many of us are not fans of the route SC2 took, and after what was a pretty messy game to start with Diablo 3 and Heroes, Blizzard did nothing to convey the message that the SC:RM development will be any different. So if Blizzard saw this as an easy way to make a few bucks, but doesn't have a long term vision for the game, I don't want to get invested either.
With this post I absolutely understand where you are coming from. I too have been let down by Blizzard's more recent games. My dislike for them is largely gameplay based though, so as long as the BW gameplay doesn't get touched I'll be happy.
That said, what sort of long term vision are you hoping for Blizzard to have for SC:R?
IMO what they've demonstrated so far is that the people working on the game have a love for BW and are willing to listen to the community when making changes. The interface is buggy, yes. They are taking software designed almost 20 years ago and trying to appropriate it to work with the vast array of current machines WITHOUT changing the way the game plays. When it comes to programming that's actually a much more difficult project than starting from scratch and building your own game.
My goal is not to say that what we have now is perfect and doesn't need to be altered. I simply believe that leniency is in order. They are working on the game and trying to do things the right way. They are showing dedication to the community, the devs post on the forums very frequently and are giving us these videos as well.
Cut them some slack, enjoy playing the game, note and report the bugs you see, but don't let little things ruin your experience.
In my opinion, I largely agree with you. I'm under the impression this dev team does actually give a shit about what the playerbase thinks.
Unfortunately, there are a good 8 years of negative blizzard experience involving blizzard fuck ups or active hostility towards BW. Mix that with the fact that some of the biggest cries; lag issues, ladder not working, and chat/friend functionality are still unresolved and it's not hard at all to see why many people are very pessimistic.
I personally am not, but I can absolutely understand where those that are pessimistic are coming from. In all honesty, I can't really make an argument that they shouldn't be past "I dunno guys, just seems like this Dev team gets it and actually cares".
In sum, even if I don't share it, I think the pessimism and angst are absolutely justifiable reactions for people to have.
I agree with the majority of what you've said in the last two posts. I also agree that if we're using Blizzard's recent history as a guide, there's ample reason to be skeptical. I do think it's important to try to judge this dev team by their actions and I hope people will be open minded.
One thing I wanted to provide input on: 1) Yes lag is a big issue. But, it's something they have been putting what I see to be great effort to resolve. Lag is the #1 issue in any online game, and I haven't played a game in the last 10 years where the forums were not filled with posts complaining about lag.
I play against primarily Koreans myself, and live in Colorado. Somehow I manage to have very little lag against them, so considering my location I think that shows that there's at least hope for it to get better.
However, I do watch streams all the time and see the lag Europeans in particular experience when facing Koreans. I absolutely think it's a valid concern.
That's all I've got, I just wanted to provide some sort of argument in defense of Blizzard since in my line of work I see these type of complaints all the time with no acknowledgment of the work we are putting in to fix them and no perspective on the difficulty of resolving some of these issues.
I appreciate everyone who took time to read these posts and provided feedback of your own. TL has a lot of very intelligent members and I love the discussion that happens here!
How can EXACT RANKING NUMBER be vague? How can it be possibly more vague than something like Plastic League Division 2?
In my opinion the ideal system is having an MMR system much like they do now, but have some anti-inflationary algorithm in place, for example make it that the top 100 players have an average MMR of 3000, or that the top 10% of players have x points, whatever. Just throw in a couple extra points or give less points for wins and more for losses when a minor adjustment needs to be made.
And then use objects to represent ranks, 3000+ olympic, 2800+ A+, 1500 C, etc. I'd prefer letter ranks simply because it has a history in BW (and differentiates nicely from rare elements used in other games). And then some point decay, lets say minus 10 points for every week not playing more than 3 games~.
How can EXACT RANKING NUMBER be vague? How can it be possibly more vague than something like Plastic League Division 2?
In my opinion the ideal system is having an MMR system much like they do now, but have some anti-inflationary algorithm in place, for example make it that the top 100 players have an average MMR of 3000, or that the top 10% of players have x points, whatever. Just throw in a couple extra points or give less points for wins and more for losses when a minor adjustment needs to be made.
And then use objects to represent ranks, 3000+ olympic, 2800+ A+, 1500 C, etc. I'd prefer letter ranks simply because it has a history in BW (and differentiates nicely from rare elements used in other games). And then some point decay, lets say minus 10 points for every week not playing more than 3 games~.
On November 04 2017 04:18 AManHasNoName wrote: I agree with the majority of what you've said in the last two posts. I also agree that if we're using Blizzard's recent history as a guide, there's ample reason to be skeptical. I do think it's important to try to judge this dev team by their actions and I hope people will be open minded.
One thing I wanted to provide input on: 1) Yes lag is a big issue. But, it's something they have been putting what I see to be great effort to resolve. Lag is the #1 issue in any online game, and I haven't played a game in the last 10 years where the forums were not filled with posts complaining about lag.
I play against primarily Koreans myself, and live in Colorado. Somehow I manage to have very little lag against them, so considering my location I think that shows that there's at least hope for it to get better.
However, I do watch streams all the time and see the lag Europeans in particular experience when facing Koreans. I absolutely think it's a valid concern.
That's all I've got, I just wanted to provide some sort of argument in defense of Blizzard since in my line of work I see these type of complaints all the time with no acknowledgment of the work we are putting in to fix them and no perspective on the difficulty of resolving some of these issues.
I appreciate everyone who took time to read these posts and provided feedback of your own. TL has a lot of very intelligent members and I love the discussion that happens here!
Say what?!
Sounds like an SC meetup is in order!
Careful with L_Master, unless you cycle to the summit of Pike's Peak with your PC in your backpack, he probably wont want to see you.
On November 03 2017 21:26 AManHasNoName wrote: My $.02:
-The game is definitely functional and playable as is and I'm very happy to have it. It has given me the motivation to really start playing BW seriously again. -There are absolutely improvements that can be made to many things. -A substantial amount of bug fixes are needed, but none of the bugs that exist are game breaking by any means. -People spend too much time fixating on small bugs that... bug them...
Try to enjoy the game for what it is everyone. Provide your feedback to Blizzard but also try to think about things in perspective.
I see so many people upset about the chat bug, the interface bugs, the SD graphics. I get that these are things everyone wants to function optimally. But, if they are ruining your experience and causing you to not play the game, you're blowing them out of proportion.
I bought Remastered, and I played ladder/RMM, and after every game, I wouldn't get a score screen, and my point wouldn't update, would be random, etc. I decided to watch a tournament, one of the first things the caster said was that he can't see what I say in chat because of the bug, can you tell him this instead.
Now when there are a dozen of games coming out every year that have 10s on millions of dollars spent on development, and are way more polished, why would I stay and put up with this stuff?
I was excited to really start playing a lot of BW, but because of those experiences, I haven't loaded up remastered in a few weeks, and I just make sure to catch every ASL. I think if these bugs weren't present at launch (or 1-2 weeks afterwards in my case), it's very likely that I'd be playing multiple times per week.
I’m trying to see where you’re coming from on this, but to me this just sounds like a huge overreaction.
Maybe it’s cause I’m from a different generation of gamers. But, what I care about is the actual gameplay being challenging and enjoyable.
The things you’re talking about are small annoyances to be certain. Your reaction to them seems well beyond what is reasonable to me, though.
I’m certainly in the minority with my opinions. And you’re right there are tons of new games coming out every day. Personally the challenge of playing a game like BW where I can feel true pride in the progress I make and each win/loss gives me lots of things to think about is worth putting up with a buggy UI.
That said, there’s a reason games coming out are simplified and made to look pretty. Because your opinions are shared by a large majority of the community these days.
TL;DR: If you’re someone who never played BW and was just trying it out, your reaction makes some sense. But, if you’re someone returning because you love what the game of BW has to offer then I just can’t understand how things like these would drive you away.
I've been posting on Teamliquid since early 2009, and watched it an insane amount. I played mostly UMS back in the day, but I played some iccup for 1-2 years trying to get good, then I played ShieldBattery for 6 months trying to get good. I'll keep watching BW, but this stuff had a big impact on me not continuing to play, or at least, playing a lot more casually.
I suppose to an extent it's not even about how big the changes are, but also about how indicative of future performance, how these little fuck ups by Blizzard occur. Many of us are not fans of the route SC2 took, and after what was a pretty messy game to start with Diablo 3 and Heroes, Blizzard did nothing to convey the message that the SC:RM development will be any different. So if Blizzard saw this as an easy way to make a few bucks, but doesn't have a long term vision for the game, I don't want to get invested either.
With this post I absolutely understand where you are coming from. I too have been let down by Blizzard's more recent games. My dislike for them is largely gameplay based though, so as long as the BW gameplay doesn't get touched I'll be happy.
That said, what sort of long term vision are you hoping for Blizzard to have for SC:R?
IMO what they've demonstrated so far is that the people working on the game have a love for BW and are willing to listen to the community when making changes. The interface is buggy, yes. They are taking software designed almost 20 years ago and trying to appropriate it to work with the vast array of current machines WITHOUT changing the way the game plays. When it comes to programming that's actually a much more difficult project than starting from scratch and building your own game.
My goal is not to say that what we have now is perfect and doesn't need to be altered. I simply believe that leniency is in order. They are working on the game and trying to do things the right way. They are showing dedication to the community, the devs post on the forums very frequently and are giving us these videos as well.
Cut them some slack, enjoy playing the game, note and report the bugs you see, but don't let little things ruin your experience.
In my opinion, I largely agree with you. I'm under the impression this dev team does actually give a shit about what the playerbase thinks.
Unfortunately, there are a good 8 years of negative blizzard experience involving blizzard fuck ups or active hostility towards BW. Mix that with the fact that some of the biggest cries; lag issues, ladder not working, and chat/friend functionality are still unresolved and it's not hard at all to see why many people are very pessimistic.
I personally am not, but I can absolutely understand where those that are pessimistic are coming from. In all honesty, I can't really make an argument that they shouldn't be past "I dunno guys, just seems like this Dev team gets it and actually cares".
In sum, even if I don't share it, I think the pessimism and angst are absolutely justifiable reactions for people to have.
I agree with the majority of what you've said in the last two posts. I also agree that if we're using Blizzard's recent history as a guide, there's ample reason to be skeptical. I do think it's important to try to judge this dev team by their actions and I hope people will be open minded.
One thing I wanted to provide input on: 1) Yes lag is a big issue. But, it's something they have been putting what I see to be great effort to resolve. Lag is the #1 issue in any online game, and I haven't played a game in the last 10 years where the forums were not filled with posts complaining about lag.
I play against primarily Koreans myself, and live in Colorado. Somehow I manage to have very little lag against them, so considering my location I think that shows that there's at least hope for it to get better.
However, I do watch streams all the time and see the lag Europeans in particular experience when facing Koreans. I absolutely think it's a valid concern.
That's all I've got, I just wanted to provide some sort of argument in defense of Blizzard since in my line of work I see these type of complaints all the time with no acknowledgment of the work we are putting in to fix them and no perspective on the difficulty of resolving some of these issues.
I appreciate everyone who took time to read these posts and provided feedback of your own. TL has a lot of very intelligent members and I love the discussion that happens here!
Say what?!
Sounds like an SC meetup is in order!
Hahaha let's make it happen! Would be sweet to meet up with some other Starcraft players! We could even live the dream and play LAN games xD
How can EXACT RANKING NUMBER be vague? How can it be possibly more vague than something like Plastic League Division 2?
In my opinion the ideal system is having an MMR system much like they do now, but have some anti-inflationary algorithm in place, for example make it that the top 100 players have an average MMR of 3000, or that the top 10% of players have x points, whatever. Just throw in a couple extra points or give less points for wins and more for losses when a minor adjustment needs to be made.
And then use objects to represent ranks, 3000+ olympic, 2800+ A+, 1500 C, etc. I'd prefer letter ranks simply because it has a history in BW (and differentiates nicely from rare elements used in other games). And then some point decay, lets say minus 10 points for every week not playing more than 3 games~.
How can EXACT RANKING NUMBER be vague? How can it be possibly more vague than something like Plastic League Division 2?
In my opinion the ideal system is having an MMR system much like they do now, but have some anti-inflationary algorithm in place, for example make it that the top 100 players have an average MMR of 3000, or that the top 10% of players have x points, whatever. Just throw in a couple extra points or give less points for wins and more for losses when a minor adjustment needs to be made.
And then use objects to represent ranks, 3000+ olympic, 2800+ A+, 1500 C, etc. I'd prefer letter ranks simply because it has a history in BW (and differentiates nicely from rare elements used in other games). And then some point decay, lets say minus 10 points for every week not playing more than 3 games~.
On November 04 2017 04:18 AManHasNoName wrote: I agree with the majority of what you've said in the last two posts. I also agree that if we're using Blizzard's recent history as a guide, there's ample reason to be skeptical. I do think it's important to try to judge this dev team by their actions and I hope people will be open minded.
One thing I wanted to provide input on: 1) Yes lag is a big issue. But, it's something they have been putting what I see to be great effort to resolve. Lag is the #1 issue in any online game, and I haven't played a game in the last 10 years where the forums were not filled with posts complaining about lag.
I play against primarily Koreans myself, and live in Colorado. Somehow I manage to have very little lag against them, so considering my location I think that shows that there's at least hope for it to get better.
However, I do watch streams all the time and see the lag Europeans in particular experience when facing Koreans. I absolutely think it's a valid concern.
That's all I've got, I just wanted to provide some sort of argument in defense of Blizzard since in my line of work I see these type of complaints all the time with no acknowledgment of the work we are putting in to fix them and no perspective on the difficulty of resolving some of these issues.
I appreciate everyone who took time to read these posts and provided feedback of your own. TL has a lot of very intelligent members and I love the discussion that happens here!
Say what?!
Sounds like an SC meetup is in order!
Careful with L_Master, unless you cycle to the summit of Pike's Peak with your PC in your backpack, he probably wont want to see you.
I'm partial to the letter ranks as well and I like the idea of a point + letter rank system. That's the classic (unless you want to go all the way back to original BW Ladder and Gamei Ladder) Starcraft ranking system.
I'll watch out. Trying to fit my PC in my backup sounds like more than enough challenge alone LOL
How can EXACT RANKING NUMBER be vague? How can it be possibly more vague than something like Plastic League Division 2?
Vague as in going from the 400,000th best player to 375,000th doesn't do anything for me. Doesn't have to be plastic I'm down with the letter grades. It's just fun to work towards league accomplishment.
its laughable someone takes blizzards side on this, stockholm syndrom much? after FOUR fucking months superbasic features like flist and even seeing messages on general channels doont work, ladder doesnt work, glad we got dynamic lighting, coz thats why i bought remaster in the first place
Frequently cannot /w--must relog into blizzard app, not just bnet, to fix.
Frequently cannot /r--must relog into blizzard app, not just bnet, to fix.
If I whisper someone while in a channel, I cannot change the "to:" field back to the channel. If I want to type in the channel again after this point I must relog onto bnet.
Cannot simply friend add someone who is playing on a unique account name on the same server in the same game as I am. Having to figure out someone's unique bnet identifier to friend add is a pain in the ass not least because I still don't know how to do it without having to ask them to go find it for me and tell me what it is so that I can add them. This has led in at least three instances to situations in which I play 5-10 teamgames with someone, we like one another, but I can't communicate with them (due to their poor English abilities) in order to coordinate friend adding. In the past, one would simply /f add ACCOUNT--doesn't work anymore.
This is terrible game design. If I am in a game with someone, I should be able to type /f add account and have all the finding-the-real-id bullshit happen automatically and behind the scenes because we're in the same game on the same server. I get that Blizzard wants to maintain their system they developed for their more modern games with these bnet app regions, or whatever, but come on. This is incredibly basic.
We're 2? 3? months down the road and these problems still exist. Lag issues are also substantial, with the lag being on average significantly worse than it was in the old days. But setting the lag problems aside, the broken social features--chat and friend list functions--really do impact the playability and enjoyability of this game for me and for many others. Countless times I've had friends whisper me while I'm in a game asking if I want to play and I'll be unable to communicate with them unless I minimize the game and use the stupid Blizzard app to respond. If someone whispers me and they're not on my friend list on the Blizzard app, then too bad, I can't communicate until I exit BW, exit the app, relog onto the app, and relog into BW.
On November 02 2017 04:14 RealityIsKing wrote: the fact that Blizzard is forcing a lot of servers shutting down
Is this a fact or are you just making stuff up? If so, can i have a source please? Because if there is no proof it can hardly be called "fact".
Also the 1.16 build also had alot of interface problems. Ot was also slow and clunky (gamelist not loading for example). Nobody gave a fuck about it. But now its "unplayable" if you dont see your stats correctly immediately after your game.
Yes its a rushed product, and yes it still got flaws which are being adressed. What bothers me is that certain people keep bitching about the money blizzard made from this, even though this project is probably a net loss for them or at most barely noticeable income. Srsly all these guys working on it, would have benefitted blizz financially more if they just fixed bugs in WoW or Overwatch. Games with an actual playerbase. They dont gain much if anything by pleasing the minuscule bw community.
The people working on sc:r certainly dont deserve to be harrassed by the ungrateful fucks that certain people here in this forum are. If there is a problem with the game you can tell them about it without being bitches every single time there are news about potential updates.
How is charging 15$ for a graphic and netcode update for a 17 year old game losing them money lol.
How can EXACT RANKING NUMBER be vague? How can it be possibly more vague than something like Plastic League Division 2?
In my opinion the ideal system is having an MMR system much like they do now, but have some anti-inflationary algorithm in place, for example make it that the top 100 players have an average MMR of 3000, or that the top 10% of players have x points, whatever. Just throw in a couple extra points or give less points for wins and more for losses when a minor adjustment needs to be made.
And then use objects to represent ranks, 3000+ olympic, 2800+ A+, 1500 C, etc. I'd prefer letter ranks simply because it has a history in BW (and differentiates nicely from rare elements used in other games). And then some point decay, lets say minus 10 points for every week not playing more than 3 games~.
On November 04 2017 08:22 FiWiFaKi wrote:
On November 04 2017 07:48 chuDr3t4 wrote:
How can EXACT RANKING NUMBER be vague? How can it be possibly more vague than something like Plastic League Division 2?
In my opinion the ideal system is having an MMR system much like they do now, but have some anti-inflationary algorithm in place, for example make it that the top 100 players have an average MMR of 3000, or that the top 10% of players have x points, whatever. Just throw in a couple extra points or give less points for wins and more for losses when a minor adjustment needs to be made.
And then use objects to represent ranks, 3000+ olympic, 2800+ A+, 1500 C, etc. I'd prefer letter ranks simply because it has a history in BW (and differentiates nicely from rare elements used in other games). And then some point decay, lets say minus 10 points for every week not playing more than 3 games~.
On November 04 2017 08:06 L_Master wrote:
On November 04 2017 04:18 AManHasNoName wrote: I agree with the majority of what you've said in the last two posts. I also agree that if we're using Blizzard's recent history as a guide, there's ample reason to be skeptical. I do think it's important to try to judge this dev team by their actions and I hope people will be open minded.
One thing I wanted to provide input on: 1) Yes lag is a big issue. But, it's something they have been putting what I see to be great effort to resolve. Lag is the #1 issue in any online game, and I haven't played a game in the last 10 years where the forums were not filled with posts complaining about lag.
I play against primarily Koreans myself, and live in Colorado. Somehow I manage to have very little lag against them, so considering my location I think that shows that there's at least hope for it to get better.
However, I do watch streams all the time and see the lag Europeans in particular experience when facing Koreans. I absolutely think it's a valid concern.
That's all I've got, I just wanted to provide some sort of argument in defense of Blizzard since in my line of work I see these type of complaints all the time with no acknowledgment of the work we are putting in to fix them and no perspective on the difficulty of resolving some of these issues.
I appreciate everyone who took time to read these posts and provided feedback of your own. TL has a lot of very intelligent members and I love the discussion that happens here!
Say what?!
Sounds like an SC meetup is in order!
Careful with L_Master, unless you cycle to the summit of Pike's Peak with your PC in your backpack, he probably wont want to see you.
I'm partial to the letter ranks as well and I like the idea of a point + letter rank system. That's the classic (unless you want to go all the way back to original BW Ladder and Gamei Ladder) Starcraft ranking system.
I'll watch out. Trying to fit my PC in my backup sounds like more than enough challenge alone LOL
Haha I'm not quite that ruthless, we can settle for just going up to the top of Flagstaff with PC in the backpack :D
On November 05 2017 02:07 DOgMeAt wrote: anyone know how to apply for a refund? i m done.
After seeing the number of bugs introduced in 1.18/19/20 I told myself I wouldn't buy SC:R until they'd fix the bugs. Looks like it's not gonna happen. If after 6 months basic features like /f m and friends list in general or the tiny cursor bug haven't been fixed yet I'm guessing they won't ever be.
The only good thing about SC:R is that we have the pleasure of seeing Draco play again.
On November 05 2017 05:05 GGzerG wrote: If Blizzard is making SC2 Free 2 Play, why wouldn't they make SC:R Free to play too? Just seems kind of backwards to me lol
I imagine they might. Once they feel they have milked all the potential purchasers from spending 14$
On November 05 2017 05:05 GGzerG wrote: If Blizzard is making SC2 Free 2 Play, why wouldn't they make SC:R Free to play too? Just seems kind of backwards to me lol
yes lets make a product 3 months after release free to play. Are you actually insane?
The panel was not focused on the present or future of SC:R. Of the 45 minutes, about 40 mins of it was reminiscing about how Starcraft came to be, it's evolution, it's journey to greatness and rebirth into Remastered. Only in the last 5 mins was anything discussed about what's up and coming:
-Continued work on latency issues in multiplayer. -The CCMU being changed/improved in the near future -The implementation of ramps that can be in any of the cardinal and ordinal directions in the near future.