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United States4883 Posts
BlizzCon Interview with Matt Morris
StarCraft: Brood War is without a doubt the greatest competitive game of all time. Nearly twenty years after its release in 1998, it's still being played competitively around the world by seasoned pros and challengers alike. It’s the game that jumpstarted esports in Korea and paved the way for the current esports landscape across the globe.
But if we’re honest, the game hasn’t aged well. Despite an active ladder supported by a dedicated community of followers, issues like port forwarding, lack of OS support, and an outdated resolution continued to plague users and prevent newcomers from enjoying the game experience.
That’s where StarCraft: Remastered came in. Ten years after the last balance patch, Blizzard picked up the game and decided to update it for modern computers and even took it a step further with a complete graphics update.
However, the last seven months after release have been a rocky, bug-ridden ride full of complaints. While numerous threads have popped up discussing the remaster and its successes and failures, no one has really been able to speak directly to the devs and get their thoughts. Luckily, while I was at BlizzCon, I got a chance to sit down and talk to Lead Designer on the Classics team, Matt Morris, to understand what his goals are and what we can expect as a community.
Miscellaneous
- The Classics team has about 25 people on it.
- Nobody knows the game better than the community.
- “One of the biggest things for the devs was to always listen to the community because nobody knows these games better than the community.”
Goals
- The original goal for SC:R was to update it for newer computers and eliminate the “tech debt”. This includes things like port forwarding, optimization for newer versions of Windows, etc.
- “The original goal for StarCraft: Remastered was servicing the game. This was one of Blizzard’s pinnacle esports game. It’s a classic...so StarCraft was something special to the company.”
- “We were starting to learn that some of the newer computers—some of the newer hardware, some software—just couldn’t run the game, and this started to become problematic...and then questions started being asked, ‘Is there something more we can do?’
- As they delved further into alleviating the tech debt, they decided to add more things like 16: 9 widescreen resolution, updated graphics, matchmaking, observer mode, hotkeys, and integrating it into the “Blizzard ecosystem”.
- Morris believes the team did a good job based on the original goal. Since release, the goal posts have moved further, and the team has struggled to identify and fix the issues.
- No one is happy with where they’re at right now, and they have plenty more to do.
- “No one on the team is 100% happy with where we’re at right now. That’s why we’re still working on it, we’re still trying to make some updates, we’re still trying to fix the hardware, we’re still working on the turn rate. We’re getting there.”
- They are still focused on keeping the core gameplay intact.
Matchmaking
- The Classics team isn’t done with matchmaking yet and are constantly working to improve it. Matchmaking is at the top of their list.
- “We realize there’s still some issues there that we need to clean up there with the global matchmaking. It’s been a bit of a challenge for us...we’re still not done. There’s still some room for improvement there, and the guys are aware of it. They’re not just like, ‘nailed that one’.”
- The league/ladder system for SC:R was designed as an experiment. More to come, including matchmaking up to 4v4.
- “We don’t have the league system in yet. Right now, it’s the Frontier League. So it was kind our idea that this was the ‘beta’, so to speak. And so, that’s still not there. That’s coming around the corner. We want to do matchmaking for teams. We want 2v2 matchmaking, 3v3, 4v4. We want to start doing all that stuff, so...the team’s not done with the game.”
- The goal for 2v2 matchmaking is sometime in 2018, no specifics.
Complaints about SC:R
- Morris does not consider the current iteration of SC:R to be a “beta” but rather the best representation of what the pro players in Korea wanted.
- “I wouldn’t say this has been an open beta. If there’s any disappointments, then their expectations were a little off-aligned from what our goals were, and our goals were to talk to Korea and the pro players in the scene who have really been holding up this game for us for so long. We were locked in sync for over a year going over to Korea often...for our expectations, we matched that, but the rest of the world has different expectations than what Korea had.”
- If people are disappointed in SC:R, it’s probably because their goals were off-aligned with what the dev team’s goals were.
- The Classics team worked closely with Blizzard Korea and the Korean pros to decide what to implement into the remaster.
- Now they’ve shifted their focus to address what people in the West need including ping issues (dynamic turn rate).
- “Korea was happy-ish. They liked it, and then the rest of the world started adding players to it, and now we’re listening to what they have to say, and a lot of those expectations were, ‘We’re okay if you mess with the game a little bit. We want a little bit better experience instead of a true 1:1 classic experience.’ So we’re having to weigh those two.”
Ping Issues
- The team is aware of matchmaking issues due to the global pool of players. Blizzard is the only team that has done true global matchmaking so far.
- Dynamic turn rate introduced—”we’re still not done yet”
- Blizzard issues are not compatible with third party solutions.
- “I can’t really speak to how those other platforms [Shield Battery, Fish, other latency-reducing platforms] have dealt with their issues. I know that in all my experiences on dev teams that as they start building their tech infrastructure, there’s always [different problems]. My problem would be definitely different from your problem even if we’re working on the same thing just because of the way you put things together, and that slowly tends to start moving things out of whack, so to speak.”
- Blizzard is aware of communities and groups like Shield Battery and Fish and willing to talk to anyone who wants to talk to them.
- “We’re well aware of these groups. We talk with them, we communicate with anyone who wants to talk with us.”
Hotkeys
- It was assumed that hotkeys were a standard quality of life change, but pushback forced them to reconsider.
- “We had a list of things that we’d want to do, what we kind of identified as, ‘this is not necessarily messing with the core gameplay, but [something] we felt like most games out there have’...like observer mode, the matchmaking, and when hotkeys came up, we were like, ‘oh yeah, of course you’d want hotkeys’. We thought that was the norm, but then later on, we find out it’s not the norm.”
- All of the pros they talked to didn’t mind the implementation of custom hotkeys.
- “Once we started talking about it, we got a lot of pushback. So we really had a hard look with them. We actually went back to Korea, and we got a lot of these pro players—because we were at that point where we were pretty far along, and we wanted to make sure that the game was [playable]. So they got to play it, and we would ask these questions about hotkeys down the road with all these guys, and they were all like, ‘it’s fine.’ But the forums and everywhere else had the perception that this would be awful and that certain pro players would start dominating.”
Warcraft 3
- WC3 is receiving several updates to maps and items as well as some QoL patches.
- The Warcraft community seems more open to core gameplay changes compared to the StarCraft community.
A huge thanks to Team Liquid for giving me the opportunity to interview Matt. He's an incredibly tall guy with lots of personality. I also want to extend a thank you to Back2Warcraft for helping me come up with a wall of Warcraft questions—it's a shame that I wasn't able to use them, but I hope we get to see something cool for Warcraft 3 very soon!Banner credit: BlizzPro
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United States4883 Posts
Originally I was going to do a full writeup, but the combination of money woes + complete and absolute burnout post-BlizzCon prevented me from getting this done on time. To speed up the process and make sure that I got something out, I used a notation form which should be pretty straightforward.
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Thx for doing this, getting a time-frame for 2v2 matchmaking is new info. Don't think they ever mentioned that they'd do 3v3 and 4v4 matchmaking either.
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Thank you for sharing this interview with us. I think, what is happening atm is very interesting!
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France1916 Posts
Not sure how 3v3 4v4 is going to work.
The player base is divided between those who wants to play only on Hunters and those who also wants others / new maps and then you have the BGH / Fastest players.
I think they should make all the options available.
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Very interesting and a good update. Nice!
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its nice to see that they are actively working on the game but am i in the wrong if to be still upset about the game where its at? i mean how hard is it to launch a 2v2 and 3v3 ladder using the same format that the 1v1 uses and does a connection test between players, i notice on ps4 CoD and other games it will sometimes say checking connection to other players.... in the game lobbys before placing you into a game. im not sure if that is a latency test or just making sure u can get other players ips. im no computer wiz and i know nothing about creating games and making networks for them so its a little ignorant for me say this, but how did warcraft 3 have a well made 2v2 3v3 4v4 ladder in 2002 and it seems like the SC:R team is having an incredibly hard time keeping broodwar on the road, let alone making a team ladder... i know i sound bitter and stuff but am i not in the right?? it seems amateurish of them to be at this state 4 months after official launch
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I think its natural that warcraft 3 players are more open to core gameplay changes because warcraft 3 is a great game but it feels like it has a few issues and could be even better
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What foreign players did they talk to that are "okay if you mess with the game a little bit. We want a little bit better experience instead of a true 1:1 classic experience"
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:/
Whatever happened to Blizzard Soon? It's not ready until it's ready; ready being absolutely polished.
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On December 09 2017 06:29 killanator wrote: What foreign players did they talk to that are "okay if you mess with the game a little bit. We want a little bit better experience instead of a true 1:1 classic experience" they probably read the tl forums, there were tons of arguments (and still are)
edit ~ to the team's credit, latency in remastered is insanely good right now if you get into the right lobby. some of the lobbies feel just as good as lan, despite being US to korea or US to euro. i still can't even whisper people or access my profile though
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On December 09 2017 07:40 Endymion wrote:Show nested quote +On December 09 2017 06:29 killanator wrote: What foreign players did they talk to that are "okay if you mess with the game a little bit. We want a little bit better experience instead of a true 1:1 classic experience" they probably read the tl forums, there were tons of arguments (and still are) edit ~ to the team's credit, latency in remastered is insanely good right now if you get into the right lobby. some of the lobbies feel just as good as lan, despite being US to korea or US to euro. i still can't even whisper people or access my profile though
I guess I don't see them...arguments for what exactly? Like people argue for multiple buildign selection, >12 unit selection etc? I generally see people not ever wanting that.
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On December 09 2017 07:40 Endymion wrote:Show nested quote +On December 09 2017 06:29 killanator wrote: What foreign players did they talk to that are "okay if you mess with the game a little bit. We want a little bit better experience instead of a true 1:1 classic experience" they probably read the tl forums, there were tons of arguments (and still are) edit ~ to the team's credit, latency in remastered is insanely good right now if you get into the right lobby. some of the lobbies feel just as good as lan, despite being US to korea or US to euro. i still can't even whisper people or access my profile though
They are no arguments about having the classic 1v1 experience, it's just that we want other things on top of that as well (most of which we already did have with launchers). It's kind of silly to say that it's only the foreign community who wants these extra things, seeing that the koreans absoutely want it as well. Also kind of silly to not call it an open beta when it obviously was / kind of still is; but this is not to say that they aren't going in the right direction and we don't love them for it.
It's really amazing that we have Blizzard devs commenting on TL and it's really amazing that they are listening to us and doing what's best for the community and the game. Good times!
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I would love some 3v3 & 4v4 ladder that's for sure.
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reaver ai still sucks...
hold position out of range behaviour still sucks...
probably more things that come to mind that they could mess with despite deviating from classic 1:1 experience
oh, start the game with 7 workers is another one
units and spells that are in the game but aren't really in the game...
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Thanks for posting stuff from the interview. Great to hear from a guy working at Blizzard. Warcraft 3 remastered should be fun also. I had a lot of good times playing WC3.
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Tbh the most interesting part is WC3 updates. Some updates to make the game more friendly to new system would be great, even if it is not a full remaster.
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United States4883 Posts
On December 09 2017 06:29 killanator wrote: What foreign players did they talk to that are "okay if you mess with the game a little bit. We want a little bit better experience instead of a true 1:1 classic experience"
Tbh, he's probably referring mostly to community feedback via community sites (pretty much only TL) and ofc, the BNet forums that no one here uses.
On December 09 2017 07:32 CHEONSOYUN wrote: :/
Whatever happened to Blizzard Soon? It's not ready until it's ready; ready being absolutely polished.
Oh, trust me I got that. The final words of the interview were something to the effect of: "Everything is coming Soon(tm), we're working on it." :p
On December 09 2017 08:06 fazek42 wrote:Show nested quote +On December 09 2017 07:40 Endymion wrote:On December 09 2017 06:29 killanator wrote: What foreign players did they talk to that are "okay if you mess with the game a little bit. We want a little bit better experience instead of a true 1:1 classic experience" they probably read the tl forums, there were tons of arguments (and still are) edit ~ to the team's credit, latency in remastered is insanely good right now if you get into the right lobby. some of the lobbies feel just as good as lan, despite being US to korea or US to euro. i still can't even whisper people or access my profile though They are no arguments about having the classic 1v1 experience, it's just that we want other things on top of that as well (most of which we already did have with launchers). It's kind of silly to say that it's only the foreign community who wants these extra things, seeing that the koreans absoutely want it as well. Also kind of silly to not call it an open beta when it obviously was / kind of still is; but this is not to say that they aren't going in the right direction and we don't love them for it. It's really amazing that we have Blizzard devs commenting on TL and it's really amazing that they are listening to us and doing what's best for the community and the game. Good times!
There is a small inconsistency in his wording which I noticed while transcribing the interview. While he definitely refers to the league system (and therefore matchmaking as a whole) as a "beta", he then backtracks later when I asked him outright if he considered SC:R to be an open beta. Both quotes were printed in the OP.
He could very well have meant that the ranking system in particular was an experiment but considers the whole product a complete experience. It was just a little interesting to me that the word "beta" came up twice with differing responses.
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“I wouldn’t say this has been an open beta. If there’s any disappointments, then their expectations were a little off-aligned from what our goals were, and our goals were to talk to Korea and the pro players in the scene who have really been holding up this game for us for so long. We were locked in sync for over a year going over to Korea often...for our expectations, we matched that, but the rest of the world has different expectations than what Korea had.”
Seriously? 1.16 was better in a lot of aspects and now the expectations are too high? This guy is kidding me right?
Actually i am quite pleased about the outcome of the game itself. But the infrastructure like BNET, which is still a buggy hell, is horrible. I personally cannot play 5 games in a row without getting the error 6:10 message.
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Russian Federation262 Posts
GoGo, make WC3:HD please and take my money! A lot of people playing and waiting for that!
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"okay if you mess with the game a little bit. We want a little bit better experience instead of a true 1:1 classic experience"
This is extremely EXTREMELY worrying. What a buffoon.
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On December 10 2017 08:00 Dazed. wrote: "okay if you mess with the game a little bit. We want a little bit better experience instead of a true 1:1 classic experience"
This is extremely EXTREMELY worrying. What a buffoon. You think fixing valk missile bug or dragoon stuck bug is worrying?
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On December 10 2017 09:16 iopq wrote:Show nested quote +On December 10 2017 08:00 Dazed. wrote: "okay if you mess with the game a little bit. We want a little bit better experience instead of a true 1:1 classic experience"
This is extremely EXTREMELY worrying. What a buffoon. You think fixing valk missile bug or dragoon stuck bug is worrying? Is that what was implied by his statement? Its rather open ended to interpretation.
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On December 10 2017 09:16 iopq wrote:Show nested quote +On December 10 2017 08:00 Dazed. wrote: "okay if you mess with the game a little bit. We want a little bit better experience instead of a true 1:1 classic experience"
This is extremely EXTREMELY worrying. What a buffoon. You think fixing valk missile bug or dragoon stuck bug is worrying? i would say yes, they should really only be touching bnet
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"If people are disappointed in SC:R, it’s probably because their goals were off-aligned with what the dev team’s goals were."
What a load of horseshit. We're disappointed with SCR because Blizzard made promises that they did not deliver on when the game was put out for sale. To imply that me, the consumer, is disappointed because "my goal of a game is not aligned with the goals of the dev team's" is nonsense and a complete falsehood. WE ARE DISAPPOINTED BECAUSE YOU LIED TO US, TOLD US THAT YOU WERE GOING TO GIVE US ONE THING, AND INSTEAD GAVE US ANOTHER!. TRYING TO SUBTLY BLAME THE CONSUMER IS A BUNCH OF HORSECRAP AND DISRESPECTFUL TO YOUR CONSUMER! THE FACT THAT YOU WANT TO USE SOME GARBAGE FLUFFPIECE TO COMMUNICATE AND PROGRAM YOUR CONSUMERS TO THINK THIS IS ABSOLUTELY ASININE AND LOW.
Never would I have thought that blizzard would stoop this low. Absolutely pathetic and disgraceful.
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On December 10 2017 11:13 ReachTheSky wrote: "If people are disappointed in SC:R, it’s probably because their goals were off-aligned with what the dev team’s goals were."
What a load of horseshit. We're disappointed with SCR because Blizzard made promises that they did not deliver on when the game was put out for sale. To imply that me, the consumer, is disappointed because "my goal of a game is not aligned with the goals of the dev team's" is nonsense and a complete falsehood. WE ARE DISAPPOINTED BECAUSE YOU LIED TO US, TOLD US THAT YOU WERE GOING TO GIVE US ONE THING, AND INSTEAD GAVE US ANOTHER!. TRYING TO SUBTLY BLAME THE CONSUMER IS A BUNCH OF HORSECRAP AND DISRESPECTFUL TO YOUR CONSUMER! THE FACT THAT YOU WANT TO USE SOME GARBAGE FLUFFPIECE TO COMMUNICATE AND PROGRAM YOUR CONSUMERS TO THINK THIS IS ABSOLUTELY ASININE AND LOW.
Never would I have thought that blizzard would stoop this low. Absolutely pathetic and disgraceful.
yes i agree with you mainly because i felt i was taken advantage of and lied to as a customer. if you look at the screenshots blizzard posted in the summer before SC:R was released it is no where near what we got. is this not false advertising? here is just one for example, this one was promised on release.... lol well u know how that turned out
and although there has been progression with the bugs being fixed and other glitches. i really feel like this has been a very disappointing experience for me, once again still no team game matchmaking and ladder (arguably the best thing that could happen to SC:R) for that and who knows when we will get it, all we know is that it could come out sometime in 2018... kind of a joke.. ill try to stop posting about how i feel about SC:R because most of my posts are pretty similar and it just gets me upset how i feel like SC:R was almost a bait and switch scheme.
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On December 10 2017 11:13 ReachTheSky wrote: "If people are disappointed in SC:R, it’s probably because their goals were off-aligned with what the dev team’s goals were."
What a load of horseshit. We're disappointed with SCR because Blizzard made promises that they did not deliver on when the game was put out for sale. To imply that me, the consumer, is disappointed because "my goal of a game is not aligned with the goals of the dev team's" is nonsense and a complete falsehood. WE ARE DISAPPOINTED BECAUSE YOU LIED TO US, TOLD US THAT YOU WERE GOING TO GIVE US ONE THING, AND INSTEAD GAVE US ANOTHER!. TRYING TO SUBTLY BLAME THE CONSUMER IS A BUNCH OF HORSECRAP AND DISRESPECTFUL TO YOUR CONSUMER! THE FACT THAT YOU WANT TO USE SOME GARBAGE FLUFFPIECE TO COMMUNICATE AND PROGRAM YOUR CONSUMERS TO THINK THIS IS ABSOLUTELY ASININE AND LOW.
Never would I have thought that blizzard would stoop this low. Absolutely pathetic and disgraceful.
yeah this sentence by this guy sounds like trash, SC:R is/was full of many bugs and inefficiencies which obviously as a REMASTER we were not going to be happy with, besides it is/was also feature incomplete, and all this not for a lack of us constantly making detailed suggestions. Also it was their job to use the best stuff out there to improve and upgrade it for a remaster so they should have matched or even surpassed the quality of 3rd party stuff from launch, pretty much.
For example, a matchmaker that's unable to register games properly got me pissed. It's a downgrade sold as remaster. My goals are off aligned with the dev team's goals? The dev team aint got a clue about what's good for the game then? nah, it's probably just you lying for your bosses morris. they wish old great games stay as "vintage" status and sell massive amounts of random "packs" in games designed as money farms
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i think whenever you're feeling down on the remastered experience, just press that button that swaps back to SD graphics
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[QUOTE]On December 11 2017 06:13 mishimaBeef wrote: i think whenever you're feeling down on the remastered experience, just press that button that swaps back to SD graphics [/QUOTE
I use the standard graphics most of the time anyway (except I'm obing games/ums). But I feel they have introduced lots of unnecessary features. I.e. the b.net/replay interface is just a lot worse...
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On December 11 2017 06:13 mishimaBeef wrote:i think whenever you're feeling down on the remastered experience, just press that button that swaps back to SD graphics ...So I can see how they purposefully made classic broodwar look like garbage, in order to sell their half finished, over hyped product?
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On December 11 2017 06:13 mishimaBeef wrote:i think whenever you're feeling down on the remastered experience, just press that button that swaps back to SD graphics
this is pretty dismissive of everyone's problems with SCRM...
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purposefully? as i understood it, the SD looks worse because of the new graphics framework and probably the fact that they didn't bother refining the SD in that framework further. i don't see how that's purposefully making it look like garbage.
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what did i dismiss? i just offered you a tactic for when you're feeling down about it...
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On December 10 2017 11:13 ReachTheSky wrote: "If people are disappointed in SC:R, it’s probably because their goals were off-aligned with what the dev team’s goals were."
What a load of horseshit. We're disappointed with SCR because Blizzard made promises that they did not deliver on when the game was put out for sale. To imply that me, the consumer, is disappointed because "my goal of a game is not aligned with the goals of the dev team's" is nonsense and a complete falsehood. WE ARE DISAPPOINTED BECAUSE YOU LIED TO US, TOLD US THAT YOU WERE GOING TO GIVE US ONE THING, AND INSTEAD GAVE US ANOTHER!. TRYING TO SUBTLY BLAME THE CONSUMER IS A BUNCH OF HORSECRAP AND DISRESPECTFUL TO YOUR CONSUMER! THE FACT THAT YOU WANT TO USE SOME GARBAGE FLUFFPIECE TO COMMUNICATE AND PROGRAM YOUR CONSUMERS TO THINK THIS IS ABSOLUTELY ASININE AND LOW.
Never would I have thought that blizzard would stoop this low. Absolutely pathetic and disgraceful.
Well no, I think this is classic Blizzard at this point >__>
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Korea was happy-ish? Really? So many pros complained about lag. I'm sure korean users aren't complaining less than foreign community on official forums. Recently I heard that blues on korean forum are jerks and ban left and right everyone so maybe that's why they didn't hear much response from them.
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On December 11 2017 11:57 outscar wrote: Korea was happy-ish? Really? So many pros complained about lag. I'm sure korean users aren't complaining less than foreign community on official forums. Recently I heard that blues on korean forum are jerks and ban left and right everyone so maybe that's why they didn't hear much response from them. thats how blizzard was doing things back in D3 release time, they were trying to delete topics complaining about the game trying to shut it down lol, hire white knights into mod status ofc^^ and stop giving info publicly except on those forums, lie about game systems and full feature, or reason for money auction house or no chat etc^^
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On December 11 2017 12:02 ProMeTheus112 wrote:Show nested quote +On December 11 2017 11:57 outscar wrote: Korea was happy-ish? Really? So many pros complained about lag. I'm sure korean users aren't complaining less than foreign community on official forums. Recently I heard that blues on korean forum are jerks and ban left and right everyone so maybe that's why they didn't hear much response from them. thats how blizzard was doing things back in D3 release time, they were trying to delete topics complaining about the game trying to shut it down lol, hire white knights into mod status ofc^^ and stop giving info publicly except on those forums, lie about game systems and full feature, or reason for money auction house or no chat etc^^
I don't understand what's this approach of current Blizzard. Activision ruined it and seems year after year it's going towards declining quality of every aspect. They stopped giving damn about D3 although it could turn into a really good successor of previous one even if will never surpass it, but now game is dead. What a shame. If Blizz wants their games stay alive they should support not only their money milking WoW and brand new Overwatch but other genres too. I'm glad they're reviving their old games although bit late but they finally started listening - we got SC:R, soon WoW Classic announced and probably D2 HD next.
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On December 10 2017 01:37 wishr wrote: GoGo, make WC3:HD please and take my money! A lot of people playing and waiting for that! They should focus on fixing SCRM...
On December 11 2017 12:33 outscar wrote:Show nested quote +On December 11 2017 12:02 ProMeTheus112 wrote:On December 11 2017 11:57 outscar wrote: Korea was happy-ish? Really? So many pros complained about lag. I'm sure korean users aren't complaining less than foreign community on official forums. Recently I heard that blues on korean forum are jerks and ban left and right everyone so maybe that's why they didn't hear much response from them. thats how blizzard was doing things back in D3 release time, they were trying to delete topics complaining about the game trying to shut it down lol, hire white knights into mod status ofc^^ and stop giving info publicly except on those forums, lie about game systems and full feature, or reason for money auction house or no chat etc^^ I don't understand what's this approach of current Blizzard. Activision ruined it and seems year after year it's going towards declining quality of every aspect. They stopped giving damn about D3 although it could turn into a really good successor of previous one even if will never surpass it, but now game is dead. What a shame. If Blizz wants their games stay alive they should support not only their money milking WoW and brand new Overwatch but other genres too. I'm glad they're reviving their old games although bit late but they finally started listening - we got SC:R, soon WoW Classic announced and probably D2 HD next. What are you talking about? This last season of Diablo 3 was one of the best in a long time.
On December 09 2017 06:28 ProMeTheus112 wrote:I think its natural that warcraft 3 players are more open to core gameplay changes because warcraft 3 is a great game but it feels like it has a few issues and could be even better Ultimately I don't think War3 had gotten to the point where everyone praised its balance like they did Brood War. The last balance patch was 6 years ago or something, which is a completely different precedent than Brood War which only had 6 balance patches ever.
Also War3 doesn't have a lot of the nuances that Brood War has that make that balance so important, like muta stacking, chinese triangle etc. Also MBS and and automining arent really issues in WC3 :-P
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there so u see how importent it is NOT to listen to forum spammers in bnet forum etc
all this hate there vs custom hotkeys, but all i know wouldnt touch the game without anymore
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On December 11 2017 18:44 Drake wrote:there so u see how importent it is NOT to listen to forum spammers in bnet forum etc all this hate there vs custom hotkeys, but all i know wouldnt touch the game without anymore There are also loud haters vs custom hotkeys on tl. Basically calling bw now sc2 lite or a different game entirely. I have heard of tales of people on tl not enjoying the game anymore because they think to themselves in the back of their heads "without custom hotkeys i would have won!" They argue it destroys the core of the game, despite different existing hotkey/keyboard layouts. I have also been called a cheater for using a qwertz keyboard... .
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On December 11 2017 11:25 Turbovolver wrote:Show nested quote +On December 10 2017 11:13 ReachTheSky wrote: "If people are disappointed in SC:R, it’s probably because their goals were off-aligned with what the dev team’s goals were."
What a load of horseshit. We're disappointed with SCR because Blizzard made promises that they did not deliver on when the game was put out for sale. To imply that me, the consumer, is disappointed because "my goal of a game is not aligned with the goals of the dev team's" is nonsense and a complete falsehood. WE ARE DISAPPOINTED BECAUSE YOU LIED TO US, TOLD US THAT YOU WERE GOING TO GIVE US ONE THING, AND INSTEAD GAVE US ANOTHER!. TRYING TO SUBTLY BLAME THE CONSUMER IS A BUNCH OF HORSECRAP AND DISRESPECTFUL TO YOUR CONSUMER! THE FACT THAT YOU WANT TO USE SOME GARBAGE FLUFFPIECE TO COMMUNICATE AND PROGRAM YOUR CONSUMERS TO THINK THIS IS ABSOLUTELY ASININE AND LOW.
Never would I have thought that blizzard would stoop this low. Absolutely pathetic and disgraceful.
Well no, I think this is classic Blizzard at this point >__>
That's no excuse for us to accept a subpar product. It's every excuse to sue them for false advertising since that's exactly what they've done.
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On December 12 2017 00:27 ReachTheSky wrote:Show nested quote +On December 11 2017 11:25 Turbovolver wrote:On December 10 2017 11:13 ReachTheSky wrote: "If people are disappointed in SC:R, it’s probably because their goals were off-aligned with what the dev team’s goals were."
What a load of horseshit. We're disappointed with SCR because Blizzard made promises that they did not deliver on when the game was put out for sale. To imply that me, the consumer, is disappointed because "my goal of a game is not aligned with the goals of the dev team's" is nonsense and a complete falsehood. WE ARE DISAPPOINTED BECAUSE YOU LIED TO US, TOLD US THAT YOU WERE GOING TO GIVE US ONE THING, AND INSTEAD GAVE US ANOTHER!. TRYING TO SUBTLY BLAME THE CONSUMER IS A BUNCH OF HORSECRAP AND DISRESPECTFUL TO YOUR CONSUMER! THE FACT THAT YOU WANT TO USE SOME GARBAGE FLUFFPIECE TO COMMUNICATE AND PROGRAM YOUR CONSUMERS TO THINK THIS IS ABSOLUTELY ASININE AND LOW.
Never would I have thought that blizzard would stoop this low. Absolutely pathetic and disgraceful.
Well no, I think this is classic Blizzard at this point >__> That's no excuse for us to accept a subpar product. It's every excuse to sue them for false advertising since that's exactly what they've done. Absolutely. There's thousands of lawyers standing by, excited for the opportunity of lucrative class action lawsuits against video games conglomerates for false advertising. I see them advertised on television all the time. I'm speaking with one this afternoon.
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On December 12 2017 01:11 lestye wrote:Show nested quote +On December 12 2017 00:27 ReachTheSky wrote:On December 11 2017 11:25 Turbovolver wrote:On December 10 2017 11:13 ReachTheSky wrote: "If people are disappointed in SC:R, it’s probably because their goals were off-aligned with what the dev team’s goals were."
What a load of horseshit. We're disappointed with SCR because Blizzard made promises that they did not deliver on when the game was put out for sale. To imply that me, the consumer, is disappointed because "my goal of a game is not aligned with the goals of the dev team's" is nonsense and a complete falsehood. WE ARE DISAPPOINTED BECAUSE YOU LIED TO US, TOLD US THAT YOU WERE GOING TO GIVE US ONE THING, AND INSTEAD GAVE US ANOTHER!. TRYING TO SUBTLY BLAME THE CONSUMER IS A BUNCH OF HORSECRAP AND DISRESPECTFUL TO YOUR CONSUMER! THE FACT THAT YOU WANT TO USE SOME GARBAGE FLUFFPIECE TO COMMUNICATE AND PROGRAM YOUR CONSUMERS TO THINK THIS IS ABSOLUTELY ASININE AND LOW.
Never would I have thought that blizzard would stoop this low. Absolutely pathetic and disgraceful.
Well no, I think this is classic Blizzard at this point >__> That's no excuse for us to accept a subpar product. It's every excuse to sue them for false advertising since that's exactly what they've done. Absolutely. There's thousands of lawyers standing by, excited for the opportunity of lucrative class action lawsuits against video games conglomerates for false advertising. I see them advertised on television all the time. I'm speaking with one this afternoon.
Please keep me updated. I believe a case of this magnitude would qualify as class-action. Everyone who purchased the game could get in on it and split the cost.
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United States4883 Posts
On December 12 2017 02:47 ReachTheSky wrote:Show nested quote +On December 12 2017 01:11 lestye wrote:On December 12 2017 00:27 ReachTheSky wrote:On December 11 2017 11:25 Turbovolver wrote:On December 10 2017 11:13 ReachTheSky wrote: "If people are disappointed in SC:R, it’s probably because their goals were off-aligned with what the dev team’s goals were."
What a load of horseshit. We're disappointed with SCR because Blizzard made promises that they did not deliver on when the game was put out for sale. To imply that me, the consumer, is disappointed because "my goal of a game is not aligned with the goals of the dev team's" is nonsense and a complete falsehood. WE ARE DISAPPOINTED BECAUSE YOU LIED TO US, TOLD US THAT YOU WERE GOING TO GIVE US ONE THING, AND INSTEAD GAVE US ANOTHER!. TRYING TO SUBTLY BLAME THE CONSUMER IS A BUNCH OF HORSECRAP AND DISRESPECTFUL TO YOUR CONSUMER! THE FACT THAT YOU WANT TO USE SOME GARBAGE FLUFFPIECE TO COMMUNICATE AND PROGRAM YOUR CONSUMERS TO THINK THIS IS ABSOLUTELY ASININE AND LOW.
Never would I have thought that blizzard would stoop this low. Absolutely pathetic and disgraceful.
Well no, I think this is classic Blizzard at this point >__> That's no excuse for us to accept a subpar product. It's every excuse to sue them for false advertising since that's exactly what they've done. Absolutely. There's thousands of lawyers standing by, excited for the opportunity of lucrative class action lawsuits against video games conglomerates for false advertising. I see them advertised on television all the time. I'm speaking with one this afternoon. Please keep me updated. I believe a case of this magnitude would qualify as class-action. Everyone who purchased the game could get in on it and split the cost.
LOL
On December 11 2017 18:07 lestye wrote: Ultimately I don't think War3 had gotten to the point where everyone praised its balance like they did Brood War. The last balance patch was 6 years ago or something, which is a completely different precedent than Brood War which only had 6 balance patches ever.
Also War3 doesn't have a lot of the nuances that Brood War has that make that balance so important, like muta stacking, chinese triangle etc. Also MBS and and automining arent really issues in WC3 :-P
Don't know if I agree with this entirely. If anything, WC3 has even more nuances that make balancing it a nightmare.
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On December 11 2017 06:13 mishimaBeef wrote:i think whenever you're feeling down on the remastered experience, just press that button that swaps back to SD graphics
I don't even use HD graphics (any more).
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On December 12 2017 02:59 EsportsJohn wrote:Show nested quote +On December 12 2017 02:47 ReachTheSky wrote:On December 12 2017 01:11 lestye wrote:On December 12 2017 00:27 ReachTheSky wrote:On December 11 2017 11:25 Turbovolver wrote:On December 10 2017 11:13 ReachTheSky wrote: "If people are disappointed in SC:R, it’s probably because their goals were off-aligned with what the dev team’s goals were."
What a load of horseshit. We're disappointed with SCR because Blizzard made promises that they did not deliver on when the game was put out for sale. To imply that me, the consumer, is disappointed because "my goal of a game is not aligned with the goals of the dev team's" is nonsense and a complete falsehood. WE ARE DISAPPOINTED BECAUSE YOU LIED TO US, TOLD US THAT YOU WERE GOING TO GIVE US ONE THING, AND INSTEAD GAVE US ANOTHER!. TRYING TO SUBTLY BLAME THE CONSUMER IS A BUNCH OF HORSECRAP AND DISRESPECTFUL TO YOUR CONSUMER! THE FACT THAT YOU WANT TO USE SOME GARBAGE FLUFFPIECE TO COMMUNICATE AND PROGRAM YOUR CONSUMERS TO THINK THIS IS ABSOLUTELY ASININE AND LOW.
Never would I have thought that blizzard would stoop this low. Absolutely pathetic and disgraceful.
Well no, I think this is classic Blizzard at this point >__> That's no excuse for us to accept a subpar product. It's every excuse to sue them for false advertising since that's exactly what they've done. Absolutely. There's thousands of lawyers standing by, excited for the opportunity of lucrative class action lawsuits against video games conglomerates for false advertising. I see them advertised on television all the time. I'm speaking with one this afternoon. Please keep me updated. I believe a case of this magnitude would qualify as class-action. Everyone who purchased the game could get in on it and split the cost. LOL Show nested quote +On December 11 2017 18:07 lestye wrote: Ultimately I don't think War3 had gotten to the point where everyone praised its balance like they did Brood War. The last balance patch was 6 years ago or something, which is a completely different precedent than Brood War which only had 6 balance patches ever.
Also War3 doesn't have a lot of the nuances that Brood War has that make that balance so important, like muta stacking, chinese triangle etc. Also MBS and and automining arent really issues in WC3 :-P
Don't know if I agree with this entirely. If anything, WC3 has even more nuances that make balancing it a nightmare.
While you might be okay with people stiffing you and ripping you off, I find those types of business practices unacceptable and unethical. You can "LOL" all you want but it just makes me think that you are the type of person that won't retaliate when getting ripped off. LOL
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On December 12 2017 02:59 EsportsJohn wrote:Show nested quote +On December 11 2017 18:07 lestye wrote: Ultimately I don't think War3 had gotten to the point where everyone praised its balance like they did Brood War. The last balance patch was 6 years ago or something, which is a completely different precedent than Brood War which only had 6 balance patches ever.
Also War3 doesn't have a lot of the nuances that Brood War has that make that balance so important, like muta stacking, chinese triangle etc. Also MBS and and automining arent really issues in WC3 :-P
Don't know if I agree with this entirely. If anything, WC3 has even more nuances that make balancing it a nightmare. I mean, there's a ton of knobs, but the thing is, the game isn't perfect anyway, so I think thats why the WC3 community would be way more open for a balance. You could convince the WC3 community that buffing necromancers or UD heroes not named Death Knight would be good, but convincing the BW community to buff any unit like the Scout? Not happening.
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On December 11 2017 18:07 lestye wrote:Show nested quote +On December 09 2017 06:28 ProMeTheus112 wrote:I think its natural that warcraft 3 players are more open to core gameplay changes because warcraft 3 is a great game but it feels like it has a few issues and could be even better Ultimately I don't think War3 had gotten to the point where everyone praised its balance like they did Brood War. The last balance patch was 6 years ago or something, which is a completely different precedent than Brood War which only had 6 balance patches ever. Also War3 doesn't have a lot of the nuances that Brood War has that make that balance so important, like muta stacking, chinese triangle etc. Also MBS and and automining arent really issues in WC3 :-P My small gripes with war3 I think there are a few but in terms of balance I would say: • I wish there was more valid choices of starting hero. I wish the game had at least 2-3 playable heroes of your race (+ some neutrals) good as first choices, I think it would be more interesting. Is it the case though? Maybe it is. However, how many different "strats" can you play with a given starting hero? • Basically, I feel like the ways you can start a game and go on in war3 feel a bit constrained. • Also some strats feel kinda bad like some tower rushes. • Sometimes I feel like there is not enough incentive in the game to split and spread your forces. its probably my biggest gripe with the game actually • "tier 1" units are just too weak after midgame? I don't like that. anything you do to get more tier 1 early on is mitigated by their lack of use later, and near certainty that they will be transformed into XP for enemy heroes. so I guess low tier units too weak compared to high tier units, and too weak to heroes? or like, heroes and high tier units too strong? also maybe I'm wrong but it seemed like proper timing to expo in a given match up and map varied little? so it just felt a bit like constrained correct strat
but, there is a lot lot to do in the details. the mechanics are great, so is generally the art and music.. but yeah, I wish as NE I had more room to pick my starting hero among NE and play a variety (instead of mostly demon hunter or neutral), and also that facing other races I wouldn't see death knight, blademaster, archmage first in most games (and then also more actual free choice of valid second / third hero) in the beginning in war3 it was more varied, ppl tried all heroes at first, that was really nice and games were more different? it had balance issues so in the end it wasn't so great apparently, and they morphed it a lot with the expansion. it felt like there is still room for improvement but I haven't played in ages honestly if there is life enough on public server with some good update I would see myself playing it again, I liked this game it is interesting does have lot of depth and a bit more relaxing probably haha its nice sometimes
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United States4883 Posts
On December 12 2017 03:11 ReachTheSky wrote:Show nested quote +On December 12 2017 02:59 EsportsJohn wrote:On December 12 2017 02:47 ReachTheSky wrote:On December 12 2017 01:11 lestye wrote:On December 12 2017 00:27 ReachTheSky wrote:On December 11 2017 11:25 Turbovolver wrote:On December 10 2017 11:13 ReachTheSky wrote: "If people are disappointed in SC:R, it’s probably because their goals were off-aligned with what the dev team’s goals were."
What a load of horseshit. We're disappointed with SCR because Blizzard made promises that they did not deliver on when the game was put out for sale. To imply that me, the consumer, is disappointed because "my goal of a game is not aligned with the goals of the dev team's" is nonsense and a complete falsehood. WE ARE DISAPPOINTED BECAUSE YOU LIED TO US, TOLD US THAT YOU WERE GOING TO GIVE US ONE THING, AND INSTEAD GAVE US ANOTHER!. TRYING TO SUBTLY BLAME THE CONSUMER IS A BUNCH OF HORSECRAP AND DISRESPECTFUL TO YOUR CONSUMER! THE FACT THAT YOU WANT TO USE SOME GARBAGE FLUFFPIECE TO COMMUNICATE AND PROGRAM YOUR CONSUMERS TO THINK THIS IS ABSOLUTELY ASININE AND LOW.
Never would I have thought that blizzard would stoop this low. Absolutely pathetic and disgraceful.
Well no, I think this is classic Blizzard at this point >__> That's no excuse for us to accept a subpar product. It's every excuse to sue them for false advertising since that's exactly what they've done. Absolutely. There's thousands of lawyers standing by, excited for the opportunity of lucrative class action lawsuits against video games conglomerates for false advertising. I see them advertised on television all the time. I'm speaking with one this afternoon. Please keep me updated. I believe a case of this magnitude would qualify as class-action. Everyone who purchased the game could get in on it and split the cost. LOL On December 11 2017 18:07 lestye wrote: Ultimately I don't think War3 had gotten to the point where everyone praised its balance like they did Brood War. The last balance patch was 6 years ago or something, which is a completely different precedent than Brood War which only had 6 balance patches ever.
Also War3 doesn't have a lot of the nuances that Brood War has that make that balance so important, like muta stacking, chinese triangle etc. Also MBS and and automining arent really issues in WC3 :-P
Don't know if I agree with this entirely. If anything, WC3 has even more nuances that make balancing it a nightmare. While you might be okay with people stiffing you and ripping you off, I find those types of business practices unacceptable and unethical. You can "LOL" all you want but it just makes me think that you are the type of person that won't retaliate when getting ripped off. LOL
Joke
you
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looks like ladder register games properly now on SC:R so there is still broken friend list to talk about for months before it finally works again (or they decide to say, hey we never said friend list would work as original your goals are off alined! thank you for focusing on blizzard friends now! you can talk to them while they go play hearthstone trollol) and bw gets its full tools with no downgrades in remastered and it gets its chance to get as lively as it is when it has them! (seriously, I did a lot more mass games just before SC:R released, during 1.17 1.18, than after lol. why? probably because during 1.17 1.18, friend list and /F M was working? yes, there was a bait and switch there, with communication suggesting the chat would have smtg added to it with blizz stuff whatever, but the old style chat still fully useable. instead they did effectively kill the chat when releasing the game, as they did to all their other games after merging with activision, because they wanted limited and private chat rather than public so that people don't get to organize what they play themselves so much, rather use auto interfaces made by activision to control game modes depending on their money incentives, also they fear public criticism. yes I know all auto interfaces arent bad, I like autoMM, dont need it but w/e its handy, but i can see what they tried to do with SC2 (destroy custom games so they could sell their own maps and prevent creators from creating some new dota, pretty much direct everybody towards clicking 1v1 ranked and get them to watch their esport business) or D3 (massify virtual item sales by making itemization in the game obsolete itself every 30minutes that you play your character and actually destroy game systems such as customization possibilites or difficulty scaling to that effect, all the while laughingly telling the fans that the goal is to take the virtual item business away from shady third party sites^^ bots were king in early D3 unironically, blizzard actually let them be because they improved the chances that people would use the real money auction house since they generate so much gold they have all the gold they buy all the best items and resell for much higher or real money, prices rise so if you are not a bot you don't have that much gold its too many hours of playing so you need to buy with real money (blizz getting a cut every transaction ofc) if you want the items you need to progress lolz. So blizz let huge farms of bot also do their part in ruining the game, when they knew to deal with that much better in early D2. clearly knowingly doing the opposite of what's good for the game in order to farm as much money as possible and lying about it) or hearthstone (create game modes that require different sets of very large amounts of random cards, I bet they don't let users create their own game modes) or wow (kill the public world so that everybody plays mostly instanced content that rises your powerlevel constantly this way you can keep constantly selling new content while the game's balance and life as a MMO is destroyed) also options and profile load faster please, still over 5sec. I want instant for options, it's not online menu, and profile (and others) at server response time, seriously, so less than half a second if no megalag. Yes, this is BW remastered, no downgrades at all, only upgrades and I would like replay interface back to original... an option for that please... (why? the screen is overall more cluttered by your new interface, especially on a 4:3 screen, because of the extra icons and black pane behind 2 lines of ressources.. it is really a lot more cluttered and I just don't need all that stuff, I much much prefer the screen to be as readable and for buttons to be in the same place as in the game play, also ofc the gameplay graphics (and original replay graphics) for the interface are better than this. maybe it's not a big deal and I get used to it, but seriously I would not hesitate one second switching back to original so give option please... its really just too cluttered on 4:3 and uncomfortable, its important comfortable when watching replay ok!! also the bottom few lines of map are now covered by the replay interface and cant see whats going on there which there is stuff going on on bottom few lines in many games so please fix that..)
there are nice improvements though its nice to play again thx to the tech guys
edit: oh and now on my 3rd attempt of playing ladder, today it doesn't work
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so typical neoblizz, running its games into the ground. lets be real, is any game in their launcher even worth playing? . always same story. it was prety evident since even before remaster released not much will be done to fix things and here we are half year later, nothing really changed. new bugs remain, missing features, SD still shitty... same with SC2, D3, well and the rest who arent even worth mentioning. im glad bw comunity is finaly waking up, now ofc its too late, many who tried the game already left, were back to mostly hardcore fans anyway, but with a worse game. and HD graphics still suck, i still cant believe people actualy were praising them and still are, u must realize how wrong that is. what we needed was f2p and abit patched up game, the real 1.17. the community itself was even doing these very things and now its all dead thanks to remaster. well i wish this wouldve worked and wed all be happy but they wont change. just dont buy their stuff, please?
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yeah SD must be better than this before it deserve name "remaster" also definitely recommend anyone to give blizzard zero money lol
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I think it's just the BW Elitists being so negative and critical about the state of Remastered. Sure, there has been tons of issues and there still are, but I'm sure the RM team is working hard to resolve these and so far what we have is a pretty beautiful product, some things that would make the game way better right now I think are the : -Network diagnostic tool they are coming up with -Clan Support -Automated tournaments like in SC2 -Automated clan wars -More easy to use Channel moderation bots, for the masses / not have to purchase a cd key to run a channel moderation bot to run a clan more efficiently. - Friends list to work properly - MOTW / more frequent change of maps potentially (although the map pool now is great)
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better if you don't dismiss critical/negative as elitist or I will dismiss you as white knight just for that reason^^ im not rly elitist, I like to play 3v3 with everyone, I care about how good the game is to the newcomer, and that it doesnt get downgraded etc, its not just for my own mass esport 1v1 fame and money or anything, no so long as companies keep releasing sub par stuff on preorder, they will get massive bad rep as deserved for a while even after they get it right. Is SCR in that spot now? not even yet. Its not feature complete, and it still has downgrades.
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On December 12 2017 08:15 ProMeTheus112 wrote: better if you don't dismiss critical/negative as elitist or I will dismiss you as white knight just for that reason^^ im not rly elitist, I like to play 3v3 with everyone, I care about how good the game is to the newcomer, and that it doesnt get downgraded etc, its not just for my own mass esport 1v1 fame and money or anything, no so long as companies keep releasing sub par stuff on preorder, they will get massive bad rep as deserved for a while even after they get it right. Is SCR in that spot now? not even yet. Its not feature complete, and it still has downgrades. To be fair, you can only really say that SCR is a downgrade, if you don't launch 1.16 with any launchers that fixed its problems. "Vanilla" 1.16 was just unplayable on so many levels.
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On December 12 2017 09:24 404AlphaSquad wrote:Show nested quote +On December 12 2017 08:15 ProMeTheus112 wrote: better if you don't dismiss critical/negative as elitist or I will dismiss you as white knight just for that reason^^ im not rly elitist, I like to play 3v3 with everyone, I care about how good the game is to the newcomer, and that it doesnt get downgraded etc, its not just for my own mass esport 1v1 fame and money or anything, no so long as companies keep releasing sub par stuff on preorder, they will get massive bad rep as deserved for a while even after they get it right. Is SCR in that spot now? not even yet. Its not feature complete, and it still has downgrades. To be fair, you can only really say that SCR is a downgrade, if you don't launch 1.16 with any launchers that fixed its problems. "Vanilla" 1.16 was just unplayable on so many levels. depends, but the launchers are part of what bw had become for a lack of blizzard maintaining support for the game! so, we expect remaster to be on par with it, or better but compared to vanilla 1.16, there is a downgrade in the chat system, very important and there is a downgrade in the efficiency of interfaces in terms of response speed and amount of bugs granted, there are things in 1.16 public bnet that were lackluster, that's why we left for private servers, and some of them got adressed by SCR, such as... well there was no working ladder. Actually there was a working ladder, its just that blizzard let it go to bots and hackers after a while. and some bugs like channel icons disappearing or colors etc, ok yes (this came up for a lack of maintaining the game too as new OS came out). Still! (also sorry but the SD graphics are very downgraded, that's never going to be ok lol) (there is another minor thing is the text is not super readable on bnet, things like dots ":" "," "." almost invisible and some letters faded, that was not a thing on 1.16, even in war3 you don't get that problem if you just switch the resolution.. do want correct fonts and resolution^^)
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my lawyer and i just won a lawsuit against blizzard for SCR. The judge understood how upset I was when I told him I couldn't pick my race depending on the MU and he completely empathized that i would indeed lose some MMR because of that. He promptly made blizzard give me 1/3 of the payment back (33% of my TOTAL PAYMENT) over the years of playing bw which came out to be 5 dollars. I was also rewarded 200 MMR to get back to my rightful MMR of 800 due to their UNETHICAL INJUSTICE to race picking players.
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the guys who wish they could race pick as you normally can playing bw prob don't care much about few dollars refund or a MMR boost, they just want to play the game as they normally can and have their experience rewarded in good continuity (instead of punished) and enjoy it the way they are used to basically, its about respecting the rules of the game as they were, and how people have built on it basically, being able to race pick gives players more options about how they want to play and learn the game and what they want to get better at... so yes, blizzard should have also accounted for that which is not even incompatible with autoMM, maybe it comes after a number of months or never, and bw has actually lost something (unless we end up leaving blizzard servers again)
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heh, i think arguing that launchers were a part of what brood war had become means that a debate about intellectual property is right around the corner
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replay glitches are back....
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Can we all agree to space our paragraphs a little more? *cough*
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I love remastered. <3 to Blizzard for even giving a shit about such an old game.
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