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So after so many years of the same strategics in PvT i have the honor to introduce to you all a new way to play PvT, this tec has allowed me to beat Terran plays with higher apm than me and so far its been very effective so i would like you to all try it, i would like to see it beeing put in scene by the pros and the rest of comunity. If u want to prove im wrong i can play against you if you play terran im a 2k player US west server.
This tech skips building observer and rushing straight to arbitrers, you have to 13 nexus into 2 gas mining asap, as soon as the cybernetics is finished you must rush the arbitres if the terran does not apply pressure to you skip singularity charge, and u can research it after you built stargate and templars archives, also u need to resears speed legs for zealots and use zealots to desactivate mine fields.
with this way to play this is basically what happens
TERRAN CAN'T TURTLE his clasic 200/200 map cleaning terran is running against time, not protoss anymore this change the whole PvT game structure
if you do all correctly u will have a recall in the terran base at about 9:30
i will upload first a game vs a terran who decides to not attack me after they saw my expa, and other where the terran pressures me with 2 factory push rush.
if the community show interest i will gladly upload my last 30 matchs against terrans in where i came up victorius.
My best regards
can i post my twithc tv link here?
OBS. it is mandatory to expand first before building gateway to try this tech, if u dont expand first the arbitrer rush is not likely gonna work and you are gonna end up crushed by the terran
Some Replays Added:
1) Terran does 2 Fac rush Push without expanding http://bwreplays.com/itztc
2)Terran expands too after scouting my FE http://bwreplays.com/v0gvd http://bwreplays.com/5xmxe
3)terran FE CC too http://bwreplays.com/9r90m
4) terran pushes with marines and scv asap Later
5) terran tries with drops http://bwreplays.com/f36af http://bwreplays.com/c46mt
6) terran 6 factory timing push http://bwreplays.com/sapcg http://bwreplays.com/9xmjs
Hint: you must research singularity charge after stargate and templar archive started building Hint: you must research speed leg right after you start producing the first arbiter, and save gas for the recall upgrade, at this point you are only buying zealots, which will allow you to break mine fields also
I invite you all to try this out and come back and share your experiences
check out my channel on twitch also: www.twitch.tv/Dr44cK
UPLOADING NEW REPLAYS:
http://bwreplays.com/hecu8 (21/01/2018 - classic 1 base terran push) http://bwreplays.com/uojw9 (21-01-2018 - here the other guy is already aware of this new build and is trying to adapt)
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Finally, a way for Protoss to beat Terran.
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thx for reading and replying, if anyone has a questing just ask me, i am willing to answer and argue with anyone who love broodwar enough to show interest in new tendencies. PD. im gonna need help to share my replays, i just dont know how to upload or share them with you all. I have a rar file with all my matches in where i have succesfuly applied this tech. I would appreciate if anyone could give me a hand with this
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Kau
Canada3500 Posts
I think this still works. Single replay at a time though.
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I think you should rush carries too :v
A progamer have rushed arbiter's recall skilling, he moved his arbiter as soon as near Terran's base, then he used recall skilling as soon as :v
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On January 20 2018 11:14 Kau wrote:I think this still works. Single replay at a time though.
thx for the fast answer bro. i have been able to upload some replays now
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On January 20 2018 11:26 bovienchien wrote: I think you should rush carries too :v
A progamer have rushed arbiter's recall skilling, he moved his arbiter as soon as near Terran's base, then he used recall skilling as soon as :v i have watched OSL and MSL all my life and ive never seen an arbiter rush by any protoss player
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Seems pretty all-in considering you can't scout Factory count or have safe map control if you also skip range.
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On January 20 2018 12:13 Jealous wrote: Seems pretty all-in considering you can't scout Factory count or have safe map control if you also skip range. i try to scout if terran expands or not with my probe or a dragoon, and also i can build pylons in tactic places to prevent drops/ pushes. Also u need to be very instintive. Its a new way to play PvT, i can beat people with 300 apm and mine is only 150, because i have developed -and i think i now its total mastered- this tech
However i invite you to watch some replays i just shared and see it yourself
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You don't really HAVE to 13 Nexus to rush arbiters at all, also this build can be pretty easily abused once Terran see's you are going Nexus first by just mining the entire map and or attacking, also skipping goon range is suicide by the way. All Terran has to do is do a simple Siege timing and push, and you lose.
Protoss players have been skipping Robo for fast Stargate and super early recalls for awhile, it can be beneficial but really hard to do with a Terran that lays a lot of spider mines, and or is good at harassing / scouting, will be able to pretty easily identify what is going on.
And then all you are really banking on is a really solid recall, if that recall fails, you will also be certain to lose. Dragoons without range are pretty useless.
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didn't know it takes 150 apm to 13 nexus and hit the R button
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But on a serious note, it just abuses the mindgame that terran doesn't think a timing push is viable, since he is now behind because you got away with a 13 nexus. So he will just camp and 200-200 push.
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On January 20 2018 12:13 Jealous wrote: Seems pretty all-in considering you can't scout Factory count or have safe map control if you also skip range.
I can assure by the results i have had, its not an all in, this is a deadly tech where u can attack, counter attack and scale into late game if the other player survives long enough Please check out some of the replays i have uploaded
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On January 20 2018 12:56 YPang wrote: But on a serious note, it just abuses the mindgame that terran doesn't think a timing push is viable, since he is now behind because you got away with a 13 nexus. So he will just camp and 200-200 push.
you could also do a 12 nexus if u dont scout with the 8th probe but i did 13 nexus sending the scout probe and it is very efective since i can check if the terran tries to scv my FE
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On January 20 2018 12:13 -Dr44cK wrote:Show nested quote +On January 20 2018 11:26 bovienchien wrote: I think you should rush carries too :v
A progamer have rushed arbiter's recall skilling, he moved his arbiter as soon as near Terran's base, then he used recall skilling as soon as :v i have watched OSL and MSL all my life and ive never seen an arbiter rush by any protoss player But I have seen this strategy, maybe it was in lamancha map or any desert map.
I think you should do proxy the stargate, it's near Terran's base. It will hide your strategy and reduce your time into Terran's base.
I hope you will be success and upload your replay. I will watch it.
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On January 20 2018 17:31 bovienchien wrote:Show nested quote +On January 20 2018 12:13 -Dr44cK wrote:On January 20 2018 11:26 bovienchien wrote: I think you should rush carries too :v
A progamer have rushed arbiter's recall skilling, he moved his arbiter as soon as near Terran's base, then he used recall skilling as soon as :v i have watched OSL and MSL all my life and ive never seen an arbiter rush by any protoss player But I have seen this strategy, maybe it was in lamancha map or any desert map. I think you should do proxy the stargate, it's near Terran's base. It will hide your strategy and reduce your time into Terran's base. I hope you will be success and upload your replay. I will watch it. i think there is no point in doing proxy stargate, maybe just hide it somewhere but not necesary near terran base, because you have to wait until the arbiter has 150 energy and it takes some time.
I have uploaded already many reaplys, check out the links in the post and download the replays. Thanks
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1st replay: terran made a fatal flaw in his first attack where he had about 6 marines 1 tank 2 vultures and 2 scvs. His marines were waaay ahead of the rest of his army and walked right into your goons. Think he would have killed you if he kept his army together.
2nd replay: his macro slipped bad, I think after your first recall if he had more factories, what he could have done is sent 90% of his army to counter and left the rest to clean up the recall. All in all a pretty average match, recalls certainly didn't win you the game here.
Skipped to the 1st replay in the 6 fact section: fast arbiter works nicely here because 6 fact is very all in and if he fails to do enough damage he lacks the tech to deal with the quick arbiters.
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On January 20 2018 12:13 -Dr44cK wrote:Show nested quote +On January 20 2018 11:26 bovienchien wrote: I think you should rush carries too :v
A progamer have rushed arbiter's recall skilling, he moved his arbiter as soon as near Terran's base, then he used recall skilling as soon as :v i have watched OSL and MSL all my life and ive never seen an arbiter rush by any protoss player
Nothing new... pusan and sky demonstrated these kind of strats in ssl
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On January 20 2018 17:37 kidcrash wrote: 1st replay: terran made a fatal flaw in his first attack where he had about 6 marines 1 tank 2 vultures and 2 scvs. His marines were waaay ahead of the rest of his army and walked right into your goons. Think he would have killed you if he kept his army together.
2nd replay: his macro slipped bad, I think after your first recall if he had more factories, what he could have done is sent 90% of his army to counter and left the rest to clean up the recall. All in all a pretty average match, recalls certainly didn't win you the game here.
Skipped to the 1st replay in the 6 fact section: fast arbiter works nicely here because 6 fact is very all in and if he fails to do enough damage he lacks the tech to deal with the quick arbiters.
please watch all the replays, there is plenty of strategies that the terrans ran
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I can play a bo9 for money and try to give you 0 wins with that, what do you think.:D
An arbiter rush without obs has been played a lot in proleague. In you variation its just an even bigger coin flip because you also 13 nex (which is even more risky than 12 nexus..)
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