3 hours ago
Greetings Cerebrates, Commanders, and Executors,
Patch 1.21.3 has arrived!
Features & Improvements
Updated the global matchmaking algorithm to heavily favor more latency performant matchups. Join the conversation here: https://us.battle.net/forums/en/starcraft/topic/20761596714
Revised custom game map distribution with cloud support. peer-to-peer downloads will only occur if the player is unable to obtain the map via the cloud.
Optimized custom game packet re-sending if we detect poor connectivity between players.
Revamped the lobby latency display bars to more accurately represent latency between players. For additional information please see the following post: https://us.battle.net/forums/en/starcraft/topic/20761696799
Added dynamic turn rate support for custom games. DTR is now the first option on the turn rate slider.
Optimized the performance of the matchmaking game results screen.
Doubled the CCMU bullet limits to 400.
Additional EUD map support
Added the following characters to the allowed rebindable hotkeys: ' ; . , \ [ ]
The /f la command now displays the current User that is logged in rather than combing both the previous and the current Users' friends.