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On July 31 2018 02:32 fazek42 wrote: The new profile page is buggy as well, showing old season stats, not showing old season mmr, saying 'your wins' when checking out somebody else's profile; it also has bad race selection for maps (shows zerg for me and I main terran). Also wtf is 'zerg has 51% winrate on this map'? How is this relevant? What mu? So in short the profile section is a bugfest as per usual.
It's perplexing how strange the interface is.
- When you open up someone's profile, you arrive at the summary tab. What's immediately noticeable is that 20+ percentage of the screen is wasted on chat, that shouldn't be there permanently. It should be a slideable overlay menu that you could quickly call up when you would really want to, or it shouldn't be there at all.
- Next up you see that the win rates for the 3 races are always shown in the same order, with an emphasis on terran, since it is the center one that's much bigger than the other 2. The most placed race should be in the center with a bigger icon so people can immediately see the main race of someone, instead of getting confused about why terran is bigger and in the center even though this person never plays that race.
- I don't like the absence of "games lost" information. It's hiding information for the sake of feelings.
- The add friend option is there regardless of whether the person is already your friend.
- Meanwhile in the statistics tab, we get 2 overblown "progress circles" that take up the entire screen (also due to chat taking up a large portion of the screen, see first item in this list). It also has too much text that should be presented in a different way.
- Then we go the most useless statistics ever, of seeing how much has been mined, how many units you've killed,... there's no context for this so your brain has no idea what these numbers mean. How the hell should I interpret the information that I've gathered 424240 vespene gas over my entire career ?? Or that I've razed 400 buildings while only having lost 200. Is this good? Is this bad? The numbers MASON WHAT DO THEY MEAN??*
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* Suggestions: Start with listing simple statistics that someone would like to know when they think about a player's stats.
- Total games played. Total games won. Total games lost. Total win percentage.
- Then maybe a filter so you can look at your win percentage for the different match ups.
- Finally, a way to look up your win rates per map.
To increase clarity, use more dropdown menus instead of presenting all this information at once. I don't need to have 3 all these stats presented for each race AT ONCE. It's information overload. You want to be able to for example select a race, and then go into more detail. And if you really want to compare information, this could actually be presented to through an INTERACTIVE interface, where if you click on a win rate for a specific map, a new menu opens that presents win rates for the other races, or goes more in depth, showing you which games you lost on this map.
And you can keep going with this, one of the more frustrating aspects of the interface is that nothing really does anything! I can't even click on a person's name when going through a history to jump to their account, or when going through my own history, click on a game in the history to instantly load the replay. They actually added this, great!
Sorry for the rant. I think I might do a more detailed and structured analysis of this interface and what I think is wrong with it.
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France1916 Posts
Whishes: - I play with Pillarbox mode on but when I watch replay I'd like the screen to automatically switch to wide screen. - I'd like the ability to disable the zoom when watching replay.
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On July 31 2018 06:54 HaN- wrote: Whishes: - I play with Pillarbox mode on but when I watch replay I'd like the screen to automatically switch to wide screen. - I'd like the ability to disable the zoom when watching replay.
Or a way to easily set the zoom to default, maybe like clicking down on the mouse wheel or a 2 key combination or something. Or is there one already?
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Chat is still completely broken. I’ve said this multiple times in a few posts and I’m not sure if it’s something isolated to me and a few others but I can’t figure out why the message success rate is around ~70%. Many times using /f m messages appear to be sent but are not. When messaging people using /r and /w you might get an error message which means your message cannot be delivered. But you may be chatting in the channel or using /f m and messages appear to be sent but actually are not, creating a lot of confusion. I’ve seen multiple complaints about this but no response from blizzard, I don’t understand how this has been an issue for this long :/
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On July 31 2018 07:05 JungleTerrain wrote:Show nested quote +On July 31 2018 06:54 HaN- wrote: Whishes: - I play with Pillarbox mode on but when I watch replay I'd like the screen to automatically switch to wide screen. - I'd like the ability to disable the zoom when watching replay.
Or a way to easily set the zoom to default, maybe like clicking down on the mouse wheel or a 2 key combination or something. Or is there one already?
According to some, F6 or another F hotkey should work.
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France1916 Posts
"Cannot display results at this time. Your stats have been recorded and will be updated shortly."
This happens a lot.
See it in action:
On July 31 2018 07:05 JungleTerrain wrote:
Or a way to easily set the zoom to default, maybe like clicking down on the mouse wheel or a 2 key combination or something. Or is there one already? Having the ability to reset the zoom to default with F6 and having the ability to turn off zoom are two completely different things.
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There seems to be an issue as well with multiple people on the same channel on the same server not being able to see each other. The "fix" I found is that we all should be logged in in the same region on the bnet app too (which is odd). The issue is particularly bad with korea/asia I need to log out of the app entirely and relog again after changing to asia and then i only see my friends from asia but not the others... Whereas my friend lists from europe and na seem to be together. (again may be more of a bnet app issur than a scrm issue) /f a still broken too as others have said
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sounds hopeless, i'm not reinstalling it... really sad how the best RTS in existence is being treated, deserves so much better. blizz don't deserve starcraft at all anymore :/ Diablo 2 wasn't remastered, works a lot better than SC:R :D
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On July 31 2018 23:40 ProMeTheus112 wrote: sounds hopeless, i'm not reinstalling it... really sad how the best RTS in existence is being treated, deserves so much better. blizz don't deserve starcraft at all anymore :/ Diablo 2 wasn't remastered, works a lot better than SC:R :D The game is still perfectly playable. Does Diablo 2 have new graphics, battle.net 2.0 support, legacy client support? Mixed 20 years code with modern code. Why do you want to derail the thread?
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TLADT24917 Posts
^ Nah he's pretty on topic about RM issues. It's sad to anyone who plays the game how there are issues almost a year after release. The fact that you can't even message other players in the channel is a big problem and that's not the only issue. The devs might be doing their best, but some of this stuff should've been fixed ages ago too.
And yes, Diablo 2 still works well without the remastered.
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On August 01 2018 04:40 BigFan wrote: ^ Nah he's pretty on topic about RM issues. It's sad to anyone who plays the game how there are issues almost a year after release. The fact that you can't even message other players in the channel is a big problem and that's not the only issue. The devs might be doing their best, but some of this stuff should've been fixed ages ago too.
And yes, Diablo 2 still works well without the remastered. So you believe that new released games usually dont have problems? Even when they have up to date code. Why do other Blizzard games dont have those chat problems?
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TLADT24917 Posts
On August 01 2018 04:48 Tappo wrote:Show nested quote +On August 01 2018 04:40 BigFan wrote: ^ Nah he's pretty on topic about RM issues. It's sad to anyone who plays the game how there are issues almost a year after release. The fact that you can't even message other players in the channel is a big problem and that's not the only issue. The devs might be doing their best, but some of this stuff should've been fixed ages ago too.
And yes, Diablo 2 still works well without the remastered. So you believe that new released games usually dont have problems? Even when they have up to date code The fact that this is acceptable in the industry is ridiculous. Somehow in the last decade, buyers have started to accept this idea that releases are ok with a ton of bugs and the industry has rolled with it since. A year later, bugs are still there in some of the basic communication features.
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On August 01 2018 04:54 BigFan wrote:Show nested quote +On August 01 2018 04:48 Tappo wrote:On August 01 2018 04:40 BigFan wrote: ^ Nah he's pretty on topic about RM issues. It's sad to anyone who plays the game how there are issues almost a year after release. The fact that you can't even message other players in the channel is a big problem and that's not the only issue. The devs might be doing their best, but some of this stuff should've been fixed ages ago too.
And yes, Diablo 2 still works well without the remastered. So you believe that new released games usually dont have problems? Even when they have up to date code The fact that this is acceptable in the industry is ridiculous. Somehow in the last decade, buyers have started to accept this idea that releases are ok with a ton of bugs and the industry has rolled with it since. A year later, bugs are still there in some of the basic communication features. Its about the circumstances. They could have easily gone for non legacy client support. Or cut all that peer to peer bullshit. Imagine how smooth it would have been. But just think about the uproar in the community! What Chat looks like developed by a superior company like Valve in a "modern" game
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TLADT24917 Posts
On August 01 2018 05:01 Tappo wrote:Show nested quote +On August 01 2018 04:54 BigFan wrote:On August 01 2018 04:48 Tappo wrote:On August 01 2018 04:40 BigFan wrote: ^ Nah he's pretty on topic about RM issues. It's sad to anyone who plays the game how there are issues almost a year after release. The fact that you can't even message other players in the channel is a big problem and that's not the only issue. The devs might be doing their best, but some of this stuff should've been fixed ages ago too.
And yes, Diablo 2 still works well without the remastered. So you believe that new released games usually dont have problems? Even when they have up to date code The fact that this is acceptable in the industry is ridiculous. Somehow in the last decade, buyers have started to accept this idea that releases are ok with a ton of bugs and the industry has rolled with it since. A year later, bugs are still there in some of the basic communication features. Its about the circumstances. They could have easily gone for non legacy client support. Or cut all that peer to peer bullshit. Imagine how smooth it would have been. But just think about the uproar in the community! Blizzard wouldn't change the code considering their history with the BW community and this is a remastered, not a complete rewrite of the game. It was the right call to use the same code and make adjustments here and there, however, it's also on them to make sure that they can fix the issues that are brought up and make things fit while updating graphics. The fact that we still have issues after almost a year is just terrible, no way around it despite whatever excuses one makes.
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On August 01 2018 05:11 BigFan wrote:Show nested quote +On August 01 2018 05:01 Tappo wrote:On August 01 2018 04:54 BigFan wrote:On August 01 2018 04:48 Tappo wrote:On August 01 2018 04:40 BigFan wrote: ^ Nah he's pretty on topic about RM issues. It's sad to anyone who plays the game how there are issues almost a year after release. The fact that you can't even message other players in the channel is a big problem and that's not the only issue. The devs might be doing their best, but some of this stuff should've been fixed ages ago too.
And yes, Diablo 2 still works well without the remastered. So you believe that new released games usually dont have problems? Even when they have up to date code The fact that this is acceptable in the industry is ridiculous. Somehow in the last decade, buyers have started to accept this idea that releases are ok with a ton of bugs and the industry has rolled with it since. A year later, bugs are still there in some of the basic communication features. Its about the circumstances. They could have easily gone for non legacy client support. Or cut all that peer to peer bullshit. Imagine how smooth it would have been. But just think about the uproar in the community! Blizzard wouldn't change the code considering their history with the BW community and this is a remastered, not a complete rewrite of the game. It was the right call to use the same code and make adjustments here and there, however, it's also on them to make sure that they can fix the issues that are brought up and make things fit while updating graphics. The fact that we still have issues after almost a year is just terrible, no way around it despite whatever excuses one makes. "Dont change things!" and "Hey, why do things not work properly!?". Its baffeling why things dont work properly
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basic things aren't working properly like chat, adding friends and whispering friends. basically the essentials of any multiplayer game ever made, its frustrating because its been almost a year since release and these types of problems never occurred prior to remastered. pretty unacceptable for the social engine of the game to work fine from 1998-2017, then you pay $15 for an "upgrade" and its completely wonky now...
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A complete rewrite would be theoretically possible but would most likely take several years, just for the same functionality that BW had before. You must understand that BW probably had 0% test coverage, little to no documentation, programming standards were at a complete difference place. Let alone the gaming industry to supply enough budget and time to fullfil those. So just to write test for the most crucial parts and write documentation would consume a huge amount of time. You wouldnt change any functionality during that time. Tops then you maybe need to reengineer a lot to give it a good structure so you increase maintainability and thus new features can be implemented faster and more secure. This are dimensions of a full price 50$ game. Now how big is the potential target audience? We have ~33k accounts atm. lets just assume those are uniques (they arent btw). Thats about 1.65M$ budget, with very optimistic numbers. Now even if we take marketing out of the equation, and we roll with 70k$ salary on avg for one dev. Thats about 10 devs working for two years. So even with very optimistic numbers its right on the edge. Thus the only way to deliver a Remaster to the community is through working with the actual codebase with no reengineering and probably a minimum of test writing, to cut budget.
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On July 31 2018 07:07 castleeMg wrote: Chat is still completely broken. I’ve said this multiple times in a few posts and I’m not sure if it’s something isolated to me and a few others but I can’t figure out why the message success rate is around ~70%. Many times using /f m messages appear to be sent but are not. When messaging people using /r and /w you might get an error message which means your message cannot be delivered. But you may be chatting in the channel or using /f m and messages appear to be sent but actually are not, creating a lot of confusion. I’ve seen multiple complaints about this but no response from blizzard, I don’t understand how this has been an issue for this long :/ this, wtf is blizzard doing?
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Anyone else getting weird pixelation in the pylon energy range in SD graphics?
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So as i am reading this i realised i never had ANY of those bugs happen to me. i can write in the chat perfectly. / f m always works. never had a game crash. can always see all my friends in the list. no bad pixelation. can always whisper anyone.
im pretty confused about all those bugs and why i never even once had any bug happen to me .. i am just lucky i guess? :D
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