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Hi fellas!
I am writing an article about the music of the first StarCraft – particularly it's esport aspect. My thesis that the Zerg themes are the most 'esportsy' of all the three races seems to be backed up by this: 39% of top 100 players in the world (by earned prize money) are Zerg players. But, for this thesis to have any real ground, I'm looking for information as to how much of StarCraft's music are the pros/were the pros exposed to.
Does anybody know about any player that trains/trained or competes/competed with their music on? Maybe some early pro gamers like BoxeR?
Maybe someone here knows about any material (video, press, whatever) that might contain such info?
Appreciate any feedback!
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I'm pretty sure that they had to turn music off during the kespa era.
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On August 16 2018 04:04 Lorch wrote: I'm pretty sure that they had to turn music off during the kespa era. Hmm... Do you remember of any piece of text or a video that says this? LPedia doesn't have anything about music on Competitive Rules. :/
Thanks!
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51132 Posts
kespa never formally released their ruleset but i can guarantee this from corroborating with a lot of former ex-progamers while living in korea
1) you couldn't have any external programs in the background, only starcraft. this was done as a preventative measure to curb any sort of cheating attempts. 2) afaik it wasn't mandatory to have sfx enabled in game. some players would have speech/acknowledgements disabled in order to focus better on the game. for the most part though, pros played with all sfx, no ost. 3) booths were pumped with white noise to dampen outside sound
as someone who's written a thesis before on korean esports, i don't think your argument has enough valid academic material in order for it to hold up, simply because it's going to be pretty much impossible to prove it. so i highly suggest that you look for a different direction.
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Even if you could find the information stating that players listened to ingame music, how would that substantiate the claim that it's the music that caused the success of the Zerg race as opposed to a wide MYRIAD of other factors?
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"Correlation is not causation" is the first thing you learn in statistics.
By the logic you applied here, how could you say if the Zerg UI isn't to blame for the relative success of Zerg players? Or hell maybe it's even the Zerg supply count symbol.
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"My thesis that the Zerg themes are the most 'esportsy' of all the three races seems to be backed up by this: 39% of top 100 players in the world (by earned prize money) are Zerg players."
Dumbest thing I've ever read and you deserve to fail your class. So it's 6% above 33%. That isn't meaningful. Not to mention you're looking at prize money as your metric for success. Somehow you go on to assume that the "themes being esportsy" are the cause. Let us know what grade you end up getting.
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United Kingdom12010 Posts
I personally always felt the Terran themes are more esportsy, but most of the time the OGN and MBCGame observers would use the Terran obs slot so that might be why.
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51132 Posts
On August 16 2018 20:17 Qikz wrote: I personally always felt the Terran themes are more esportsy, but most of the time the OGN and MBCGame observers would use the Terran obs slot so that might be why.
the observer would be based on the player's races in the game, so tvt/zvz/pvp would be t/z/p obs respectively. tvz/zvp/pvt would be one or the other.
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On August 16 2018 03:48 Chickenizer_Pigeon wrote: My thesis that the Zerg themes are the most 'esportsy' of all the three races seems to be backed up by this: 39% of top 100 players in the world (by earned prize money) are Zerg players. What is this? I don't even understand...
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For your own good, I highly suggest you start looking for another subject.
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On August 16 2018 03:48 Chickenizer_Pigeon wrote: Hi fellas!
I am writing an article about the music of the first StarCraft – particularly it's esport aspect. My thesis that the Zerg themes are the most 'esportsy' of all the three races seems to be backed up by this: 39% of top 100 players in the world (by earned prize money) are Zerg players. But, for this thesis to have any real ground, I'm looking for information as to how much of StarCraft's music are the pros/were the pros exposed to.
Does anybody know about any player that trains/trained or competes/competed with their music on? Maybe some early pro gamers like BoxeR?
Maybe someone here knows about any material (video, press, whatever) that might contain such info?
Appreciate any feedback!
Well, Bisu always turned his music off when he faced a pro while streaming, that should tell you something.
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United Kingdom12010 Posts
On August 16 2018 21:49 GTR wrote:Show nested quote +On August 16 2018 20:17 Qikz wrote: I personally always felt the Terran themes are more esportsy, but most of the time the OGN and MBCGame observers would use the Terran obs slot so that might be why. the observer would be based on the player's races in the game, so tvt/zvz/pvp would be t/z/p obs respectively. tvz/zvp/pvt would be one or the other.
Huh wow my memory must've omitted that completely
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