Simple Questions, Simple Answers - Page 100
Forum Index > Brood War Strategy |
Tomba
Norway106 Posts
| ||
Dead9
United States4725 Posts
because you can drill hydras but generally youre not gonna have vision of a patch of minerals to do so | ||
Tomba
Norway106 Posts
On October 25 2012 03:44 Dead9 wrote: what do you mean by does it work because you can drill hydras but generally youre not gonna have vision of a patch of minerals to do so Do you need continued vision? or is it enough to just explore them? Or do you have vision on them while the drilling occurs. | ||
Dead9
United States4725 Posts
you're better off just repairing your bunker | ||
thezanursic
5478 Posts
On October 25 2012 03:44 Dead9 wrote: what do you mean by does it work because you can drill hydras but generally youre not gonna have vision of a patch of minerals to do so I'm not a Terran, but would scans be out in time to just scan and then drill? | ||
JohnChoi
1773 Posts
On October 25 2012 02:01 Tomba wrote: Is it impossible to worker drill hydras with scvs? Been going mech lately and been hydra busted etc, but haven't seemed to work. i think if your worker drilling hydras trying to bust your front youve done something wrong... maybe post a replay so the more skilled ppl in the community can help you out? | ||
Dead9
United States4725 Posts
On October 27 2012 06:04 thezanursic wrote: I'm not a Terran, but would scans be out in time to just scan and then drill? not if you open mech | ||
Jaevlaterran
Sweden578 Posts
| ||
jello_biafra
United Kingdom6631 Posts
On October 27 2012 17:59 Jaevlaterran wrote: How does one host a 2v2v2v2 BGH-game like in the Day[9]-series? Host in either melee and manually ally at the start of the game or TvB with 4 teams. | ||
Assault_1
Canada1950 Posts
I wanna figure out how to transition after it fails | ||
puppykiller
United States3125 Posts
| ||
wcr.4fun
Belgium686 Posts
I've been watching larva (and other zergs on snipealot's stream) for some time now and in zvt they seem to hotkey zerglings and lurkers effectively but i'm having troubles with that. My hatches are already on 5 and mutalisks are 1 leaving me only with 3 hotkeys for units which is not much when you have to work with zerglings.. And when pro's have defilers at 'every' base to quickly dark swarm if an attack is coming etc, you can't hotkey those either. Same for scourges etc some tips on how to control them better? I'm especially having troubles when I have more units than 3 control groups with a lot of lings. It gets really hard to effectively attack and move them across the map quickly especially if the terran is attacking, pulling back, attacking, pulling back with his marine/medic attack. Most of the time i'll just lose basically all my zerglings for free and the lurkers burrow but can't even attack because he retreats fast enough. lol | ||
zezamer
Finland5701 Posts
What are standard builds for TvX ? Can I somehow change the computer difficulty ? | ||
dOTY
Germany483 Posts
On October 14 2012 20:54 thezanursic wrote: I kinda feel contained as a protoss. In the game Zerg was taking tons of bases. I killed like 5 hatcheries 15 minutes into the game I contained him I had 4 bases he had 2 that's like auto win, but then he just flew in with like 30 mutalisks and I couldn't do shit. Build one DA ... | ||
Assault_1
Canada1950 Posts
On October 28 2012 04:49 puppykiller wrote: I quickly scanned my sorted pack of recent (within the last 2 years exuding the last few months of BW after I quit) BW vods and saw no games of 9 p speed. All I saw was 3 games with a normal 9 p opening. I found this (where jd lucks out with fantasy's rines spawning outside the wall): then theres jd vs flash wcg qualifier final or w/e both these games they just break the ramp tho lrm)noone told me jd did 9p speed into 1hat lurker and won, was hoping to find that game which games do you have with the normal 9p opening? | ||
corumjhaelen
France6884 Posts
On October 28 2012 08:31 zezamer wrote: Couple pretty simple questions. What are standard builds for TvX ? Can I somehow change the computer difficulty ? Second question is easy : you can't. There are some harder custom AI out there though, maybe someone could link them. First question is a lot harder, but I'll try : TvP : standard opening is FD. http://wiki.teamliquid.net/starcraft/FD_(vs._Protoss) . As for transition, a bit too complicated for me, and I'd probably advice to learn a two base push instead, so something like 4fact/5fact. TvZ : opening : http://wiki.teamliquid.net/starcraft/1_Rax_FE_(vs._Zerg) . For the transition, I'd adice watching a few Flash VODs. This one for instance : TvT : http://wiki.teamliquid.net/starcraft/1_Fact_FE_(vs._Terran) is the right opening. | ||
zezamer
Finland5701 Posts
| ||
Jaevlaterran
Sweden578 Posts
On October 28 2012 03:30 jello_biafra wrote: Host in either melee and manually ally at the start of the game or TvB with 4 teams. Ok but top vs bottom only gives you 2 teams. The only way I've been able to set multiple teams are through team melee or team free for all and that's not really what I'm looking for. | ||
thezanursic
5478 Posts
And how did they effect the game? + Show Spoiler + An examples of map features are: -Mineral walk back doors -Neutral Creep colonies/Arbiters/Eggs I don't know all of them that's why I'm asking! | ||
Ethoex
United States164 Posts
| ||
| ||