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On November 15 2015 22:22 Scarbo wrote:Show nested quote +On November 14 2015 14:28 9heart wrote: How are progamers like Bisu, Hiya, Effort, Hero (400+apm players) able to maintain their practice without wrist problems?
My hands/wrists get sore after 3-4 games at 200apm. I do all the normal things like stretching, ergonomic desk etc It's a matter of practice. When I started out it was really taxing to play long games but it went away after a while. I also feel like people whose mouse sensitivity is too low get more tired because they have to move their hand more. My sensitivity is higher than center and I can go from one side of the screen to the other in a space of ~2 inches max. This way the base of my wrist stays planted and my arm does not move much.
Another key imo is following the 90 degree rule; 90 degrees from shoulder to elbow to wrist. Means you have to sit elevated relative to the table but it helps blood flow and also diminishes arm movement. Some people I know play from below the table, I have no idea how they do it but they definitely get tired faster than me.
EDIT: One more note is mouse grip and mouse weight. Heavy mouses take more effort to move, palming as opposed to clawing forces you to move your wrist more than your fingers, etc. My palm hovers over the mouse and 90% of the movements I do, I move the mouse with my thumb, ring, and pinkie finger, especially up and down. Side to side I obviously need to move my wrist a little.
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On November 17 2015 06:48 Jealous wrote:Show nested quote +On November 15 2015 22:22 Scarbo wrote:On November 14 2015 14:28 9heart wrote: How are progamers like Bisu, Hiya, Effort, Hero (400+apm players) able to maintain their practice without wrist problems?
My hands/wrists get sore after 3-4 games at 200apm. I do all the normal things like stretching, ergonomic desk etc It's a matter of practice. When I started out it was really taxing to play long games but it went away after a while. I also feel like people whose mouse sensitivity is too low get more tired because they have to move their hand more. My sensitivity is higher than center and I can go from one side of the screen to the other in a space of ~2 inches max. This way the base of my wrist stays planted and my arm does not move much. Another key imo is following the 90 degree rule; 90 degrees from shoulder to elbow to wrist. Means you have to sit elevated relative to the table but it helps blood flow and also diminishes arm movement. Some people I know play from below the table, I have no idea how they do it but they definitely get tired faster than me. EDIT: One more note is mouse grip and mouse weight. Heavy mouses take more effort to move, palming as opposed to clawing forces you to move your wrist more than your fingers, etc. My palm hovers over the mouse and 90% of the movements I do, I move the mouse with my thumb, ring, and pinkie finger, especially up and down. Side to side I obviously need to move my wrist a little.
Agreed on everything, although you don't need perfect conditions to be able to play long games. The sensitivity is a big one. I think I jumped about 100dpi up from when I started and definitely recommend.
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Just won my first macro TvP vs C- :D
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Why do people skip ground armor upgrades in TvT?
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Units do so much damage that the upgrades do practically nothing. Same goes with PvT for most good toss.
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On November 22 2015 04:29 puppykiller wrote: Units do so much damage that the upgrades do practically nothing. Same goes with PvT for most good toss. Don't vultures only do like 5 base damage to Zealot health? I can see how armor can be beneficial here.
But yea, attack is priority in PvT.
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Vultures do full damage to zealots.
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Even though you can fit 4 zealots into a shuttle, they're considered 'small', so concussive damage is still 100% against their armor.
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Oh, shit. I'm garbage lol.
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On November 22 2015 14:31 Jealous wrote: Oh, shit. I'm garbage lol.
You're not "garbage". Geez. Be nicer to yourself.
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On November 21 2015 00:22 f10eqq wrote:Not sure what you mean. Matches from the round of 36 on are saved. Ro36Quarters/Semis/Finals
Ah I see that they're in other menu. I used to new system where you can find links for VOD's directly after clicking into brackets. Thanks for pointing out.
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On November 23 2015 03:14 ninazerg wrote:You're not "garbage". Geez. Be nicer to yourself. +1. I really hate this mentality where if someone doesn't know something or gets something wrong, they either get dissed by others, or diss on themselves.
In the end, it's just a game, ppl. A really great game, but still.
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On November 23 2015 12:42 [[Starlight]] wrote:Show nested quote +On November 23 2015 03:14 ninazerg wrote:On November 22 2015 14:31 Jealous wrote: Oh, shit. I'm garbage lol. You're not "garbage". Geez. Be nicer to yourself. +1. I really hate this mentality where if someone doesn't know something or gets something wrong, they either get dissed by others, or diss on themselves. In the end, it's just a game, ppl. A really great game, but still. I mean, I know that at my level it doesn't matter if I know or not exactly how many shots a Zealot can take before he dies to Vultures. But I should have known before I said anything that it would take less than 18 Vulture shots to kill a Zealot's base health lol -_-; I've been playing this game for too goddamn long to have such stupid ideas.
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where can i download Korean map versions for Fish Server?
if you dont have map, koreans ban you...not possible to DL ingame =(
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United States1430 Posts
hey, how can I do the gas walk?
iccup.com
In the following link under 3. Bugs, Glitches, and Tricks in Illegal Bugs, the website lists how to do the gas walk. How do you do this? I'd like to see it in action.
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Japan11285 Posts
This was posted several months back by Sero
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United States1430 Posts
does a creep colony make creep spread faster? A possible scenario of this occurring would be if a player placed a creep colony on the creep available the instant a hatchery completed morphing.
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it doesnt spread faster, but it instantly spreads around the colony therefore covering more area.
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