1v2 advice - Page 3
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Rainalcar
Croatia320 Posts
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Rainalcar
Croatia320 Posts
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RHCPgergo
Hungary345 Posts
Edit: I'd 12 pool. | ||
Rainalcar
Croatia320 Posts
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Dead9
United States4725 Posts
i'd recommend a map where it's easy to defend: desperado (double gas yee) http://www.teamliquid.net/tlpd/korean/maps/152_Desperado hwangsanbul (avoid 2gate easily) http://img242.imageshack.us/img242/6296/5hwangsanbul091blogoty4.jpg hannibal (double gas, minerals double stacked as well) http://www.teamliquid.net/staff/snowbird/map/hannibal.jpg acro http://www.teamliquid.net/tlpd/korean/maps/234_Acro god's garden http://www.teamliquid.net/tlpd/images/maps/198_God's Garden.jpg i would highly recommend hannibal, it's really annoying building any kind of base as P or T since the main is so small or a semi-island to avoid 2gate altogether: arkanoid/neo arkanoid http://www.teamliquid.net/tlpd/korean/maps/123_Neo_Arkanoid desert fox http://www.teamliquid.net/tlpd/korean/maps/4_Desert_Fox plasma http://www.teamliquid.net/tlpd/korean/maps/183_Plasma or just straight up island: uboat http://www.teamliquid.net/tlpd/korean/maps/61_U-Boat_2004 forbidden zone http://www.teamliquid.net/tlpd/korean/maps/115_Forbidden_Zone possible other choices for ZvPP colosseum (early creep might let you 12hat to the nat if you pre-place a colony while the pool is building. not really sure tho, would have to test timings) http://www.teamliquid.net/tlpd/korean/maps/172_Colosseum | ||
Rainalcar
Croatia320 Posts
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FlaShFTW
United States9651 Posts
On February 13 2012 20:34 Rainalcar wrote: That's ok. I just need map recommendations. I heard Colosseum is good for zerg, any other? oh yeah colloseum is great for zerg! what about that one map where you have a main with like 9001 mineral patches and sunken at the choke? that's a good map. 10 hatch/9 hatch is the way to go. 2 gate zeal rush x2 won't be enough. maybe even good old overpool -> 9001 sunkens at ur front (collosuem or map i just said) | ||
Magus
Canada450 Posts
On February 14 2012 07:12 FlaShFTW wrote: oh yeah colloseum is great for zerg! what about that one map where you have a main with like 9001 mineral patches and sunken at the choke? that's a good map. 10 hatch/9 hatch is the way to go. 2 gate zeal rush x2 won't be enough. maybe even good old overpool -> 9001 sunkens at ur front (collosuem or map i just said) Colo is the map with the sunken at the choke. =P | ||
koreasilver
9109 Posts
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Rainalcar
Croatia320 Posts
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Kau
Canada3500 Posts
On February 14 2012 07:12 FlaShFTW wrote: oh yeah colloseum is great for zerg! what about that one map where you have a main with like 9001 mineral patches and sunken at the choke? that's a good map. 10 hatch/9 hatch is the way to go. 2 gate zeal rush x2 won't be enough. maybe even good old overpool -> 9001 sunkens at ur front (collosuem or map i just said) Baekmagoji? That's only a 2 player map though. | ||
Rainalcar
Croatia320 Posts
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OMin
United States545 Posts
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Rainalcar
Croatia320 Posts
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ajmbek
Italy459 Posts
if you prefere somethink where skill is required play on outsider or a semi island map, a pure island will be too hard for 1v2 if they decent. | ||
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