TvZ Mech Switch on Fighting Spirit - Page 2
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icystorage
Jollibee19343 Posts
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Reuental
United States457 Posts
On April 01 2014 15:08 iFU.pauline wrote: That is not a small thing at all, you need to send 2 scv or else you will lose a lot of games to 9pool if you don't scout it first -_- You know this is really really crazy, but if you are afraid of 9 pool or scout him last you could build your CC in your main. Any drone scout quicker than the standard 12 drone scout from zerg is a HUGE indicator of a 9 pool also. | ||
Birdie
New Zealand4438 Posts
On April 01 2014 19:40 Reuental wrote: You know this is really really crazy, but if you are afraid of 9 pool or scout him last you could build your CC in your main. Any drone scout quicker than the standard 12 drone scout from zerg is a HUGE indicator of a 9 pool also. ...who drone scouts with 9pool? You can't really afford it... | ||
pebble444
Italy2477 Posts
Again from my experience, a 12 hatch is more likely than other builds, especially vs terran. But every game you must react differently, and every game you must be prepared and react, and be willing to change your game plan and not being stubborn about it. The more you are able to scout, the more you are able to react. The more you can react, the more you can inflict damage and gain some kind of advantage on your enemy. The more you get an advantage the more you can finish him off. Applying all these steps correctly, is what differenciates low level players from high level ones. This can be applied to any level of starcraft, wheter it the home game where you get an expo at 11 minutes, or the Pro scene. This is all very basic as well, but its really the key to winning i feel | ||
SnowFantasy
4173 Posts
On April 01 2014 20:21 Birdie wrote: ...who drone scouts with 9pool? You can't really afford it... Jaedong. You may have heard of him. | ||
SynC[gm]
United States3126 Posts
Who? | ||
BigFan
TLADT24917 Posts
dat troll | ||
Birdie
New Zealand4438 Posts
Give link? I'm interested in seeing that. | ||
amazingxkcd
GRAND OLD AMERICA16375 Posts
On April 01 2014 19:40 Reuental wrote: You know this is really really crazy, but if you are afraid of 9 pool or scout him last you could build your CC in your main. Any drone scout quicker than the standard 12 drone scout from zerg is a HUGE indicator of a 9 pool also. it's more of a matter of having that information vs playing super greedy. Zergs don't normally drone scout with a 9 pool (lol), and I haven't downloaded Flash hacks yet. | ||
Reuental
United States457 Posts
On April 01 2014 19:40 Reuental wrote: You know this is really really crazy, but if you are afraid of 9 pool or scout him last you could build your CC in your main. Any drone scout quicker than the standard 12 drone scout from zerg is a HUGE indicator of a 9 pool also. I was wrong, me never 9 pooling and playing vs greedy Ts has colored my view. Hiya vs Killer: + Show Spoiler + http://www.teamliquid.net/replay/download.php?replay=2051 Fantasy vs Force[name]: + Show Spoiler + http://www.teamliquid.net/replay/download.php?replay=1978 On April 02 2014 05:14 amazingxkcd wrote: it's more of a matter of having that information vs playing super greedy. Zergs don't normally drone scout with a 9 pool (lol), and I haven't downloaded Flash hacks yet. I can't remember a specific pro vod where the zerg scouts while 9 pooling. In the Jaedong vs P replay pack there is a game where he scouts with a drone when 9 pooling, was either on grand line or la mancha, can't remember. | ||
ninazerg
United States7290 Posts
On April 01 2014 20:21 Birdie wrote: ...who drone scouts with 9pool? You can't really afford it... You'll be pleased to know that you, can, in fact, afford it. | ||
SnowFantasy
4173 Posts
It's quite affordable. | ||
TelecoM
United States10583 Posts
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NinjoOb
Canada128 Posts
On April 01 2014 05:55 [[Starlight]] wrote: Ah, okay. So the ramps are a little different in respect to WIs on different tilesets and/or maps, got it. I previously thought 'a ramp is a ramp is a ramp', except for very narrow ones, like those on 815. IIRC, you can make a ling tight wall at the 1o'clock position on FS with 2 depots over the rax next to the ramp. I don't know about the other maps though. | ||
ninazerg
United States7290 Posts
But allows marines to get through to shoot at zealots. However, to make a truly zergling-tight wall, you need like 3 depots, and by then there's no need to worry about zerglings unless you're going 2-port wraith or something. | ||
Prodigy.MvP
Canada176 Posts
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ninazerg
United States7290 Posts
On May 15 2014 01:34 Prodigy.MvP wrote: eh a few things are wrong but overall good guide, nice job nina! [오전 11:36:44] PassiOn: nina [오전 11:36:47] PassiOn: wuts good nigga? [오전 11:37:02] PassiOn: i read ur guide [오전 11:37:18] PassiOn: is good, few things wrong but [오전 11:37:20] PassiOn: good job nina thanks x2 | ||
Prodigy.MvP
Canada176 Posts
K | ||
dRaW
Canada5744 Posts
LOL this is from the skyhigh RAK, i ended up watching the whole series, fucking almost 3hrs :D gosu | ||
Izerman
Sweden99 Posts
was that you nina? what the hell woman | ||
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