On October 06 2014 05:54 Sero wrote: I'm assuming that Pucca is joking, but it's hard to tell with him sometimes. FS is still by far the most popular map.
Yeah, his sense of humor is like D- level.
Incidentally, Liquid`Nazgul said once that Neo Legacy of Char is the worst map ever made. I disagree; I think Luna is trash. I understand the appeal of FS though, because it allows bad players to abuse the map and win games that they shouldn't, which is why when they get destroyed on any other map, they go "go re fs?" which is some pussy shit, because if I lost on one map, and I said "Go re on Neo Electric Circuit?" they would instantly refuse.
Woah there, time to take a minute and relax gal. You need to legit serious reconsider what you just said. If you can't, considering jumping off a bridge. I mean you'd be doing everyone a favor.
There's a little wooden bridge over the creek. One time, I hopped off of it and made big splash in the water. That being said, I have taken some time to reconsider what I had said, and have decided that it was appropriate.
Why be a generic ass hole to me? What did ever to you? For once in your life, stop with the foreplay and either be direct, or shut up.
On October 06 2014 05:54 Sero wrote: I'm assuming that Pucca is joking, but it's hard to tell with him sometimes. FS is still by far the most popular map.
Yeah, his sense of humor is like D- level.
Incidentally, Liquid`Nazgul said once that Neo Legacy of Char is the worst map ever made. I disagree; I think Luna is trash. I understand the appeal of FS though, because it allows bad players to abuse the map and win games that they shouldn't, which is why when they get destroyed on any other map, they go "go re fs?" which is some pussy shit, because if I lost on one map, and I said "Go re on Neo Electric Circuit?" they would instantly refuse.
You're both wrong, DMZ is literally the worst map ever.
On October 26 2014 06:01 Hatterluke wrote: I expand at 4mins i hope thats not wrong or bad. :D
There's no wrong or right answer imo so long as you aren't expanding with like 5 workers or something lol since you also need to be able to defend the expansion otherwise you'll lose it and the game soon after.
In z v p if you take a close third it can be difficult to take a fourth because of the overwhelming protoss ground army. But you still can do it with early lurker.
everything you need to know about how to take a fourth safely in z v p bellow :
In general: Scout. Scouting gives you information you'll need to make this decision.
Expand when you control the pace of the game (when you are the one doing the attacking). If you think you have the advantage and can spare some resources, expand.
Expand when you see your enemy expand. As much as possible, check to see if the guy has enough units to pressure you.
Or, sooner than you can, while making your opponent either 1) expand himself (via things such as gas steal) 2) micro so hard in his base he can't counterattack (requires Bisu probes and early aggression) 3) delay attacking by chasing your unit(s) or 3) believe you are making a lot of units
there's no right or wrong answer, you just need to expand when it feels right.
often a good idea is to take your third as you move out with your first big attack, but if you are planning a semi all-inish timing attack you might not want to take that expo so you have more minerals to spend on units to rally to his nat, for example.
sometimes a double expand is also good idea, but it is race, map and build order dependant and obviously depends on what is happening in the game. you could write a whole book on timing expansions, there's no rule of thumb.