[Q] Fighting Spirit Risks - Page 2
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wingpawn
Poland1342 Posts
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slytown
Korea (South)1411 Posts
On February 22 2015 00:51 [[Starlight]] wrote: EDIT – I think I may've misunderstood your timing, Cryoc. When you say "scout with 12/18", I took that to mean scout with your 12th SCV. Is what you mean instead is to scout with your 11th SCV, while your 12th is building? I'm going to assume so, I guess. He means 12 and 18 supply. | ||
[[Starlight]]
United States1578 Posts
This is what confuses me... apparently some ppl mean it differently: kogeT wrote: Always scout with 10th SCV (11/18) and send 2nd scout when the first one reaches the spawn location. | ||
Sero
United States687 Posts
kogeT scouts one supply earlier, with first SCV at 11 supply, and second at 14 supply. The difference between the two is pretty insignificant. | ||
[[Starlight]]
United States1578 Posts
On March 29 2015 18:34 Sero wrote: Cryoc is saying to send your first SCV at 12 supply (out of 18 total), meaning that you send the 11th SCV while one more is building. The second scout would come at 15 supply on FS. Cool, then I guessed right . Personally, I've heard it multiple ways. "Scout on 12" or "scout on 12/18", which has meant either scout with your 12th worker, or scout on 12/18 supply with your 11th... depending on who I was talking to. kogeT scouts one supply earlier, with first SCV at 11 supply, and second at 14 supply. The difference between the two is pretty insignificant. Dunno about insignificant, if the timing makes your scout miss the incoming 'lings. I thank you and Cryoc for your help. I've been too paranoid/scouting too early. | ||
CaucasianAsian
Korea (South)11558 Posts
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CaucasianAsian
Korea (South)11558 Posts
to play super safe, build a forge at 10, and send the probe in the opposite direction. this way you will have all bases covered by the time you hit 12 supply, right as the forge finishes, allowing you to build cannons if you see 9pool / etc... and enough time to react to 4 pool etc... | ||
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