Cant decide picking a race
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Mojzii1
30 Posts
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ProMeTheus112
France2027 Posts
can't see how P in bw has anything to do with T in sc2 but I think if you have checked playstyles but still can't decide, then whichever you prefer character wise (like music sound art), all three races are awesome in bw | ||
Mojzii1
30 Posts
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RoomOfMush
1296 Posts
P and Z are much more lenient. They have spells that can deal devastating damage (recall, dark swarm, etc) and allow you to come back from incredible positions. If T falls behind it takes a little longer to get back into the game with tanks, mines and science vessels. | ||
tokinho
United States777 Posts
Therefore the units are much closer in brood war and less dependent on a racial advantage. You could say overall the races are closer to each other. zerg is therefore closer to playing, protoss, and playing terran. I play random in sc2 and played protoss in brood war mostly. In brood war terran and protoss macro becomes a lot of clicking up and down buildings. The mirrors play out quite differently. There is ZvZ scourge muta fights, PvP dragoon reaver battles, and TvT tank marine medic fights. I personally chose protoss because i liked the mirror the most. As was mentioned above terran is about cost efficiency as it is in starcraft 2. Protoss is about controlling game information. zerg is about map presence. I feel that all are fun and that should play them all for a while just like playing all of them for a while in starcraft 2 and look for how the micro plays out. I don't think you understand the game enough to really pick yet. Starcraft 2 was very boring in hots and a little less in wol and those two games were much less like brood war than LOTV is. I actually played brood war quite a bit during wol and came over later during hots. I didn't like hots waiting for things to happen all the time. In brood war the first fights were generally faster and less likely to be game ending. Its more that way now in LOTV than it was in brood war and i actually feel like LOTV plays much more like brood war. Scouting was much more done with the inital fighting units and a worker in brood war) Back to your background, until you test and learn this with all 3 races i don't think its really that useful to give up on the other two. In starcraft2 , the efforts spent at home working with the macro clicking through building and use the time spent with the macro at home to give more explicit racial advantages. (I.e. creep spread, the usage of addons, and chrono boost) Until you get used to these i wouldn't worry much about this either. Since the races play out much more similarly, and the macro is much more about clicking through buildings and putting workers on minerals. I feel that it should mostly be about what type of caster and special units you like the most. I really liked arbiters and shuttles with reaver micro to control game information over using irradiate/tanks/medics for cost efficiency, crackling hydra ultra with defiler plaguu and dark swarm. Its just not as severe racial advantages in brood war so i wouldn't worry about it so much. | ||
Trozz
Canada3439 Posts
Pick whatever looks funnest. Lurker drops won me. | ||
Highgamer
1335 Posts
On April 08 2016 22:11 Mojzii1 wrote: What im looking for is late game oriented race which is pretty cost effective (split map situation n stuff) . I'm currently on D+ / C- on iccup with terran and i fell like protoss is dominating late game pretty hard. A Late game orientation is not race dependent in BW, good lategame depends almost exclusively on your personal skill as a player. You can play every race with the mindset that you want to try to set yourself up well for the lategame and make that phase of the game your strong point (except for ZvZ and PvP I think where a majority of short games are inevitable afaik, but maybe even there). If your opponent doesn't do something crazy (and over time: even then) you should get there eventually if you try hard enough and succeed with any race if you practice enough. Cost efficiency can be matchup-dependent in part. Protoss for example is generally cost-inefficient in PvT, but can be very cost-efficient in PvZ. Zerg can be (has to be) super cost-efficient in ZvT in certain phases, but not in the lategame. Terran is not necessarily cost-efficient in the midgame of TvZ, but can be super cost-efficient in the lategame of that MU. In split-map-scenarios Terran surely is the most cost-efficient, but that can be rendered useless in TvP because of recalls (and other stuff). TvP lategame is just sick hard on your level if your first big push doesn't do enough damage (imo), but it's not like Terran is bad in the lategame of that MU in general. Generally I would not worry too much about the reputation of the races in those regards but rather go with the race you have sympathy for for whatever reason, or the one that your player-idol uses. | ||
MuNi
United States72 Posts
I played bw for a couple years until Sc2 came out and then I played sc2 until LOTV came out. I just came back to bw this season of iccup and am currently b- (terrible stats) and I play protoss both in bw and sc2. I totally understand what you're saying about protoss in bw being like terran in sc2. In the bw the roles are opposite. So, the beginning of pvt protoss is stronger and has better map control / opportunity for aggressive play atyles. Any race in bw will take to a macro game. That's just skill based not race based. I can only tell you my personal experience which is that I've always played protoss because it is the easiest. I'm just not that great of a keyboard and mouse controller to play terran or zerg at the level that I would like to play at. If something like that is also a factor for you then check out protons for a while. If you love / have more fun with t or z then play your heart out and see where you get. Expect to stay at lower levels for longer with terran especially. | ||
Piste
6135 Posts
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Jealous
9883 Posts
EDIT: At the lower levels, I think the consensus agrees with your experience that T has more difficulty in TvP than the P, P has more difficulty in PvZ than the Z, and Z has more difficulty than the T in TvZ. You could try to switch to ZvP while still playing T, for example. Some people switch to P for PvT while still playing TvP, TvZ. Just as before, it is all up to your preference for the gameplay. | ||
Shinokuki
United States820 Posts
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Jealous
9883 Posts
On April 09 2016 05:14 Shinokuki wrote: Pick terran if you're willing to go far. Zerg is dying out in fish server right now. No one plays zerg. Its just stupid to play zerg on fish server if you ask me. You have to be super ELITE to play zerg in fish because most maps are fs where even zvp is balanced and zvt is imba as hell. Pick protoss for easy ride to D on fish. D protoss= F/E zerg skill OP, can you tell this guy is a Zerg player? Don't listen to biased whining. Go with what your heart tells you to do. | ||
Shinokuki
United States820 Posts
On April 09 2016 05:20 Jealous wrote: OP, can you tell this guy is a Zerg player? Don't listen to biased whining. Go with what your heart tells you to do. I'm just warning the guy here. He's free to play zerg but be prepared to get dissapointed fast if he starts playing on fish ladder where 50% is toss and only the elites survive to D. | ||
Mojzii1
30 Posts
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Trozz
Canada3439 Posts
Wall knowledge is critical. Each map's different. | ||
MuNi
United States72 Posts
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[[Starlight]]
United States1578 Posts
On April 08 2016 22:11 Mojzii1 wrote: can't decide on picking a race + Show Spoiler + To be a really great player, I'd probably go with Korean. | ||
Jealous
9883 Posts
On April 09 2016 07:09 Mojzii1 wrote: Thanks for constructive answers, i think i will roll with Terran :D I just love challenges Have fun ^^ I've recently began to enjoy playing Terran more recently (I'd say I offrace the majority of the time now). There's really no comparable feeling in this game to having 5 control groups of Mech and fat line of Siege Tanks, or covering an entire map with Mines and using them as a tracking device on the Protoss army combined with the maphax Comsat xD However, I've finally appreciated the patience that is required to play Terran, finally. Also, understanding the logic behind timings. That's really important for Terrans. A strong timing push is so brutal @_@; I think it's something like 2-1 180? So dirty. | ||
coolprogrammingstuff
906 Posts
I'd have to say terran sounds like you want, even if you take that into account. Sounds like you would really like TvP, in particular, if you want to split the map and just dominate lategame armies that find hard it hard to attack into. When you're D+/C- it's hard with carriers/unit control, but terran is pretty hard at that level. If you look at it objectively at a top-level, this starts to become the case a bit more, however! Also getting back into the game a bit more if you're down for a couple | ||
Ty2
United States1428 Posts
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