From what liquipedia tells me, gate into core into expand is the most standard and safe PvT build. But when facing a good terran player doing a properly timed fake double push, I just die, every game.
I have like 3 dragoons with range at the terran base and maybe 2-3 more will have popped out once the terran reaches my base.
Meanwhile the terran is able to push out with 2 tanks, 8 marines, 1 vulture with mines and sige mode on its way getting finished shortly after the push reaches my base.
It just feels unwinnable. I know it isn't otherwise this build wouldn't be the standard PvT build.
But am I really supposed to hold against that onslaught with just 3 goons plus eventual reinforcements, or am I just doing something horribly wrong that makes me have less units than I'm supposed to?
If I'm supposed to have more units, than how many goons am I supposed to have if I'm doing it right?
Here's a bunch of replays from some practice games.
It's worth to note that the guy I'm playing against is much better than me. I think he managed to get C or higher on Iccup while the best I ever achived for a short period was D without the minus. So there is a large skillgap.
I also managed to either gas or supply block myself in some of the games and I bet that had an impact too, since the terran probably timed everything perfectly.
Also the terran does the trick where he moves his army close to the first dragoons before attacking to get lots of free hits. My multitasking isn't completely up to par so I keep falling for it. But I'm aware that I need to get better at avoiding that.