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On January 22 2018 04:57 XenOsky- wrote: i don't know why most people have to act like dicks to prove their point... Dr44ck here had an idea and executed it, felt proud and posted his build on tl to maybe help some people... and your response is to act like arrongant dicks and treat him countlessly.
ironic because that's how he's been acting himself.. read what people have told him and read his responses
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Seeker
Where dat snitch at?36659 Posts
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On January 22 2018 05:16 -Dr44cK wrote:Show nested quote +On January 22 2018 05:09 TwiggyWan wrote: I've never seen protosses skipping goon range before, outside of random iccup peruvian cheesers, so that's kind of cool the reason why i delay dragon range is because i think there is no need for it at early game, If terran FE they build a bunker and we know its pointless to hit it even with 10 dragoons, If terran pushes earlier i always have ready a couple of zealots to work with so my delay of dragoon range is never a losing factor No need for goon range in early game? Any terran with decent control will abuse the fck out of no obs, no goon range. If you rushed to DT for map control and to delay timing pushes, your build might have some merit. But to blindly rush to arbiter with no map control, no obs and no goon range is pretty silly. Want to know why you don't see it at a high level? Because it SUCKS at a high level. Terrans will walk all over "your" build with any early game pressure.
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Drop 4 vultures in your main = gg
Hi lou
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On January 22 2018 04:57 XenOsky- wrote: i don't know why most people have to act like dicks to prove their point... Dr44ck here had an idea and executed it, felt proud and posted his build on tl to maybe help some people... and your response is to act like arrongant dicks and treat him countlessly.
Which people are 'acting like dicks'? He wrote that he just "revolutionized PvT", which I thought was maybe because English wasn't his first language. But then
On January 22 2018 04:45 -Dr44cK wrote: the only one that seems pissed off is you, but i supposed some resistance would show uop in the way, after 15 years of unchanged gameplay it is natural for people like you to get pissed of when someone comes in and changed the whole meta.
On January 22 2018 05:00 -Dr44cK wrote: Its fine for me i just wanna invite all protoss players to try this and share your experiences here if you dont know how to upload a replay you can ask here
There is no way 2 or 3 people can deny this from becoming a new meta. Time will tell.........
On January 22 2018 05:02 -Dr44cK wrote:Show nested quote +On January 22 2018 04:55 Seeker wrote: Thread has been renamed.
Thread has been relocated. Did you really had to change to name of the threar? is that fair? any reasons?
On January 22 2018 02:41 -Dr44cK wrote:Show nested quote +On January 21 2018 19:16 onlystar wrote:On January 21 2018 18:41 -Dr44cK wrote:On January 21 2018 18:19 NoS-Craig wrote: I agree with Nina. I've already seen players utilize fast Arbiters against Terrans. Title of the thread is a bit click baity. Though I do agree the build you showed can work in some games. im sorry i have to disagree with you this style is unique, i have developed an order for this build so it can always work and not be just a cheese strat. Look at you read what youre saying you are losing reality even when told we have seem these builds for 10 years or more whats ur problem dude? i never seen any crazy enough protoss player skipping robotics and having the results i have. Im tired of looking terran armies crash protosss in the middle of the map. If you are happy with this and dont want it to change then u probably play tterran or u are a fool. The fact that you dont build robotics allows protoss to raze zealots with leg speed, which are more reliable at cleaning mine fields, you just have to send them walking across the map and wallah. im 100% sure this is totally new my best regards bro
On January 21 2018 18:41 -Dr44cK wrote:Show nested quote +On January 21 2018 18:19 NoS-Craig wrote: I agree with Nina. I've already seen players utilize fast Arbiters against Terrans. Title of the thread is a bit click baity. Though I do agree the build you showed can work in some games. im sorry i have to disagree with you this style is unique, i have developed an order for this build so it can always work and not be just a cheese strat.
It seems more clear to me now that he's either trying to troll with some mild success, or has some degree of unwarranted arrogance. There are even forum guidelines on how to post stuff like this so that this specific scenario doesn't happen. If Chill were still actively moderating this forum, I have good reason to believe that this thread would've been closed very quickly.
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Hey, my offer for a round of TvP games is still up. Let me know if you wanna test it on 2000+ Terran. :D
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On January 22 2018 02:41 -Dr44cK wrote:Show nested quote +On January 21 2018 19:16 onlystar wrote:On January 21 2018 18:41 -Dr44cK wrote:On January 21 2018 18:19 NoS-Craig wrote: I agree with Nina. I've already seen players utilize fast Arbiters against Terrans. Title of the thread is a bit click baity. Though I do agree the build you showed can work in some games. im sorry i have to disagree with you this style is unique, i have developed an order for this build so it can always work and not be just a cheese strat. Look at you read what youre saying you are losing reality even when told we have seem these builds for 10 years or more whats ur problem dude? i never seen any crazy enough protoss player skipping robotics and having the results i have. Im tired of looking terran armies crash protosss in the middle of the map. If you are happy with this and dont want it to change then u probably play tterran or u are a fool. The fact that you dont build robotics allows protoss to raze zealots with leg speed, which are more reliable at cleaning mine fields, you just have to send them walking across the map and wallah. im 100% sure this is totally new my best regards bro Hey it's a 20 year old game, these sort of things have been tried out. I'm sorry but it's not gonna "always work" or "become a new meta" and definitely not "revolutionize pvt". Without neither dragoon range or observers a decent terran secures the victory before the recall tech.
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On January 20 2018 12:18 -Dr44cK wrote:Show nested quote +On January 20 2018 12:13 Jealous wrote: Seems pretty all-in considering you can't scout Factory count or have safe map control if you also skip range. i try to scout if terran expands or not with my probe or a dragoon, and also i can build pylons in tactic places to prevent drops/ pushes. Also u need to be very instintive. Its a new way to play PvT, i can beat people with 300 apm and mine is only 150, because i have developed -and i think i now its total mastered- this tech However i invite you to watch some replays i just shared and see it yourself i watched your first replay (vs 2 fact), the T has 300+ apm but he is not a good T user, D+ level or so, maybe C- he made many mistakes such as supply block at start, bad scv and unit production at start and bad micro and macro and almost won the start, so what your replay shows is that 2 fact probably kills your build of course you don't play quite perfect either but you have some more skill than your opponent so you manage to win
just so you know and as you've learned of course people have tried this before, I did too years ago, I saw some kor high level try it rarely, it's basically a risky and gambly strat. It's good to try stuff like this though. I think it's the kind of thing that's good to keep in your mind when you play and do it only in a very favorable start for example. Definitely not a "new standard" lol (but good luck with that if you want to make it happen^^). But still if you want to make a style where you play this often, it's not a bad idea, you will have a lot of trouble against good T though and probably stop winning entirely, then you might want to change your style or just keep playing where you are at or up to you.
you might not realize there are "bad" players with high apm, apm is not at all a measure of skill, some low level players have high apms and some high level players have low apm. Low level like, they will lose almost always against the higher levels, despite having a lot of apm or a lot more apm. A good T would have won that game that I watched very easily. And that T made many near critical starting mistakes despite high apm.
Also worth saying everybody has their own style in the details at least. You don't need to copy standard play, etc. Experimenting with no range goons at start can be funky, really hard against good T again though. Playing without obs is also very dangerous against a good T, but it's possible to all in that way I have seen with speed zeals for example.
The craziest/weird stuff I did for example was dark archon strat into mind control SCV into win with tanks. It actually works (was winning with it sometimes around C) but gives a very sizable starting disadvantage that a good T would usually exploit into a win. It's still doable in different ways.. of course other Ps had done it before, rarely and in different way, because it's hard to do and not so strong in the big picture. Still worth experimenting with^^
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Seeker
Where dat snitch at?36659 Posts
Alright, well... I think this thread has pretty much run its course. It's become pretty apparent to everyone involved that this build did not in fact, "revolutionize" PvT as the OP claims.
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