LET'S GO TEAM 8, THIS PRO LEAGUE IS YOURS!!!!!!!!!! ACE MATCH JD AGAINST RAIN CMON EZ PZ :D Hehe seriously though, should be a good and close match between the two teams!
As has been Team 8's MO this entire season, they will live or die by Jaedong. If he can FINALLY beat Sun Team 8 will win. Hopefully JD has learned how to combat DTs...
Wish SKT and Team8 didn't have to face off in the first round, but here we go! Hoping we can see Team8 advance (after a hard fought series from T1 + Show Spoiler +
Does anyone know if jaedong has to play bw or does it reset for playoffs? (if I recall he played sc2 last match). I am more just wondering if it restarts for playoffs or not thanks!
On September 01 2012 10:42 blade55555 wrote: Does anyone know if jaedong has to play bw or does it reset for playoffs? (if I recall he played sc2 last match). I am more just wondering if it restarts for playoffs or not thanks!
On September 01 2012 12:52 opterown wrote: yeah sorry about the skt1 thing guys, i'll make sure it's skt t1 for tomorrow~
Don't be sorry, as I said you probably saw "SKT1" in official TL previews, so I'm not blaming you haha. And thanks for making a thread in the BW section !
@op, it's really hard with my internet to quote, let the page load and then start my lr, sorry if it's hard to keep track of it, but nothing will happen at all if I try it sowwie </3 Bisu, the dirty womantoss that ghe is, has a citadel in the top left portion of his main, hidden Fact is up now, with add on
On September 01 2012 13:13 X10A wrote: @op, it's really hard with my internet to quote, let the page load and then start my lr, sorry if it's hard to keep track of it, but nothing will happen at all if I try it sowwie 3 Bisu, the dirty womantoss that ghe is, has a citadel in the top left portion of his main, hidden Fact is up now, with add on
Goon move up the ramp of Sea, inorder to poke up, but pulls back before any damage Bisu finally going to cheese ooo Proxy two gate and archives ar the 5 oclock position Sea has no comsats right now, I'm not sure about any ebay or spider mine research just yet
Spider mines are finished now First DT is moving up from the 5 ocolck FD was attempted, but Bisu's goons force Sea back into his base Natural up for Sea DT kills a vulture, Sea should be aware of this, all the goons suicide to kill the spider mines Three DT's, break up the top of the ramp Three Dt's are loose in the main, and the dirty cheesing womantoss takes the first game SKT 1-0
Woo, we're gonna be starting soon Boxer back with the SKT people <3 Sea for Team 8 vs Bisu for SKT
Gate-gas for Bisu Rax-gas for Sea, whoa Sea's not gonna one rax fe this time I've beewn away someone kindly correct me if I have this wrong 3
Bisu, the dirty womantoss that ghe is, has a citadel in the top left portion of his main, hidden Fact is up now, with add on
Goon move up the ramp of Sea, inorder to poke up, but pulls back before any damage Bisu finally going to cheese ooo Proxy two gate and archives ar the 5 oclock position Sea has no comsats right now, I'm not sure about any ebay or spider mine research just yet
Spider mines are finished now First DT is moving up from the 5 ocolck FD was attempted, but Bisu's goons force Sea back into his base Natural up for Sea DT kills a vulture, Sea should be aware of this, all the goons suicide to kill the spider mines Three DT's, break up the top of the ramp Three Dt's are loose in the main, and the dirty cheesing womantoss takes the first game SKT 1-0
On September 01 2012 13:16 X10A wrote: Spider mines are finished now First DT is moving up from the 5 ocolck FD was attempted, but Bisu's goons force Sea back into his base Natural up for Sea DT kills a vulture, Sea should be aware of this, all the goons suicide to kill the spider mines Three DT's, break up the top of the ramp Three Dt's are loose in the main, and the dirty cheesing womantoss takes the first game SKT 1-0
Statistics isn't everything, though. His play wasn't that awful, but some questionable decisions, bad luck with build orders matching up to his opponents', and evil voodoo spirits made sure it'd look like this.
On September 01 2012 13:28 Atheist wrote: 5 pages? for a PO and SKT1 and Team 8 match, this thread is heartbreaking slow
You should've seen the regular season lr threads, with literally a page and a half of only me TT Proxy 2 gate for Best, Movie going fro one gate, gas CANCEL THE GAS MOVIE PLEASE
Movie going really greedy, core before zealot, one zealot out for Movie Two zealots marching into the main of Movie The goon is trapped, as soon as it comes out from a pylon and a shield battery Shield battery keeping all of the zealots alive Pylon powering the gateway falls Cheesy Best, Rain laughing too. Wow. Silly SKT cwon't play straight up GG from Movie
Movie, the birthday boy, he even talked to me on facebook <3 out for T8 vs Best for SKT
Movie orange toss 7 oclock Best blue toss 11 oclock
Proxy 2 gate for Best, Movie going fro one gate, gas CANCEL THE GAS MOVIE PLEASE
Movie going really greedy, core before zealot, one zealot out for Movie Two zealots marching into the main of Movie The goon is trapped, as soon as it comes out from a pylon and a shield battery Shield battery keeping all of the zealots alive Pylon powering the gateway falls Cheesy Best, Rain laughing too. Wow. Silly SKT cwon't play straight up GG from Movie
On September 01 2012 13:33 CursOr wrote: Ugh... I hate to be late guy... by why isn't Movie on CJ anymore? ^_^
he wasn't performing all that well, and he was having trouble getting fielded with the likes of horangee and snow (for Protoss), and CJ in general is/was just very deep with the acquisition of OGN players and resurgence of our beloved martian, so it was difficult for players who weren't in top shape.
On September 01 2012 13:40 Burns wrote: man all these LoL ads are so depressing
Hey at least it's better than ogn rerunning those diablo 3 cinematics and so called ranking it as best game movie ...
Edit : Best : I have been losing a lot this days so what the hell making proxy gates is the best thing to do when your opponent is movie . Please support me always skt fans !
Korean face micro fin the groud 14 CC for Fantasy Hatch first for Jaedong also Depot at the top of the rmap, and a rax to start off the wall off Pool started too now Bunkie dancing like Psy
On September 01 2012 13:45 X10A wrote: Jaehoon vs Sacscri as a would be third set
Wow, interesting.
This makes me think SKT feels Fantasy is better than Best in SC2.
While his focus would've been more on BW recently with the last BW OSL, I think Fanta has looked more impressive in the limited outings he's had in SC2. IMO it's the correct choice from Coach Park.
Both cc's are upgraded into imba cc's Two gas being taken, fact on the way Two queens are out now, two more in queue Reactor as the choice of add on for Fantasy Boxer just staring into my soul through the camer
Factory swapped onto the reactor, double fire vulture production Bison again on the camera, serously why do we need to see womantoss junior Ling speed on the way for Jaedong opWraith on the way for Fantasy, third CC also Third hatchery for Jaedong at the normal third No cloak just yet 2 rax 2 ebay being added
Zergling runby into the nat of Fantasy, bunker in a niec position, but no marines Lings going to nab a few kills, but Fantasy pulls back with enough forces to end the runby On aa ship almost gets an overlord kill, but uhh the queen heals it somehow? Never seen that before
jaedong attacking fantasy's main army losing all his lings and some infestors he also attacking up the ramp into reinforcements killing a few depots before losing about 20 lings
Jaedong red zerg 5 oclock Fantasy blue terran 11 oclock Corss positions
Korean face micro fin the groud 14 CC for Fantasy Hatch first for Jaedong also Depot at the top of the rmap, and a rax to start off the wall off Pool started too now Bunkie dancing like Psy
Both cc's are upgraded into imba cc's Two gas being taken, fact on the way Two queens are out now, two more in queue Reactor as the choice of add on for Fantasy Boxer just staring into my soul through the camer
Factory swapped onto the reactor, double fire vulture production Bison again on the camera, serously why do we need to see womantoss junior Ling speed on the way for Jaedong opWraith on the way for Fantasy, third CC also Third hatchery for Jaedong at the normal third No cloak just yet 2 rax 2 ebay being added
Zergling runby into the nat of Fantasy, bunker in a niec position, but no marines Lings going to nab a few kills, but Fantasy pulls back with enough forces to end the runby On aa ship almost gets an overlord kill, but uhh the queen heals it somehow? Never seen that before
jaedong attacking fantasy's main army losing all his lings and some infestors he also attacking up the ramp into reinforcements killing a few depots before losing about 20 lings
fantasy then pushing into the 4th but didnt target fire the hatchery down and not only lost his task force but didnt kill the hatch
jaedong attacking into fanta sea's main army with ling infester ultra, fantasy came out with the supply lead and kill an expo with a drop
more ling counter attacking while fantasy's army is in the middle of the map
ahhh it doesnt matter, fantasy just has more units and can simply just walk his marines under the broods
FUCK jaedong ggs fantasy takes game one of the sc2 set, said day indeed
Pretty poor infestor control from JD in that first big engagement and the marines just got out of control once there weren't enough infestors on the field
oov is full time reserve, as I believe he had like a bad back or something that stops him from doing the normal military stint. Probably still 2 years or whatever, but not quite the same.
One gate for both players, nothing cheeky just yet Sang checking a little bit inside and around the main Both players taking a single gas Bison scouts out Sang first Core thrown down for both players Bison using his time warp off the nexus, Sang saving his up a bit Double gas for both
Second gate for both players imbagates researching for btoh Looks like a triple dtGoons for Sang Bison has three dtGoons of his own Citadel for both players
28-24 probes Bison has the 4 probe advantage, up to 30 probes now Obs out for both players now One dtGoons gets caught out, Bison down in the dtGoon count by three, two more are out of position away from the main pack Sang going to pick off one offensive pylon, a second one also
Sang's obs gets sniped by Bison groundArbiter going that shield thing around the army Sang's nexus is finished, Bison's finishes up a little bit later No sign of a tripod building just yet from either player
Bison's obs is hanging above the main of Sang, but gets sniped Tripod building for Bison, slightly ahead, Sang had a tripod building queued up but the probe got sent back to mine Fourth gate for Sang Forge for Bison too Tripod building for Sang now, but Bison will have his for a much longer time
Six gates for both players Sang scouts the third of Bison, starts one of his own I actually don't know that much of sc2 so don't mind my calls of ahead or soon to be gg Four more gates for Bison 10 total Zealot legs for Sang Templar Archives for Bison
HT being encorperated into Bison's army now, morphing into archons Forges are idle for Bison right now, starts +2 or +3, not sure Bison trying to pressure the third of Sang Bison expanding to his fourth now
More gates being added on each side, more upgrades upgrading More zealots warping in, 6, headed into the third of Bison to harass Forcing the probe pull
Sang is out of position to defend Bison's attack Base trade I guess DT building and fleet beacon on the way for Bison, but they're gonna get destroyed soon No DT building stays alive, no DT's warped in though Sang has a few probes left on the map, 11 now
Sang doesn't have a nexus, but he has enough money for one The game is starting to crash Sang's units amove into Sun's move command army WHAT SANG IS AHEAD NOW?!
Team 8, why in the world would you play Sang in a win or die situation. WHY Sang for Team 8 vs Bison for SKT
Sang red toss 7 oclock Bison blue toss 1 oclock
One gate for both players, nothing cheeky just yet Sang checking a little bit inside and around the main Both players taking a single gas Bison scouts out Sang first Core thrown down for both players Bison using his time warp off the nexus, Sang saving his up a bit Double gas for both
Second gate for both players imbagates researching for btoh Looks like a triple dtGoons for Sang Bison has three dtGoons of his own Citadel for both players
Robo added for Bison dtGoons flash researching for Sang Third gate added for both players Robo added for Sang now too
28-24 probes Bison has the 4 probe advantage, up to 30 probes now Obs out for both players now One dtGoons gets caught out, Bison down in the dtGoon count by three, two more are out of position away from the main pack Sang going to pick off one offensive pylon, a second one also
bigGoon on the way out for Bison Sang expanding Bison pokes into the main of Sang, but doesn't pick up any kills Nexus for Bison too
Sang's obs gets sniped by Bison groundArbiter going that shield thing around the army Sang's nexus is finished, Bison's finishes up a little bit later No sign of a tripod building just yet from either player
Bison's obs is hanging above the main of Sang, but gets sniped Tripod building for Bison, slightly ahead, Sang had a tripod building queued up but the probe got sent back to mine Fourth gate for Sang Forge for Bison too Tripod building for Sang now, but Bison will have his for a much longer time
One tripod on the way for Bison, as is +1 attack and range Sang's obs gets sniped by Bison Second robo for Sang, also a forge
Sang flashes in with a few dtGoon's, but Bison ends up killing a ton of the army of Sang Two more gates on the way for Bison, 6 total Second robo also Bison getting a third now too Sang far behind now imo
Six gates for both players Sang scouts the third of Bison, starts one of his own I actually don't know that much of sc2 so don't mind my calls of ahead or soon to be gg Four more gates for Bison 10 total Zealot legs for Sang Templar Archives for Bison
HT being encorperated into Bison's army now, morphing into archons Forges are idle for Bison right now, starts +2 or +3, not sure Bison trying to pressure the third of Sang Bison expanding to his fourth now
More gates being added on each side, more upgrades upgrading More zealots warping in, 6, headed into the third of Bison to harass Forcing the probe pull
Sang is out of position to defend Bison's attack Base trade I guess DT building and fleet beacon on the way for Bison, but they're gonna get destroyed soon No DT building stays alive, no DT's warped in though Sang has a few probes left on the map, 11 now
Sang doesn't have a nexus, but he has enough money for one The game is starting to crash Sang's units amove into Sun's move command army WHAT SANG IS AHEAD NOW?!
Bison has 5 dtGoons and a flying pylon left Both players have a Nexus, but Sang has units
What, someone has enough for an over glorified Arbiter? Bison is mining, but Sang scouts it GG from Bison SANG WHY DID I EVER DOUBT YOU?!
On September 01 2012 14:51 Atheist wrote: was there a lag in game?
Yes but the replay showed it wasn't the lag that was the problem... Sun ran 2 archons 2 immortals 4 stalkers around the wrong way on the ramp and gave them for free before the fight even started... that's a lot of army...
And then those 2 colossus at the top that Sayle criticized at first turned out to be so helpful cause the concave helped.
The overlord is going to scout the gas mining, but Baby has the CC started at the side of his natural Fact started for Baby, imbaCC upgrading, for both CC's Sacsri doesn't scout the CC, overlord coming in from the north is going to see it Double gas for Sacsri
Starport sort of hidden at the top of the main for Baby Ling speed started, also a 1.5 tier hydra building Double fire vulture production for the time being Blue flame for the fire vultures too
Healing dropship on the way too Baby going to go for a fire vulture drop 1.5 tier going to shut the down though, or it should Lair on the way for Sacsri, and two evosfunished
fire vultures have their blue flame now, and a few more fire vultures run in, but most of the fire vultures die for three drones A second fire vulture drop, 5 more drones killed +1 for ranged zerg units, burrow and 1.5 tier hydra speed on the way Third CC, single ebay and siege mode for Baby
Four rax and stim on the way for Baby +1 carapace on the way +1/+1 on the way for Baby Third for Sacsri 1.5 tier hydras going to run along the side of the cliffs, going to try and assault the third of Baby Two tanks are exposed, one of them gets sniped, a seocond one gets lifed off One seiged tank on the top of the ramp Bunker gets killed Baby attempted a runby but Sacsri is pushing into the main
Third CC falls, Baby doesn't lift it Sacsri going to pull back now, for the moment Losing the CC makes this a very tall mountain instead of a hill though Burrowed ling at the third of Baby
Attempted double drop for Baby Baby lifts off with minimal loses, kills a few drones and a queen, but Sacsri defends Baby really needed the third CC TT
Drop defense all around Sacsri's bases Marine life upgrade is just about done 5 defileReavers on the way, hive morphing greenScarabs are out on the map now +2 melee upgrading Sacsri only on three bases still Baby has a third CC again Spire on the way
Fourth for Sacsri at the 1 oclock natural Baby gets a healing dropship full of units sniped AA ship spots the fourth base Third CC gets lifted this time, Baby also lifts his scvs with the healing dropship Fourth hatchery going to get sniped Football player guys being made too now Fourth hatchery falls!
Sacsri taking another fourth at the northern expo at the center of the map Devourer's are out on the map, morphing into Guardians now Upgrades rolling, Ghost Acad on the way
Baby for team 8 vs Sacscri Guess it was Jaehoon vs Soo for the BW set 3
Baby red terran 5 oclock Sacsri blue zerg 11 oclock
lol Team 8 players enjoying eating, or was that just Sang? CC first for Baby, then gas, then rax Hatch first for Sacsri, pool about half way done also
The overlord is going to scout the gas mining, but Baby has the CC started at the side of his natural Fact started for Baby, imbaCC upgrading, for both CC's Sacsri doesn't scout the CC, overlord coming in from the north is going to see it Double gas for Sacsri
Overlord does indeed scout it, the second CC Reactor added onto the factory, second factory, and the rax making a technology add on
Starport sort of hidden at the top of the main for Baby Ling speed started, also a 1.5 tier hydra building Double fire vulture production for the time being Blue flame for the fire vultures too
Healing dropship on the way too Baby going to go for a fire vulture drop 1.5 tier going to shut the down though, or it should Lair on the way for Sacsri, and two evosfunished
fire vultures have their blue flame now, and a few more fire vultures run in, but most of the fire vultures die for three drones A second fire vulture drop, 5 more drones killed +1 for ranged zerg units, burrow and 1.5 tier hydra speed on the way Third CC, single ebay and siege mode for Baby
Four rax and stim on the way for Baby +1 carapace on the way +1/+1 on the way for Baby Third for Sacsri 1.5 tier hydras going to run along the side of the cliffs, going to try and assault the third of Baby Two tanks are exposed, one of them gets sniped, a seocond one gets lifed off One seiged tank on the top of the ramp Bunker gets killed Baby attempted a runby but Sacsri is pushing into the main
Baby has two tanks, and only 13 scvs 1.5 tier hydras and more reinforcing lings and 1.5 tier streaming across the map
Third CC falls, Baby doesn't lift it Sacsri going to pull back now, for the moment Losing the CC makes this a very tall mountain instead of a hill though Burrowed ling at the third of Baby
Attempted double drop for Baby Baby lifts off with minimal loses, kills a few drones and a queen, but Sacsri defends Baby really needed the third CC TT
Drop defense all around Sacsri's bases Marine life upgrade is just about done 5 defileReavers on the way, hive morphing greenScarabs are out on the map now +2 melee upgrading Sacsri only on three bases still Baby has a third CC again Spire on the way
Fourth for Sacsri at the 1 oclock natural Baby gets a healing dropship full of units sniped AA ship spots the fourth base Third CC gets lifted this time, Baby also lifts his scvs with the healing dropship Fourth hatchery going to get sniped Football player guys being made too now Fourth hatchery falls!
Sacsri taking another fourth at the northern expo at the center of the map Devourer's are out on the map, morphing into Guardians now Upgrades rolling, Ghost Acad on the way
Baby scans the center expo Sacsri attempting to take the 1 oclock natural The tanks are going to get sieged at by the guardians Sacsri rolls through the natural GG from Baby Well cheesy SKT is cheesy >< Also, that third CC
Baby scans the center expo Sacsri attempting to take the 1 oclock natural The tanks are going to get sieged at by the guardians Sacsri rolls through the natural GG from Baby Well cheesy SKT is cheesy >< Also, that third CC
On September 01 2012 17:29 Elroi wrote: this sucked so hard. first its not on the calendar so i miss it then the bw games were the worst i have ever seen then my favorite player loses.
Whoa, Fantasy is infused with Boxer's mind now... it's wonderful and painful at the same time to see how Fantasy is multi-dropping medivacs all over the map, sniping hatches and lol's when he picks up with the medivac... zergs really need some mutas on the map or at least some spores and spines at their bases.
On September 02 2012 07:38 Rhedsa wrote: Whoa, Fantasy is infused with Boxer's mind now... it's wonderful and painful at the same time to see how Fantasy is multi-dropping medivacs all over the map, sniping hatches and lol's when he picks up with the medivac... zergs really need some mutas on the map or at least some spores and spines at their bases.