Nah, it's probably too short term. Some players and probably also some casters already signed up.
I don't think postponing the tournament two days before it is a good idea. :-/
Forum Index > Brood War Tournaments |
JustPassingBy
10776 Posts
On February 08 2013 01:23 ArvickHero wrote: Show nested quote + On February 07 2013 22:47 LaLuSh wrote: On February 07 2013 21:29 Sayle wrote: This starts at exactly the same time as the TLS cast,which is less than ideal. That is indeed less than ideal... I just hope the latter stages of our tour doesn't clash with the latter stages of your broadcast. Next week I will not take any such chances and will host it at a different time. or you can just change it now Nah, it's probably too short term. Some players and probably also some casters already signed up. I don't think postponing the tournament two days before it is a good idea. :-/ | ||
Frankon
3054 Posts
On February 07 2013 21:29 Sayle wrote: This starts at exactly the same time as the TLS cast,which is less than ideal. Well TSL started during SBWI nation wars (dont kill me if i got it wrong - the name) before so.... | ||
GeckoVOD
Germany814 Posts
On February 09 2013 00:54 Frankon wrote: Show nested quote + On February 07 2013 21:29 Sayle wrote: This starts at exactly the same time as the TLS cast,which is less than ideal. Well TSL started during SBWI nation wars (dont kill me if i got it wrong - the name) before so.... There are only three days you have a decent chance to stream any tour and these are friday, saturday, sunday. It's almost impossible to not collide with another event. And it's not like there's much communication in between the platforms and organizers either way. | ||
Sayle
United Kingdom3685 Posts
On February 09 2013 00:54 Frankon wrote: Show nested quote + On February 07 2013 21:29 Sayle wrote: This starts at exactly the same time as the TLS cast,which is less than ideal. Well TSL started during SBWI nation wars (dont kill me if i got it wrong - the name) before so.... TLS organizers talked to Game beforehand to try to resolve it but they couldn't come to an agreement. Also, when I said "less than ideal", I meant for this tournament. I think it'd get a lot more participation if it was at a different time. | ||
LaLuSh
Sweden2356 Posts
Tournament start was moved 1h forward in order to compete/clash less with TLS. | ||
ninazerg
United States7290 Posts
On February 09 2013 04:42 Sayle wrote: Show nested quote + On February 09 2013 00:54 Frankon wrote: On February 07 2013 21:29 Sayle wrote: This starts at exactly the same time as the TLS cast,which is less than ideal. Well TSL started during SBWI nation wars (dont kill me if i got it wrong - the name) before so.... TLS organizers talked to Game beforehand to try to resolve it but they couldn't come to an agreement. I think you may have been misinformed, as Game said the following directly to Hawaiianpig: On January 14 2013 11:52 Game wrote: Show nested quote + On January 14 2013 11:01 HawaiianPig wrote: a) The weekends are the best time for us to hold our events b) Because our open qualifier requires organizing players from various continents we have to pick times that work best for them c) 12PM EST for the tournament start and 3PM EST for the cast is the best time. (This works for most of NA and Europe) I'm not sure when you expect us to hold the TLS otherwise. We still love events these and still are working on organizing ABC coverage of them. We're doing our best. The times could be slightly altered, but if maximum efficiency is what you're aiming for, you picked the proper times for your league. Unfortunately, this league wasn't considered at all, and that's what I think he's getting at. No one from my side was tipped off about TLS, much less the day and times so that we could work together effectively to offer two amazing leagues and correspond them properly. Needless to say, a lack of professional courtesy can persuade a few feelings. | ||
L3gendary
Canada1469 Posts
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JustPassingBy
10776 Posts
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Jaevlaterran
Sweden578 Posts
On February 09 2013 06:31 ninazerg wrote: Show nested quote + On February 09 2013 04:42 Sayle wrote: On February 09 2013 00:54 Frankon wrote: On February 07 2013 21:29 Sayle wrote: This starts at exactly the same time as the TLS cast,which is less than ideal. Well TSL started during SBWI nation wars (dont kill me if i got it wrong - the name) before so.... TLS organizers talked to Game beforehand to try to resolve it but they couldn't come to an agreement. I think you may have been misinformed, as Game said the following directly to Hawaiianpig: Show nested quote + On January 14 2013 11:52 Game wrote: On January 14 2013 11:01 HawaiianPig wrote: a) The weekends are the best time for us to hold our events b) Because our open qualifier requires organizing players from various continents we have to pick times that work best for them c) 12PM EST for the tournament start and 3PM EST for the cast is the best time. (This works for most of NA and Europe) I'm not sure when you expect us to hold the TLS otherwise. We still love events these and still are working on organizing ABC coverage of them. We're doing our best. The times could be slightly altered, but if maximum efficiency is what you're aiming for, you picked the proper times for your league. Unfortunately, this league wasn't considered at all, and that's what I think he's getting at. No one from my side was tipped off about TLS, much less the day and times so that we could work together effectively to offer two amazing leagues and correspond them properly. Needless to say, a lack of professional courtesy can persuade a few feelings. I can vouch for this as well. Funny thing is that if they had had the courtesy to talk to the Game or the SBWI before doing this we might have been interested in sponsoring their tour. The SBWI could've easily doubled that prize pool. As we say in Swedish, the way you make the bed, is the way you'll sleep in it. | ||
Game
3191 Posts
On February 09 2013 21:51 Jaevlaterran wrote: the Game | ||
Jaevlaterran
Sweden578 Posts
ROFL "da game" | ||
_Animus_
Bulgaria1064 Posts
Its more related to bw than to sc2 and i really dont get it why is all the hate. Dont see our progamers go anywhere with sc2bw or people stop playing original game because of this mod. Also everybody should play whatever he like, so whats the problem? | ||
NotJumperer
United States1371 Posts
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Frankon
3054 Posts
Stream http://www.teamliquid.net/video/streams/LaLuSh | ||
gCgCrypto
Germany297 Posts
It brings back memories and i´ll most certainly participate in future ones. It´s also great to see some SC2 pros playing this (beastyqt and Morrow i think) Also it gives me a better possibility to play BW with my clanmates and friends who never played BW but play Sc2. (It also gives me something i get to play whenever i´m pissed at Blizzard for totally screwing up the Sc2 HotS when it was THE possibility to fix everything they broke with WoL) So yeah, love the tournament, love BW and love the Mod aswell. I hope the Mod can fill in the gaps in the BW scene for newcomer, because if you never played BW you´ll have a bad time on ICCUP etc. (what i am trying to say is that people can play SC2BW, get a idea about BW, learn the game and if they like it, move to original BW) | ||
LRM)TechnicS
Bulgaria1565 Posts
I am not sure if the worker mining rate is added as in BW, since I didn't pay too much of an attention/did comparasion if it's the same as in BW. I think it must be added, if it's not already. My 2cs on zvt since there i have most tournament experience with 2 games under the belt. What I want to emphasize the most in 2nd game is that in BW there is literally NO WAY the terran starts with a supply barrack CC down on the expansion (what my opponent did) and survive so easy to a 9pool without further ling production alone, not to mention 9pool speed with constant ling production (what I actually did). It seemed that the terran expanded way too quickly and was having way too much. Onto the 1st game - again i feel that there is no way a terran in bw can bunker rush, while exping with a bunker and going for a gas and a factory follow up :D and then having a 3rd expo somewhat well defended in time against first mutas timing. | ||
gCgCrypto
Germany297 Posts
On February 10 2013 08:49 LRM)TechnicS wrote: My first impressions after the games are that zvz and zvp plays somewhat similar as in BW. Not having played too much, but the timings feel rather the same. It might be that Z > P by a larger than original BW margin though. I had (what seemed to be) too easy of a time against LaLuSh in my very first game on SC2:BW (zvp). Here I have to mention that I installed my SC2 on a laptop and it's kind of choppy on all low settings and that further slows the game for me down. I am not sure if the worker mining rate is added as in BW, since I didn't pay too much of an attention/did comparasion if it's the same as in BW. I think it must be added, if it's not already. My 2cs on zvt since there i have most tournament experience with 2 games under the belt. What I want to emphasize the most in 2nd game is that in BW there is literally NO WAY the terran starts with a supply barrack CC down on the expansion (what my opponent did) and survive so easy to a 9pool without further ling production alone, not to mention 9pool speed with constant ling production (what I actually did). It seemed that the terran expanded way too quickly and was having way too much. Onto the 1st game - again i feel that there is no way a terran in bw can bunker rush, while exping with a bunker and going for a gas and a factory follow up :D and then having a 3rd expo somewhat well defended in time against first mutas timing. I seen your games (sad that you lost TT) and Beasty was playing a wierd mix of SC2 and BW with his Terran. I´m almost 100% sure that the mining rates are implemented, however i´d still rather recheck before beleving me I hope Lalush adjustes the further differences between BW and the Mod, it sure is really hard to do so before getting a lot of play on the maps though. Btw, since you played the Mod for the fi4rst time, what do you think about the unlimited unit selection and automine? As a viewer i was a little sad that they didn´t use the full BW settings but i´d like to hear your opinion on using it for the Tournament. | ||
NotJumperer
United States1371 Posts
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LRM)TechnicS
Bulgaria1565 Posts
On February 10 2013 08:55 gCgCrypto wrote: Show nested quote + On February 10 2013 08:49 LRM)TechnicS wrote: My first impressions after the games are that zvz and zvp plays somewhat similar as in BW. Not having played too much, but the timings feel rather the same. It might be that Z > P by a larger than original BW margin though. I had (what seemed to be) too easy of a time against LaLuSh in my very first game on SC2:BW (zvp). Here I have to mention that I installed my SC2 on a laptop and it's kind of choppy on all low settings and that further slows the game for me down. I am not sure if the worker mining rate is added as in BW, since I didn't pay too much of an attention/did comparasion if it's the same as in BW. I think it must be added, if it's not already. My 2cs on zvt since there i have most tournament experience with 2 games under the belt. What I want to emphasize the most in 2nd game is that in BW there is literally NO WAY the terran starts with a supply barrack CC down on the expansion (what my opponent did) and survive so easy to a 9pool without further ling production alone, not to mention 9pool speed with constant ling production (what I actually did). It seemed that the terran expanded way too quickly and was having way too much. Onto the 1st game - again i feel that there is no way a terran in bw can bunker rush, while exping with a bunker and going for a gas and a factory follow up :D and then having a 3rd expo somewhat well defended in time against first mutas timing. I seen your games (sad that you lost TT) and Beasty was playing a wierd mix of SC2 and BW with his Terran. I´m almost 100% sure that the mining rates are implemented, however i´d still rather recheck before beleving me I hope Lalush adjustes the further differences between BW and the Mod, it sure is really hard to do so before getting a lot of play on the maps though. Btw, since you played the Mod for the fi4rst time, what do you think about the unlimited unit selection and automine? As a viewer i was a little sad that they didn´t use the full BW settings but i´d like to hear your opinion on using it for the Tournament. Generally, I would support full BW mode. But my CPUs with their video cards are unable to run SC2 smoothly even on the lowest possible settings. Obv I used low on every setting imaginable, with all other programs off and still the game was choppy/slow for me. It can be easily seen in all my games that im sending my very first workers to mine like a D+ iccup level palyer :D not to mention other stuff. So while I play in such circumstances, i feel that i need the automine function and to be able to select more units. Although on some hatcheries the automine function wouldnt work from the first time (it's with the G button right?), i still think that i need it. If my CPU was running it super smooth on low settings i would be highly encouraging to play all matches in full BW mode. Unfortunately I'm nowhere near buying a new cpu :D | ||
LRM)TechnicS
Bulgaria1565 Posts
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