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On May 20 2010 05:25 baconbits wrote:Show nested quote +On May 20 2010 05:10 dustdust wrote: I find Thor/Hellion very good vs mass Hydra, because Thors shoot very fast now and they oneshot a Hydra which has been hit by an Igniter upgraded Hellion once!
Just amove with your Thor/Hellion Army into Hydras and it is already extremely cost effective.
edit: another fun fact: Thors 2 shot Roaches with +1, if Roach has been hit by a Hellion once. Thors don't 1-shot hydras anymore, but their rate of fire went up. All in all, they actually do worse vs hydra now though and better vs lings. They used to do 45x2, 1 shotting hydra. Now do 30x2 but fire 33% faster. And same case for roach. They 3 shot roach since that patch, not 2 shot. did you actually read my post or do you just wanna be a smartass?
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On May 20 2010 02:09 etJUSTICE wrote: Siege tanks with marine support works great if your opponent masses hydras, and 2-4 thors is great to have in your army composition they shoot down hydras soo fast after the splash damage from sieged tanks. And hellions works great too instead of marines, but you'll have a harder time to deal with mutalisks if the zerg decide to go for that
basically the majority of terran ground units + tanks.
i wouldve venture to say tanks + hellions + couple banshees and build turrets as u slowly advance if u wanna be cheesy
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I'm going to repeat everyone else just so i can add another point to how amazing tanks are vs zerg. TANKS! I've had WAY more units than the Terran did, i had a crapton of hydras and was waaay ahead in econ. The T placed 2 tanks at the bottom of the ramp and kept this MMM back with support of the tanks and my mass of hydras got DESTROYED. I think my jaw literally dropped. He lost maybe 3-4 units, and all my hydras were gone.
Lesson learned.. Hard.
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Tanks to hydras are like banelings to marines.
I bunker down and slowly expan and switch to BC's IF they commit to hydras.
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I pretty sure TLO play that build really good !
gg.net got the replay of bo5 between him vs some Zerg. He did that build like 2 or 3 time ... :D
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If you get enough upgrades even marines or BCs work pretty well. Basically anything except marauders and you're golden. If you want to kill them in mass: HSM, tanks, hellions with igniter and flanking. If you get a few to flank and they're forming an arc you can roast tons of them at a time.
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If its only hydras then all you need are upgraded hellions. Really. Specially if you can position them to take advantage of the linear spalsh.
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hummmm noone else going "mass" ghost?
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umm... as i see the responses, this seem very terran biased. won't the zerg make changes when he scouts u/see what your doing?
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Sorry for double post, but @roemy its really hard to micro "mass" ghosts...
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well yeah but they're kinda like the marauders of light units :p with hydras being that low on health it actually works. against muta-ling as well as broodlings
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I like going less tanks, more ravens with PDD. Those with upgraded marines kill hydras dead.
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Point. Defense. Drone. If you see any hint of mass hydras, build a few ravens. I don't have the replay, but with three or four ravens + PDD, hydras become MUCH more managable. You can have a slight (say 95%) of their food total and come out on top because PDD is broken as hell against hydras. If it's prior to ravens, I like marines or hellions.
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On May 20 2010 02:10 ILIVEFORAIUR wrote:So completely disregard any bio build? I've heard mass marauders are very strong. Just mass more of them... T isn't hard.
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Pretty much everything Terran has that can attack ground is good against Hydras...
-Marines /w Stim are roughly equal -Marauders /w Stim are roughly equal -Reapers: ok no. -Ghosts double damage and Snipe spam owns Hydras -Helions: get enough of them and the splash makes them at least equal with a little micro. -Tanks: siege them up and own hydras -Thors: not as good as before but still decent, probably about equal -Vikings (ground mode): ok no -Banshees: about even -Ravens: PDD and HSM are both awesome against hydras -Battlecruisers: totally owns hydras
Basically anything you make other than the obvious no-no's of Reapers or Vikings (ground) will at least go even with hydras. Best choice is to just get Tanks and supplement them with one or two of the other units to protect the tanks. If you are short on gas the best bet is simply Marines. If you have gas to spare then any of the other options will do fine as well.
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On May 20 2010 02:10 ILIVEFORAIUR wrote:Show nested quote +On May 20 2010 02:05 Maggeus wrote: Abuse this strategy for now :
Hellions to block the way if speedling dare to come. Tanks to annihilate any zerg ground army, since roaches can't be mass anymore, it's now totally viable. It's maybe even too strong. Thors if you scout a spire. Use your first barrack to obtaint view on the zerg, and push with hellions/tanks.
Properly used, you'll win many TvZ. So completely disregard any bio build? I've heard mass marauders are very strong.
Not vs hydras or speedlingz unless you have alot of marauders vs speelingz or alot more maruader then he has hydras. so ya stay tanks .
Tank/marines is what i tend to do vs zerg if they go banlings i say fuck lol : P
If you mass marauders vs hydras you are a noob and going to lose unless you hae some huge advantage
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I was seeing helion and preigniter underused but since patch 12 and a lot more pros using more helions to compensate for zerg now going mass zergling/hydras now. But it is nice with a little micro they are very cost effective and good harassment.
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Yeah I think a tank/ thor / hellion is best. A few thors with a few marines will destroy mutas while hellions/ tanks handle hydras.
Note a stratergy I find really effective, while the hydras are distracted ie killing a static defence or moving or engaging the rest of your army, if you move your preigniter hellions up really close without attacking they will not attack the hellions due to auto targeting. Then, when your hellions are very close, attack with them and their splash will slaughter the hydras. Hydras will kill hellions in a straight up fight but I flank will completely crush them.
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id like to add something as i hate maruaders so have used tanks extensively throughout the beta, you only ever need 10 tanks maybe 15 if you wanna get maxed. VS the oh so recently popular mass hydra super expo builds, i have a core of tanks, tons of hellions, a few marines, a handful of thors, and vikings(reactor for quick response to BL's) keep suiciding hellions at their drones and push everytime you expo, its really hard to ever get a third base with this build vs hydra infestor with a few roaches because they die from your 2 base push.
Tanks are the core, they sit in the center with marines mixed in, hellions and viking up front to scout as you push so ur not caught out of position and thors to the rear behind the rine/tank ball.
get +atk and ull be gold
As everyones saying yes tanks are a must vs ground zerg but keep in mind hellions are ridiculously cost effective vs hydras
+they cost 100 mins vs hydras 100 min & 50gas
+they have 90 hp, hydras have 80
+they do 24dmg with preigniter, hydras do 12
+they move faster
+they have the same range
-they have less atk speed so to make up for it grab grps of hellions and aim for hydras in the middle or back to get a firebat effect, shits devastating.
If you get a good arc with your hellions or even better, some flanking, 10 hellions(1000 resource) can easily kill 15 hydras(2000resource) you just need to get a good arc and run up on them so they dont spread out and stay clumped, they will all be able to shoot but if you target one hydra in the back with your grp of hellions, its murder. remember, hydras are just big marines that cost tree times as much
I actually open up with Vikings from a starport and a reactored starport to force them to make hydras, they dont even fathom making air as I'm massing vikings and containing so they make hydras, once they commit to hydras i expo and throw up two more factories (two T one R) and make tanks hellions with a few marines and lil more vikings, if u scout spire through hellion or viking strike u make more thors and vikings, if they get ultras(ive been seeing it recently) u get 250 milli shells on the thors. if they NP a tank just grab two tanks and kill the bastard who NP'd him
Z really love their hydra esp with creep highways. so in short, just punish them with tank/hellion and make sure you have support units and can transition if they do.
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"Z really love their hydra esp with creep highways"
Because its all we have =(
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