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Do not use this thread to beg users for beta access or trade access with others. Thanks. |
On September 05 2012 10:52 AndAgain wrote:Show nested quote +On September 05 2012 10:49 Dosey wrote:On September 05 2012 10:48 EtherealDeath wrote: Can all you beta-able bodies please congregate in channel teamliquid Pfft. Using channels. wtf do you think this is? Brood War? On September 05 2012 10:48 Brahoono wrote:On September 05 2012 10:42 wcr.4fun wrote: red healthbars? Auto mine? Number of workers per hatchery visible? LOOL Actually getting mad a lot over this Why? Unless you play at the gold level or below, this will affect absolutely nothing. The number of workers thing will effect all levels. How so? Any player that plays without healthbars will most likely play without red healthbars. Any decent player can split at the beginning of the game unless they are lagging (which should never be a factor). Any decent players can box a mining base and count just as quickly as clicking the hatch.
How does it change anything except make it easier for the newbie crowd which will increase the number of players?
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On September 05 2012 10:57 Dosey wrote:Show nested quote +On September 05 2012 10:52 AndAgain wrote:On September 05 2012 10:49 Dosey wrote:On September 05 2012 10:48 EtherealDeath wrote: Can all you beta-able bodies please congregate in channel teamliquid Pfft. Using channels. wtf do you think this is? Brood War? On September 05 2012 10:48 Brahoono wrote:On September 05 2012 10:42 wcr.4fun wrote: red healthbars? Auto mine? Number of workers per hatchery visible? LOOL Actually getting mad a lot over this Why? Unless you play at the gold level or below, this will affect absolutely nothing. The number of workers thing will effect all levels. How so? Any player that plays without healthbars will most likely play without red healthbars. Any decent player can split at the beginning of the game unless they are lagging (which should never be a factor). Any decent players can box a mining base and count just as quickly as clicking the hatch. How does it change anything except make it easier for the newbie crowd which will increase the number of players?
omg... Just because any player can do it, doesn't mean you can let the computer do it for you. How about we let the computer do our building bo for the first X minutes? Anyone can build till 10 drones and an overlord etc
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On September 05 2012 10:57 Dosey wrote:Show nested quote +On September 05 2012 10:52 AndAgain wrote:On September 05 2012 10:49 Dosey wrote:On September 05 2012 10:48 EtherealDeath wrote: Can all you beta-able bodies please congregate in channel teamliquid Pfft. Using channels. wtf do you think this is? Brood War? On September 05 2012 10:48 Brahoono wrote:On September 05 2012 10:42 wcr.4fun wrote: red healthbars? Auto mine? Number of workers per hatchery visible? LOOL Actually getting mad a lot over this Why? Unless you play at the gold level or below, this will affect absolutely nothing. The number of workers thing will effect all levels. How so? Any player that plays without healthbars will most likely play without red healthbars. Any decent player can split at the beginning of the game unless they are lagging (which should never be a factor). Any decent players can box a mining base and count just as quickly as clicking the hatch. How does it change anything except make it easier for the newbie crowd which will increase the number of players?
There is a difference between roughly be okay saturated and optimal saturation for dummies all the time. Also a guy too much or too less in gas happens incredibly often.
Just the fact that I would consider that feature a cheat in the regular sc2 makes it just dumb. They seriously should remove it.
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On September 05 2012 10:57 Dosey wrote:Show nested quote +On September 05 2012 10:52 AndAgain wrote:On September 05 2012 10:49 Dosey wrote:On September 05 2012 10:48 EtherealDeath wrote: Can all you beta-able bodies please congregate in channel teamliquid Pfft. Using channels. wtf do you think this is? Brood War? On September 05 2012 10:48 Brahoono wrote:On September 05 2012 10:42 wcr.4fun wrote: red healthbars? Auto mine? Number of workers per hatchery visible? LOOL Actually getting mad a lot over this Why? Unless you play at the gold level or below, this will affect absolutely nothing. The number of workers thing will effect all levels. How so? Any player that plays without healthbars will most likely play without red healthbars. Any decent player can split at the beginning of the game unless they are lagging (which should never be a factor). Any decent players can box a mining base and count just as quickly as clicking the hatch. How does it change anything except make it easier for the newbie crowd which will increase the number of players? At higher level they don't have to count the workers like the old way. Now they can just look at it much faster. Sometimes you see Zerg overmake drones, so with this change it might help lots of players at higher lvl as well.
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United States11390 Posts
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I received the beta =). I'll be glady streaming Random 1s soon... just checking to see if I can also play on TW/KR by installing that client. When I logged on, it asked me if I wanted to log onto SC-I or SC-II. SC-I seemed like just a regular NA log on, but when I tried SC-II it said I don't have a client capable of logging onto that. My account also has a TW account attached to it, so I'm dling the client right now/installing it to check and see whether I can log onto that server.
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