GSL official map change SOON™ - Page 32
Forum Index > Community News and Headlines |
CarlMikael
Sweden1043 Posts
| ||
Golgotha
Korea (South)8418 Posts
| ||
never_Nal
Costa Rica676 Posts
| ||
Zeon0
Austria2995 Posts
| ||
monitor
United States2400 Posts
On January 10 2011 03:59 never_Nal wrote: crossfire reminds me of a BW Map, it has the same structure, just don't remember the name This has been said a lot, its Sin Peaks of Baekdu. + Show Spoiler + | ||
MHT
Sweden1026 Posts
| ||
LOLDOZER
Russian Federation24 Posts
| ||
Xadar
497 Posts
| ||
DirtYLOu
575 Posts
And just use 1+a :D Map control will start :D Huge step forward for GSL and SC2. I only can ask them why didnt they start to make maps like that a month or 2 ago. But still Im very happy :D | ||
PangO
Chile1870 Posts
It was bout time. | ||
pAzand
Sweden539 Posts
| ||
Vexas
United States98 Posts
Gl and Hf! | ||
Nihilnovi
Sweden696 Posts
| ||
udgnim
United States8024 Posts
On January 10 2011 04:32 wessie wrote: Now SC2 players that are used to small maps like steppes will argue that these maps are boring. Cuz you can't all in, or win with one push haha :-> And just use 1+a :D Map control will start :D Huge step forward for GSL and SC2. I only can ask them why didnt they start to make maps like that a month or 2 ago. But still Im very happy :D yeah I think one big reason why fights are often 1 ball versus 1 ball is because of map size and distance between mains with bigger maps, I think there should be more multiple battles occurring at the same time and a player's ability to multitask will be really tested. | ||
Cypher177
United States16 Posts
Maybe now we can have some good long macro battles instead of five minutes of cheese. It will be a good day when we see an hour long GSL match | ||
Yoshi Kirishima
United States10089 Posts
Now SC2 players that are used to small maps like steppes will argue that these maps are boring. Cuz you can't all in, or win with one push haha :-> And just use 1+a :D Map control will start :D Huge step forward for GSL and SC2. I only can ask them why didnt they start to make maps like that a month or 2 ago. But still Im very happy :D The people at Blizz/GOM themselves didn't make these. These are "community" made maps. They're simply testing these. Or at least, according to NspGenius. Also remember these are simply candidates... they're not saying larger maps is the solution. | ||
Arceus
Vietnam8332 Posts
for example player in 12' has shorter distance to attack the third of player in 3' | ||
Chise
Japan507 Posts
On January 10 2011 05:19 Yoshi Kirishima wrote: Also remember these are simply candidates... they're not saying larger maps is the solution. That's right, but by looking at the 5 maps they have chosen (all of them are pretty big) and the 3 they removed (which are really small, at least 2 of them) it sure looks like they think large maps might be the solution. | ||
Zeon0
Austria2995 Posts
dont think i like that ... | ||
DirtYLOu
575 Posts
On January 10 2011 05:44 Zeon0 wrote: http://img9.imageshack.us/img9/6210/screenshot2011010921264.jpg dont think i like that ... I think these cliffs are fine... Cuz u can easily clean it off cuz u can surround the cliff.. Not like on Kulas or LT. | ||
| ||