GSL official map change SOON™ - Page 38
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Deimos
Mexico134 Posts
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ShadowWolf
United States197 Posts
On January 10 2011 13:12 MaD.pYrO wrote: I think Blizzard should just give the people what they want and get rid of maps like DQ, Steppes, Blistering. Sadly, there are a lot of people who actually enjoy all 3 maps. People in diamond - specifically a few in the 1000 - 1900 range - that I talk to actually love the heck out of at least 1 of those 3 ( usually Steppes oddly ). It takes several games in which I play as abusively as imaginably possible to make them understand why these maps are so bad. I think there would be more outcry ( and subsequent action ) if people on the NA ladder were bigger jerks about map imbalance. But showing someone the 2 gate rush on Steppes that you can do when they spawn in the northern position and you put the gates up above the ramp in PvZ usually ends that opinion pretty fast. Or a 7 pool ling rush that is not even close to all-in because Steppes is an awful map. | ||
WickedBit
United States343 Posts
Not sure why they are not evaluating some of the ICCUP maps which seem to be great in that regard also. | ||
Deltablazy
Canada580 Posts
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FragKrag
United States11530 Posts
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tuestresfat
2555 Posts
Is it just me or is Biohazzard OP as hell for terran will ALL THOSE HIGH GROUND ABUSE? Containing a zerg could not be easier. Then again this is all speculation from my shitty overview of the map. | ||
GTR
51126 Posts
the only reason they were used in bw was to block paths and ramps. there is completely no reason at all to start throwing them at every expansion. | ||
Tricks
United States252 Posts
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Tomo009
Australia96 Posts
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Wipples
Canada269 Posts
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whojohnisgalt
93 Posts
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rift
1819 Posts
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silentreality
Korea (South)222 Posts
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monitor
United States2400 Posts
On January 11 2011 14:27 silentreality wrote: I advise everybody to at least give the maps a try before commenting too much! Also.. keep in mind that these are in no way final versions.. they have gone through many revisions as Gisado keeps them in the rotation during the star challenge.^^ Do you know if players are liking them? It'd be interesting to know how they're going down with top level players and pros. | ||
Scarecrow
Korea (South)9172 Posts
On January 11 2011 12:03 Tomo009 wrote: These maps available on SEA? I want to play them they look great. Same | ||
Superouman
France2195 Posts
On January 11 2011 11:37 GTR wrote: what the fuck is with map makers fetish of putting rocks in every possible expansion place. the only reason they were used in bw was to block paths and ramps. there is completely no reason at all to start throwing them at every expansion. I think it's an attempt to prevent zerg to mass expand in huge maps | ||
Brandus
148 Posts
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Tenks
United States3104 Posts
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WickedBit
United States343 Posts
On January 12 2011 00:05 Brandus wrote: I can't wait to see how these will play out. You can afford almost everything off of 3 bases. Combined with a huge long rush distance, we're either going to see epic macro games or a lot more proxies. Yes and thats how it should be. From my viewing of the GSL it seems that people seem to like 2 types of games 1. The long macro game with 3+ bases and lots of army trading. 2. The very short games where one player straight up cheeses. This is because this cheese has a lot more risk to it and usually creates for some fairly wacky games with a lot of ooh and aaah moments. The games which are generally disliked are those 1 based timing pushes that occur around the 6:30-9 minute mark which usually result in a game with 5 minutes of buildup followed by a quick battle which is over before it started. These games are dull and a lot of the times the losing person loses because of a tiny mistake which is not very apparent to the casual viewer. Hopefully the larger maps should get rid of these types of games and make it more appealing as a view sport. BTW a side affect of these larger maps that we haven't seen here is the emergence of a lot more harass play using drop ships or other means since there is a 10 minute or so window where people just macro up. Someone will figure out soon enough like in BW that they can get a bigger advantage long term by harassing and killing a few workers or key buildings. | ||
smileyyy
Germany1816 Posts
As the OP said if you want to publish the maps just PM me. Its only 4 Mouse-Clicks so whoever wants to do that in SEA go ahead. :& | ||
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