Patch 1.2.1 on PTR - Page 11
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SoleSteeler
Canada5281 Posts
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Jibba
United States22883 Posts
On February 04 2011 14:51 SoleSteeler wrote: All maps uploaded on Bnet are owned by Blizzard.Does anyone know if there are legal issues if Blizzard were to use the GSL maps, since they aren't created by Blizzard? I wonder why they don't at least add them, too... And give us more options to thumb down. -_-; | ||
QuothTheRaven
United States5524 Posts
On February 04 2011 14:51 SoleSteeler wrote: Does anyone know if there are legal issues if Blizzard were to use the GSL maps, since they aren't created by Blizzard? I wonder why they don't at least add them, too... And give us more options to thumb down. -_-; According to the EULA, the GSL maps are the sole property of Blizzard entertainment. SC2 EULA wrote: You understand that the content required to create or modify STARCRAFT® II Modified Maps (as defined below) is included in the STARCRAFT® II game client, and that all such content is owned by Blizzard and governed by this Agreement. YOU ACKNOWLEDGE AND AGREE THAT ALL MAPS, LEVELS AND OTHER CONTENT CREATED OR MODIFIED USING THE MAP EDITOR (COLLECTIVELY, “MODIFIED MAPS”) ARE AND SHALL REMAIN THE SOLE AND EXCLUSIVE PROPERTY OF BLIZZARD. WITHOUT LIMITING THE FOREGOING, YOU HEREBY ASSIGN TO BLIZZARD ALL OF YOUR RIGHTS, TITLE AND INTEREST IN AND TO ALL MODIFIED MAPS, AND AGREE THAT YOU WILL EXECUTE FUTURE ASSIGNMENTS PROMPTLY UPON RECEIVING SUCH A REQUEST FROM BLIZZARD. http://us.blizzard.com/en-us/company/legal/sc2eula.html | ||
Synche
United States1345 Posts
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XsebT
Denmark2980 Posts
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Froadac
United States6733 Posts
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Cha1R
United States221 Posts
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Dance.
United States389 Posts
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Wolf
Korea (South)3289 Posts
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XsebT
Denmark2980 Posts
On February 04 2011 14:54 Froadac wrote: No matter how good these maps are, it's good blizzard somewhat cares about maps, and puts them in a PTR so that they can see how the balance works out. I would agree if they were any different from the previous blizzard maps. | ||
Noxie
United States2227 Posts
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ArcticVanguard
United States450 Posts
I'm glad the PTR's back up so I can practice terran and toss without worrying about my ranking though. | ||
SDream
Brazil896 Posts
Can someone upload them into normal servers so we can try it out? | ||
znowstorm
Australia281 Posts
TestMap1 - Close posistions short rush distance. No accesable 3rd - Close by air Terran can elevator siege tanks. 3rd easily defended - Cross posistions should be fine TestMap3 - Close positions short rush distance 2/3 of spawns (build barracks and float to 3rd for super close rally if T spawns 11 or 5). 3rd very hard to defend. Gold impossible to defend, maybe with PF. - Cross posistions Terran drops PF on gold and sits army at natural ramp... - Overall Natural looks very hard to defend with 3 possible entrances. TestMap2 - Seems the best overall, hard to see specifics. Again 3rd is going to be very hard to defend. TestMap4 - No 3rd except gold...LOL - Natural is WIDE open - Terrible Map TestMap5 - Close posistions short rush distance. No accesable 3rd - Close by air (shorter rush distance when you take down rocks, I'm thinking reaper opening (1 or 2) to marauders is going to be quite good here) - If there were no rocks in the back (just wall or open air) I think this map is decent in air/cross spots. | ||
-Exalt-
United States972 Posts
New LT and map 2 are great though. Map 3- Too many destructible rocks.. close positions are wayyyyy too close. Map 5- Impossible to forge FE on almost.. encourages 4 gates in pvz. | ||
Mutarisk
United States153 Posts
All map spawn position combinations are possible. A lot of people are neglecting to mention how much wide open spaces these maps have for flanking. Also, the rush distances on all maps are pretty decent before any rocks are broken down. I only see a potential problem in map 5 with reapers ignoring the 2 destructable rocks directly to the opponents mineral line, and lifted off barracks from the main to opponents main or in between the destructable rocks. | ||
SDream
Brazil896 Posts
Test map1 will obviously replace Lost Temple. Test map2 seems to be new. Test map3 seems to be a new Blistering Sands. Test map4 seems to be a new Delta Quadrant. Test map5 seems to be new. 3 probably replaces, hopefully one of the other 2 will replace steppes of war as well. | ||
Shield
Bulgaria4824 Posts
That's unfair. | ||
Jayjay54
Germany2296 Posts
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Froadac
United States6733 Posts
On February 04 2011 15:08 slimshady wrote: Let me guess... only US players will test the new patch? That's unfair. Probably. They run the PTR servers out of orange county (judging by the latency I get and the fact their HQ is there) | ||
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