i love what blizz did with LT also, removed cliff, add a pathway to island, really great stuff. and i was worried they were never going to make new maps
Patch 1.2.1 on PTR - Page 15
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CDCramer
United States61 Posts
i love what blizz did with LT also, removed cliff, add a pathway to island, really great stuff. and i was worried they were never going to make new maps | ||
Jayrod
1820 Posts
News! The GSL maps arent perfect. Some of them actually blow. | ||
BatCat
Austria630 Posts
And who doesn't hate Delta Quadrant, Steppes of War, etc.? Always look at the bright side of things! *sings* | ||
AskJoshy
United States1625 Posts
New 2v2 maps, video preview: | ||
BLinD-RawR
ALLEYCAT BLUES48897 Posts
On February 04 2011 16:51 Jayrod wrote: GIVE ME SNOW MAPS. News! The GSL maps arent perfect. Some of them actually blow. that is your opinion,I find them extremely well made and balanced,the only drawback is that most of them are a little too big. | ||
Yamulo
United States2095 Posts
On February 04 2011 13:24 Wolf wrote: I want to see those maps. Now. Ask joshy has it up on his youtube in fact, here is the link ^_^ http://www.youtube.com/watch?v=wESDYmYMfW8 | ||
neobowman
Canada3324 Posts
Your maps suck. Hurry up and hire iCCup damnit. Sincirely, neobowman. | ||
imJealous
United States1382 Posts
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BLinD-RawR
ALLEYCAT BLUES48897 Posts
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Ownos
United States2147 Posts
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butter
United States785 Posts
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Mutarisk
United States153 Posts
On February 04 2011 16:41 michaelhasanalias wrote: This is how I feel about map3 so far. It seems to have scrap station main to nat distance, and delta quadrant rush distance.... and all the attack points are very narrow. The other maps I've played so far seem good. Hopefully LT2 will at least get a different tileset or a mirror flip. Have you played the map?.... I don't know what you are talking about. Here's a replay of me ZvT against a top 200 Terran on that map. 30 minute macro game. http://www.mediafire.com/?dk06dfqzf3wdl7f | ||
Stiver
Canada285 Posts
Played a few games on all of them. Faux lost temple is nice, I don't insta-lose to Terran. map 3 I didn't get a ladder game on, but 3 entrances to expo? eh? It'll be nice cross positions to have a quick entrance to a third, but earlier game I feel like it can be abused a bit more. map 4 is huge. The middle is so massive. Played a few games on it and there is no way cross positions won't be a macro fest. Rush distance is so long. map 5. palyed 3-4 matches on it, and never got "close positions". Unless anyone else played it and got those positions and contradicts me, it is a shakuras type 2v2 map where you can't spawn so close. | ||
Juxx
325 Posts
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XXXSmOke
United States1333 Posts
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SoLaR[i.C]
United States2969 Posts
There are a few that look a bit too large though. | ||
CooDu
Australia899 Posts
Thanks for coverage! | ||
emythrel
United Kingdom2599 Posts
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NicolBolas
United States1388 Posts
On February 04 2011 17:11 XXXSmOke wrote: So test map 5 has just about the same rush distance as close spawn metal if you spawn close. ermmm derppP??? more auto wins. Unless you can't spawn close positions like Shakurus. You may want to actually play the maps before taking a side. | ||
emythrel
United Kingdom2599 Posts
On February 04 2011 13:49 loving it wrote: Ya... Test map1 is just a more open lost temple? .... where's the inspiration in that? :l I hope the community can one day take part in putting maps in the map pool some day. But I guess it's easier for blizzard's part if they control the map pool. It also comes down to blizz using lore in their maps, each blizz map is from one of the planets from the SC universe.... the one like LT is obv on the same planet.... just like shakuras is obv on the same planet as XNC | ||
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