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On February 26 2011 06:19 cheesemaster wrote:Show nested quote +On February 26 2011 04:35 Gretorp wrote: Just to get it out there, I will not be playing in the league. Want to take any speculation out of that.
Thank you! Glad to hear that, not because you are a bad player, just because you even said yourself that you havent been playing much recently (job etc.) I was defenetly a fan of yours at MLG but then you sort of fell off the radar didnt hear to much of you. Gl in the future though. I was critical of both yours and Incontrols casting abilities at the showmatch so i hope you guys will practice up and impress us for the NASL!
Definitely, and I've been taking it very serious. I've been analyzing my casts, and I'm looking to get lessons in casting from professional casters. Constructive criticism is always welcomed :-)
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On February 26 2011 06:53 Gretorp wrote:Show nested quote +On February 26 2011 06:19 cheesemaster wrote:On February 26 2011 04:35 Gretorp wrote: Just to get it out there, I will not be playing in the league. Want to take any speculation out of that.
Thank you! Glad to hear that, not because you are a bad player, just because you even said yourself that you havent been playing much recently (job etc.) I was defenetly a fan of yours at MLG but then you sort of fell off the radar didnt hear to much of you. Gl in the future though. I was critical of both yours and Incontrols casting abilities at the showmatch so i hope you guys will practice up and impress us for the NASL! Definitely, and I've been taking it very serious. I've been analyzing my casts, and I'm looking to get lessons in casting from professional casters. Constructive criticism is always welcomed :-)
Honestly, I think one of the most important things in being a great caster is to at least be a pretty darn good player. Artosis immediately jumps to mind. His personality isn't as contagious as Day9's, but his game knowledge is so off-the-fucking-wall good that I love listening to everything he has to say. His energy is solid, his play by play is good, but it's his ability to both predict every move and bring you along for the ride that really blows me away.
Personality, chemistry, energy, all that, it comes with some practice, experience, and time. Having useful insight into the game is the real difference between the good and bad caster.
Just as an addendum: I'm not saying you're not a good player. I'm just saying that game knowledge is A-1 importance, and that comes from being good at the game (like you are). <3 you Gretorp, soooo looking forward to you + Incontrol.
Edit: Grammar.
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I don't know if this has already been discussed, but how exactly is the audience arrangement going to be? The studio is in Rancho I believe, and the studio is not that big, but how does the rotation of the audience gonna work? Does the audience sign up for who they would like to see then wait around for their match up to come up and sit down, watch the match, then leave, making room for the next match? I would love to go see some games lives (I live in Los Angeles), just confused by how it will work.
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Tonight is what separates the GSL from all other sc2 tournaments/leagues. NesTea and Boxer are playing in the OPENING round of the GSL, which very well could be the finals of the GSL and any other league. Is the NASL going to be able to provide that kind of competition? Are they going to be able to have two of the best players in the world play so early?
It shall be interesting to see how they can match the GSL's depth. The up/down matches are possibly going to have Boxer, NesTea, and MVP? Insane play by the Koreans.
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On February 26 2011 15:06 Krayg wrote: I don't know if this has already been discussed, but how exactly is the audience arrangement going to be? The studio is in Rancho I believe, and the studio is not that big, but how does the rotation of the audience gonna work? Does the audience sign up for who they would like to see then wait around for their match up to come up and sit down, watch the match, then leave, making room for the next match? I would love to go see some games lives (I live in Los Angeles), just confused by how it will work. Well first of all the matches are mostly going to be done online if you didnt know, and second of all it will be cast live but not broadcast live it will be braodcast a day later, therefore they cannot have an audience as far as i know as someone from the audience could ruin the results
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On February 26 2011 13:05 Sephimos wrote:Show nested quote +On February 26 2011 06:53 Gretorp wrote:On February 26 2011 06:19 cheesemaster wrote:On February 26 2011 04:35 Gretorp wrote: Just to get it out there, I will not be playing in the league. Want to take any speculation out of that.
Thank you! Glad to hear that, not because you are a bad player, just because you even said yourself that you havent been playing much recently (job etc.) I was defenetly a fan of yours at MLG but then you sort of fell off the radar didnt hear to much of you. Gl in the future though. I was critical of both yours and Incontrols casting abilities at the showmatch so i hope you guys will practice up and impress us for the NASL! Definitely, and I've been taking it very serious. I've been analyzing my casts, and I'm looking to get lessons in casting from professional casters. Constructive criticism is always welcomed :-) Honestly, I think one of the most important things in being a great caster is to at least be a pretty darn good player. Artosis immediately jumps to mind. His personality isn't as contagious as Day9's, but his game knowledge is so off-the-fucking-wall good that I love listening to everything he has to say. His energy is solid, his play by play is good, but it's his ability to both predict every move and bring you along for the ride that really blows me away. Personality, chemistry, energy, all that, it comes with some practice, experience, and time. Having useful insight into the game is the real difference between the good and bad caster. Just as an addendum: I'm not saying you're not a good player. I'm just saying that game knowledge is A-1 importance, and that comes from being good at the game (like you are). <3 you Gretorp, soooo looking forward to you + Incontrol. Edit: Grammar.
This! Everything you said in that post is completely true and I 100% agree with you. That is why I always felt Artosis was so good at casting. Plus Tasteless is very entertaining and their chemistry together is irreplaceable.
If there are caster's you want to aspire to be like it is Artosis and Tasteless, they seem to make every single game interesting even in the most boring times. We want casters that keep our attention and make us laugh once in a while.
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On February 26 2011 13:05 Sephimos wrote:Show nested quote +On February 26 2011 06:53 Gretorp wrote:On February 26 2011 06:19 cheesemaster wrote:On February 26 2011 04:35 Gretorp wrote: Just to get it out there, I will not be playing in the league. Want to take any speculation out of that.
Thank you! Glad to hear that, not because you are a bad player, just because you even said yourself that you havent been playing much recently (job etc.) I was defenetly a fan of yours at MLG but then you sort of fell off the radar didnt hear to much of you. Gl in the future though. I was critical of both yours and Incontrols casting abilities at the showmatch so i hope you guys will practice up and impress us for the NASL! Definitely, and I've been taking it very serious. I've been analyzing my casts, and I'm looking to get lessons in casting from professional casters. Constructive criticism is always welcomed :-) Honestly, I think one of the most important things in being a great caster is to at least be a pretty darn good player. Artosis immediately jumps to mind. His personality isn't as contagious as Day9's, but his game knowledge is so off-the-fucking-wall good that I love listening to everything he has to say. His energy is solid, his play by play is good, but it's his ability to both predict every move and bring you along for the ride that really blows me away. Personality, chemistry, energy, all that, it comes with some practice, experience, and time. Having useful insight into the game is the real difference between the good and bad caster. Just as an addendum: I'm not saying you're not a good player. I'm just saying that game knowledge is A-1 importance, and that comes from being good at the game (like you are). <3 you Gretorp, soooo looking forward to you + Incontrol. Edit: Grammar. Is not like incontrol is any better player then gretrope. The idea that you have to be a good player to become a good caster is laughable. Granted pro turn to casters maybe know more knowledge and better insight. But if you are that good you will be still playing not casting. casters like raelcun khloder unstable are all very good at what they do.
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On February 27 2011 09:10 lazyfeet wrote:Show nested quote +On February 26 2011 13:05 Sephimos wrote:On February 26 2011 06:53 Gretorp wrote:On February 26 2011 06:19 cheesemaster wrote:On February 26 2011 04:35 Gretorp wrote: Just to get it out there, I will not be playing in the league. Want to take any speculation out of that.
Thank you! Glad to hear that, not because you are a bad player, just because you even said yourself that you havent been playing much recently (job etc.) I was defenetly a fan of yours at MLG but then you sort of fell off the radar didnt hear to much of you. Gl in the future though. I was critical of both yours and Incontrols casting abilities at the showmatch so i hope you guys will practice up and impress us for the NASL! Definitely, and I've been taking it very serious. I've been analyzing my casts, and I'm looking to get lessons in casting from professional casters. Constructive criticism is always welcomed :-) Honestly, I think one of the most important things in being a great caster is to at least be a pretty darn good player. Artosis immediately jumps to mind. His personality isn't as contagious as Day9's, but his game knowledge is so off-the-fucking-wall good that I love listening to everything he has to say. His energy is solid, his play by play is good, but it's his ability to both predict every move and bring you along for the ride that really blows me away. Personality, chemistry, energy, all that, it comes with some practice, experience, and time. Having useful insight into the game is the real difference between the good and bad caster. Just as an addendum: I'm not saying you're not a good player. I'm just saying that game knowledge is A-1 importance, and that comes from being good at the game (like you are). <3 you Gretorp, soooo looking forward to you + Incontrol. Edit: Grammar. Is not like incontrol is any better player then gretrope. The idea that you have to be a good player to become a good caster is laughable. Granted pro turn to casters maybe know more knowledge and better insight. But if you are that good you will be still playing not casting. casters like raelcun khloder unstable are all very good at what they do.
It would be hard for you to be more wrong. There are plenty of energetic, likable commentators on youtube and elsewhere, who are, even at their best, mediocre commentators because they don't understand what's really going on. A lot of Husky//HD//Totalbiscuit commentary is cringeworthy because they are just not current on metagame trends and new strategies. HD probably gives it the best effort of the three, playing in some tournies and doing a daily ladder series.
Totalbiscuit, Husky, and HD are all extremely likable, extremely energetic casters, but they're not on the level of Day9 or Artosis because they're just not that good at the game. They can explain basic things in an enjoyable way but they're not game-psychic like Artosis, Tasteless, and Day9 are. That is the difference between a bad//OK caster and great caster. Gretorp will do a great job because he is good at//understands the game, and all the other stuff (energy, jokes, chemistry) will come with practice.
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I have to agree with the folks who are against this whole invite-thingy. How is this suppose to make western esports grow bigger if unsponsored players won't get a chance to prove themselfs against the best outside of Korea? Some sort of qualification tournament must be happening to get this to work in the long run. As long as players agree on some kind of terms that they can show up in California if they go that far in the NASL, it shouldn't be any problems.
What is the fun with another online invitational tournament with the same players as usual?
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On February 28 2011 04:01 Termit wrote: I have to agree with the folks who are against this whole invite-thingy. How is this suppose to make western esports grow bigger if unsponsored players won't get a chance to prove themselfs against the best outside of Korea? Some sort of qualification tournament must be happening to get this to work in the long run. As long as players agree on some kind of terms that they can show up in California if they go that far in the NASL, it shouldn't be any problems.
What is the fun with another online invitational tournament with the same players as usual?
This is such a non-concern. If someone is that good consistently a team will pick them up, it really is that simple. Why would teams shun these incredible individuals that everyone is so sure are out there?
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On February 28 2011 07:28 Sephimos wrote:Show nested quote +On February 28 2011 04:01 Termit wrote: I have to agree with the folks who are against this whole invite-thingy. How is this suppose to make western esports grow bigger if unsponsored players won't get a chance to prove themselfs against the best outside of Korea? Some sort of qualification tournament must be happening to get this to work in the long run. As long as players agree on some kind of terms that they can show up in California if they go that far in the NASL, it shouldn't be any problems.
What is the fun with another online invitational tournament with the same players as usual? This is such a non-concern. If someone is that good consistently a team will pick them up, it really is that simple. Why would teams shun these incredible individuals that everyone is so sure are out there? It is a concern to me even though it may not be to you. Nobody can emerge from NASL because it's artificial.
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On February 28 2011 07:28 Sephimos wrote:Show nested quote +On February 28 2011 04:01 Termit wrote: I have to agree with the folks who are against this whole invite-thingy. How is this suppose to make western esports grow bigger if unsponsored players won't get a chance to prove themselfs against the best outside of Korea? Some sort of qualification tournament must be happening to get this to work in the long run. As long as players agree on some kind of terms that they can show up in California if they go that far in the NASL, it shouldn't be any problems.
What is the fun with another online invitational tournament with the same players as usual? This is such a non-concern. If someone is that good consistently a team will pick them up, it really is that simple. Why would teams shun these incredible individuals that everyone is so sure are out there? Ehm, organisations like fnatic, mouz, EG, SK etc often have full rosters and won't kick a player just like that, not in a RTS game. It's actually hard to find yourself a team even if you're at the a skill level near sponsored players. And there is really lacking of sponsored teams outside of Korea.
And there can be many other factors that play in when skilled players doesn't have a full sponsorship behind him. School, work, social life and stuff like that can prevent people from being fully active and play +6h every day , but that doesn't mean you're not good and can't compete in a league.
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Yes, and lots and lots of non-team people "emerged" from the GSL, right? Every single one of them aren't on teams, right? Oh wait, practically everyone in GSL S or A is on a team.
Even really good teams get really mediocre by the time you hit the middle of their lineups anyway. Team Liquid is seriously the one exception because basically every star foreigner decided to join the same damn team.
IM has MVP, Nestea, then it falls off a cliff. OGS has MC, Nada, then it falls off and you have Ensnare//thewind, then it falls off again and you have Top etc. ST has july, bomber, squirtle, then again it falls off a cliff. We're not missing anything serious by using the proposed team system.
People need to get it out of their head that some teamless hero nerd from the depth's of mom's basement is going to storm the tournament and show all the serious professionals what's what. It doesn't happen that way, teams are always looking for the best talent to put forward to achieve maximum exposure and sponsorship. When good people come up they get noticed, and get on teams.
Edit: Even TL doesn't have that hard of a call to make. Jinro-Huk-TLO-Ret-Tyler.
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account sickshot.sc2@gmail.com :pW Donthackme1
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On February 28 2011 09:20 Sephimos wrote: Yes, and lots and lots of non-team people "emerged" from the GSL, right? Every single one of them aren't on teams, right? Oh wait, practically everyone in GSL S or A is on a team.
Even really good teams get really mediocre by the time you hit the middle of their lineups anyway. Team Liquid is seriously the one exception because basically every star foreigner decided to join the same damn team.
IM has MVP, Nestea, then it falls off a cliff. OGS has MC, Nada, then it falls off and you have Ensnare//thewind, then it falls off again and you have Top etc. ST has july, bomber, squirtle, then again it falls off a cliff. We're not missing anything serious by using the proposed team system.
People need to get it out of their head that some teamless hero nerd from the depth's of mom's basement is going to storm the tournament and show all the serious professionals what's what. It doesn't happen that way, teams are always looking for the best talent to put forward to achieve maximum exposure and sponsorship. When good people come up they get noticed, and get on teams.
Edit: Even TL doesn't have that hard of a call to make. Jinro-Huk-TLO-Ret-Tyler. Yeah and how do a teamless good player show the rest of the scene that they are good enough to steal someones place in a team, by winning Craftcups online? Haha! Have in mind, a team can't afford to many players and have to cut someone loose if they wanna bring in another player and like I said before, that doesn't happen to often. And do you seriously think someone from a team like VT (except Poke) deserves to be invited to the NASL before teamless players like Destiny and avilo (not the best example maybe but he still beats the top scene on daily bases and is better than the guys in VT at least) just because they are on a team? I sure don't...
And you can't compare koreans to foreigners, they have so many teams and teamhouses full of players who practice all day long to qualify to Code A and S, and that's what's driving the community over there forward because every player who wants to go pro have the chance to do so by showing up on the GSL qualify. I seriously don't know how a invitational tournament will help western esports and Starcraft 2 in general in the states compare to an open qualifier. Could you please tell me your point of view on this one?
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Australia8532 Posts
On February 28 2011 09:20 Sephimos wrote: IM has MVP, Nestea, then it falls off a cliff. OGS has MC, Nada, then it falls off and you have Ensnare//thewind, then it falls off again and you have Top etc. ST has july, bomber, squirtle, then again it falls off a cliff. We're not missing anything serious by using the proposed team system.
People need to get it out of their head that some teamless hero nerd from the depth's of mom's basement is going to storm the tournament and show all the serious professionals what's what. It doesn't happen that way, teams are always looking for the best talent to put forward to achieve maximum exposure and sponsorship. When good people come up they get noticed, and get on teams.
Edit: Even TL doesn't have that hard of a call to make. Jinro-Huk-TLO-Ret-Tyler. IMLosira IMSeed IMJunwi IMYonghwa (in GSTL)
Mentioning NaDa and NOT mentioning players like Ensnare, TOP, TheStC, Hero .. GSL isn't the be all and end all of a skill level..
And your little rant about "some teamless hero nerd" .. where do you think MKP came from? What team was he on the first GSL he participated in?
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On February 28 2011 10:31 Termit wrote:Show nested quote +On February 28 2011 09:20 Sephimos wrote: Yes, and lots and lots of non-team people "emerged" from the GSL, right? Every single one of them aren't on teams, right? Oh wait, practically everyone in GSL S or A is on a team.
Even really good teams get really mediocre by the time you hit the middle of their lineups anyway. Team Liquid is seriously the one exception because basically every star foreigner decided to join the same damn team.
IM has MVP, Nestea, then it falls off a cliff. OGS has MC, Nada, then it falls off and you have Ensnare//thewind, then it falls off again and you have Top etc. ST has july, bomber, squirtle, then again it falls off a cliff. We're not missing anything serious by using the proposed team system.
People need to get it out of their head that some teamless hero nerd from the depth's of mom's basement is going to storm the tournament and show all the serious professionals what's what. It doesn't happen that way, teams are always looking for the best talent to put forward to achieve maximum exposure and sponsorship. When good people come up they get noticed, and get on teams.
Edit: Even TL doesn't have that hard of a call to make. Jinro-Huk-TLO-Ret-Tyler. Yeah and how do a teamless good player show the rest of the scene that they are good enough to steal someones place in a team, by winning Craftcups online? Haha! Have in mind, a team can't afford to many players and have to cut someone loose if they wanna bring in another player and like I said before, that doesn't happen to often. And do you seriously think someone from a team like VT (except Poke) deserves to be invited to the NASL before teamless players like Destiny and avilo (not the best example maybe but he still beats the top scene on daily bases and is better than the guys in VT at least) just because they are on a team? I sure don't... And you can't compare koreans to foreigners, they have so many teams and teamhouses full of players who practice all day long to qualify to Code A and S, and that's what's driving the community over there forward because every player who wants to go pro have the chance to do so by showing up on the GSL qualify. I seriously don't know how a invitational tournament will help western esports and Starcraft 2 in general in the states compare to an open qualifier. Could you please tell me your point of view on this one?
Yeah, that's exactly how they do it. Get high on the ladder, win some craftcups, go4sc2 tourneys, TL opens. Professional athletes have channels for getting noticed//recruited and so does SC2. I don't know what else you want me to say, if you want to play with the best, show them you're one of the best by winning a lot of stuff.
EG is getting itself together into a house sort of deal, TL has a house in Korea, why can't these other teams get a similar arrangement together? Some people are going to need to be trailblazers here, and get esports big in the Western theater. The best way to do this is with recognizable teams, with the biggest names, the most interesting backstories, the best teams that there are. I think the NASL is doing exactly what it needs to to get esports out in a big way. Recognizable teams, recognizable players, making it all a similar package to other sports for easier digestion for new people on the scene.
Once these teams and people get big, people want to see them more often, and that's when the big sponsorships start coming in. Pepsi realizes that EG has a million potential customers for their product who love watching Grack smash face. The Army and Air Force realize that SC2 is their demographic for recruitment. This all needs to build up in a way people can understand, and that's what's truly optimal about the NASL, its format is familiar and accessible for new people.
And just besides that, invitationals are much better for fanfare. The HDH really didn't have "the best players", but it was a huge success because people could get excited about it (I still laugh about the genius of having Tasteless and Day9 play each other). The same will be true for the NASL. Biggest names, biggest teams, draw people in.
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On February 28 2011 10:40 bkrow wrote:Show nested quote +On February 28 2011 09:20 Sephimos wrote: IM has MVP, Nestea, then it falls off a cliff. OGS has MC, Nada, then it falls off and you have Ensnare//thewind, then it falls off again and you have Top etc. ST has july, bomber, squirtle, then again it falls off a cliff. We're not missing anything serious by using the proposed team system.
People need to get it out of their head that some teamless hero nerd from the depth's of mom's basement is going to storm the tournament and show all the serious professionals what's what. It doesn't happen that way, teams are always looking for the best talent to put forward to achieve maximum exposure and sponsorship. When good people come up they get noticed, and get on teams.
Edit: Even TL doesn't have that hard of a call to make. Jinro-Huk-TLO-Ret-Tyler. IMLosira IMSeed IMJunwi IMYonghwa (in GSTL) Mentioning NaDa and NOT mentioning players like Ensnare, TOP, TheStC, Hero .. GSL isn't the be all and end all of a skill level.. And your little rant about "some teamless hero nerd" .. where do you think MKP came from? What team was he on the first GSL he participated in?
IMLosira - IMSeed - IMJunwi - IMYonghwa (in GSTL) - These 4 are B teamers, or in Junwi's case, shit-awful. Aside from some memorable GSTL games they have not had much for results, and team leagues are always weird like that anyways. Squirtle beat MVP pretty hard then lost badly in Code A.
I mentioned Ensnare and top, at least read the post before spouting off. MKP was a progamer previously, he could have gotten on a team before GSL if he had wanted to, it just wasn't necessary. Just as an aside the same can be said for Whitera, it's not like Empire, Kas, or even some American team wouldn't be just pleased as punch to snap-recruit him.
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On February 28 2011 10:44 Sephimos wrote:Show nested quote +On February 28 2011 10:31 Termit wrote:On February 28 2011 09:20 Sephimos wrote: Yes, and lots and lots of non-team people "emerged" from the GSL, right? Every single one of them aren't on teams, right? Oh wait, practically everyone in GSL S or A is on a team.
Even really good teams get really mediocre by the time you hit the middle of their lineups anyway. Team Liquid is seriously the one exception because basically every star foreigner decided to join the same damn team.
IM has MVP, Nestea, then it falls off a cliff. OGS has MC, Nada, then it falls off and you have Ensnare//thewind, then it falls off again and you have Top etc. ST has july, bomber, squirtle, then again it falls off a cliff. We're not missing anything serious by using the proposed team system.
People need to get it out of their head that some teamless hero nerd from the depth's of mom's basement is going to storm the tournament and show all the serious professionals what's what. It doesn't happen that way, teams are always looking for the best talent to put forward to achieve maximum exposure and sponsorship. When good people come up they get noticed, and get on teams.
Edit: Even TL doesn't have that hard of a call to make. Jinro-Huk-TLO-Ret-Tyler. Yeah and how do a teamless good player show the rest of the scene that they are good enough to steal someones place in a team, by winning Craftcups online? Haha! Have in mind, a team can't afford to many players and have to cut someone loose if they wanna bring in another player and like I said before, that doesn't happen to often. And do you seriously think someone from a team like VT (except Poke) deserves to be invited to the NASL before teamless players like Destiny and avilo (not the best example maybe but he still beats the top scene on daily bases and is better than the guys in VT at least) just because they are on a team? I sure don't... And you can't compare koreans to foreigners, they have so many teams and teamhouses full of players who practice all day long to qualify to Code A and S, and that's what's driving the community over there forward because every player who wants to go pro have the chance to do so by showing up on the GSL qualify. I seriously don't know how a invitational tournament will help western esports and Starcraft 2 in general in the states compare to an open qualifier. Could you please tell me your point of view on this one? Yeah, that's exactly how they do it. Get high on the ladder, win some craftcups, go4sc2 tourneys, TL opens. Professional athletes have channels for getting noticed//recruited and so does SC2. I don't know what else you want me to say, if you want to play with the best, show them you're one of the best by winning a lot of stuff. EG is getting itself together into a house sort of deal, TL has a house in Korea, why can't these other teams get a similar arrangement together? Some people are going to need to be trailblazers here, and get esports big in the Western theater. The best way to do this is with recognizable teams, with the biggest names, the most interesting backstories, the best teams that there are. I think the NASL is doing exactly what it needs to to get esports out in a big way. Recognizable teams, recognizable players, making it all a similar package to other sports for easier digestion for new people on the scene. Once these teams and people get big, people want to see them more often, and that's when the big sponsorships start coming in. Pepsi realizes that EG has a million potential customers for their product who love watching Grack smash face. The Army and Air Force realize that SC2 is their demographic for recruitment. This all needs to build up in a way people can understand, and that's what's truly optimal about the NASL, its format is familiar and accessible for new people. And just besides that, invitationals are much better for fanfare. The HDH really didn't have "the best players", but it was a huge success because people could get excited about it (I still laugh about the genius of having Tasteless and Day9 play each other). The same will be true for the NASL. Biggest names, biggest teams, draw people in. The only problem i have with this whole recognizable thing is that these tournaments are mostly online (its unavoidable i know) but its going to hinder the progression of esports for non starcraft 2 players until they find a way to make it a completly offline format, seeing the players emotions as they play in a booth and the ceromonies as the crowd cheers for them is a huge draw that would seriously make it far more entertaining to watch for the average viewer.
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But you will see the player emotions won't you? I thought the final 16 in NASL was offline? Perhaps I'm misinformed.
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