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Cayman Islands24199 Posts
On April 15 2014 20:08 ffswowsucks wrote:So I heard there is a hotfix going where %dmg will be better in weapons than attack speed. seriously? was always like this. attack speed is shit for most builds not named shard of hate
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Caldeum1976 Posts
On April 15 2014 21:32 Pehbeh wrote:Show nested quote +On April 15 2014 20:25 Kipsate wrote: They need to fix elemental dmg on weapons. What is the problem with it? Do +x% ele ability DMG increases work on weapons/procs like thunderfury? The problem is that +% weapon dmg on your weps don't increase any elemental damage on your weapon. By that I mean any wep with like 859-1203 Holy damage will not benefit nearly as much, because the +% weapon damage will only apply to the "black" portion of the damage, or the non-elemental type.
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that took them a long time.
oh man and the replies from all the angry WW barbarians in that thread xD
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I will read the thread now for the laughs, it was so obvious. I guess the fire build will become even more popular now for barbs too.
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I knew it was coming, but it still makes me sad.
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Are there any decent chest farming spots left ?
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dang was hoping to get cindercoat and/or earth set pieces before the nerf happened <.<
how long is the internal cd did anyone test? if wws proc coefficient is .3 and the internal cd not getting in the way too often the nerf shouldnt be too bad if you take out ias from your gears. Otherwise I probably shouldnt have kept the 15% ww skill on my ik helm.
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Being a community correspondent for a large video game company is such a horrible job.
On April 16 2014 09:53 Bibbit wrote: Are there any decent chest farming spots left ?
No.
Chest farming sucks anyway, be a man and do rifts. An hour of solo rifting last night netted me around 6 legendaries, 4 forgotten souls and two plans. Chest farming is a good way of not getting gold and experience.
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not surprising. it was wildly overpowered. i wonder if it will still be good after the patch, or if it will be useless.
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Cayman Islands24199 Posts
lol that thread is such a joy to read
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Here's to hoping it doesn't gut my monk.
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I like how some guy is like "legendary's should feel legendary". and I'm like, yeah, 1 legendary is bis for all fucking classes, when majority of the damage being dealt by that legendary is some 2ndary effect that you're using an ability to proc, as opposed to most legendaries that are in line with damage should be 2ndary effects that make your actual ability feel better.
also, they could have made this announcement by giving some buffs to Barbs. Cuz seriously I don't see barbs doing that hot without TF+SoH
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On April 16 2014 15:23 wei2coolman wrote: also, they could have made this announcement by giving some buffs to Barbs. Cuz seriously I don't see barbs doing that hot without TF+SoH So nerfed a weapon barbs were using, solution = buff barbs. LOL. you clearly dunno how fine barbs are atm. and SoH will still be good and there is also something called Fire build which is pretty good for barbs. especially with the burning axe of sankis, magefist, cindercoat and other %fire dmg gear out there.
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Fire seems to be the most viable for a lot of classes. It's partly the fault of Cindercoat having ressource reduction and +%fire damage and Magefist having +%fire as well. Not sure if other elemental chest armor and gloves exist right now. There are Frostburn gloves, but for whatever reason they only can have 10-15% cold damage (while magefist has 15-20% fire).
Apart from monk maybe, that has the strongest items for +%lightning damage, since they have a headpiece that can have up to 30% lightning damage.
I wish there was a bit more elemental versatility. Cold seems to be hardly used. Arcane is only useful to some degree for Wizards. Physical seems the hardest to get up to decent numbers
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On April 16 2014 16:30 ffswowsucks wrote:Show nested quote +On April 16 2014 15:23 wei2coolman wrote: also, they could have made this announcement by giving some buffs to Barbs. Cuz seriously I don't see barbs doing that hot without TF+SoH So nerfed a weapon barbs were using, solution = buff barbs. LOL. you clearly dunno how fine barbs are atm. and SoH will still be good and there is also something called Fire build which is pretty good for barbs. especially with the burning axe of sankis, magefist, cindercoat and other %fire dmg gear out there. Barb has pretty hard progression, especially in comparison to other classes. Sure if you got all the gear already. Barb is ezpz. But getting and grinding to that gear point is annoyingly difficult.
I guess I should preface this with the fact that barb with soh and tf could get away with semi optimized build in rest of their gear and do fine.
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I think monks and barbs should get an increased maximum move speed, maybe something like 30% instead of 25 for ranged.
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What's with people with like 200k dps and 10mil toughness joining t3 games.
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I am sad. I bet blizzard totally neuters SoH now.
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